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Showing content with the highest faith level since 06/02/2020 in all areas

  1. 3 points
    Hello everyone! I've recently finished translating Touhou Healing Nature (東方自然癒), an excellent Touhou JRPG. The original and the translated version are both free. Download link for Touhou Healing Nature (translated into English): MEGA Link Healing Nature Touhou Healing Nature features: - A very well-crafted story, with character development, foreshadowing, intrigue, believable drama and tension, and meaningful dives into various themes of Gensokyo. - Lovingly and accurately characterized Touhous, stemming from the creator's extensive knowledge of the original media surrounding Touhou. Features almost all Touhou 6-10 characters and several 11-12 characters. - An engaging and challenging ATB battle system, where good builds and strategic maneuvering are both integral to beating the game's harder bosses. - Plenty of secrets, hidden characters, ultimate weapons, puzzles and such to discover in a large world. - Around 20 hours of JRPG gameplay, through 12 chapters of an evolving story and game world. It stands as one of the top rated free games on Japanese fan sites, and has attracted hundreds of fan art for its original characters. Plot Introduction A newly born plant youkai, Ha Seoi, learns to survive in Gensokyo. But soon, plants in her hometown started withering. Shocked, Ha resolves to heal them; her sister sends her on a quest to Hakurei Shrine to ask the Miko of Paradise for help, but they are soon attacked by youkai that have been driven insane. Thus begins an adventure through Gensokyo that has our heroines (and one hero) caught in an ever-growing crisis... Screenshots and videos Screenshots Battle Showcase Event Showcase (light spoilers) Soundtrack playlist (Mostly just freeware music. Great selection though.) (If someone could host it on the main site for me too that'd be great. I'm new here and I'm not too familiar with how the site works.) (by 鷄頭 on pixiv) (edit: updated to 1.01.)
  2. 2 points

    Version  

    1,773 downloads

    Girls Ready to Check Out Your Desktop (28) Alice, Byakuren, Cirno, Flandre, Kanako, Keine, Kogasa, Koishi, Letty, Marisa, Meiling, Mokou, Mystia, Nitori, Patchouli, Reimu, Reisen, Remilia, Sakuya, Sanae, Satori, Suika, Suwako, Tewi, Youmu, Yuka, Yukari, Yuyuko Explanation of Config TouhouWiki page for TDP Want to Watch for New Pets? Page they're released on Recently updated to version 3. The five new girls are: * Satori Komeiji * Mystia Lorelei * Kogasa Tatara * Hong Meiling * Letty Whiterock These are different from the regular shimejis; these float around on your desktop, and you can interact with them in a few ways (fast mouseover left/right will dizzy them, mouseover up/down forces them to move, and they'll look at you if you slowly hover over them). When you right click them, you'll be asked if you want to set options (first choice) or close that pet (second choice). In the configuration options are choices that are unique to each girl; you can set how fast they move, how fast they dizzy-spin, and if they have a special double-click option (like Youmu taking out/sheathing her swords or Nitori using her opti-camo), you can disable it, or in some cases set a special option for it (like how well Nitori's opti-camo works).
  3. 2 points

    From the album: AoCF Unofficial Sprites

    Seiga Kaku sprite done by me
  4. 2 points
    I really like the sprite work from Antinomy of Common Flowers, so I thought it would be a good exercise to make my own sprites in the style. If you make some, I'd love you to upload them here too~!
  5. 2 points
    This is just... It makes me wanna cry. Even without context, it still sounds like it should. A victory. A moment of triumph, a bittersweet one at that. I am well aware this game has been covered before, but the person who started the thread hasn't stated whether putting the same game is allowed or not.
  6. 2 points
    Oh, turns out I found it on the top 50 Touhou doujin music video, it was the ED 7 for Memories of Phantasm, at the Hisoutensoku arc And also this: So cute, but depressing tho... (lol)
  7. 2 points
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  9. 1 point
    Now that was pretty good. Though, I don't think thief is spelled that way. Just me?
  10. 1 point
    Hi! I compose music, and nice to meet ya! Name:Hyouiibara(MoTK) Mizuiro (Moriya Shrine) Best girl:Koishi! Also, Sagume& Yuuka Best song(Windows):Kobito of shining needle ~ 'Lil princess & Fall of fall ~ Autumnal waterfall Best song(PC-98):Faint dream ~ Inanimate dream (Unused version, can't get YU-MU out of my head), and Romantic children Story time How I got into Touhou: I was around 5 when I was introduced by anime (Yes, My Mom introduced it to me), and I liked Vocaloid covers a lot, and I found Bad Apple! Cover by Jubyphonic. That's where it all starts... So, I became an Undertale fan, and like the game (I'm NOT a furry that ships Sans with everyone, I'm innocent back there), but the interest fire quickly got put out in only a Year. Then, I listened to Nitro fun's "Game over" and some of the part seems similar to me, and found a comment that said so, so I clicked onto the link, and boom, Cirno's theme That's the first I even touched official things, but I don't have any interest in it, so I got back to Nitro fun's video. Then, after some month's time-skip, I've seen the Bad Apple! MMD Version on Youtube and found some character like Reimu, Marisa, etc Yaay, 2Hu near now So I got OSU! And played Tear Rain (Like one of the tutorial), totally underrated song, I think, so I got to Youtube and seen some 2HU! 2HU! Comment and I reminded of the Tear rain. Then, I found the Touhou wiki, and instead of Suika(I came because on the horns lol), I found Ran, so I know some characters (Reimu, Marisa, Cirno, Sakuya, and Ran), but I think this is not the right time, until... I found a 1CC EoSD Sakuya on Youtube and decided to play EoSD! But I don't know how to install it, so I go to the Moriya shrine website (Thanks for a user in Touhou amino for giving me the intro!). I downloaded the Classic era first and played IN a lot until I 1CC'd Easy (Reisen laughs at the distance) I wanted to experience the Modern Touhou, but it always ended up in DX Files error, soI asked in the Moriya shrine and downloaded the missing DX files (Thanks for Maden who helps me with this). Touching the Touhou: 2012 or so (HM Trial, SoPM, WaHH Tankoubon, OSP Tankoubon, ZUN's marriage, TGA, first FS) Entering the fandom:2019 (WBaWC) Currently watching salt from ECB (You know him, right?) Sorry if highlighted, I copied it from MoTK (Maidens of The Kaleidoscope)
  11. 1 point
    finally i found something similar to pigstep, and it indeed a subgenre of dubstep
  12. 1 point
    Something I was listening to a week or so ago, but then I lost. Well, I did some digging and found it again! I like the really strong Monster Hunter vibes this song has going for it! I mean, really, this song could fit seamlessly into the MH soundtrack. And now I've got it here, I won't lose it again! Also, some other orchestral stuff I've been listening to:
  13. 1 point
    Well Hip-Hop is one of very few genres i don't like (there are obviously exceptions) Also:
  14. 1 point
    Moon-Tone is a more obscure artist who specializes in lo-fi/chill/hip-hop, none of which are genres I have a firm understanding of. Sometimes I can't tell what the source piece is, but it's always good as a background for working.
  15. 1 point
    Perhaps you'll get a chuckle out of this.
  16. 1 point
    This thread and the other posts on music are amazing
  17. 1 point
    The gallery isn't gone. It was just re-organized. It's under Community tab now. The emoticons should be fixed now as well.
  18. 1 point
    I can upload it later today if no one has done it by then.
  19. 1 point
    First, Koishi, then Youmu... Seems like the main girls popularity has nosedived lately... Huh? and, boom, Hartmanns going no 3 is great Why is decisive magic battle ranked low Where is faint dream and what's the position? I have questions Also, no scarlet sandwich for this year, huh?
  20. 1 point
    16th Touhou Project popularity poll 1) Getting a translation script Since the content of the website is in Japanese, it is strongly recommended that you install an userscript extension for your browser and then install touhoudict translation script for translation to English. "Tampermonkey is the most popular userscript manager, with over 10 million users. It's available for Chrome, Microsoft Edge, Safari, Opera Next, and Firefox." http://www.tampermonkey.net/ Touhoudict translation script: Code written by drakeirving https://drakeirving.github.io/touhoudict/ 2) Voting website Visit: https://toho-vote.info Once the Touhoudict translation script is installed, it may turn this to this 3) How to vote, and how to get a voting ID For be able to vote, you are going to need a Voting ID, if you don't have one, you can use this imgur post as a guide https://imgur.com/a/KSac2hS You can use the same link above as a voting guide 4) Other information Voting acceptance period, ( Japan Standard Time ) From Sunday, June 7, 2020 to Saturday, June 13, 2020 If you get this text when you submit the form. Make sure you entered your Voting ID correctly. *If you voted the last year, you need to request a new Voting ID anyways. 有効な投票IDではありません。もう一度ご確認ください。 Extra: Last year's vote result: https://maribelhearn.com/thvote Extra 2
  21. 1 point
    This is a piano album I found on Bandcamp and can't find anywhere else. This makes posting it awkward, because the links won't allow playback from here. But I've been putting off this one for too long, so I'm finally doing it.
  22. 1 point
    I'm a bit disappointed that Idolatrize World beat out Pure Furies. I anticipated it, and acknowledge that the former is better as a climactic representation of Touhou as a whole. But I still see Pure Furies as the superior piece in regards to storytelling. I'd say both definitely deserve to be in the top ten, though.
  23. 1 point
    Results of the 16th Touhou Project popularity poll Voting results in Japanese: https://toho-vote.info/result16/result_list_character.php https://toho-vote.info/result16/result_list_music.php https://toho-vote.info/result16/result_list_title.php Voting results in English: Credits goes to MaribelHearn42 Twitter account: https://twitter.com/MaribelHearn42 Click to see list (Characters, Music and Works) https://maribelhearn.com/thvote or Click to see list (Characters only) Option 3: You can also watch this video for the results. (Characters only)
  24. 1 point

    Version  

    559 downloads

    Release Information Type: Action/Platform Developer: 黄昏フロンティア Publisher: 黄昏フロンティア Release: Reitaisai 3, on May 21, 2006 Language: English Description Tired of Marisa and Alice constantly borrowing and sometimes stealing books from her library, Patchouli Knowledge stashes her books collection deep inside a fortress filled with traps. The game starrs Marisa and Alice where the player can switch between either girl at any time in the current stage (except in Patchouli's castle). The girls have their own lifebar and different shot types. Marisa fires a magic burst suitable for dealing with hordes of enemies, while Alice fires a rapid laser beam making her good in destroying weak enemies. The player must battle through eight stages, fighting a boss at the end of each stage and stealing their weapons before reaching Patchouli's fortress for final showdown.
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  27. 1 point
    I am really glad to see this is back on for this year!
  28. 1 point
    ThPatch's translations are injected directly from their site, that's why your anti-virus is triggering, we can't do anything about that because they don't do standalone patches anymore. I thought this was written in the description already, i'll fix that.
  29. 1 point
    So apparently ZYTOKINE released 3 albums during C98 (05.05.2020) and for now im done with DiGiTAL WiNG so if someone likes/loves/is a fan of ZYTOKINE im gonna upload most of songs from their new 3 albums (most of them if not all are not uploaded to YouTube yet so those may be first) Just telling you guys so those who likes their stuff wont miss it! Thanks and have a good day!
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  31. 1 point
    Also, you mentioned Nemutsuki on another thread, and I had never heard of that before. So thanks! I was going to post some Nansei this week anyway, but it seems especially timely now.
  32. 1 point
    The frogs go mlem mlem The snakes go pbbppbtphhpbthppth
  33. 1 point
    This song is so good (and cute) (If someone wonders about my nickname same as YouTube channel yeah it's my channel, dont take it as try to advertise tho i just want to share song)
  34. 1 point
    Moss has a small but wonderful orchestral soundtrack. I consider it one of many "hidden gems" in my collection, since it doesn't get talked about much.
  35. 1 point
    I can think of two possible reasons for her to be "the most powerful", first being that she's a greek god, and the greek gods don't need faith to maintain their power, in contrast to what is usually said of the shinto gods. Second, she was the greek goddess of magic, making her nominally the best at magic, and gensokyo is chock full of magic, therefore, she would be the best.* That said, I wouldn't care too much about it, power scaling has always been weird in Touhou. *No idea where the three bodies thing comes from, as far as I know there's nothing like that in the classical myths.
  36. 1 point
    Discord: Satori Kawashiro#6452 Youtube: https://www.youtube.com/channel/UCUzi5B316nQkBN8qZOe7CoA?view_as=subscriber (Recent music uploads) Steam: https://steamcommunity.com/profiles/76561198835805889/ Discord Server: https://discord.gg/2NxchAV (Early development stage)
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  38. 1 point
    Hello everyone! We are Kirisame Jump -- you may know us from our Touhou fangame, RAIN Project, which we released a few years ago. The team is pretty small and we are all going through college / work, but we've managed to put together another title, and would love for you all to give it a try! Iwate Mountain Dance is a tough-as-heck, beautiful bullet hell platformer, with a focus on multi-stage boss fights! Each boss fight is an orchestrated journey, with bosses growing progressively stronger as you defeat their stages, resulting a climatic final spellcard. Iwate is our take on the old-school difficulty of bullet hell arcade games, combined with the ultra-smooth platforming movement and free exploration from modern titles. Take on unique multi-stage bosses in a grand dance of handcrafted fights, each with their own attack patterns and intense combos, as you explore the lands of Iwate and learn its history. In a densely-packed open world, you can challenge bosses in any order you'd like. There is no grinding -- to clear a tough boss will be purely a test of your skills as a player. Although the game is not a full Touhou doujin this time, we are still heavily inspired by ZUN's Great Works and I'm sure you can see it in the spellcard design :). We would for you all to give the game a try, and please let me know any feedback or leave a review on the Steam page! Iwate Mountain Dance on Steam: https://store.steampowered.com/app/1256660/Iwate_Mountain_Dance/ Kirisame Jump discord for more touhou fangames, Iwate rage, etc https://discord.gg/jkY97xH Gameplay Trailer:
  39. 1 point

    Version v1.0 Prerelease 4

    2,936 downloads

    Source: https://github.com/David-JonesDVN/Touhou-Relauncher This is a tool that gives you a panel from which you can run any official game you've got, as well as offering support for adding your own entries to a different tab for fangames. Naturally, this does require you to tell the launcher where each and every one of your executables are, but that's about it for all the Windows games. (Entries on the official games tab go from being black and white to lighting up in color as you tell the launcher where each game is.) It's a bit fickle when it comes to the Retro Era games, as it can only be given a shortcut to Neko Project II (which is what will open when you click one of the retro games). It also has the ability to download and extract replays to the appropriate games' folders, having its own built-in browser that goes to Gensokyo.org, RoyalFlare.net, and ThReplays.BlogSpot.com for easy acquisition. If you don't like the button images, don't fret; you can check an option in the Settings tab for custom game images so you can assign your own button images! Instructions for how to format the pictures so that the launcher will read them properly are found in the Settings. Supports all official games up to WBaWC and any fangames you put on its Custom Games tab.
  40. 1 point

    Version  

    693 downloads

    Release Information Type: 3D Action Platformer Developer: あんかけスパ Publisher: あんかけスパ Release: Comiket 81, December 30, 2011 Version: 1.20 Language: English Default Controls Z: Confirm / Slash X: Cancel / Jump ?: Special Attack A: Switch Specials S: Sky Sword View: 6 Roots of Perception Description Plot Point: One day at Hakugyokuro, Yuyuko is once again attempting to dodge her sword training, claiming that "Youmu's instructions are getting us nowhere." Youmu responded with "Well then, what must I do to make it worthwhile?" Then, Yuyuko gave Youmu the task of defeating Reimu, claiming that if Youmu is capable of such a task, Yuyuko might pay attention to her sword training. It seems as though Yuyuko is just finding another way to dodge her training, but Youmu seems to be taking it seriously. Can Youmu really go against the odds and defeat the Hakurei Shrine Maiden? How It Works: You play as Youmu, you run around stages, and slash the crap out of anything that gets in your way as you progress on your quest to find and defeat Reimu. You start off with 3 SP of which to use your 3 special attacks with; these can be increased by finding and destroying 3 yellow pots in each stage to obtain 3 parts of a new SP orb. Note that SP regenerates rather quickly. Scattered about the levels you will find different colored pots: Green pots contain items that restore your health; either by 50 or 150. Blue pots only serve to boost your combo count. Yellow pots, as stated above, contain a Soul Piece; collect 3 to get an extra soul point for using your specials. Youmu also has a spellcard, which can be used when the gauge below your healthbar is full. Activate it, hit someone with it, and watch everything die. Note that if you use Sky Sword View: 6 Roots of Perception and don't hit anyone initially, the bar will not reset to 0; instead it will reset to 1 strike on any enemy = able to use. Youmu will also get extensions to her combo. I know not what affects this; all I know is that it seems to happen more quickly the more you use her spellcard. Use that damn thing every opportunity, and don't worry about not having it for the boss: the bar fills up instantly when entering the boss room!
  41. 1 point
  42. 1 point

    Version  

    1,463 downloads

    Release Information Type: Visual Novel Developer: すいかやさん Publisher: すいかやさん Release: Comiket 77, on December 30, 2009 Language: English-Patched Description Shin Gyakuten Touhou, literally translated as True Turnabout in the Eastern, is a visual novel legal thriller adventure developed by すいかやさん featuring the cast of Touhou Project. The player assumes the role of Aya Shameimaru as a defense attorney to prove their clients not guilty using investigation, evidence, and cross-examination. Courtroom sessions are generally made up of testimonies consisting of statements by witnesses and Aya may cross-examine the witness to locate a contradiction by showing a piece of evidence. Shin Gyakuten Touhou is the completion of the original game (Comiket 74, 2008) with three primary cases and an extra trial where Aya faces overwhelming evidence as an unpopular celestial Tenshi is accused of stealing. How it Works: If you've ever played the Pheonix Wright: Ace Attorney series then you'll be right at home here. If not, then know that it is a Text-based game. Text, as in, a lot of the game is reading, so yeah. This is the basic order of events; Crime is commited. Girl is arrested. Girl gets Aya to help prove that they're innocent. Aya goes around collecting evidence, and talking to witnesses. You go to court and listen to witness testimony. You try and use evidence to prove that they're lying/made a mistake. Rinse & Repeat, hope that truth prevails.
  43. 1 point
  44. 1 point

    Version  

    184 downloads

    Pretty true to its name, this gives you an input display that you can drag around, and even customize a little. Since it reads from the game's memory rather than directly from your controller inputs, it can also show you replay inputs. It auto-detects any of the games it's compatible with when it's opened, so you don't need to connect it to anything or give it any information. The author acknowledges that the reason it doesn't have anything for the photography games by default is because those games don't map all the input values properly. Stuff You Can Customize > KeyUpImg: The image used for un-pressed keys. > KeyDownImg: The image used for keys being held down. > BGColor: The general background color of the window, which uses hex values. > Button positions are mapped to X/Y coordinates relative to the top-left of the window; the window will expand to fit things that have positive coordinates, so you can make your buttons as large as you want or customize where everything is however you like. (To remove a button from being able to be seen, you can just give it negative coordinates; it's programmed not to display anything with negative coordinates.) > The Address List lists per-line a game's executable name and the address of its input bit vector. You can add or remove as many entries as you like, as long as you make sure it will work. Valid addresses start with 0x, followed by 6-8 hex-digits. This allows compatibility with future games. Support List: Th06 (EoSD), Th07 (PCB), Th08 (IN), Th09 (PoFV), Th09.5 (StB), Th10 (MoF), Uwabami Breakers, Th11 (SA), Th12 (UFO), Th12.5 (DS), Th12.8 (FW), Th13 (TD), Th14 (DDC), Th14.3 (ISC), Th15 (LoLK)
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    Introduction to Touhou for Newbies You've never once before played Touhou? Well, we're not here to look down on you for it - this section is here to teach you how it all works, starting with a basic concept introduction, followed by instructions on how to actually get started and play! Subsections on This Page * What is Touhou? * Aren't these in Japanese? * Getting Started * How to Play * Reading the Screen * Pickups & Automatic Collection * Focusing & the Hitbox * Focused Fire vs. Unfocused Fire * Bombing * Moedan What is "Touhou?" Touhou is an extremely popular series of vertical shooting games of the "bullet hell" or "curtain fire" variety, also known as "danmaku," where enemies not only shoot directly at you, but also fire patterned bullets to weave through. Created by Zun, the Touhou game series entails an ongoing story of events set in the fictional realm of Gensokyo, revolving mostly -though not entirely - around incidents regarding the main character, Reimu Hakurei, and the Hakurei Shrine. The series is best-known for its beautiful bullet patterns, seamless story development, and intriguing character interactions; like typical RPGs, character personalities are well-developed, considering the game type, and the dialogue is infused with both drama and humor, making Touhou fun not only in the combat aspect, but also interesting to watch unfold. Aren't these in Japanese? Originally, yes. However, we save you some trouble by pre-applying English patches when they are available, especially when it comes to the official games. (They also come ready-to-play; no need to use potentially confusing methods to use an .iso file to install them.) Getting Started The stories may differ, but how you actually begin playing never does. Every shooting game in the series always asks the same three things before you get started: 1) Difficulty Selection The first thing you're asked to do after hitting "Start Game" is to select your difficulty level (seeing as not everybody is able to walk in the rain without getting wet when they first start). All Touhou games come with four selectable levels of difficulty to choose from: - Easy - Normal - Hard - Lunatic 2) Character Selection There are two or three (or occasionally more) characters interested in resolving the game's incident, and you're asked to choose which one you'd like to play as. Reimu and Marisa are always available choices, and in recent games, Sanae has started making regular appearances, alongside other characters in some cases. Different characters, as you'd expect, have different shot types. 3) Shot Type Selection After you've chosen your character, you're asked to select from two or three shot types that character has to further customize your experience (except in specific games where characters only have one shot type, in which case this step is skipped). Once you choose a shot type, you're whisked away to the gameplay screen, where play begins!! How to Play Now you have to know how to control yourself, yes? Here's how it works: Menu Keys (All Games) [Z]: Confirm [X]: Cancel [Esc]: Pause Shooting Game Controls You'll use the bottom key row in addition to the arrows for movement: [Z]: Fire [X]: Bomb [Shift]: Focus Photography Game Controls If you wanna play "Shoot the Bullet", "Double Spoiler" or "Violet Detector", here's how it's done: [Z]: Shutter(Hold to display viewfinder, release to snap.) [Shift]: Focus (Hold Focus & Shutter to speed-charge camera.) [X]: Flip orientation of frame ("Double Spoiler" only) Fighting Game Controls Playing IaMP, SWR and UNL is more complicated than shooting straight up, of course; it makes active use of six keys on two rows. Only SWR and UNL use the spell card buttons. [Z]: Melee [X]: Weak Projectile [C]: Strong Projectile [A]: Dash Great Fairy Wars Controls Since you can freeze stuff, it controls differently from the other games: [C]: Auto-Fire [Shift]: Focus [Z]: Freeze (must hold briefly to charge first) [X]: Bomb Reading the Screen On the left is the playfield, of course. On the right is the information panel, which keeps you informed of your remaining lives and spell cards (bombs), current power level, and other things like your score. A game's unique counters (such as Cherry Points in "Perfect Cherry Blossom") are usually displayed in the lower-left corner of the playfield (as is the case for the UFOs in "Undefined Fantastic Object," as shown in this screenshot). If you're playing a game from any modern era, the difficulty level you're playing on is also prominently displayed somewhere on the right side of the screen. Pickups & Automatic Collection Along with enemy bullets, as you destroy enemies, the screen also becomes populated with all sorts of pickups; there are unique ones in some games (those are explained in the individual games' sections), but in every one of them you'll run into these two things: Power-Ups. Obviously, it's a good thing to have tons of firepower, and this is how you get it. Collect power-ups to gradually increase your firepower (items bigger in size are, of course, worth more power). In classic titles, you start at 0, and max firepower is 128 points, increasing your firepower every 32 points; in most modern games, you start at 1.0, the max is 4.0, and your firepower increases every whole number. Point items. These add to your score, and are worth more points the higher up on the screen you collect them. In classic titles, they're something like coins from "Super Mario Bros," in that when you collect enough, you're automatically awarded an Extend (extra life), though in modern titles, they simply add to your score (which, depending upon exactly which game, may or may not have much to do with getting extends). There are two other fairly commonplace pickups that appear in more than one game, so I'll explain: Spell Card (Bomb). It doesn't matter whether it's a large star with an "S" or a smaller square with a "B" on it, if it's green and looks important, it does the same thing - it adds one spell card (bomb) to your stock. (These don't appear in games where bombing costs you a power level instead of coming from a separate stock of bombs.) Life Pieces. In some modern-era Touhou games, you can collect 5 of these hollow stars to directly earn an Extend; they're dropped by bosses and minibosses in some games, and also dropped by red UFOs (in "Undefined Fantastic Object," of course). Automatic Collection of Items: It can be hard to keep up with all the items floating down the screen, so when there's a small lull or a good opening, there's another way to collect items. In all Touhou games, there is a point about 4/5 of the way up the screen called the Point of Collection, or POC for short. If you manage to maneuver your character above that line, you automatically collect all items that are currently on-screen. Some modern games are even nice enough to tell you at the beginning of stage 1 exactly where the POC is (as shown here in UFO). Focusing & the Hitbox When you hold the Shift button, your character Focuses. This has three very important benefits: 1) It visibly displays your hitbox (the part of your character's graphical sprite which, when a bullet hits it, actually makes you die; more below). 2) It slows your character down for precision movement. 3) It switches your character from unfocused fire to focused fire (more on that below). Focusing is what makes weaving through seemingly impossible bullet patterns possible. If you can squeeze that tiny dot between two bullets, you live, regardless of if bullets are touching any other parts of your character's sprite. Focused Fire vs. Unfocused Fire Firing while Focused and firing while unfocused are very different, and it's important to know how to use each to your advantage. Unfocused fire allows your character's full movement speed, and generally revolves around area coverage; you get good crowd control this way without much effort. Unfocused fire is generally used for stage enemies, but can also be useful for bosses who move around a lot. Focused fire slows you down for precision movement, and your character will concentrate their fire directly above themselves (well, in most cases, anyway) to cause maximum possible damage to a single target. For obvious reasons, focused fire is the generally preferred way of battling bosses, but can also deal with pesky normal enemies. Bombing It is pretty obvious to any newbie that using a spell card (bomb) causes massive damage to everything onscreen. However, the point many players emphasize on using bombs is that they clear all enemy bullets from the screen - in other words, rather than bombing to cause damage, players prefer to bomb when they get themselves into a situation they cannot get out of any other way, thus being able to continue on instead of dying. Characters generally start with 2 bombs, and can acquire more by grabbing spell card pickups, though they'll also be given their default 2 bombs back when they die if they died with less than 2 bombs in stock. Be warned that some games in the series do not differentiate your bomb stock, and instead cost one Power level to use (which ones are noted in the indivdual games' entry). Moedan Moedan is a training game for newcomers to Touhou. You play as Flandre Scarlet and are given two spellcard options: Wide Shot and Linear Shot. For game information and for download links, please check the following page: Moedan
  48. 0 points
    Yeah, nothing works. Can't run the updater.
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  50. 0 points
    I'd like to score another point for Koishi because her last word(I think)...it's just scary. Honestly I'll put Aya on it because according to google,a tengu is : Tengu (天狗, "heavenly dog") are a type of legendary creature found in Japanese folk religion and are also considered a type of god (kami) or yōkai (supernatural beings). ... Indian relgion long held that the tengu were disruptive demons and harbingers of war.
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