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Cirno

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About Cirno

  • Rank
    Initiate
  • Birthday 12/23/1996

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  • Gender
    Ice Fairy
  • Birthday
    12/23/1996

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  1. Version 1.0.0

    4 downloads

    Information Type: RPG Author: Cirno Language: English Platform: Windows Description Moriya Saga is a fictional game made in RPG Maker that details a completely fictional story involving the Moriya Shrine community. There are 2 playable characters, one being Cirno and the other being Sci, which each follow different stories and visit different locations. Both protagonists have different party members with different playstyles, and fight different bosses, so it's like two games of the same style in one, kinda. That said this isn't a serious project, and a lot of the resources are taken from other sources, meaning I don't own any of the graphics/music/etc that I use in this project, and I don't and never will make any money off of it. So far there is only one chapter for both routes, but regardless I would still love any feedback you have on it. The style is turn based RPG, so basic in that sense. Controls Arrow Keys: Movement, menu navigation Z: Confirmation key X: Cancel key Shift: Sprint
  2. Uploaded and wrote details for the Touhou Hollow Song of Birds fangame, linked here:
  3. Version  

    316 downloads

    Release Information Type: 2D Bullethell Developer: Shijimi Nono Publisher: Shijimi Nono Release: January 28th, 2019 Language: English Patched Controls: ARROW KEYS to move Z to shoot X to bomb C to Z-Spell(explained in description) Autocollect: Holding shift and entering focus mode autocollects all items in a large radius of your character. Playable Characters: Reimu Hakurei Marisa Kirisame Sakuya Izayoi Kaguya Houraisan (Unlocked by 1CC on any difficulty) Description Time has stopped in Gensokyo, so the girls go out to investigate. Unique Mechanics Z-Spell, to Z-Spell you hit C when the gauge shown in the second screenshot has all of the jewels filled with color, these are very powerful character specific bombs that don't consume anything from your bomb gauge, as well as not causing you to fail the spellcard bonus like a normal bomb would. These jewels fill up as you kill enemies and collect items, and fill up a lot faster when you collect jewels that spawn from bullets being deleted from your natural bombs.
  4. Changed the details and download link for Mima's new life fangame to correspond with the agreement to link to the source material for any touhou game jam fangames we host on the website.
  5. Version  

    2,769 downloads

    Release Information Type: RPG Developer: FocasLens Publisher: FocasLens Release: Comiket 89, on December 30, 2015 Language: Japanese (English patch included but not installed) AKA Gensou Ningyou Enbu - Yume no Kakera Installation Instructions Refer to the video at the bottom of the page, courtesy of Drunken_Flower. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Description This is the expansion to the popular fangame touhou puppet dance performance. It plays very similarly to the base game with the main differences being the story plays out in a slightly different order, and you have touhou 14.5 -15 puppets, which the previous game did not have. For those who don't know anything about touhou puppet dance performance, its basically touhou in pokemon form with a few key differences, those being that the equivalent to what ivs are in pokemon are visible in TPDP, and instead of being a numerical value between 1 and 31 its a letter grade between S and E-, S being the best a stat can be and E- being the worst a stat can be. The way moves are learned and evs are gained is also significantly different, when you hit the requirements for learning a new move you can learn it through the edit screen of your puppet where you can learn a skill from the entire list of whats available to the puppet at that level, though they cost pp to learn which is gained through winning battles. You can also use pp to reinforce stats, which is basically evs except you objectively control them. Evolutions are handled in the form of style changes that every puppet has available from level 30 onward, every puppet gets the option to evolve into their extra form, or any 2 from power,speed,assist, or defense, depending on the puppet. For example, Chen past level 30 can choose to evolve into either Extra Chen,Speed Chen, or Assist Chen. You can only style change once though, the only way to reverse it is through reincarnation which is only available postgame. https://youtu.be/uO6S2akrRes
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