Jump to content

Otakun Dan

Site Editor
  • Content Count

    352
  • Joined

  • Last visited

  • Days Won

    15

Otakun Dan last won the day on August 10

Otakun Dan had the most liked content!

Community Faith Level

39

1 Follower

About Otakun Dan

  • Rank
    Disciple
  • Birthday 10/07/1997

Personal Information

  • Gender
    Male
  • Location
    Italy
  • Birthday
    10/07/1997

Gamer Profile

  • Steam
    https://steamcommunity.com/id/otakunITA/
  • Discord
    Otakun Dan#7886

Recent Profile Visitors

2,507 profile views
  1. 50 downloads

    Release Information Type: SRPG Developer: Re零同人社 Publisher: Re零同人社 Release: 18 mar 2019 Language: English (can switch to JP/CN) Description Story Scarlet Devil Mansion is asking for trouble again. For the sake of convenience, vampire lord Reimilia Scarlet release scarlet mist to blind the sun. No doubt such stupid behavior will definitely result in a tragedy. Look! Reimu and Marisa are coming to teach her a lesson. What is different is that Reimu and Marisa use dummies called “Nil Souls” to defeat opponents this time. Come on! Let’s choose your soldiers , pick up your weapons , dodge opponents’ bullets and beat them down. We firmly believe that this brand new scarlet mist anomaly will keep company with you during your playing of about 20 hours. 1.A unique system including turn base and barrage — turn-based barrage system. 1-1 What is the turn-based barrage system? To cut a long story short, it is a system syncretizing turn-based game and barrage. A system in which the barrages will move according to preset trajectory after players complete operation. A systemwhichletsplayersthink twice before every character’s every step so that their characters won’t be hurt by changing barrages. So this unique system requires players to have the ability of deducing situation they will face after several rounds and scan changes of battlefield in the dynamic perspective.Just think about how you try to guess your friend’s next step when playing chess, then you may understand the system better. ▲ This turn-based barrage system nearly like this in the game. 1-2 How can I enjoy the turn-based barrage system? The answer is the diversity of barrage itself. In this aspect, TouHou Project’s official games and other barrage games have given us a lot of reference. Barrages in the game can be classified as:regular barrages,random barrages,tracking barrages and blocking barrages.Meanwhile, bosses’skills can add more changes to barrages. Let’s see two examples. Rumia can hide barrages, which means palyers can’t see her barrages completely. As a result, players have to deduce trajectory of barrages according to their acquaintance with barrages and then dodge them. Hon Meirin is good at knockback, so chances are that even if players have dodged barrages, Hon Merin can still use her skills to beat them back to the area surrounded by barrages or even to a barrage. We hope that we can combine bosses’skills with rules of barrages to create more plentiful experience. ▲ Tetris barrages? Are you kidding me?(´_ゝ`) 1-3 How can we cope with barrages? We provide three ways:dodge,just stand stillandelimination.Here we don’t to talk about the first and second ways more. As for the third way, players’ characters will have the ability of eliminating barrages. For example, we design some skills which allow players to eliminate barrages in a certain area, and some spell cards which can attack bosses while eliminating barrages in a large area. We believe that properly using skills of eliminating barrages while attacking bosses, together with barrage itself, will create something interesting. We hope we can make the system more attractive as possible as we can. ▲ Oh~ my friend, are you annoyed with being surrounded by barrages? Here is Master Spark, eliminates abundant barrages in a line, releases powerful blast to the maximum and leaves no side effects at the same time. Are you sure you can refuse such a mighty spell card? ▲ Besides active attacking skills, some supporting skills also have the effect of eliminating barrages. How to use these skills properly will become the core of the system 2.Six kinds of skills, weave , combine and mutate. We will spend most of time on developing skills in the following days. After all, combos between skills decide whether the game is attractive. So far, we’ve designed and classified skills as following: ▲ Attack,Instant damage without any cost. Meanwhile you can also recover your mana. But it will be restricted by distance. ▲ Defensive skills,Reduce damage from bosses’ attack. ▲ Barrage skills,Bosses only at present. Bosses will use barrages to fulfill the battlefield, surround players’ characters and finally kill them. ▲ Spell card,High damage, high cost and various additional effects. ▲ Summons skills,Bosses only. Bosses will summon servants to raise their damage. ▲ Supporting skills,Skills of coping with different situation and raising combating effect. 2-1 System of opponents’ skills As for opponents’skills, we preset three motivating method:RA(random and active),CA(conditional and active),andCP(conditional and passive).ere is brief explanation: Generally, opponents will randomly launch a skill randomly every round. When some conditions are met, opponents will launch one or several active skills. When some conditions are met, one or several passive skills will be motivated.种被动。 ▲ ur anonymous Rumia is killed by opponent’s combo of barrages, spell cards and environment restriction. 2-2 System of players’ skills or four skills. Attack has restriction on scope, skills will cost characters’ mana and defense has no restriction. Besides all above, there are other several rules: Restriction on scope. Some skills only have certain effective rounds. Some skills have CD. Some passive skills cannot be motivated inbattles but they will take effect continuously (For example, floating opponents won’t be influenced by environment.) What’s more, in our next developing step, we are considering letting players themselves choose skills ▲ Marisa can’t release ‘Master Spark’ due to CD of five rounds. 2-3 Servant system ——Icing on the cake To keep players from being bored with the pattern of fighting against bosses, bosses will summon two to four servants to combat together. Every servant has its respective action bar, which means players should regard each servant as an opponent. Servants have their own action patterns as well as interactive(with their masters of course) action patterns. How and when to cope with these servants properly will also be an interesting core remaining to be pondered on. So far, we can show you following information…… ▲ Reimu andher servants —— Red and white magatamas ▲ Marisa and her servants——Casket of Star ▲ Patchouil and her servants——Philosopher’s Stone 3.team , items and storyline exploration 3-1 System of team ‘TouHou Nil Soul’ is a turn-based barrage game requiring all characters ally against opponents. At most five characters are permitted in one team. More characters will be unlocked with the exploration of storyline. Each character has different position and feature. Using these features properly to foster strengths and circumvent weaknesses will make your combat more efficient. What’s more, each character will have following designing: Potential combating statistics. Three or four innate skills(we will improve this aspect in the following editions) Three slots for: weapons, armors and accessories. ▲ You can check and adjust characters’ status when you configure team for next battle. Grey characters are unavailable. 3-2 System of items We design the system of items of course. Putting different items into right slots can considerably raise characters’ statistics, which will do help to your following battles. Here is some information about items: The only way to gain items so far is: First, win a battle. Second, go to Kourindouand get some dormant items. Third, infuse ‘Nil Soul’ into items and waken them. Now you can use them. Wakened items have random statistics. Different levels will randomly drop different items. For example, if you get a Reimu’s weapon in ‘Hakurei Shrine’, then next time you may see this weapon in another level instead of ‘Hakurei Shrine’. The reason why we design this mechanism is that we hope we can avoid letting players play one level repeatedly just for one specific item. So far, each character has her private weapon but armors and accessories can be used universally All dormant items you get from all levels will only exist before next time you get new dormant items. In other words, if you don’t waken dormant items you get from the last battle during the period between the last battle and next battle, these dormant items will be replaced by new dormant items ▲ fter you win a battle, you can get some dormant items in Kourindou. Since the ‘Nil Soul’ is finite, it deserves to think twice before wakening items. 3-3 System of levels We design a map ranging from Hakurei Shrine to Scarlet Devil Mansion.What’s more, you will see some special landmarks on this map, they correspond to battlefields in official games.Yes, those familiar opponents will challenge you when you exploring the map. Here is the explanation in detail about this system: You can only unlock next area by defeat the boss of this area. You can challenge every area repeatedly. You will get random items from different area. Story of each area will only be motivated the first time you challenge the area What’s more, we are trying our best to polish this aspect and enrich players’ experience of exploring the map. ▲ Once you’ve explored the whole map, you will get a picture of part of Gensoukyo. By the way, we haven’t designed this picture completely on the basis of official games. 4.ther things we think we should display here 4-1 Characters in the official game ‘the Embodiment of Scarlet Devil’ are all available. Besides Reimu and Marisa, nine characters in ‘the Embodiment of Scarlet Devil’ will appear in our game. They will be unlocked with players’ exploration of storyline. ▲ The deblocking of two vampire bosses has some special conditions so we decide not to display their images here. 4-2 Humorous storyline We fill this game with a great deal of stories. While enjoying the main line, we hope these stories can make you smile knowingly. Yes, it is just a relaxing game, a pleasant game from the beginning to the end. So, you can motivate any story as you wish. 4-3 Salute the original music——Remix based on original music In recent years, the mainstream of composing TouHou fan music is reshaping original music. Actually, we’ve chosen a different way when we developing game music. We decide to use the remix adaption of original music (which is closer to original music). So far, we’ve completed 23 songs. Well, that’s not the end. This number is still raising. The game's Steam page (please buy it if you can): https://store.steampowered.com/app/941300/_TouHou_Nil_Soul/
  2. 55 downloads

    Release Information Type: 2D Shooting (others) Developer: 二色幽紫蝶, re零同人社 Publisher: 二色幽紫蝶, 东游鉴 Release: 17 apr 2020 Language: Chinese Description English and Japanese language will be available in the future. One day, Cirno is having fun playing around, like usual, but when she decides to walk back to her home near the Misty Lake she soon finds out that the path home isn't leading there anymore, after attempting to get home a few more times she finds out that except for the Human Village, all other familiar places are terribly dislocated and no one could reach their destination. Also, seemingly affected by an unknown force, youkais become aggresive and start attacking each other. Why would it happen? Could it be another incident? And how will the residents of Gensokyo, bored for long, face it? ▲Gensokyo is in spatial disorder, the Human Village is the point of departure. You’ll be controlling one of various characters to fight from minions to bosses in known places of Gensokyo. Everything is randomly generated, so each run always offers you different experience. ▲Gates attached to a room are opened only after cleaning it. Puzzle rooms occasionally appears in the dungeon, featuring a puzzle. Great awards await you once you resolve it. ▲Once resolved, the curse of the treasure chest is lifted. Korindo’s branch store sometimes appears in the dungeon, acting as a supply station selling you goods, with a certain odd of presenting items of better quality. Beside that, it functions exactly the same as the store in the Human Village. ▲Korindo's branch store offers significantly better items than the one in the village. At every end of the floor, a Boss Room appears as a larger room for a boss fight. Girls of Gensokyo shall launch wonderful danmaku battles here and gain rewards for victory! Raise your spirit and make it! ▲Have wondeful danmaku battles with the mighty and graceful girls of Gensokyo! Characters gain experience from battles and attribute points from leveling up. Gather and distribute those points to strengthen your character. ▲Build up attributes to build your own most powerful character! Equipping various suits doesn’t only gain additions on your attributes, but also grants you passive effects. Also, equipment can be forged. Keep the properties you prefer, and eventually craft the best one for you! ▲Reforge your equipment and make your best arrangement. More Than 10 Playable Characters Cirno, Youmu Konpaku, Sanae Kochiya, Rin Satsuki... In future updates, there will also be Reimu, Marisa, Alice, Hina, Clownpiece, Suika, Kokoro, Yuka and more. ▲Control various characters, and get a totally different experience. More Than 30 Available Bosses Collect enough certain items, and you can unlock a playable character in the pantheon! While a character is unlocked, collect enough certain items, again, and you can unlock a new color palette for this character! Once a track is played during the game, you can always replay it in the Music Room. The gallery images are unlocked after you beat that Tengu reporter who is known for taking secret photos.   Besides the regular dungeon for the main plot, we’ve also prepared special dungeons for those who seek challenges, these include ones that forbid all pre-brought items and make you start at level 1, ones with a time limit, and one with a boss rush... and so on. ▲Dungeons with more varied themes, for players who love challenge. ------ For more contents, please wait warmly for future updates... The game's Steam page (please buy it if you can): https://store.steampowered.com/app/1260810/2__Touhou_Blooming_Chaos_2/
  3. 63 downloads

    Release Information Type: 2D Shooting (others) Developer: 二色幽紫蝶, Re零同人社 Publisher: 二色幽紫蝶, 东游鉴 Release: 1 ott 2019 Language: Chinese Description Touhou Blooming Chaos is an ACT fangame of the touhou project series. Everyone in gensokyo seems to have had their body swapped with someone else's, find out what happened. This game isn't like a traditional Danmaku game, you can move and attack in all directions. Not like traditional Danmaku game, in this game you can operating your characters move and attack to all directions. Find the secret of maps and face to powerful enemies. You can find hidden keys and recovery items if you carefully explore the maps and break the offering boxes. There are more than 30 types of enemies and every boss has 2 spellcards. Our game got totally 6 ending, each and every one of them are really funny. The soundtrack is composed of 19 tracks specifically made for this game. Whatever you are a Touhou fan or not, you'll have a lot fun with this game. Sorry if the description is a bit messy, i tried my best to make sense of the mess that's the original one. The game's Steam page (please buy it if you can): https://store.steampowered.com/app/1124830/__Touhou_Blooming_Chaos/
  4. 47 downloads

    Release Information Type: 2D Shooting (others) Developer: 弦语蝶梦 Publisher: 弦语蝶梦 Release: 18 ago 2018 Language: Chinese Description Touhou: Dreaming Butterfly is a Touhou Project derivative game developed by Strrationalism.It uses the way of the horizontal STG that any original game has never used.This game aims to make the horizontal STG players experience the fun of games,also lets the player who are used to the vertical STG have more contact with the horizontal STG, an entirely different type of game from Touhou original games.So, based on keeping style of the horizontal STG,Touhou: Dreaming Butterfly is almost similar to Touhou original games.like known Spell-card Rule, beautiful stages, concentrated but not hard to dodged bullets. How to play: Direction Key – Move Shift Key – Slow Z Key – Shoot/Enter X Key – Bomb/Cancel ESC Key – Pause/Cancel This game has gamepad support. Hello! We are Strrationalism, a team with interest.Now you’ll play our production, Touhou: Dreaming Butterfly.Whether by chance or long awaited, we are very happy to share with you the joy and hope of this game! It says that people entered someone’s dream inadvertently in Gensokyo. The leading roles are also our miko and magician. As the only ‘waking’ people, they came across acquaintances, one of who was abnormal manic, or sinister, or strange, or…themselves? The game's Steam page (please buy it if you can): https://store.steampowered.com/app/941410/Touhou_Dreaming_Butterfly/
  5. 62 downloads

    Release Information Type: 2D Shooting (others) Developer: Ephemeral Entertainment Publisher: Ephemeral Entertainment Release: 16 ago 2019 Language: English (+ others) Description Touhou Gyakumyouran ~ Ephemeral Unnatural Balance (東方逆妙乱 ~ Ephemeral Unnatural Balance) is a Touhou Project fan game. STORY A peaceful spring in the land of Gensokyo descends into chaos. The balance of power has been suddenly reversed! The strong are now weak, and the weak are now strong. It's another incident, and incidents like this are usually resolved in a snap. This time, Gensokyo's usual heroines find themselves weaker than a common fairy. Since the likes of Reimu and Marisa are in no condition to solve an incident, three atypical protagonists step in to save Gensokyo. GAMEPLAY Each character has their own unique firing pattern. Pick the one you enjoy the most and dodge your way through the six-stage main game. After you've successfully cleared the main scenario, use your honed skills to challenge the unlockable Extra stage. The main game has four difficulties to choose from, and the Extra stage has two, so you can tip Gensokyo's scales back into balance regardless of your skill level. DISCORD Sometimes the best way to fix something is to shatter it completely. That's why you can harness the power of the incident (and the Balance Gauge) to activate Discord Mode. Using this new mode will temporarily increase both risk and reward. Patterns will become more intense, but if you manage to survive the barrage you will be rewarded with additional lives (and a much higher score). Players who want a higher challenge can enjoy Dissonant Mode, where Discord is permanently enabled. While playing in Dissonant Mode, the Balance gauge is used to power Flash Bombs instead. A Flash Bomb will clear bullets in a radius around you. If a regular enemy is caught in the radius of one, that enemy will be marked. Marked enemies will drop additional items, including extra life and bomb pieces if the enemy is sufficiently powerful. The game's Steam page (please buy it if you can): https://store.steampowered.com/app/834580/__Ephemeral_Unnatural_Balance/
  6. 65 downloads

    Release Information Type: 3D Shooting, ARPG Developer: 巫女さん作法 Publisher: Phoenixx Inc. Release: 30 apr 2020 Language: English (+ others) Description This is a free-flying Hunting Action RPG!Attack from the air and hunt down your targets as Reimu or Marisa! ◎Combat System ◆Regular Attacks You have two types of regular attacks: Melee and shooting. Hit with melee attacks to charge your Shot Gauge. ◆Spell Cards Hit with shooting attacks to charge your Spell Gauge. Spend your Spell Gauge to use Spell Cards, unleashing beautiful and devastating danmaku patterns to overwhelm enemies! ◆Grazing Grazing means to barely avoid an enemy attack. This charges your Shot Gauge. ◆Destructible Body Parts Enemy bodies have parts that can be destroyed to net you materials used in weapon crafting. Break those parts and get those mats! ◎Equipment System Use materials to upgrade your equipment and make your Spell Cards fancier and more powerful! ◎Story Invader weapons called Metal Spiders have appeared in Gensokyo! Why are they popping up around the Human Village? Reimu and Marisa set out to the Human Village to get to the bottom of the incident! ・Story scenes feature all characters in Live2D! The story is set after the events of Forbidden Scrollery and Legacy of Lunatic Kingdom, but you don't have to be familiar with either of those stories to enjoy this one! The game's Steam page (please buy it if you can): https://store.steampowered.com/app/1222050/Touhou_Mechanical_Scrollery/
  7. 420 downloads

    Release Information Type: 2D Action/Platform Developer: Vaka Game Magazine, Team Ladybug Publisher: Why so serious?, PLAYISM Release: 26 Feb, 2019 Language: English (and other) Description Touhou Luna Nights is a Metroidvania title with a heavy emphasis on exploration and action.  Developed by Team Ladybug, creators of multiple fantastic action games thus far. Story “...Now, let’s begin my world.” Remilia Scarlet, head vampire of the Scarlet Devil Mansion sends her maid Sakuya Izayoi with no warning to a world much like Gensokyo, but not quite. A world full of strange places, filled with strange youkai and her time manipulation sealed. What could Remilia’s end game be...? What's special about this game ・Time stop system from character's Ability and Gimmick maps that use special abilities like time stop. ・Adapt the "graze" system of the Touhou Project into a 2D game, giving you a sense of tension in approaching to the enemy. ・Graphics that bring out the appeal of Touhou world, such as attractive dot Graphics. A word from the publisher Team Ladybug began with "Pharaoh Rebirth," continuing with other enjoyable games including "Resurrection of Beldia" and "Shin Megami Tensei SYNCHRONICITY PROLOGUE." Since, I have been waiting in anticipation for their next project. This time, they have created a fan fiction game based off the world-renowned "Touhou Project." From the background to the character's movements and various skills, one can feel the creator's passion for games and love of the Touhou project. While it has a Metroidvania style, the game can easily progress without the insistence of repeat elements or collecting items. This has resulted in a spectacular game born from the game production skills cultivated by Team Ladybug. And I personally want to highlight the beauty of the anime sprite. You can see the attention to detail the creator put into not only the leading character's movements, but the effects and enemy characters. Touhou Luna Nights is not only for Touhou fans but one that can be enjoyed by anyone who loves 2D action games. The game's Steam page (please buy it if you can): https://store.steampowered.com/app/851100/Touhou_Luna_Nights/
  8. ThPatch's translations are injected directly from their site, that's why your anti-virus is triggering, we can't do anything about that because they don't do standalone patches anymore. I thought this was written in the description already, i'll fix that.
  9. ThPatch's translations are injected directly from their site, that's why your anti-virus is triggering, we can't do anything about that because they don't do standalone patches anymore. I thought this was written in the description already, i'll fix that.
  10. ThPatch's translations are injected directly from their site, that's why your anti-virus is triggering, we can't do anything about that because they don't do standalone patches anymore. I thought this was written in the description already, i'll fix that.
  11. 1,530 downloads

    Release Information Type: RPG Developer: AQUASTYLE Publisher: AQUASTYLE Release: 26 October 2018 Language: English AKA 不可思议的幻想乡TOD -RELOADED- / 不思議の幻想郷TOD -RELOADED- Description Based on the "Touhou Project" world, Touhou Genso Wanderer -Reloaded- is a roguelike RPG where the layout of the dungeons and the treasure you'll find in them will change every time you play. Packed with a ton of content to discover and explore, it's an addicting experience that will make you want to rack up hours and hours of play time. Easy for beginners to understand, yet filled with advanced options for pros, anyone can enjoy this game to their heart's content! "Roguelike Games 101" Touhou Genso Wanderer Reloaded is a kind of RPG known as a "Roguelike." Every time you enter a new dungeon, your character's level will go back to 1, the layout of the dungeon will change, and the items you'll find on the ground will be different. Roguelikes are turn based, so every time you move one square or take an action (such as attacking), the enemies will each get one turn of their own. As long as you're standing still, the enemies will stay put, too. However, unlike a typical roguelike, the dungeons in Touhou Genso Wanderer Reloaded let you keep your items, even if you're defeated! So make sure to collect as many as you can! If roguelike games seem scary to you, don't worry! This game has a lot of options and systems to ensure your dungeon adventures turn out great! ・Intuitive Interface With a press of a button, you can bring up your Cross Menu, allowing you easy access to everything about your character you'll need. ・Changeable Game Speed You can choose between 3 different speeds for the game to run at, and change the speed at any time. Set your speed depending on your playstyle. ・UI Options You can change the size of the UI or the placement of the Mini-map to suit your needs. "Main Story" One day, a heavy rain poured down on Gensokyo. Reimu Hakurei looked for shelter in a shop called "Kourindo," but all she found there was trouble. Rinnosuke Morichika, the owner of the shop, started acting strange and suddenly attacked her. Reimu's skills were no match for his newfound power, and she found herself on the ropes. She retreated back to her home, the Hakurei Shrine. Then, with the help of the sage, Kasen Ibaraki, she headed back to Kourindo to investigate the mysterious tower that had appeared there and bring Rinnosuke back to his senses. Now the curtains rise on a new incident to threaten Gensokyo, the battle over the Gold Sphere. "Your favorite Touhou Characters" Jam-packed with over 120 different friends and foes from the world of Touhou, this game may be the biggest Touhou banquet yet! All their abilities and unique characteristics from their original games are represented here. Loads of them will even make appearances in the many exciting story campaigns! "FAQ" ◆ Save This game performs auto save at the following point. · Move to the other floor · Give Up / Suspend (in Dungeon) · Return to title screen from option ◆ How to end the game Within the dungeon: Select [Suspend] at the magic circle of each floor and choose Exit from the title menu. Other than Dungeon: Select [Return to title] from the menu and choose Exit from the title menu. All DLC included: "Reimu Hakurei" Bikini Costume; "Reimu Hakurei" Santa Costume; Player character "Alice Margatroid"; Player character "Utsuho Reiuji"; Side story & Player character "Sakuya Izayoi"; Player character "Suwako Moriya"; Player character "Tojiko Soga"; Player character "Kasen Ibaraki"; Player character "Rei'sen"; Player character "Satori Komeiji"; Player character "Kokoro Hata"; Player & Partner character "Cirno"; Player & Partner character "Tenshi Hinanawi"; Player & Partner character "Daiyosei"; Digital LimitedPack [OST + Art Book] (donated by Noobnot);
  12. 65 downloads

    AKA 不思議の幻想郷 -ロータスラビリンス- ORIGINAL SOUNDTRACK Circle: AQUASTYLE Donated by: Noobnot Track List: 01 Ignis -イグニス- 02 Sign for World 03 始まりの電脳世界 -Hello,World- 04 ファーストステップ♪ 05 Cyber Sky 06 神々の戯れ 07 純情可憐のふたり 08 始まりの草原 09 はじめてのおつかい 10 迷いの竹林を超えて 11 魔女と悪魔の百年祭 12 奇書と禁書の大図書館 13 3つの世界のナイトメア 14 埋没する春の夢 15 至高の悪夢へようこそ 16 大富豪への道 17 埋蔵金を探して 18 残雪を踏みならして 19 天上の国は雪の先に 20 下克上のその先へ 21 逆様のレジスタンス 22 最後の仲間を求めて 23 幽寂閑雅の無名の丘 24 地の底から空を仰いで 25 蛙と踊る田んぼ道 26 神社を臨む最後の山道 27 奇跡と天地の大激突 28 神闘天争~地の利は人の和に如かず~ 29 水面に映る憧憬 30 異世界の古道具店 31 Cyber shoplifting 32 WARNING,01-Attack of the Hyakki Yakō- 33 WARNING,02-Wonder of the Hyakki Yakō- 34 ロータスラビリンスに至る道 35 有頂天の情景 36 Count Despair 37 天空守矢神社防衛戦 38 今、私にできること 39 静かな決意~Light of Heart~ 40 Girls Injection 41 移ろいの電脳世界 -Howdy, World- 42 目指すは天空守矢神社 43 FRAGMENT WORLD 44 エイトビットボナラビリティ 45 断絶された世界 46 エイトビットボナラビリティ 47 その果てに待つものは 48 Defeat Despair 49 Ignis -イグニス- InstVer 50 Enter the Darkside 51 Voice of Despair 52 交わした約束~Paradise Lost~ 53 Alnair -アルナイル-
  13. 25 downloads

    Release Information Type: Shooting (others) Developer: Tokushu Soukoutai Publisher: Tokushu Soukoutai Release: Comiket 80, on August 13, 2011 Language: Japanese Description Spring has flourished, many people and youkai came to enjoy the excitement. However the peace did not last long, a lot of kedamas and fairies spawned and made spring become dangerous. Fortunately, Utsuho Reiuji and Rin Kaenbyou with their zombie fairy armies have come to restore peace. Zorozorozofi (English: zombie come in droves), is an arena shooting game similar to Super Smash TV, a classic run and gun game for arcade (1990). In Zorozorozofi players have to shoot down hordes of enemies as they advance from all sides, while at the same time collecting weapons and power-up items. Unlike Super Smash TV, there is a base or pre-battle menu where one can change their weapons, save the game, and select which level to play.
  14. 18 downloads

    Release Information Type: Shooting (others) Developer: Tokushu Soukoutai Publisher: Tokushu Soukoutai Release: 2013 Language: Japanese Description Zorozoro Wars (Japanese: Zorozoro U-ouzu), is spin-off of the original Zorozorozofi, an arena shooting game similar to Super Smash TV. It formerly was a paid doujin game at Reitaisai 10, but later became freeware. Developed using same game engine, the game features only Rin Kaenbyou in a large map with a single objective: survive from hordes of enemies and bullets. By touching candles, Rin can summon zombie fairies with different shooting styles to help her in her mission. The game is not limited by time and will be over only if the player runs out of life points.
  15. 46 downloads

    Release Information Type: Action, RPG Developer: Otter's Arcadia Publisher: Otter's Arcadia Release: Comiket 82, on August 11, 2012 Language: Japanese Description Yoiyami Densetsu (English: The Legend of Twilight) is the second doujin game from Otter's Arcadia which was released at the 2nd day of Comiket 82, on August 11, 2012. An adventure RPG with real time battle inspired by The Legend of Zelda (A Link to the Past and Link's Awakening respectively), but also includes a menu system similar to Seiken Densetsu 2 for Super Famicom. The game uses four standard buttons: Z (confirm), X (cancel), C (item menu) and F4 (toggle screen). The story is around Rumia who's involved in an incident after seein familiar temple grounds and must collect 8 objects.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.