About This File
Type: Bullet Hell
Developer: Team Shanghai Alice
Publisher: Team Shanghai Alice
Release: Comiket 72, on August 17, 2007
Language: English-Patched (ThCrap Self-Updating Standalone)
Silhouette On Cover: Kanako Yasaka (Final Boss)
Shot Types: 3 Each
* To really get anywhere point-wise in this game, keeping in convention with the idea behind the game's story, you must show faith in your ability to play the game. How do you do that? Hitting/killing enemies and collecting items are the ways you can fill the Faith Gauge.
* The longer you can maintain the Faith Gauge, the more points everything is worth (which is a ton of help for earning Extends in this game).
* If the gauge empties due to you stopping killing anything or collecting items, you gradually start losing Faith Points. If you die, you lose half your total Faith value (because dying shows a lack of belief in yourself).
Bombs Cost Power Levels
* In Mountain of Faith and Subterranean Animism, there are no Bomb (Spell Card) items, nor is there a Bomb count. Instead, you consume 1 power level to bomb in these two titles - be careful of your bomb usage.
What's New in Version See changelog
No changelog available for this version.