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Showing content with the highest faith level since 12/09/2017 in all areas

  1. Okay, so now that I have time to think about all this. Here is the next step forward in all this. First, the site will NOT die. We are still going to offer the same server we have been for the past few years. Second, we will be moving the site and the file server to a different country where the DMCA laws are a bit more...laxed. In the interim, since we can no longer host the files "directly", we will be providing other ways to offer the content that won't technically go against the DMCA notice. And lastly, i want to say thank you all for sticking by us all these years. We are glad that you still continue to come to us for all your Touhou needs. ?
    61 points
  2. 63,563 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: May 3rd, 2021 Language: Japanese & English (patch) Silhouette On Cover: Tenkyuu Chimata (Final Boss) Original Name: 東方虹龍洞~ Unconnected Marketeers Character Information Playable Characters: 4 (Reimu, Marisa, Sanae, Sakuya) Amount of Shot Types Per Character: 1 Description The story of this game is about mysterious cards, which seem to contain the secrets of various humans and youkai. Unique Gameplay Mechanics This Touhou game has a completely new mechanic. The game features Ability Cards (56 of them). Most of them can be either equipped or bought at a shop menu that appears at the end of the stage. At the beginning of your playthrough, you won't have many cards unlocked, but as you progress through the game, you unlock more cards. There are 4 types of cards. - Active Cards You can use them at any moment you want, by pressing the C key, if you have multiple cards, you are able to change between them by pressing the D key. Most Active Cards have cooldown periods after using them, which prevents you from using them. - Equipment Cards Equipment Cards give you additional shots, bonus shot types. - Passive Cards Passive Cards give you things such as, increased spell power or abilities to gain more resources under specific circumstances. - Item Cards Item Cards give you more money, Power Points when purchased or collected from enemies that drop them. They cannot be equipped at the beginning of the playthrough. The main Life, Bomb and Power mechanics remain unchanged. You need to collect life pieces to get a life, same with the Bombs. Max Power amount is 4.00, small Power points give you 0.01, while enourmous ones give you 1.00. Prologue(Taken from an In-game manual) At the Hakurei Shrine. Marisa: "Reimu, take a look! What do you think this is?" Reimu: "This looks like a card with a drawing of that idiot on it......?" Marisa: "Try holding it." Marisa Kirisame handed Reimu Hakurei a card with a drawing of Cirno. Reimu: "This is cold! Were you cooling it or something?" Marisa: "This card has Cirno's magical powers contained within!" Reimu: "Then the rumors might have been true." The rumor went that mysterious cards called Ability Cards were circulating about, and that these cards contained the magical powers of various humans and youkai. And, it was said that dealers of these cards were already lurking all over. Reimu: "The fact that these cards are in our hands must mean the rumors are true." Marisa: "Yeah. I suppose this is an incident... right?" Not knowing the purpose or make of these cards, she went to investigate. She'd first need to find a card dealer. Steam Release The game is also available on Steam: https://store.steampowered.com/app/1566410/Touhou_Kouryudou__Unconnected_Marketeers/
    45 points
  3. Version  

    489,529 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: September 22, 2002 Language: English-Patched (Touhou Patch Center/THCRAP) Silhouette On Cover: Flandre Scarlet (Extra Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 2 Each POC: Requires Max Power Description A thick scarlet mist is covering Gensokyo; it blocks out the sun, which causes affected areas to become cold. Our heroines believe the culprit lives in the newly-materialized Scarlet Devil Mansion, and so they depart with the goal of “questioning” those who live there. Mods * Retexture Patch This replaces all the imagery in the game with crisper, higher-resolution textures. Sprites are also updated with those from newer games. You pick between versions where the hitbox is never visible (as in vanilla) or always visible. * Focus-Only Hitbox Patch A patch that causes your hitbox to become visible when you’re Focusing (the behavior of all games after this one). (I don’t know if this is compatible with the Retex Patch.) Unique Gameplay Mechanics * This is the only Windows game where you cannot see your hitbox while focusing. Rank *A hidden value between 0 and 32, higher rank values increase bullet speed and the amount of bullets, having the most prominent effects in boss attacks. *Rank goes up as time surviving goes on and goes up dramatically with spell card caps. *Rank goes down by 16 when you are hit, not killed but hit, meaning a deathbomb WILL decrease rank. Some spellcards decrease rank when bombed IE Water Elf. Scorefile * This scorefile was provided by an unknown source. * It has true 100% completion status; Extra is unlocked for all characters and shot types. Th06 Scorefile (EoSD).zip
    42 points
  4. 18,652 downloads

    So I decided to share some of my Touhou animated cursors that I've been using lately with you guys, since most likely their original sources will be gone after some years like some already did. Have fun! Also, I do not own anything, I just made a pack with a bunch of cursors that some artists from NicoNicoDouga and Pixiv have made VirusTotal Scan: https://www.virustotal.com/#/file/55be865e462bd4695c69125751d8725f6359a38731db2141bb155add856b2fe0
    26 points
  5. 45,873 downloads

    Information to be fully made soon(tm) as possible. About This File Release Information Type: Side-Scroller Developer: Team Shanghai Alice & Tasogare Frontier Publisher: Team Shanghai Alice & Tasogare Frontier Release: 2021 Language: Japanese Steam Release The game is also available on Steam: https://store.steampowered.com/app/1440500/_/
    23 points
  6. Version  

    215,912 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 64, on August 17, 2003 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Yukari Yakumo (Phantasm Stage Boss) Character Information Playable Characters: 3 (Reimu, Marisa, Sakuya) Shot Types: 2 Each POC: Requires Max Power, Always on during Extra Stage and Supernatural Border Description Somebody's somehow collecting springtime energy from Gensokyo (unbeknownst to our heroines, the purpose is to revive a giant sakura tree). This is making things unseasonably cold in Gensokyo - it feels like winter! However, when the girls go to investigate, they discover that the hidden objective behind this tree's revival may threaten Gensokyo even more than the chill already in effect... Unique Gameplay Mechanics Cherry Points * In this game, you can collect springtime energy, which is measured in Cherry Points. * Killing enemies while unfocused will get you more Cherry Points than if you're focused, but you can also collect Cherry Point Items to make the process go faster. Supernatural Border * If your CP reaches +50,000, the collected energy activates a Supernatural Border. * This border protects you from one hit until your Cherry value reaches 0 again; at that point, whether you ended up needing it or not, it disappears. * If you take a hit with a border up, it will wipe out all onscreen bullets. * If you don't take damage with your border up, you're awarded a sizable Border Bonus for managing to keep your border until its natural expiration. Increasing Point Value * The yellow number to the left of the slash (for example, 96530/100000) indicates how many points you get from Point Items when they're collected at the top of the screen. *Scorefile has 100% completion status. scoreth07.dat
    21 points
    It had a lot more cursors than I thought! Glad to see love to so many different characters! It was really well made and I enjoy using this pack! Here's a little thing for those who don't know how to use it: 1) Extract the files to desktop using winrar or a similar program (For ease of access) 2) Open up your settings and follow this path: Settings -> Devices -> Mouse And within the "Mouse" tab, select "Additional mouse options" 3) Open up the "Pointers" tab in the "Mouse Properties" window and double click the cursors you want to change. (The Scheme name of mine is "Reimu" because I saved it as such. You will not have a "Reimu" scheme until you make it yourself) 4) Select "Desktop" and open up your folder that you extracted there (the animated cursor pack which is likely named "Touhou Cursor Pack") And then select the icons you want. I suggest the ones from the "[S A K U R A] Cursor Pack" as they seem the most in depth and well kept. If you want Reimu's folder but can't read kanji, it's this last one within S A K U R A's folder By the way.. please ignore my 4GO icons... Your files will probably not look like that ("This PC" and "Network" and other files normally don't have characters as them... don't be confused by them)
    19 points
  7. Version  

    95,913 downloads

    Release Information Type: Fighter Developer: Team Shanghai Alice & Tasogare Frontier Publisher: Team Shanghai Alice & Tasogare Frontier Release: 2017 Language: Japanese Silhouette On Cover: Jo'on Yorigami and Shion Yorigami (Final Bosses) Character Information Playable Characters: 19 (Reimu, Marisa, Mokou, Nitori, Koishi, Ichirin, Futo, Byakuren, Miko, Mamizou, Kokoro, Shinmyoumaru, Kasen, Sumireko, Doremy, Tenshi, Yukari, Jo'on & Shion) Description With the Urban Legend incident still ongoing, a new urban legend comes into play; Perfect Possession. This phenomenon allows one person to take control over another person’s body. And of course, there exists those who seek to use this phenomenon for their own benefit… Unique Gameplay Mechanics Occult System Returning from Urban Legend in Limbo is the occult system. By pressing the Melee and Weak Attack buttons together, each character can unless their unique occult attacks. You can only do this while your occult meter (in the upper left/right of the screen) is active however. Last Words return as well, being activated by pressing the Strong Attack and Switch buttons together, with a full spellcard bar and a full occult bar. Pulling this off successfully deals massive damage, but using it makes it impossible to use Occult attacks or your Slave for the rest of the round. Master and Slave System By pressing the Switch button, you can tag out with your Slave character, or summon them to do an assist. Like the occult attacks, this can only be done while the occult meter is active, and also drains the occult meter while the Slave is active. While the Slave character is active, occult attacks cannot be used, but your health regenerates until there’s no white part of your health bar left. Slave characters can also add their own spellcards after a Master’s spellcard, by holding forward and pressing the Switch button during it while you have a full spellcard bar. Scorefile * This scorefile was provided by Meiyosori. TH155 (AoCF) Scorefile [Meiyosori].zip Steam Release If you would like to support ZUN, you may buy AoCF here: https://store.steampowered.com/app/716710/_Antinomy_of_Common_Flowers/
    16 points
  8. Version  

    6,981 downloads

    Girls Ready to Check Out Your Desktop (28) Alice, Byakuren, Cirno, Flandre, Kanako, Keine, Kogasa, Koishi, Letty, Marisa, Meiling, Mokou, Mystia, Nitori, Patchouli, Reimu, Reisen, Remilia, Sakuya, Sanae, Satori, Suika, Suwako, Tewi, Youmu, Yuka, Yukari, Yuyuko Explanation of Config TouhouWiki page for TDP Want to Watch for New Pets? Page they're released on Recently updated to version 3. The five new girls are: * Satori Komeiji * Mystia Lorelei * Kogasa Tatara * Hong Meiling * Letty Whiterock These are different from the regular shimejis; these float around on your desktop, and you can interact with them in a few ways (fast mouseover left/right will dizzy them, mouseover up/down forces them to move, and they'll look at you if you slowly hover over them). When you right click them, you'll be asked if you want to set options (first choice) or close that pet (second choice). In the configuration options are choices that are unique to each girl; you can set how fast they move, how fast they dizzy-spin, and if they have a special double-click option (like Youmu taking out/sheathing her swords or Nitori using her opti-camo), you can disable it, or in some cases set a special option for it (like how well Nitori's opti-camo works).
    14 points
  9. Version  

    48,634 downloads

    Release Information Type: RPG Developer: FocasLens Publisher: FocasLens Release: Comiket 89, on December 30, 2015 Language: Japanese (English patch included but not installed) AKA Gensou Ningyou Enbu - Yume no Kakera Installation Instructions Refer to the video at the bottom of the page, courtesy of Drunken_Flower. The base game is also included with this download. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Description This is the expansion to the popular fangame, Touhou Puppet Dance Performance. It plays very similarly to the base game with the main differences being the story plays out in a slightly different order, and puppets featuring Touhou characters from 14.5 and 15 are now included, which the previous game did not have. Additionally, new areas can be found in the expansion, as well as a new puppet type, the Warped type. In this game's story, the player character finds themself transported to Gensokyo, to learn that a strange incident is occurring; many puppets shaped like familiar Touhou characters are running around Gensokyo, and no one knows where they're coming from. At the same time, people have learned to tame these puppets, and many are using them to battle one another in a form of new sport. Regardless, the player cannot return home until the incident is resolved; they decide to use these puppets to help solve the incident, so that they can return to the outside world (why would you ever do that though). For those who don't know anything about Touhou Puppet Dance Performance, it's basically Touhou in Pokemon form with a few key differences, those being that the equivalent to what IVs are in Pokemon are visible in TPDP. Instead of being a numerical value between 1 and 31, it's a letter grade between S and E-, S being the best a stat can be and E- being the worst a stat can be. The way moves are learned and EVs are gained is also significantly different; when you hit the requirements for learning a new move, you can learn it through the Edit screen of your puppet where you can learn a skill from the entire list of what's available to the puppet at that level, though they cost PP to learn which is gained through winning battles. You can also use PP to reinforce stats, which is basically EVs except you have objective control over them. Evolutions are handled in the form of style changes that every puppet has available from level 30 onward. Every puppet gets the option to evolve into any of three forms, two of which range across Power, Speed, Assist, or Defense, depending on the puppet. In Shard of Dreams, a new Extra style is available as the third option for any puppet to evolve into. For example, Chen at level 30 can choose to evolve into either Extra Chen, Speed Chen, or Assist Chen. You can only style change once though; the only way to reverse it is through reincarnation which is only available postgame. Installation guide, courtesy of DrunkenFlower https://youtu.be/uO6S2akrRes
    14 points
  10. Thanks to BlueMoon's help we managed to get our hands on Genso Wanderer again. How we managed to lose track of a 9-gigabyte game is beyond me. The download link is on Mega now for the time being since our database wasn't letting me upload it there directly, forgive me if your region/internet doesn't allow you to download from there. Better than nothing I suppose. All the DLC should still be intact. Don't be afraid to let us know if any issues arise. Cheers.
    14 points
  11. Version  

    179,936 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 67, on December 30, 2004 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Kaguya Houraisan (Final Boss B) Character Information Playable Characters: 8 (4 selections as teams of two - Reimu & Yukari, Marisa & Alice, Youmu & Yuyuko, and Sakuya & Remilia; later on, characters become selectable individually once unlocked.) Shot Types: 1 Each (So 2 when playing as a team.) POC: Focus-Activated before Max Power; Always On after Max Power is attained. Description The real moon has been replaced with a fake the night before the Harvest Moon Festival! The girls know the gravity of this situation - the moon carries more importance than simply being the subject of the festival. However, they've only got a single night to resolve the issue, so they've created teams in an attempt to expedite the investigation as much as possible. Our girls hurry, knowing time is of the essence, but can they resolve this incident in time? Unique Gameplay Mechanics Time * This game's story is time-intensive; the game begins at 11 PM, and if it becomes 5 AM at any point, the game is immediately over, even if you had additional lives left over after having successfully cleared a stage. Thus, you don't want to run out of time to investigate the incident. * Continues cost half an hour each. * Time generally advances 1 hour at the conclusion of each stage. However, if you meet the Time Point quota for the stage by collecting Time Orbs, which you normally earn by killing enemies, then time only advances half an hour at the end of that stage, which frees up enough time for one additional Continue. Although killing enemies is the default way to earn orbs, it isn't the only possible way; you can earn more ways to get orbs - see below. * If you never meet any quotas, you have enough time for exactly one Continue. Human/Youkai (H/Y) Teams * Unfocused fire comes from the team's human, and focused fire comes from the team's youkai. * The H/Y Gauge at the bottom-left of the playfield tracks your recent firing trends, and awards you a bonus if you've mostly been firing as one type recently; thus, you can work toward one bonus or the other to suit the situation you're in. -> 80% Human or More: You start earning Time Orbs just for hitting enemies; you start earning orbs gradually the entire time you're causing damage to enemies or bosses. -> 80% Youkai or More: You start earning Time Orbs for grazing; all grazes become worth saved time. * The H/Y Gauge is also pushed toward Human or Youkai by which character collects the Time Orbs. * Some enemies can summon spirits to assist them. Humans can shoot and defeat spirits, but Youkai shots go right through them. Spirits are worth massive Time Orb bonuses. Last Spell Cards * All main bosses of each stage have a Last Spell, but they don't normally use it. If you meet the Time Point quota by the end of the fight, then they'll use it against you. If you earn the right to face off against a Last Spell, while fighting it, you will be unable to Bomb, but getting hit won't result in loss of life or time (although it will cost you the spell card; you won't capture it). If you beat it, you get more Time Orbs and a boost to your score. * The player also has Last Spells! This game lets you deathbomb more easily than other games in the series, but this comes at a cost of an extra bomb (2 instead of 1). When this happens, the character's teammate jumps in and uses a stronger version of their normal Spell Card. Scorefile * This scorefile was originally acquired from an unknown source. It was then improved upon by Dark Kijin, and the spell card collection completion was brought to 100% by Drizzle. * It has 100% Extra availability, and more notably, 100% spell card availability in Spell Card Practice. * [Difficulty-Character clearance is under review, but is not 100%.] -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it us! Th08 (IN) Scorefile [Dark Kijin & Drizzle].zip
    13 points
  12. A lot of time has passed since most of our hosted content went down; over a year in fact. Sorry about that, everyone. Throughout that time though we managed to get things back on track, hopefully. Torm made a dedicated seedbox, and I recovered every missing piece of official content; print works, OSTs, and music CDs. That doesn't seem like a big deal though, right? Anyone could've done that in less than a week if they were dedicated enough. Yeah, I realize I slacked a bit. I'm not too proud of it. But I wanna make it up to you; to not just fix the site, but improve it as a whole. As a result, I also added FLAC versions for almost all available music albums and OSTs, where applicable. When torrenting a file, you can select which folders you want to download from said file, so you can choose whether or not you want lossless versions of an OST (these files will be bulky, beware). In light of that feature, certain OSTs that had multiple pages (like Oriental Sacred Place) now have all volumes in one page, with all track lists in the description. Also also, on top of that, I uploaded two print works that were never on the site before; The Grimoire of Usami and Alternative Facts in Eastern Utopia. I never knew these actually existed until my friend brought it to my attention and sent me the files herself; many thanks, Seija. I guess all I have left to say now is, keep working towards your goals. I know it sounds cliché, but it doesn't matter how slow you are going, so long as you do not stop. Know that you are valuable and that you matter. As always, let us know if you find any issues. Tomorrow will be sunny; yesterday was not.
    13 points
  13. We recently had an issue that broke most of the fangame download links. This should no longer be the case. If you run into any issues still, let us know.
    13 points
  14. Just some Artwork done for some animation and pixel art I did for fun. -W-
    12 points
  15. Version  

    31,760 downloads

    Credits and Links: Kurzov and Feeva ~ Instructions and screenshots https://nc-roadgeek.neocities.org/mima/pc98-neko.html http://nenecchi.kirara.st/#PC-98 ~ source of the emulator. Keeps getting updates. Instructions:
    12 points
  16. Brief Introduction: Hm... So, i haven't been in the forum for months, and the reason is because i've been doing a lot on my personal life such as developing new personal relations and also working on myself, but before all that progress i had in my life, i went through the hardest times i could ever think of: the loneliness I'm an introvert, so i usually like to be alone, but it changes when it comes to feel alone I always loved to have my own time, thanks to that i discovered touhou and other things that made me happier, such as doing physical exercises and playing games, also thanks to that i found this forum where i did share a lot of my personal experiences and also opinions Since i disappeared, some people such as @CountVonNumenor asked what happened and if i was going to come back, and well, i'm not sure tbh, i found this forum cuz i wanted to share the few experiences i lived and also to know more about touhou, but in the transition between 2022 and 2023 my life changed completely, since i started dealing with several problems and also, with the loneliness feeling My experience with loneliness: So, since past year i've been talking to a girl which had several problems about health and her personal life, once she was a cocaine user and also a depression victim, but since i met her she changed, at least most of the time, she didn't use drugs or cut herself (due to her problems), it was life her life changed, even the subjects we used to talk about changed and instead of talking about negative stuff, we started talking about life and good things such as travels and etc Well, that was what i thought, this year she met another guy, but instead of trying to help her like i was trying to do, he did support her on all the shit she used to do, she even went to his house to smoke weed and have sex, and i didn't care at all, since it's her life and she can do what she wanted to I started to get away from her because she started saying weird stuff and asking me out, but i never wanted a relationship with her, and plus, some months ago she was having sex with another guy with the same problems as her, so why should i accept someone like that? Anyway, for some reason, i used to feel calm when she was near to me, but not because i loved her or smth, it's just because she was my only friend on work, once everyone went away from me since i started to meet up with her After some time she completely stopped to talk to me and blocked me on some places, and it made me get into a prison inside of my mind, i started to have a strong anxiety because i felt completely switched, i didn't have nobody to talk to, several times i did take my phone during the day to see if someone sent me a message or something, and nothing But then my friends tried to talk back to me, which didn't work, i got accustomed with being lonely, but i was still sad, so what i wanted at all? I wanted her company, i became a emotional dependant on her while she was hanging out with several friends who did the same drugs as her and had the same weird ideas as her And it made me notice what loneliness feels like, isn't just being alone, isn't just about not having nobody to count with, but yes about being in a prison inside of your head, a prison where you're feed with negative thoughts and self-devaluation, when you can't think about nothing aside from the problems in your life and when all you think of is about yourself and about how pathetic is your situation, thinking about how some kind of miracle would solve everything and make you get back to feel the way you used to when you were happier Nowadays, i'm with new friends and i don't have this feeling anymore, at least not at a very destructive point, i started dating again and now i have a way better life, but the first point to get better, was recognizing what i was feeling, and well, i know several people go through the same, and that's why i'll talk more about it now Loneliness: Well, being lonely isn't something that happens suddenly, but yes something that you only notice when it's already in it's extreme point, nothing is never enough at all, you feel alone even if there's people who would talk to you if you needed, you can't just ignore it because it will always get inside of your mind, when you lay down on your bed and look at the ceiling while thinking a lot about your life for example, when you're frequently feeling yourself empty and without value to others It is certainly worse when you really don't have nobody who cares about you, and well, due to that, several people end up developing depression and other problems, but a problem which always happen even if you have or not somebody who care about you, is the anxiety Being lonely causes a lot of anxiety, once you're frequently waiting for someone to send you a message or show some kind of interest on you, when you don't know what's wrong about you that apparently is making people get away and give up on having a talk with you, when you're thinking so much about the wrong points in yourself that you can't even work/study well, when you're always trying to find or receive something which can be a way to solve your problems And well, being lonely can end up making of you a true vegetable, which don't have any perspective of future and don't try to get better, and it can destroy completely someone, since those people can end up trying to be someone else instead of trying to be someone better I'm writing this because, nowadays, i opened my eyes about all this situation, and i can see a lot of people dealing with this same problem, and having no idea about how to solve it, i can't give a solution though, since the way i found to get better was forcing myself into new people till i found my friends i have now, and as much as i can recommend that, i'd say, everybody will always find their ways to solve their own problems Loneliness is literally killing people, and i say that not just because i had suicidal thoughts during that time, but also because i see a lot of people doing the same, and i did see people who actually did commit suicide due to this Please, take care of yourselves and try doing therapy or going to a psychologist, i'm not a doctor or a therapist, but yes one of the several people who already went through all that, and i don't desire this feeling not even for my worst enemy Maybe your problem can even be more serious, like depression or something, so, yeah, you should look for medical help if you identify with what i wrote, since i just got worse when i didn't look for this kind of professional help, i could get better alone, but this situation isn't the same for everyone See y'all someday! =D
    12 points
  17. It seems Ruw (Zun's legal guy) really likes us and has sent another warning, so I've taken down all the official content pages as of now. Do not panic. We'll get through this together. Please wait warmly.
    12 points
  18. Version v1.00a

    17,136 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: August 13th, 2023 (Comiket 102) Language: Japanese Character Information (Placeholder) Description (Placeholder) Steam Link https://store.steampowered.com/app/2400340/Touhou_Juuouen__Unfinished_Dream_of_All_Living_Ghost/
    11 points
  19. Time to get this off my chest. Alright, this thread has been spurred out of both seeing @CountVonNumenor's thread about burnout and also the general state of the Touhou fanbase on other sites, most notably Reddit (which has been going through a ditch), in which most Touhou fans/internet denizens seem to be downright oblivious/blind to changes or downright hostile to those who are protesting changes which keep the site aware of the users and keep it useful to everyone. To give a synopsis for clarity, I'm going to cover how Touhou fans existed throughout the years and how the internet changed the Fandom from a mostly creative fandom to a sanitized corporate outcome over the years, which inspires no creativity. Some of it will talk about Touhou, some will not, given that this sort of thing can apply to any fandom that exists on corporate-owned websites and not fandom owned. This kind of progression is why I'm giving the outlook a Terribad stamp due to the short attention spans of Touhou fans and the rabid tribalism of people justifying how Reddit is right in their horrible changes which will shoot them right back in the butt. This is sort of the expansion of the forum thread about attention spans here: This discussion is for people who have an attention span. (You know who you are ) Information will be kept into spoiler sections in order to save on scrolling. This is all based on my own opinions on what has occurred over the years. 1. The Start of the Internet (Touhou Fans Eating Good) This kind of discussion will talk about the early internet | around the <2000> s 2. The Rotting Starts (Sanitization and blandness starts) Hmmm, this probably started around the 2008-2020 this is when sites started to go corpo mode and start profiteering off the users. 3. What it is now◝(^⌣^)◜--> ^o^ --> n-n (People capitulate to Greed for instant satsifaction) The complete change of culture in Touhou | 2020-Present Time to act as a boomer, even though I was born at the time in which old forums were going out. 4. Burnout Zone (Opinion on why the fandom is at an all time low for creativity) So how is this going to end up? (Conclusion - Touhou fans and everyone hate everyone else) What are you looking at?
    11 points
  20. I've been meaning to make this post for a while now. At one point I was gonna wait until the remix tournament had concluded for this, but uh, that doesn't seem so wise at the moment. So, what is this post exactly? Well, I've been on this forum for (almost) 4 years now. And a lot has changed in those 4 years, both in this virtual space and the real world. So, I wanted to take a moment to step back and reflect the changes within me, and how I fit into the context of this place. Things are changing about the way I use this forum - actually no, it's been evident for a while now, things have already changed about the way I use this forum. Back when I first arrived here, there was not much activity. But, I was excited to be able to share my time with other Touhou fans, and there were signs of life here, including from some moderators who had been with the site for a long time, so I made a lot of effort to show my face and drive up activity. Whenever a new post was made in the introductions section, I always made a point of welcoming members to give them the sign that there was indeed activity here. And with help from others who chose to stick around, a small but energetic ecosystem did begin to grow. Sometimes things got a bit lax, I didn't always have something to make a new thread on, but what I did have was a lot of time to be on the forum and interact with various topics of interest (not least of all the Musical Discoveries thread that cropped up after a year or two). Not everyone from those times has stuck around. Some only appear infrequently now, others have disappeared completely. However in more recent times, there has been an influx of new users. For me personally, the circumstances of my life have changed, what with me now studying Japan and Japanese at university. These are changes for the better! In fact, this is the best step in my life yet. However, it also means I no longer have the surplus of time for this forum that I used to. I'm content with that though; back then, I felt I needed to be active in order to keep the forum alive. But now, I see the forum in an exceptionally healthy state compared to what was here when I started. So, my input is no longer required. This isn't an "I'm going" post. My input is no longer required. Doesn't mean I'm about to quit inputting. However, I am reaching a stage in my life where I'm starting to distance myself from this forum. You may not see me as regularly as in the past. Don't get me wrong, I still love Touhou, but I'm also not quite as hyperfixated as I used to be, what with no longer being on the rush of experiencing all the games as new and fresh, back to back. Whenever a new game comes out though, I think you can expect to see me back here with something new to say. I'm also going to have the opportunity to spend a year in Japan at some point during my course, and when I do I absolutely intend to indulge myself in the Touhou experience, so if there's anything interesting I learn (or anything people want me to go and find out), I'll surely share it when the time comes! So in the meantime, just know that I'm still looking out for what goes on here, even if I don't post much. It's likely that from time to time, I'll still have something interesting to show or tell ya, and I'll still see discussions I want to take part in. But I've got places I want to go in life, and distancing myself from this website is something I'm ready to do, and thanks to the upsurge in users, something I feel comfortable doing.
    11 points
  21. Version 1.1.2

    10,020 downloads

    Release Information Type: SRPG Developer: さんぼん堂 Publisher: さんぼん堂 Release: Comiket 96, August 12, 2019 Version: contains patches up to 112 Language: Japanese, English (Partial) Description A compilation of the four Gensou Shoujo Wars games, some sprites and CG might have been remade and some extras might have been included. Japanese Title: 幻想少女大戦コンプリートボックス
    11 points
  22. 76,720 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: August 12, 2019 (Comiket 96) Language: Japanese / English (Patched) AKA 東方鬼形獣 〜 Wily Beast and Weakest Creature Notice: Your anti-virus is going to trigger because ThPatch's translations are injected directly from their site, and we can't do anything about that because they don't do standalone patches anymore. Character Information Playable Characters: 3 (Reimu, Marisa, Youmu) Shot Types: 3 Each Description Beast spirits begin to invade gensokyo from hell so the heroines head out to investigate with the help of a beast spirit that is friendly to them. Unique Gameplay Mechanics This game uses a system that's like a mix of ufo and pcb, you have multiple different kind of beast spirits to collect, wolf, eagle, otter, and a few others related to points/lives/bombs. When you collect 5 you enter roaring mode for whichever beast spirit you collected 3 or more of, or into a generic roaring mode that doesn't buff you but retains cherry border-like properties. Roaring mode either eventually ends by time out or ends when you get hit, absorbing the hit and deleting nearby bullets. Either way any life or bomb pieces collected in those 5 collected beast spirits will now be directly collectable. Each roaring mode has different properties, wolf roaring mode immensely buffs your focus shot, otter roaring mode gives you a ring that deletes nearby bullets, and eagle roaring mode immensely buffs your unfocused shot. Steam Release If you would like to support ZUN, you may buy WBaWC on Steam here: https://store.steampowered.com/app/1079160
    11 points
  23. 14,598 downloads

    Source: https://github.com/David-JonesDVN/Touhou-Relauncher This is a tool that gives you a panel from which you can run any official game you've got, as well as offering support for adding your own entries to a different tab for fangames. Naturally, this does require you to tell the launcher where each and every one of your executables are, but that's about it for all the Windows games. (Entries on the official games tab go from being black and white to lighting up in color as you tell the launcher where each game is.) It's a bit fickle when it comes to the Retro Era games, as it can only be given a shortcut to Neko Project II (which is what will open when you click one of the retro games). It also has the ability to download and extract replays to the appropriate games' folders, having its own built-in browser that goes to Gensokyo.org, RoyalFlare.net, and ThReplays.BlogSpot.com for easy acquisition. If you don't like the button images, don't fret; you can check an option in the Settings tab for custom game images so you can assign your own button images! Instructions for how to format the pictures so that the launcher will read them properly are found in the Settings. Supports all official games up to WBaWC and any fangames you put on its Custom Games tab.
    10 points
  24. Version  

    30,240 downloads

    Release Information Type: Photography Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: 2018 Language: Japanese AKA 秘封ナイトメアダイアリー ~ Violet Detector Character Information Playable Characters: 1 (Sumireko) Description As the sole playable character, Sumeriko is trapped within a nightmare where Gensokyo residents consistently try to attack her with a variety of spellcards where she can only defend herself from them using her phone to take photos and post on social media. Gameplay With similar gameplay to past Danmaku photography games like Shoot the Bullet you control your character to take photos of bosses and their danmaku with the addition of being able to shoot other than just taking photos to defend yourself. However Sumeriko also has the ability to use powers like teleportation to aid in her photography. Featuring nearly every Windows Era character up to Hidden Star In Four Seasons with multiple spellcards each (some from previous games.) this means some cards feature two bosses together combining their attacks. In order to unlock new bosses you have to fill the Nightmare Diary to progress further. Steam Release If you would like to support ZUN, you may buy VD on Steam here: https://store.steampowered.com/app/924650/__Violet_Detector/. *Attached scorefile has 100% completion status, in other words access to all attacks scoreth165.dat
    10 points
  25. Version  

    22,003 downloads

    Release Information Original Title: 東方リズムカーニバル!紅 (Touhou Rhythm Carnival! Kurenai) Genre: Rhythm Game Developer: Focas Lens Publisher: Focas Lens Released: 2012 (Reitaisai 9) Language: English (Patched) Description Plot Point: Aya Shameimaru was finding stories to make into articles for her paper. However, finding fresh and good stories was no easy work. Then she became inclined to go to the Scarlet Devil Mansion she happened to pass by. Aya had a hunch that something interesting was going to happen, so she decided to visit. Controls: Z = A button, Confirm, Advance X = B button, Cancel, Go back Spacebar = Pause button Arrow Keys = Used to move around the menu and is also used in some minigames. P = Screenshot (saved in the Screenshot folder as a BMP) How It Works: Essentially, it's a rhythm game. You pick a scenario (minigame) to play, press buttons in time with the beat, and win. And by win, I mean you get points for your timing, and at the end you get a medal (bronze, silver, gold) based on your performance. Each minigame uses its own keys out of the typical Touhou controls (such as Z, X, and the arrow keys) depending what is necessary to do during that minigame.
    10 points
  26. I don't know whether you're trolling or not, but I do know that trying to be preachy will only put others off. Don't try to police people; that's my job.
    10 points
  27. Whatever comes of this DMCA, I just really hope the forum doesn't get shut down because of it. At first I thought it was just some troll but more and more it now seems to be ZUN's legal team. I have no idea what the future of this site will be without the downloads, no one will have a reason to come here anymore, but I don't want the whole site to get destroyed because it means a lot to me. I knew something like this would come eventually but I was not prepared for it right now. I've visited this site nearly every day for 3 years now. Things are awful in my personal life right now and knowing I could come back here and talk with other Touhou fans on the forum has been an important escape for me. That's not to mention how important Moriya has been for making Touhou accessible. Without it, my life literally wouldn't be the same right now. I hope this isn't the end for Moriya Shrine.
    10 points
  28. Version  

    115,040 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 72, on August 17, 2007 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Kanako Yasaka (Final Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 3 Each Description Reimu's shrine isn't exactly frequented by Gensokyo's residents, so faith in the shrine's deity has been declining. One day, Reimu hears a strange voice that tells her she should close the shrine's doors for good - a message she doesn't take very well. Seeing that there's a new shrine on top of Youkai Mountain, complete with its own lake, she deduces that the one responsible lives there, and heads on up. Unique Gameplay Mechanics Faith System * To really get anywhere point-wise in this game, keeping in convention with the idea behind the game's story, you must show faith in your ability to play the game. How do you do that? Hitting/killing enemies and collecting items are the ways you can fill the Faith Gauge. * The longer you can maintain the Faith Gauge, the more points everything is worth (which is a ton of help for earning Extends in this game). * If the gauge empties due to you stopping killing anything or collecting items, you gradually start losing Faith Points. If you die, you lose half your total Faith value (because dying shows a lack of belief in yourself). Bombs Cost Power Levels * In Mountain of Faith and Subterranean Animism, there are no Bomb (Spell Card) items, nor is there a Bomb count. Instead, you consume 1 power level to bomb in these two titles - be careful of your bomb usage. Scorefile *This scorefile has 100% completion status. scoreth10.dat Steam Release If you would like to support ZUN, you may buy Mountain of Faith on Steam here: https://store.steampowered.com/app/1100140/Touhou_Fuujinroku__Mountain_of_Faith/
    9 points
  29. Hi everyone! While I was searching for Touhou content I have found a lot of lost media. The goal of this topic is collecting information about lost media and links in one place. There are some categories for systematization. In each category the media goes from more well-known or having more chances to be found to more obscure. If you have some info about this lost media or some other lost media, post it. Lost sites Lost games Lost music Lost fan anime Lost other media Lost Animations Strange disappearances Lost Youtube videos and channels
    9 points
  30. Version 1.2.4.6

    20,159 downloads

    Release Information Type: 2D Action/Platform Developer: Vaka Game Magazine, Team Ladybug Publisher: Why so serious?, PLAYISM Release: 26 Feb, 2019 Language: English (and other) Description Touhou Luna Nights is a Metroidvania title with a heavy emphasis on exploration and action.  Developed by Team Ladybug, creators of multiple fantastic action games thus far. Story “...Now, let’s begin my world.” Remilia Scarlet, head vampire of the Scarlet Devil Mansion sends her maid Sakuya Izayoi with no warning to a world much like Gensokyo, but not quite. A world full of strange places, filled with strange youkai and her time manipulation sealed. What could Remilia’s end game be...? What's special about this game ・Time stop system from character's Ability and Gimmick maps that use special abilities like time stop. ・Adapt the "graze" system of the Touhou Project into a 2D game, giving you a sense of tension in approaching to the enemy. ・Graphics that bring out the appeal of Touhou world, such as attractive dot Graphics. A word from the publisher Team Ladybug began with "Pharaoh Rebirth," continuing with other enjoyable games including "Resurrection of Beldia" and "Shin Megami Tensei SYNCHRONICITY PROLOGUE." Since, I have been waiting in anticipation for their next project. This time, they have created a fan fiction game based off the world-renowned "Touhou Project." From the background to the character's movements and various skills, one can feel the creator's passion for games and love of the Touhou project. While it has a Metroidvania style, the game can easily progress without the insistence of repeat elements or collecting items. This has resulted in a spectacular game born from the game production skills cultivated by Team Ladybug. And I personally want to highlight the beauty of the anime sprite. You can see the attention to detail the creator put into not only the leading character's movements, but the effects and enemy characters. Touhou Luna Nights is not only for Touhou fans but one that can be enjoyed by anyone who loves 2D action games. The game's Steam page (please buy it if you can): https://store.steampowered.com/app/851100/Touhou_Luna_Nights/
    9 points
  31. Version  

    83,944 downloads

    Release Information Type: Versus Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Year: Comiket 68, on August 14, 2005 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Shikieiki Yamaxanadu (Final Boss) Character Information Playable Characters: 16 (Reimu, Marisa, Sakuya, Youmu, Reisin, Cirno, Lyrica, Merline, Lunasa, Mystia, Tewi, Aya, Medicine, Yuuka, Komachi, Shikieiki) Description Flowers blooming is normal for springtime. However, far more flowers are blooming this year than is natural. In fact, all four seasons' flowers are blooming simultaneously, plus an overabundance of poisonous higanbana! Naturally, this attracts a lot of attention, being observable by anyone; the unnatural flower season has convinced an entire 14 of our girls that something is wrong and needs to be dealt with. Unique Gameplay Mechanics Charge Type One look at the Options screen and you'll discover there are two different settings offered for the functionality of your Focus button. * Charge Mode: You must tap [Z] repeatedly to fire, because holding it charges your Battle Gauge attacks. This mode exists to allow you to hold [Shift] to slow yourself down and display your Scope. * Slow Mode: You can hold [Z] to fire continuously, and it will also both slow you down and display your Scope. This way, the [Shift] button is exclusive to charging your Battle Gauge attacks. The Battle Gauge and Its Usage * You start each match with 1 full level on your Battle Gauge. However, that isn't enough to send any attacks to your opponent's side (although it is enough to help deal with enemies on your own side; see below). * Extend your Battle Gauge by defeating enemies and grazing bullets. Dying will also extend your gauge one or more levels. * Your Battle Gauge holds up to 4 levels (and it will alert you when it's hit a new level you can use). * If you charge 1 level of your gauge and release, your character performs a Charge Attack against enemies on your own side of the field that is more powerful than their regular bullets - most even have special properties (for example, Reimu's amulets will home, and Youmu's sword can destroy bullets). -> Using a Charge Attack does not deplete your Gauge, so you can use them all you like. -> You cannot use a Charge Attack if you've got less than one full level on your gauge, but the only way to make that happen is by using a Bomb; see below. * If you charge 2 or 3 levels of your gauge and release, you will use a Spell Card on your opponent's side of the field! Doing this costs the level you charged to minus one. * If you charge all 4 levels of your gauge and release, you send them a boss battle to sweat out. As above, doing this costs the level you charged to minus one. Other Ways to Attack Your Opponent Aside from spell cards, there are 3 other ways you can cause your opponent's field to go from being more or less manageable, to a living hell: * Kill enemies. Anything you destroy, including small bullets you wipe out with the little explosions made by their deaths, goes to your opponent's side as one extra bullet each. * Combos. You can cause chain reactions by shooting the first enemy in a line, and can combo kills if they're made withing a certain time of your previous kill. The higher the combo you rack up, the more misery you send your opponent's way. * Bomb. Using a Bomb costs you your entire Battle Gauge, but it sends the maximum available attack over to your opponent instantly. Unfortunately for you, since this puts you under one full level, you can't use any Charge Attacks for a while as your gauge rebuilds. Since using a Bomb uses a Spell Card, you must have at least 2 levels available to be able to use a Bomb. Scopes and Spirits * Spirits float down toward you with all the bullets and fairies; some are small and easily destroyed, while others are larger and take more of a beating. * Destroying spirits causes a small explosion that can destroy nearby bullets. * You can use your Scope to capture spirits, which enables you to more or less deliberately place spirits where you want them (this is why it's important to know the shape and nature of your character's Scope). Don't dawdle too long after tagging a spirit with your Scope, though, because if you do, it'll start drifting back up, and eventually explode into bullets! Scorefile * This scorefile was provided by an unknown source. * It unlocks Komachi and Shikieiki for all modes. * It unlocks the Prismriver sisters for Match Play. * Extra is available for everyone. * It is cleared on Normal ("Narcissus") with everyone except Shiki. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th09 Scorefile (PoFV).zip Steam Release If you would like to support ZUN, you may buy PoFV on Steam here: https://store.steampowered.com/app/1420810/Touhou_Kaeizuka__Phantasmagoria_of_Flower_View/
    9 points
  32. A huge piece of history for everyone is their username online. Where did yours come from? Mine is from when I was very young, playing typing games in the computer lab. I hadn’t had a solid username yet, and I was obsessed with Pokémon sun and moon, which just released at the time. I also loved Kirby, and thus, loved meta knight. So, my first username became Metalunalion, with parts from meta knight, lunala, and solgaleo. This would be it for a long time, but along the way it became metalunalium for ease of pronunciation and the suffix on Z-crystals. Eventually, I got hit by character limits a lot. I had to shorten or change my name. So my alt tag for awhile( and still is ) was Maelstrom, just cuz I liked the word. Then, my current username came to me like an OC idea: out of completely random inspiration. I then got to Juunim as my username, which has stuck but was lengthened to Juunimeta to not erase my old one completely.
    9 points
  33. The ending CGs were good in the past, back in 1998 (25 years ago)... In Mystic Square, the ending has different fully colored drawings with a good art style despite the limitations of the PC98 hardware. Look at this: Now that the veins of hype are dry on my end, here's my opinion/review of Touhou 19. TLDR: The "Unfinished" in the title describes the game perfectly. Good Things: 1) The game has good mechanics. Charging attacks is intuitive and easy to pull off, getting the meter bar full is a simple collect the orbs, the spared hit is a good mechanic to make the game less punishing, although it's exploitable if you are good enough. Once a competitive metagame develops, we will know for sure how well done the combat system is. 2) Artistic department is beautiful. I really like the new designs and ZUN is improving his music, he used a lot of new instruments to him, the mixing is great, and the melodies still feel fresh even if he still composes with the same kind of tricks. 3) The story and writing is great. We still don't know the full details, but from what I've read, it depicts Gensokyo in the brink of a war, and it has a lot of interesting dialogue. For example, Son Biten being gaslighted into believing she's Son Goku's reincarnation, Hisami's possibly masochist tendencies and Chiyari being a hikikomori. She also managed to get me uncomfortable due to how creepy I find her. And that's all. Yeah i didn't like this game. I don't like a ZUN game since Touhou 11, it's incredible how massive his screw-up was in this one. I may dislike Touhou 11, but the game is finished and decently polished, not the case here. Bad Things: 1) The CPU is unbeatable. Especially when you take into account the "Human vs CPU" mode. As the CPU in this game is practically invincible, it's not like in PoFV where the CPU gets hits in normal. In about 2 hours of gameplay, the best I did was getting the CPU to drop 2 death bombs, meanwhile I was playing Orin VS Zanmu. 2) Lack of features. There's no replay and score system and ZUN can't justify it because he loves to reutilize assets, how hard is it to adapt the 18 game catalog's code to this game or hire someone? 3) Online is unplayable. I couldn't even join a match. The character selection screen dropped frames like crazy, and it had like 30 seconds of input lag. I won't be so critical here because I suppose that writing online multiplayer is very challenging. But why did ZUN not hire someone to make a reliable system? 4) Inconsistent art styles. It was a good idea to introduce new character sprites and boss sprites, but the job was badly done as returning characters like Sanae have their sprites from Touhou 12 meanwhile others are showing off new sprites. But not everyone got a fair deal, Ran's player/back sprite is vomit inducing. If ZUN at least allowed to remake all the player sprites, it would have consistent aesthetics. And he didn't fix the character selection screen to always be a hexagon, instead you get the ugly circle until you select someone. 5) Poor game balance. Half the cast encourages masochism, for example, I only managed to do decent damage with Orin thanks to the cards you get in story mode. Meanwhile, Reimu literally has infinite bombs with a good bullet slowdown aura. What the hell? 6) Atrocious pricing. I can't believe the game costs $15 with all the fundamental problems tainting the experience. For example, Terraria gives you tenfold the content for just $10 and Mystia Izakaya, a complete game without mayor problems (I didn't try it), is only $6. I can't even feel bad for pirating Touhou 19, it's simply not worth the $15. Before at least you got a finished experience with good polish and hours of entertainment. 7) ZUN's pride I believe we are entering a dark period of Touhou if ZUN doesn't drop the pride. Touhou is a FRICKING SOCIAL PHENOMENON in Japan, I'm sure he can hire more people to improve mainline Touhou even more. And not a gigantic amount of people that could bankrupt ZUN, he only needs a few beta testers, someone capable of providing a good online experience and a team of translators. 8) Development problems. If you pay close attention to how the story mode works, you will notice that once you reach a certain amount of time in a fight you automatically win, why is that? ZUN realized the CPU was unfair, but instead of fixing it, he made a quick lazy patch to allow players completing the story mode. Why did ZUN make that choice instead of fixing the problem? I don't know what happened, but Touhou 19 seemed to be stuck in development hell, as it's unusual that he didn't try to fix it by just reutilizing PoFV's CPU (I know he has the code, he kept the sprites after all). 9) Poor roster I know the roster makes sense for the story, but it's very strange that ZUN didn't include more characters. Combined with past games and the card mechanics of 18, he can easily introduce at least like 15 characters. And if it ruins the story, make them extra unlockable characters that aren't involved in the story. It would fit the style of progressively unlocking characters, like how it's done in Smash Bros. It also has some nonsensical character choices like Seiran or Orin, they don't add anything to the story. Something else that's weird is not having Kasen, Clownpiece, Keiki, Chen or Hecatia involved in the story as they are directly affected by the plot of the game. (yes, Chen technically appears in Ran's attacks, but why don't make her more independent?) Conclusion: I'm honestly impressed that, at the time of writing, ZUN is getting away unscathed after such a bad game. Steam's reviews are very positive and I can't comprehend how. Most of the critics I gave are due to a surprising lack of testing, polish and passion in developing this game, not me disliking core parts of the game entirely based on taste (like how I can dislike puzzle games because they don't entertain me). I want to like this game, as the things it does right are amazing, but it has fundamental issues that are only justified if the game was in early alpha. I really hope ZUN patches most of the game's issues (something unlikely to happen) and if that's not the case, at least that Touhou 20 or 19.X is a polished experience with good gameplay and new people on board. Maybe it's time for ZUN to either expand Team Shanghai Alice or hand over Touhou to new developers, it's unacceptable to have this experience in 2023 and a complete lack of improvements in a lot of areas. I just can't get over the fact that games made 25+ years ago on the very limited PC98 platform have comparable quality. Not even counting early Windows era games, my god. ZUN please do something.
    9 points
  34. Have AMA's recently become some kind of silly trend on this forum? Yes, yes they have. But whatever, it gives me something to discuss about, and having been here a long time I'd like to think I'm an interesting enough person for people to have questions about me. So, if there's anything you want to know about me, this is your opportunity to say it! It doesn't have to relate to Touhou in any way, you can ask me literally any question you want - although I am not obliged to answer, so I recommend keeping things tasteful if you actually want to be taken seriously. Other than that there's nothing else to say about restrictions, so ask away!
    9 points
  35. It has been some time, like... 2 months? Something like that xd Well, i wanna be honest, i left the forum for all this time due to some bad stuff, such as negative feelings and this kind of thing, but i'm slowly recovering from all that and getting back to be the way i used to be As i could see, a lot of new people joined the forum, that's great! I hope we can have good experiences here! =D I will come back later to talk about everything in more details, but is great to be back! Thanks for everyone who didn't forget about me and still want me here =) I'll take a look into the new threads now, see you guys later =D
    9 points
  36. CountVonNumenor is one of the dedicated members of the Touhou Project Community. He usually comes up with a thread to start discussion of said project, covering almost everything in and out. He brings out good points, sources, and overall very interesting topics and has earned a lot of lads' respect. He is the one who has brought so much life to this place. He is very much the reason that the author began discussing alongside him in the forums of Moriya Shrine. [Contents] 1. Basic Info 2. The Arrival 3. Profile Info 3.1 Status Updates And Ranks 3.2 Signatures 4. Threads That Haven't Got Much Traction 5. Author's Notes Basic Info A DeviantArt and a pixiv one is open to view one's work. Often seen dishing out points from reddit and twitter by summarizing said ones with information that doesn't overwhelm the reader. Warhammer 40K fan whom is seems to be interested in Battletech. His known favorite characters in Touhou are Hieda no Akyu as well as Eiki Shiki, Yamaxanad; he is also seen writing thread with big font usually 16 in size to make ease in the readers' eyes back in March 2022; A Romanian lad who speaks like a gentleman in polite yet elegant manner. The Arrival On 2022 March 5th, he joined the Moriya Shrine site not to download games but to discuss about one of his favorite series, Touhou project. In that day, he wrote out a carefully thought out thread covering Curiosities about fashion in Gensokyo. It was a very strong start as he had caught attention of the regulars of the Moriya Shrine forum. It will be a special day for the said place from that day forwards. Profile Info Has currently made 35 threads and overall achieved 337 as of now. Won most days in the Moriya Shrine Forum; according to the about page he is likely born in 03/22/2002. Status Updates And Ranks Have achieved 9 badges and gained a total of 11 followers. Rank: Proficient (10/14). Infact, even having a large number of faith braking 310 and a massive views on profile hence, a lot of visitors. Signature Formerly had troubles changing his signature but after a while, it was finally done. Threads That Haven't Got Much Traction (Excluding some few ones) Retrospective 2021 : Bringing the points out in 2021 Touhou community about games, music and so on. Any opinion and ideas are welcomed on this thread. Still haven't spark any discussion to this day. (Edit: Another Member Of The Community has posted a reply on said thread making it officially that CountVonNumenor has no more abandoned threads.) What are your favorite Touhou M-1 Grand Prix skit(s)?: Although it had been his second post that didn't get any reply after a month, the author made a post there, it gained traction but slowed down ever since. One year into Touhou - How one fell down the rabbit hole: Truly a journey of one who had fallen into the rabbit hole Touhou; It is a very interesting trip to read through. Gensokyo Mystery Zone - Misty Lake - Moriya Shrine : It's a shame that it has ended so soon without much discussion as the potential for this thread to grow as big as the "Official Random Thread " (A bit of an understatement) and last but not definitely least, What do people from outside the community think about Touhou: A very worthwhile thread to start a discussion. (He was seen using two emojis) Author's Notes I really appreciate the lad, Numenor he's very much like a friend to anyone here, making the site brighten. If not for him I doubt that I would be here sooner or later but he might as well be bringing and motivating newcomers to the shrine. I'm very grateful to him for bringing life to this place. "Thank you from the bottom my of heart, brother." This page was last edited on 12 June 13:37, Current UTC.
    9 points
  37. Here's Marisa and a freehand watercolor Meiling!
    9 points
  38. The game that people download only for 12.3.
    9 points
  39. Do you know what is one thing I miss from the old days of the internet? OCs, Original Characters. For all the cringey self-inserts, Donut Steel jokes and recolors of Sonic the Hedgehog, there was a charming innocence to them. Most were a child or teen’s attempt at creating something new for a world they loved. Some did not fit the source material, but felt genuinely good enough to have their own story. Others fit flawlessly. For some reason though, I seldom see people talk about their Original Characters today. I’m not sure if it’s gone out of vogue with the rise of multiplayer games or I just don’t know where to find them. Touhou itself I have seen few OCs for, though I am sure there were a number of them in the 00s. The material is ripe for creativity, and there are OCs I have seen referenced as characters in fan games. In fact, I am willing to bet that all of you had an OC at some point. In honor of the innocence of youth and the joys of creation, let’s play a game. Post a character meant for the world of Gensokyo that you or someone else made. Write a little bit about them, their backstory and motivation. Any stories about them which make you proud or make you cringe. I’ll start, even if mine is a little unusual. A few months ago, I was having burnout from tabletop games, which have been largely the same in the West for more than a decade. D&D makes up the lion’s share of the game space, and most other big games imitate it. To shake me out of my rut, I had a group of friends on Discord pick out an indie or fan game they enjoyed the look of and we would run it. On the list was Danmaku Yuugi Flowers. A Touhou fan game I had put on the list for how different it was. My game was set in a homebrew world, but I wanted the characters to be authentic to Touhou's style. Starting my slide into the fandom. Naturally, a tabletop game needs NPCs. My first creation for the world was a vampire named Hope Black. I wanted to give her a wholesome, Midwest country girl vibe. Though I also designed her to be an inversion of Remilia. Instead of opulent glamor, she has a homely charm. She lives alone in a log cabin, and keeps a farm on her own. She’s also one of the guardians of the land, who I really should come up with a name for. Though she is still new to the role and uncertain in herself. I wish I could tell you more about her and what the others thought. Sadly my workload at my day job has spiked again, keeping us from playing. So now I am just left with this character concept and a doodle I made over a lunch break.
    8 points
  40. Version  

    8,170 downloads

    Release Information Publisher: Ichijinsha Writer: Zun Illustrators: Aki★Eda, Genji Asai, Monoji Tsukuri, TOKIAME, Yagi Shinba, & Yamai Date of Release: December 27, 2006 (Comiket 70) Type: Illustrated Reference Book Synopsis: Here, we see Gensokyo from the perspective of the (almost) normal human Akyu Hieda, a recorder of its history who lives in Gensokyo. Her descriptions show a quite different realm; one where things are described in terms of ‘threat levels’, and most youkai are to be feared and avoided rather than laughed at. It deals primarily with the characteristics of the youkai, as well as countermeasures that can be taken against them. However, everything recorded is only things within the range of Akyu's knowledge - many of the youkai she interviewed asked her to exaggerate some, so don't be entirely fooled.
    8 points
  41. Hello one and all, its a pleasure to meet you all this fine evening. I am Yumetou, a man with too little time on his hands. My name is a portmanteau of Yume Nikki and Touhou, a game I know very well and a series I don't know that well, and both staples of the 2000s weeb scene. Unlike most of you, I have never actually played a Touhou game, and for a long time didn't know what it was. References to it were everywhere when I first started using the net, but no one I knew played or even knew what it was. It was a weird circumstance, with fan art and fan music remixes being everywhere. Yet I had no idea if it was a game, anime, manga or something else. I loved the music of course, but it felt awkward to sidle into the Youtube comments section or an image board conversation and ask 'Yeah I like this, but what is a Touhou and where can I get one?' Eventually, my family axed our internet to save on bills. I grew up, got a job, and almost forgot about that part of my life. Almost. Touhou recently reentered my life through the magic of the cute and cursed Fumo memes. Sharing some led me to discover a couple friends of mine were diehard fans of the series. While watching a video one of them recommended, Moriya Shrine was mentioned as a place to download older games not available in the West, and a place to meet other fans. Being a longtime lurker on old image boards, nostalgic for memories of the old Internet, and having never beaten a Touhou game, I thought I would join the Shrine. I have frightfully little free time, but I am hoping to browse, try various games and ask for tips, especially for the early bullet-hells. I used to love play-by-post forum roleplaying, so perhaps I will see you there. I am hoping to make more friends like those who introduced me to the series, and stir a little bit of my old nostalgia, before the last of my gamer skills fade away. Thank you for taking the time to read my autobiography. I am looking forward to seeing more of all of you!
    8 points
  42. hello guys! my username is H4V3N (if you couldn't tell). I am very interested in getting involved with the forum, and help people with problems they are facing! like everyone else, I'm into touhou , I found 2hu via muse dash, they had a touhou dlc that they released a year or two ago i think. anyways, some things i like about touhou are the characters and their backstories, the backstories really captivated me and the girls are really cute. another thing i like about touhou is the music, its very unique and wasn't like anything else I have listened to before. I don't have a favorite 2hu yet, mainly because it's really hard to choose. ehhh.. thats pretty it, i look forward to some fun moments here. see yaaa (also how do you get that fancy text under your posts?)
    8 points
  43. The year is about to close. Therefore, I think it might be time for us to go through a little recap of things that happened this year within the Touhou community. Initially, I was planning to turn it into a timeline thread, but then I realized that I forgot the date for some of the events. This does not prevent us however from making the timeline once more events are collected to the list. Therefore, what do you consider to be some of the most important events to have happened this year? The good, the bad and the ugly, anything is welcome here and can contribute to a greater image. As my own vision of the things may be limited, I am looking for all of us to bring a contribution to the list, and have a discussion about some of these events (do not just list them; I think a better approach would be to also add a comment/opinions on said events). With that mentioned, let's get into the content itself: Official games: 2022 marks the 20th anniversary of Embodiment of Scarlet Devil/Touhou 6, and therefore 20 years since our beloved series has made its way to Windows in the anniversary year, we have also received one new official game - Touhou 18.5 or 100th Black Market, the first game that features Marisa as the sole protagonist and works as a continuation of the mechanics from Touhou 18, with an added "rogue-like" layer (something new for the series) Touhou 17.5 has received a new patch, adding a story for everyone's favorite goat with oversized spoon Yuuma Toutetsu Touhou 9 received an official release on Steam Fan games like every year, the community has held its famous Game Jam (the 8th Touhou Game Jam), where we got more new interesting projects some new games started making a name for themselves, probably the ones I am most familiar with being Hina-Chan Big Trade Millionnaire, Hina-Chan 2nd Break, Mystia's Izakaya and Touhou Lost Branch of Legend Official music this year, we have not received any new official music album; the only thing I could count this year in terms of official soundtrack would be the music associated with Touhou 18.5 Fan music 2022 has been a year in which music circles have shined - every brig group, from Shinra-Bansho, Akatsuki Records to beatMARIO and so many more have produced music videos that are not ingrained into the culture of our community and probably the greatest star in terms of fan music this time has been Internet Survivor; released just around the 20th anniversary of EoSD, the song and music video could not have landed any better for the fans. Some even consider it to be one of the things that boosted the popularity of Flandre and her game in all charts of the 2022 Touhou popularity poll Fan animations this year has marked the rise and or/prominence of a number of animated content creators - Mirae Somang, Mush-Broom, lunaPrism, Vegemite-Flavored Indomie MMD, Jo2n, GoruposStudios and many more I may not be aware of MTB is still doing animated videos, this year making a variety of music video recreations based on Touhou characters (Baby Hotline, Killer Queen and Farewell, Narcissus) one cannot ignore the fact that Japanese Goblin has been revived by the same MTB; not only that, but the song actually spread even outside the Touhou community for a while; after some initial backlash, we have ended up with two versions of the music video Fan content creation (overall) early 2022 marked the beginning of the popular cookie-cutter format shitposting on the western scene of the fandom; making use of the horny nature of Touhou fans, formats like "Touhou fans be like", "Average Touhou Fan" or "Top 10 (something Touhou)" have ruled western YouTube for the first half of the year. They still exist up to this day, easily recognizable nowadays due to the use of either cropped Touhou hentai images of Fusu art (sometimes both, sometimes Fusu is both too), even if they are a mere shadow of the peak despite the bleak beginning of the year, quality gems also came from the overall pile of mediocrity new lore channels hava made their rise - Megafrog with the Cosmology of Gensokyo, Pantheon of Gensokyo, 2hu Bites and the monthly Hifuu Community Club podcast - Suwawako, for someone giving the vibe of shitposting and member of the Gensokyo Boiz group, actually came up with some very good videos and interesting topics to talk about, from obscure community events to Touhou fan game reviews - GensouChronicle has been probably the greatest star of this year; a new lore channel created this year, he has already started to make a name for himself in one of the niches that the western side of the community is really lacking: lore. His highlight video of the year has been Touhou: Worldbuilding with J. R. R. Tolkien, enjoyed by over 45 thousand people by the moment I am writing this thread. For a new channel, he has been one of the most pleasant surprises the Western Touhou community gave us, especially in a moment when I was starting to feel like everything is lost in terms of quality control of the "average (western) Touhou fan" and the content they produce. I have mentioned him many times recently, but I really believe he has potential to become a relevant name for the community, and perhaps in turn help create a better community one video and positive interaction at a time - one creator I have not had the chance yet to check, but who looks promising, is Cinder Squad; he is also a new channel, but the 3 videos already uploaded, on the explanation of lore behind Touhou 6, 7 and 8 look to be very promising in terms of quality Community overall, 2022 has been a very interesting year for the community a lot of people have celebrated the 20th anniversary of the series on Windows, occasion which allowed them to pump out of a lot of new fan-made content Fumo as a whole have become more accessible to find, but the the same time getting one has turned into a warzone, which lead to a lot of frustration each time a new batch was sold in mare minutes after the beginning of the sale Moriya Shrine received a DMCA from ZUN, this act marking a change in the stance towards piracy (stance that everyone seemed to be status quo since 2009); the reactions to the events have been mixed, some defending the website while others condemning its actions while Moriya Shrine was hit, another frontline opened temporarily as there was the "Touhou wiki vs shippers" incident, which was needlessly dragged to Twitter and made the things uglier than they should have been there has been an attempted at a trademark related to the famous Yukkuri, or at least a phrase associated with them, which led to serious backlash and eventually the cancellation of the trademark Touhou Danmaku Kagura announced its End of Service at the end of July, and the game was officially closed down on the 27th October; during the final goodbye to the game, it was however teased that DanKagu would come back in a new form the following year, through a Steam game. The crowdfunding campaign for the game has been un astonishing success, the financial goal being fulfilled in just a matter of hours after years of controversy due to its shady background and creation process, a new officially licensed Touhou mobile gacha game, Arcadia Record, has been released. Since the game is currently available only for the Japanese side of the community, there is not much talk about it
    8 points
  44. I'm going to be honest here. I think some people are taking the results way too seriously. At the end of the day, the popularity poll is just meant to be something fun for the community. It shouldn't affect how you feel about certain characters and themes, since it's your vote that matters the most. That being said, I love all the characters, so I'm happy with any outcome!
    8 points
  45. This is an example comment. This game is hard af...
    8 points
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