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  1. 6 points
    I am Avvercus. I know tidbits about touhou and have been interested in learning more about it for a while. My favorite character is Marisa~
  2. 5 points

    Version 1.0.0

    59 downloads

    The first album of the Moriya Records music circle that recently started up in the community, where talented artists of the Moriya Shrine get together and collaborate to create touhou remixes. We even have our own bandcamp, linked here: https://moriyarecords.bandcamp.com/album/melodic-procrastination
  3. 3 points

    Version  

    6,483 downloads

    Release Information Type: Bullet Hell Freezing Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 78 on August 14, 2010 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Cirno (Sole Playable Character) Character Information Playable Characters: 1 (Cirno) Shot Types: 1 (With Level Up System) Description Cirno has challenged the three mischievous fairies to a fight! (Or did they challenge her? She can't remember.) The winner gets to declare themselves the strongest, and able to terrorize humans in the name of fairies everywhere, so off Cirno goes to freeze everything that gets in her way! Unique Gameplay Mechanics Freezing * Hey, the enemies fire way too many bullets in this game, don't they? Yes. Yes they do. So not only can you fire back as usual, you can also freeze enemy bullets. What You Can Freeze and How It Works * You can freeze normal bullets (the vast majority of what you'll see). Charge your Ice Barrier by holding the [Z] (Freeze) button, then let go; you'll envelop the immediate vicinity in ice. Nearby bullets will freeze, which causes bullets close to them to also freeze; if you do this correctly, you can cause chain-freezing the entire way up the screen. * Ice Barrier Potency: Your Ice Barrier's potency is the percentage displayed above Cirno's head. It charges slowly, similar to Aya's camera in the photography games. You can charge it faster by hitting enemies with rapid-fire shots and by performing successful freezes. The percentage determines how powerful the effect of your Ice Barrier will be if you use it right at that moment; using it at a full 100% can easily freeze the entire contents of the screen when done right, whereas using it at 30% (the lowest charge you can use it at) affords barely enough time to give you an extra moment to think. * Perfect Freeze: Cirno's spell card freezes absolutely everything onscreen that can be frozen normally, and has the added effect of also freezing fireballs (see below). You charge Perfect Freeze energy the same way you charge Ice Barrier energy (hitting enemies with rapid-fire shots and performing successful freezes). Hazards You Can't Freeze * You can't freeze fireballs, at least not with your standard Ice Barrier; the only resource you have that can freeze Fireballs is Perfect Freeze. Fireballs will start appearing in stage 2, and you'll be reminded of their presence. * You can't freeze lasers. In fact, lasers break ice, turning it into bullet shards that will hurt you! Lasers will start turning up in stage 3. * You can't freeze beams, which are a hazard only present in the Extra Route. Ice will only act as a shield against them. Any time you spend in beams gradually drains Cirno's Motivation. Motivation * So by now you're wondering where your life count is. The answer is that Cirno can go on as long as she's sufficiently motivated; the Motivation count is Cirno's "lives" counter, with 100% being one life. * How do you keep her motivated? Why, success of course - hit enemies with her shots, and freeze bullets with her Ice Barrier! * Max Motivation is 1,000%, or 10 lives. Level Up System * There aren't any Power items in this game, so instead, Cirno gains Experience by defeating or freezing enemies. When she gains enough, she levels up, and gains more firepower icepower, up to a maximum of Level 16. (Who knew Cirno could count past 9?) * On Easy, you start at Level 3, but on any other difficulty, you start the game at Level 1. Scorefile * This scorefile was provided by Wolfdragon Rex. * It unlocks the Extra stage. * It has all routes cleared on Easy, and has three routes cleared on Normal (A1, B1, and C1); there are no clears on Hard or Lunatic. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th12.8 (FW) Scorefile [Wolfdragon Rex].zip Steam Release If you would like to support ZUN, you may buy Great Fairy Wars on Steam here: https://store.steampowered.com/app/1100180/_/?snr=1_7_7
  4. 3 points

    From the album: Shinki

    I don't remember the author
  5. 3 points
    If anyone owns any physical touhou merch, I'd love to see it! Here is all of mine! (Three Wall Scrolls, Sakuya, Sanae&Suwako, and One GIANT Suwako), with the three Touhou Nendoroids I currently have~ (Looking to get several more over the Holiday.)
  6. 3 points
    Hi! I'm dnf. Figured I should make my own intro post, so here goes: I've been into Touhou for years, gosh. I think my very first encounter with it was when I was in high school; I saw a couple classmates bent over a laptop playing Scarlet Weather Rhapsody and got curious about it so they told me about the series. I discovered the rest of the games from there. I like the fighting games, but I'm utter garbage at them, so I still prefer the danmakus. The first one from Touhou that I played was Perfect Cherry Blossom, and it's still one of my favorites today! I've never really interacted with the Touhou fandom until now that I recently got back into playing it because of the newer games, so this is the first time I'm in a forum. Though, I do lurk on /r/Touhou, Touhou Overdose (Discord server), and the Moriya Shrine Discord and ping my friends occasionally for 2hu memes. My favorite danmakus are Perfect Cherry Blossom (bias since it's the first one I played + that damn music), Imperishable Night (first game I 1cc'd!), and Double Dealing Character (OST is one of my favorites + those weird spells from the stage 5 & 6 bosses). My favorite characters are Marisa, Seija, and Junko. As for other interests, I play a lot of rhythm games! (Mostly on mobile though because my laptop is super lowspec.) I also read/watch a lot of shonen and seinen animanga. Aaand I'm the type of person who keeps up with the latest tech news, too (especially Android and Linux stuff). It's nice to be here with y'all!
  7. 3 points
    Well, to put my thoughts on these in turn . . . 1) You aren't missing much. To be frank, Zun's plots are generally excuse plots. His dialouge has some offbeat humor, but intricate plots and compelling characters simply isn't something he does. There's a reason fanmade material can have such a wide range. 2) That's unfortunate. I'ld understand if you aren't a fan of fighters or IaMP/SWRs' setup, but they are a decent look at the roster's personalities. They are part of the reason why the 6-8 cast is as popular as they are, and more consistent in fan-portrayals than some of the later ones. (I also personally prefer the older fighters to the newer ones, but that's opinion) They are not essential by any means though, just a good point of reference. 3) Understandable, given that there isn't a whole lot to gotten aside from the massive number of characters. There are a few print works however, that are of some help. Only some help, however, as many of the one that would explore the lore are written by in-universe characters, and thus, not entirely reliable. Grimoire of Marisa and Bohemian Archive in Japanese Red are examples, the former being Marisa commenting on the Spellcard system and the magic used by others, the second being Aya's newspaper (unfortunately known for stretching the truth). Most other printworks are comedic, slice of life style. The notable exception however, is Silent Sinner in Blue, which is a fairly serious and dramatic story, which, while rather mediocre in my opinion, is probably as definitive as you can get with the 6-8 cast. Given how loose the plot is between the games, the PC-98 is hardly essential for understanding anything in rest of the series. There are only four characters returning from that era, Reimu, Marisa, Yuuka Kazami, and Alice Margatroid. Reimu and Marisa are the same, though Marisa started as a rival working for/aprentice of one of the era's main villains; Mima. Yuuka was a villain from the fourth game, and knowing this explains Reimu's reaction to her in PoFV, the only game in which she has reapeared. Alice appeared in the fifth game, then became a reoccuring character for a while (6-11), and reversing Yuuka, knowing this explains some of Alice's behavior. When it comes down to it, though, only a handful of characters have well-defined personalities, and the setting and lore are often frustratingly vague. A lot of what the fanbase will talk about is just commonly accepted headcanon, rather than actual "top order canon" material. Even most of the official print works aren't written by Zun, and are quite loose with established rules and knowledge about the setting (hence the usual comedic angle).
  8. 3 points
    Hello! I've never really been part of online community before, so I don't know if I'll actually post much... but oh well. I discovered Touhou through music remixes on youtube and started playing EoSD since 2018. I haven't beaten every Touhou game I've played, but so far I've tried games 6 through 9. I wanna start 10 onwards soon. As for my other interests, I like programming, I play Nintendo games, I'm learning Japanese (but still a complete beginner) and I occasionally cook Japanese food. Nice to meet you, have a nice day : )
  9. 3 points
  10. 3 points
  11. 3 points
  12. 2 points

    Version  

    1,805 downloads

    Release Information Type: Strategy RPG(SRPG) Developer: さんぼん堂 Publisher: さんぼん堂 Release: Comiket 78, 2010 Language: English-Patched Version 1.02 Version: 1.1.2 Other Vitals Playable Characters(Reimu & Marisa's Story) Reimu, Marisa, Nitori, Alice, Keine, Cirno, Daiyousei, Rumia, Youmu, Akyu, and Sakuya. *Playable Characters(Sakuya's Story) Sakuya, Koakuma, Patchouli, Remilia, Meiling, Alice, Flandre, and Komachi. *Please Note: This game can be played with a Playstation controller. Description Plot Point: This game retells Embodiment of Scarlet Devil with the trademark red mist acting in the beginning as the catalyst for plot development; however, there are surprisingly many plot twists, character developments and cameo guest appearances from other games as well as portraying a prologue to Mountain of Faith's story. Altogether, the storyline is beautiful and much more rich in drama compared to the original Embodiment of Scarlet Devil. How It Works: This is a fantastic little SRPG done in the style of the "Super Robot Taisen" series. It works like you would expect a traditional SRPG to, except with expected Touhou elements; for example, if an enemy puts up a danmaku field, your girls will take penalties if they wander in without Focusing first, which negates said penalties. (Your girls can move much further per turn when Unfocused, of course.) For each exchange you get into, you can also freely enable or disable the nicely-animated scenes (which take a while to load, but are well-done; I usually enable them for exchanges with bosses). Super Robot Taisen's "Wife" System also makes an appearance in this game, enabling your girls to learn special abilities beyond normal skills. Also available are things like upgrading your girls' stats and skills, and four difficulties to choose from (you can also pick Reimu or Marisa as the protagonist). If you clear the game, it is planned to allow your game-clear save to be able to carry over to the game's future sequel. Notes * English manual included.
  13. 2 points
    I'm curious about supporting Zun . Like how do you support him ? Buying his products ? Or just being a part of the community ? Again , I'm just wondering.
  14. 2 points

    Version  

    1,523 downloads

    Release Information Type: RPG Developer: Strawberry Bose Publisher: Strawberry Bose Release: May 27,2012 Language: English-Patched Version: Weekend, Ver. 3.00 Character Information Playable Characters: 12 These characters are all unlocked during the story, but Byakuren & Mokou can be unlocked earlier, if certain conditions are fulfilled... (Reimu, Sanae, Aya, Marisa, Patchouli, Sakuya, Nitori, Alice, Satori, Youmu, Byakuren, Mokou) Expansion Characters The following 5 characters can only be used after you unlock them in the Expansion-only content. "???" is a Genius of Sappheiros original character. (Yuugi, Cirno, Reisen, Remilia, and ???) Description Plot Point: It's a normal day in Gensokyo when Reimu Hakurei notices a strange fog rolling in. All across Gensokyo, residents witness this fog weakening and killing a great many lesser youkai. At the behest of Yukari Yakumo, she joins forces with Marisa Kirisame, Sanae Kochiya, and Aya Shameimaru to investigate the fog's appearance... (from Touhou wiki) How it Works: You choose a party of 5 characters, with a 6th character, the Commander, helping out via support abilities. You head though various dungeons (also called Stages) and fight enemies in turn-based RPG-style combat. As you win battles you gain experience and level up, sometimes learning abilities. However, you also earn "Power" as you level up, and these points can be put, and taken out of, into 14 different categories (4 personal, 4 weapon-types, and the 6 stat types) to increase your stats or learn other abilities. Extra EXTRA notes Unlocking Fujiwara no Mokou early: After visiting Akyuu for the first time, talk to her again. The Bamboo Forest maze will appear to the west; head there, and travel through the forest in accordance with the Konami Code (Up, Up, Down, Down, Left, Right, Left, Right) to find Mokou. Unlocking Byakuren Hijiri early: Head to Myouren-Ji, the building in the southeast where Minamitsu Murasa is standing. Wait in this building for a full hour of real time and a cutscene will trigger in which Byakuren will join. You do not need to visit the SDM, Stage 1, (or visit Akyuu for Byakuren) to unlock those characters. However, it must be noted that the player must visit Akyuu once more after getting the recipes in order to unlock Mokou. Also, they will automatically join your party right before stage 9 (Mokou) and 11 (Byakuren) respectively if you do not recruit them before then. (~ Taken from the Touhou Wiki, and shortened slightly for space)
  15. 2 points
    The other day I was talking with some of my card/board gaming friends, and I said "we need to play the touhou card game that I have never even heard of but almost invariably exists somewhere" Touhou community never disappoints. Thank you for bringing this to my attention.
  16. 2 points
    I'm very bad for give explanations , So I'm going to quote the touhouwiki. Some popular Cirno videos: The ⑨ Anniversary Edition
  17. 2 points
    sssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssssss
  18. 2 points
    Out of the Touhou games I've played (everything up to 11 so far (not counting some spin-offs), currently playing through 12), my favourite is definitely Imperishable Night. I too could write an essay about why I think this game is one of the best in the series (in my opinion), but that's something for another time. Admittedly, the fact that IN is also the only Touhou game that I've beaten the extra in so far probably contributes more than a little to my liking of this game and its characters. The Embodiment of Scarlet Devil also deserves an honourable mention for being the game that got me so captivated with the franchise to begin with, plus it has a top tier soundtrack.
  19. 2 points
  20. 2 points
    -Death metal -Marisa Kirisame why can I picture these things together so easily
  21. 2 points
    I like this portrayal of Marisa and mushrooms. https://dynasty-scans.com/chapters/ive_become_a_magician#1
  22. 2 points
    Hello and greetings from your destitute self-appointed vice-president of the Doujin Manga Club! I've been thinking about making a little competition lately, something simple and fresh yet stylish. The basic idea is a treasure hunt for a Touhou manga, official or otherwise, that best captures the essence of daily life in Gensokyo. Now, what do I mean by that? To put it cleanly, a manga that tells the story of one character or multiple characters going about their lives in a way that could be seen as an average day. For examples: a manga wherein Sakuya is tending to the everyday duties of being a maid at the Scarlet Devil Mansion. Or a manga about Nitori trying to make a new gadget or gizmo. Or even a manga about Reimu trying to stave off her hunger pangs. Just to think of a few. Once all the submissions are gathered people would vote on which one they think best fits the theme and the winner gets bragging rights and maybe 5 bucks or something. The rules would follow as so: 1) One submission per person. 2) Each submission can only be one chapter. The length of the chapter may vary. 3) If you made a submission you must vote or else you sacrifice your right to be in the runnings 4) Can't vote for your own submission So, who would be interested? If anything this first competition would be a trial run, see what works, see what doesn't. Laying down the groundwork for future competitions if everyone is into it.
  23. 2 points
    My apologies for necroposting. Just wanted to share my small hoard, I’m building up. The Remi stuff belongs to my brother, but everything else is mine. Though, I’m missing my Welcome Hell t-shirt...
  24. 2 points

    Version  

    800 downloads

    Release Information Type: Platforming/Action/3rd Person shooter Developer: Tasogare Frontier Publisher: Tasogare Frontier Release: Comic 1☆5, on May 1, 2011 Language: English/Japanese Default Controls Move&Aim: W,A,S,D, Mouse Aims Jump: Shift Dodge: Space Bar (move forward after "Dodge" and you will run) Scope Zoom: Mouse Wheel (only on guns that have it) This game supports 3D stereoscopic graphics that can be activated by pressing Alt + Enter to switch into fullscreen. Description Plot Point: Marisa has been caught in Patchouli's library yet again, and this time her response was of epic proportions: having evidently learned from the game "MegaMari" that merely turning the library into a castle isn't enough, she's decided to go all-out to eliminate our beloved book-borrower from her library once and for all - she's hired tons of high-tech help and enchanted the place so Marisa can't use her spell cards! This forces Marisa to respond in kind by taking up arms and hiring her own small troop of fairy helpers. With guns that have abilities linked to her friends, it's time to stop Pachouli's madness and make a safer future for books! How It Works: Its a 3rd-person shooter, meaning you'll be looking at Marisa's back as well as the hordes of enemies that dare to stand against her, you are also given a small group of fairies to help you early on. The Mission objectives aren't disclosed, but range from "survive" to "kill all enemies." The controls are like a Computer FPS; the A/S/D/W keys moves Marisa around, and you aim with the mouse. Extra Notes: Put item acquisition on the top of your priority list: you need all the help you can get later on. Hat: Little Marisa hats are dropped by killing the enemies around you. These each permanently increase your Max HP by 1 point. Gold Mushrooms: Gold Mushrooms are healing items (Who would have guessed that? I mean seriously, you only play as Marisa). Blue Boxes: This is Important! Boxes contain new weapons, which you can use starting in the next stage. Remember, the harder the Stage settings are, the better your weapons are, and Marisa likes very powerful weapons ! ^.^
  25. 2 points

    Version  

    765 downloads

    Release Information Type: Single-Screen Beat-'Em-Up Developer: Lion Heart Publisher: Lion Heart Release: Comiket 76, August 15, 2009 Version: 1.21 (Includes Training & Desperate Mode) Language: English (Well, everywhere you really need it.) Character Information Playable Characters: 3 (Alice, Marisa, Patchouli - you pick a pair) Description Concept: Each area is a single screen with some platforms and monsters; defeating everything clears the stage. There are five chapters, consisting of 5 stages each, complete with a boss fight as the final stage of each chapter. How It Works: You choose a pair of girls to play as, and control both. You start off in control of the girl you picked first (called your "master") but you can switch with your other character (called your "slave") anytime you want. Both girls have their own independent HP gauges, but share their CP and the SP gauge. Your Chain Points (CP) are used to swap girls and for directional button special moves, and recharge themselves after you don't do either for a bit. Your max CP is extended by 1 for each boss you defeat. Your SP can be used to use spell cards, or resurrect a dead partner (First Aid). Advanced Strategy Slave Orders By default, your Slave's function is set to "follow," where they follow you closely so you can swap easily. However, if you hold Down and hit [Swap], you change the order to "ambush," where the Slave stays put until you swap or change the order back, allowing you to use advanced tactics to backstab enemies, or bat them back and forth for huge damage. Slaves waiting patiently under ambush orders regenerate HP. First Aid It's hard to do without your partner. If they should perish in battle, you can stand over their body and hold Down and hit [Spell Card] to sacrifice one spell card to resurrect your partner. Training You can use Training on any non-boss stage; when choosing a stage, hit [Swap] instead of [Attack] to confirm. In Training, enemies don't move or attack, and you can practice all you want; just pause and exit when done. Please note that if you try to use Training Mode on a boss stage, it will crash the game. Boss Rush If you've earned the True End on any difficulty for a pairing (by beating the Secret Chapter), you earn the right to attempt the Boss Rush with that pairing for that difficulty; when selecting your stage, hit left from 1-1 to highlight and choose Boss Rush. Desperate Mode If you manage to get the True End on Lunatic with a pairing, you earn a fifth ridiculously hard difficulty setting for that pairing called Desperate Mode, which will be found under the selection for Lunatic difficulty.
  26. 2 points
  27. 2 points
  28. 2 points
  29. 2 points
  30. 1 point

    55 downloads

    Artist: Foxtail-Grass Studio Year: 2011-12-30 (Comiket 81) Track Count: 4 Track List: 雪化粧に包まれて ホットミルクの一息 ポンチョの中の天国 瑠璃色プラネタリウム
  31. 1 point
    thank you so much!!
  32. 1 point
    Interesting. I made a point of listening to a few and particularly your arrangement of Alice in Wonderland (one of my favorite pieces from the series). It's a rather different style than I usually hear of the usually somber piece, and was quite pleasant. Switching the melody between different instruments on occasion certainly got my attention, and was interesting to hear.
  33. 1 point
  34. 1 point
  35. 1 point

    Version  

    2,176 downloads

    Release Information Type: Shooting Game Publisher: ZUN Date of Release: August 14, 1998 Comiket 54 Tracks: 32 Track List 01. Gensokyou ~ Lotus Land Story 02. Witching Dream 03. Selene's Light 04. Decoration Battle (Unused) 05. Break the Sabbath 06. Scarlet Symphony ~ Scarlet Phoneme [2] 07. Bad Apple!! 08. Spirit Battle ~ Perdition crisis [2] 09. Alice Maestra 10. Maiden's Capriccio 11. Vessel of Stars ~ Casket of Star 12. Lotus Love 13. Sleeping Terror 14. Dream Land 15. Faint Dream ~ Inanimate Dream (Unused) 16. The Inevitable Forbidden Game 17. Illusion of a Maid ~ Icemilk Magic 18. Cute Devil ~ Innocence 19. Days 20. Peaceful 21. Arcadian Dream 22. Those Who Live in Illusions 23. Lotus Road 24. Dream Pilot 25. Incomplete Plot 26. Border Land 27. Magic Shop of Raspberry 28. Crescent Dream
  36. 1 point
    Thanks, Kurzov! ^_^ The new file works perfectly! You have my respect.
  37. 1 point
    (/ ‘з’)/ I used to listen to Kirby music before I started listening to Touhou music. I don't listen to it that much anymore, but I wanted to share something I don't know how to bring the video here, so I just put links
  38. 1 point

    Version  

    241 downloads

    Release Information Type: Vertical Bullet Hell Shooter Developer: ??? Publisher: ??? Release: June 2, 2013 Language: Japanese Description Plot Point: The same as the original game. After a mysterious red mist clouds over Gensokyo, Reimu Hakurei and Marisa Kirisame take it upon themselves to investigate the cause of the incident. Gameplay: It’s the Embodiment of Scarlet Devil, created to be reminiscent of classic 8-bit games. The game is almost identical to it’s original counterpart. Characters are the same, as are shot types. However, there are a few differences. For starters, the game ends after stage 3. There is a lack of a visible power gauge on the right side of the screen, only one difficulty, and each bosses’s lifebar is replaced with a series of squares, similar to those of early NES games. After beating Stage 3, Omake mode is unlocked.
  39. 1 point
    Uploaded the remaining Foxtail-Grass Studio and as well as Floating Cloud????? albums. Both Circles made calming instrumental folk music.
  40. 1 point
    Can we get some love for the absolute banger that is Night Falls ~ Evening Stars. Yukari's theme from Antinomy of Common Flowers.
  41. 1 point
    3 red UFOs for Life pieces. if you destroy it you get one piece, if you fill it with items , you get one additional piece. 3 green UFOs for bombs. if you destroy it, you got a bomb piece, if you fill it with items, you get one full bomb 3 Blue UFOs for points Multi colored. swaps point items and power items that it absorb e.g. 10点 and 20P > 20点 and 10P
  42. 1 point
    Hi everybody! I'm Rintendo, but you can call me Mark since that's my name. I've been a Touhou Project fan for 7 years and still. My favourite character is Marisa Kirisame and Imperishable Night is my favourite game from the series, I also love to draw art and sometimes compose music (which I'm still noob at).
  43. 1 point
    There are no files in the download of this album.
  44. 1 point
    Hi, I'm Yatsuzume. I wasn't really aware of this forum's existence yet but I'm liking the look here! Some people are probably familiar with me already as I show my face in quite a lot of places. But I guess I mostly go around as a gameplay figure. I have recently Lunatic Perfected all Main series Touhou shmups, which I also compiled together into a four-and-a-half hour long video. Additionally, I stream my attempts at runs like these on Twitch. I won't be doing much in the coming few weeks though, because of holiday reasons. Either way, nice to be around! Hi!
  45. 1 point
    This is probably me but i absolutely HATE using Cortana for my searches in the taskbar. LOL Seeing that on people's desktops, i kinda want to be like... "Hey, remove that shit!"
  46. 1 point
  47. 1 point
    awesome, thanks. This is awesome and cute as hell.
  48. 1 point
  49. 1 point
    Just checked, they change is the item and attack names, descriptions, menus and the bestiary. Basically all the stuff to make it playable
  50. 1 point
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