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Juuni

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Juuni last won the day on December 15 2023

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About Juuni

  • Birthday 08/30/2006

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  1. Imma get some superiority feels outta this. Me and her are going to dinner lol.
  2. Juuni

    Hifuu Bouenkyou

    Version 1.26

    176 downloads

    Release Information Type: RPG, SRPG Developer: ちゆうどう Publisher: ちゆうどう Release: 2014 Language: Japanese Site: http://chiyuudou.com/bouen/bouenMain.html *The game is patched up to version 1.26. Version 1.281 did not work, however it only offered joystick support and offered no changes to the main experience Default Controls + Misc Info: Arrow Keys: Navigate [Z]: Select/Confirm [X]: Cancel [C]: View the combined movement range of all enemies [V]: Enter character status screen of the focused character C/V(Attack): Switch between attack items [Shift]: Switch focus between playable characters [Space]: Skip Dialogue Description: The sequel to Gensou no Keifu - Hajimari no Miko, Hifuu Boenkyou stars Renko Usami and Maribel Hearn as they explore Gensokyo alongside many allies, ranging from Embodiment of Scarlet Devil through Double Dealing Character. It features a different retelling of pre-existing Gensokyo lore, starting with a new take on the Vampire Incident. The gameplay is a more improved upon and balanced version of its predecessor, while still featuring many improved mechanics which made the original flourish. On the battlefield, the player and enemy take turns to order their units with commands available, such as movement, defending, and attacking. There are two game modes; Casual, an easy mode where player's lost character can be used in next mission, and Classic, a hard mode where the team members who have lost can not be restored. There are also varying difficulties, ranging from Easy, Normal, and Hard. *Special thanks to MusouTensei9999 for helping find and archive this game here for the world to enjoy.
  3. Eh, usually I have many things to think about, so my brain jumps from subject to subject. Usually when I’m talking online it’s touhou or similar though.
  4. EXCELLENT NEWS! I have acquired a disc for the game, and it ships to me by Feb 1st at the latest. I will be ripping the disc and getting it ready to post here once I have it.
  5. I need your guys's aid in what can be considered a lost media case. So currently me and a friend are searching for the PC version of Hifuu Bouenkyuu by the doujin circle Chiyuudou (same lads who made gensou no Keifu). However, we have discovered that the game only released on CD for a limited time. We also don't have the means to dump the game from switch, so we have absolutely no means to translate the game or attempt really anything with it. If anyone happens to have a copy on CD, could you either point me to a place to purchase it or try and upload it here/send files to upload? My goal is to get the game archived on here so we can get it saved from the sands of time. Thanks!
  6. As someone who has essentially planned out an entire shmup game, I’ve got a few ideas. For now, I’ll outline one from one of my OCs. Violet Raha: A satori youkai with the ability to manipulate senses and sensory information. Though not as heavily shunned as satori and Koishi, she has a friendship with each and acts as an errands runner for them every now and then. She wears a purple dress and has short bluish hair. She wears a black ribbon in her hair that has an eye on the middle. Her third eye connects and floats around her in one closed circle, unattached to her. She also holds a rapier she uses as a hobby to keep busy. Now with her character set, next is the card idea I had. As a stage four boss, she will have three cards. I however only have the idea for one currently, relating to her ability. To manipulate sense, she creates a “psychic wind” which then effects the target when hit. Thus, her final card mirrors that ability. Psychic Wind: Suffocating Darkness - A card where Violet uses her psychic wind to blind the player. This card starts with her firing a undodgeable wave, where it temporarily blinds the player. As their vision comes back, the pattern is set up and fires as soon as the player can see a little. It has two waves of lasers, one on left and one on the right. They shoot diagonally down, crossing over to create the holes the player must stand in. The blindness essentially is there to make the holes harder to find, as you have less time to read the directions of the lasers to find the holes. After wards, a wave of seeking lasers come and fire at the players, converging on their location when they appear. After this wave, it repeats phases. On average, you should have to do the darkness phase twice and seeking lasers once.
  7. The issue with this is that though shrines can change hands in ownership, they only belong to one god. For example, moriya has kanako, myouren technically has bishamonten due to shou, and hakurei we don’t know. Reimu’s god channeling is similar to yorihime, just not as “at will” as yori. The shrine in general seems to not have any people worshipping for one specific thing, which is why it’s so hard to pinpoint the god.
  8. Heya newcomer! Nice to see new people come to the shrine. I see you also follow the path of liking a very niche character even though other characters have much more stuff for them. Though I’m not huge on hatate, I respect it lol.
  9. So my personal favorite is Kaaragetarou’s “At Chirei,” where it tells the prologue and events leading up to SA, with some additional elements explored. It has very solid interpretations of the characters, feeling close to canon and is one of the few that does parsee good justice. It is close to canon, but fills in blanks that arise, like Orin’s origins, okuu before she got yatagaratsu in her, and some smaller points. Finally, the art is just soooo adorable, and captures the characters really well. https://dynasty-scans.com/series/at_chirei
  10. Firstly, miko wanting to lead the village is in alternative facts of eastern utopia. And to go for the question, how I see it in fandom is the issue. There’s still quite the heavy notion they are separated due to differences in faith, even though much more supports otherwise. Also, to put a bit more, both byakuren and miko do not need faith, as they both are not gods. Miko has no avatars or really any living figure for faith due to Taoism being more about the actions rather than beliefs, and byakuren while having gods, she has an avatar in the form of shou, who acts for bishamonten. If anything, Shou has no competition with miko either because of bishamonten being a fortune god and not one with a religion based off of them. In this case, both byakuren and miko are priestesses for their corresponding religions, and therefore don’t interfere with each other much in that sense. It keeps adding up to that seeing the notion of them being enemies just. Doesn’t work. It’s one of the many cases where fanon is so wrong it’s actually comedic.
  11. One thing that has always been a very weird topic to me is how and why miko and byakuren are still so divided even though they have worked as Allie’s on multiple occasions. So, I’m opening this thread for a quick discussion. So my first point on this matter is their motivations. Byakuren as we know is much more passive in her approaches, as she holds a lot of fear with her. In fact, the reason she uses magic in the first place is due to her fear of death. Miko however takes an active stance on the issues she’s is involved in. She wants to protect the humans, which is the main reason she wanted to step up as the human village’s leader. However, she was convinced to back due to it killing youkai as a result from lack of fear. This shows an important part to miko in my opinion, where she does care for youkai’s existence. She just prioritizes humans, so honestly it would be likely that byakuren and her aren’t as far as we could originally think. The second part of it is their peculiar allyship in specifically AoCF. They worked together to eliminate joon and Shion, fighting her but failing due to not knowing about the trick joon pulls. What really comes of this incident though is that it establishes an environment where they agree to disagree, and a similar, albeit tenser and more divided, way to how it was in symposium of post mysticism. That, and three characters basically force them near each other. Miko and byakuren both took Kokoro under their wings, with miko giving her the hope mask and byakuren letting her be around the temple. Ichirin and futo gain an established friendship after AoCF, as they bond pretty well during it. Overall, I feel the notion of byakuren and miko being incredibly divided doesn’t quite work anymore, as canon provides a subtler arc between them as a kind of odd enemies to friends story.
  12. Yeah, and if I’m honest the bingos were mostly to encourage discussion on characters, where opinions make it easy to cause debate. However, there are so much more characters that are just easy to like or not care about that you won’t get much discussion on them. I might have to devise a different way of having larger lore discussions, which I personally haven’t though of yet.
  13. Hey y’all, just wanted to say that I’ve made the executive decision to cancel the bingo series. I have in recent time not been wanting to do it, and generally just don’t have the motivation to do it. I will, however, be updating my sorter soon, so I’ll post that when it’s done!
  14. Oooo, I voted 1. Satori, as I love just about every aspect of her character 2. Miko, the flashiest and gayest touhou there is imo 3. yuuma, as I’ve loved how she has turned out as a character 4. Keiki, as she is very fun to try and see how her character is 5. Doremy, as the smug Baku haunts my dreams 6. Aya, as she is perhaps the most gray and contradictory character in the series 7. Shou, as she needs more fans and coverage, but I think she is just so awesome
  15. It’s a fangame that plays like the Megaman battle network games
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