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By NitoriumRelease Information
Type: 3D Action Platformer, Plays like Ys.
Publisher: あんかけスパ (?)
Date of Release: December 30, 2011
Z: Confirm / Slash
X: Cancel / Jump
C: Special Attack
A: Switch Specials
S: Sky Sword View: 6 Roots of Perception
Plot Point: One day at Hakugyokuro, Yuyuko is once again attempting to dodge her sword training, claiming that "Youmu's instructions are getting us nowhere." Youmu responded with "Well then, what must I do to make it worthwhile?" Then, Yuyuko gave Youmu the task of defeating Reimu, claiming that if Youmu is capable of such a task, Yuyuko might pay attention to her sword training. It seems as though Yuyuko is just finding another way to dodge her training, but Youmu seems to be taking it seriously. Can Youmu really go against the odds and defeat the Hakurei Shrine Maiden?
How It Works: You play as Youmu, you run around stages, and slash the crap out of anything that gets in your way as you progress on your quest to find and defeat Reimu. You start off with 3 SP of which to use your 3 special attacks with; these can be increased by finding and destroying 3 yellow pots in each stage to obtain 3 parts of a new SP orb. Note that SP regenerates rather quickly.
Scattered about the levels you will find different colored pots: Green pots contain items that restore your health; either by 50 or 150. Blue pots only serve to boost your combo count. Yellow pots, as stated above, contain a Soul Piece; collect 3 to get an extra soul point for using your specials.
Youmu also has a spellcard, which can be used when the gauge below your healthbar is full. Activate it, hit someone with it, and watch everything die. Note that if you use Sky Sword View: 6 Roots of Perception and don't hit anyone initially, the bar will not reset to 0; instead it will reset to 1 strike on any enemy = able to use.
Youmu will also get extensions to her combo. I know not what affects this; all I know is that it seems to happen more quickly the more you use her spellcard. Use that damn thing every opportunity, and don't worry about not having it for the boss: the bar fills up instantly when entering the boss room!
By NitoriumRelease Information
Type: Platforming/Action/3D/3rd Person shooter
Developer: Tasogare Frontier
Year of Release:
Character Information (Marisa)
Move&Aim: W,A,S,D, Mouse Aims
Dodge: Space Bar (move forward after "Dodge" and you will run)
Scope Zoom: Mouse Wheel (only on guns that have it)
Plot Point: Marisa has been caught in Patchouli's library yet again, and this time her response was of epic proportions: having evidently learned from the game "MegaMari" that merely turning the library into a castle isn't enough, she's decided to go all-out to eliminate our beloved book-borrower from her library once and for all - she's hired tons of high-tech help and enchanted the place so Marisa can't use her spell cards! This forces Marisa to respond in kind by taking up arms and hiring her own small troop of fairy helpers. With guns that have abilities linked to her friends, it's time to stop Pachouli's madness and make a safer future for books!
How It Works: Its a 3rd-person shooter, meaning you'll be looking at Marisa's back as well as the hordes of enemies that dare to stand against her, you are also given a small group of fairies to help you early on. The Mission objectives aren't disclosed, but range from "survive" to "kill all enemies." The controls are like a Computer FPS; the A/S/D/W keys moves Marisa around, and you aim with the mouse.
Extra Notes: Put item acquisition on the top of your priority list: you need all the help you can get later on. Hat: Little Marisa hats are dropped by killing the enemies around you. These each permanently increase your Max HP by 1 point. Gold Mushrooms: Gold Mushrooms are healing items (Who would have guessed that? I mean seriously, you only play as Marisa). Blue Boxes: This is Important! Boxes contain new weapons, which you can use starting in the next stage. Remember, the harder the Stage settings are, the better your weapons are, and Marisa likes very powerful weapons ! ^.^
By NitoriumRelease Information
Year of Release: August 2013
Language: Japanese, Some English Menus
Mouse: Camera Movement
Shift: Toggle Run/Walk
Z/Left Click: Shoot
V: Throw Grenade
Up/Down Keys: Change Ammo
Left/Right Keys: Change Grenades
C: Toggle Crouch
X/Right Click: Context Sensitive Action
J: Toggle WAVE Goggles
B: Melee Attack
Plot Point: A cybernetics laboratory had finished building the ultimate machine: the nuclear-capable gynoid known as SANA. Mysteriously, a terrorist organization kidnaps SANA and implants her AI with a virus, twisting her mind with a desire to destroy the planet. With the rest of the world unable to act, the special operations miko known as the 'Dichromatic Butterfly' is contracted to counteract this incident. With the reclusive 'NEETori' supporting her via. radio transmissions, Reimu sets off to infiltrate the terrorist organization, discover their goals, and recover or shutdown SANA.
How it Works: Metal Gear/Splinter Cell Touhou. You make use of an array of bullets, grenades, and items to make your way through stages full of traps, guards, and security devices to fulfill certain objectives, whether it be to destroy a target or secure intel, before finally making your way back to the escape point.
From the Story menu, Nitori will give you a description of each mission. Once you select a mission, you can choose which bullet type and grenade type you will use for the mission. You can also select an alternate costume, but this is purely cosmetic. You can unlock more of them after meeting certain conditions.
Your ammo is limited, so make good use of it. You can occasionally find ammo items on the stage. You also have access to WAVE goggles, which allows you to see security devices' field of view, laser wires, etc. until the goggles need to recharge. When you obtain an item such as the suppressor, you need to go into the menu and equip it in the gadgets sub-menu. Once you get a perfect and speedy clear of the whole game, you can start missions with these items equipped.
The security devices will become more complex as the game goes on, some needing key cards and such to open. The guards will also become more complex, some being immune to melee and most shots, etc.The guards will react on-sight, and also to sounds such as your shots and running footsteps. Melee itself is silent. When they are put into a state of alert, their field of vision also expands. Also of note is that Reimu is a technical pacifist, so you cannot use live munitions on the guards.
By NitoriumType: Role-Playing Game
Publisher: Ankake Spa
Year of Release: 2014-08-16 (Comiket 86)
Language: Japanese (translated to english)
Playable Characters: 2 (Remilia Scarlet,Sakuya Izayoi)
Z- Regular attack]
X- Second attack ability
C- Third attack ability
S- Spellcard like ability
Spacebar- Jump (Glides if you are remilia.)
Plot Point: The game starts out allowing you to choose between Sakuya, or Remilia, their storylines vary depending on what character you pick. The game's plot starts out as attemption to cure Remilia's boredom by hunting Gensokyo's Superstitions of giant monsters, but soon scales into a full mystery adventure. From discovering hoaxes to rescuing lost "maid"ends. remilia and Sakuya are determinded to solve the mysteries plaguing Gensokyo.
How it works: The game starts slow so the player can get axquainted to the gameplay easily. The action is moderately pace, and is rarely required to progress although, it definitely makes the game significantly more difficult if you just rush bosses down every time. There's a level select map and different locations are unlocked and re-locked depending on where you are in the story line. The mansion can be returned to, to save the game with patchouli. Rinnosuke's shop will become available later in the game. There's a leveling system to unlock new skills and raise the stats of the character you've choosen and the combo system increases the exp and money you gain from cutting down various enemies.