Jump to content

Leaderboard


Popular Content

Showing content with the highest faith level since 07/14/2019 in all areas

  1. 2 points
    I wonder who's associated with my birthday *Checks August calendar* *Sees Hata no Kokoro* Of course it's the person who feels no emotion. OF COURSE IT IS! Oh, and also the crazy moon doctor. because THAT makes sense!
  2. 2 points
    Good on ya. Mystic Square is one of my personal favs, along with 08 Imperishable Night and 11 Subterranean Animism
  3. 2 points
    I'd rather be a hermit. And fighting off Komachi every weekend doesn't sound all that difficult, if you're a hermit. On an unrelated note, I think this is the best use of the nine ball I've ever seen: Now, here comes Shinmyoumaru with her mallet! Would you rather: -Be giant -Be tiny
  4. 1 point

    Version

    970 downloads

    Release Information Type: Bullet Hell Developer: Zun Publisher: Zun Release: 1998 Language: English-Patched Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 2 Each Description Youkai have once again begun to swarm the Hakurei Shrine, prompting Reimu and Marisa to separately head for a lake in the mountains - the apparent source of a tremendous power surge. The two reach a gateway underneath the lake which transports them to an odd fantasy world - the location of the mansion Mugenkan, where the mastermind supposedly lurks. Unique Gameplay Mechanics Introduction of Focusing * This is the first bullet hell game in the series where you can Focus, which will slow you down for easier bullet-dodging (although your hitbox doesn't become visible when doing this as it does later on in the series). Hidden Rank System * As unbelievable as it may sound, this entry in the series brings with it a Rank system. Basically, the better you play in one run (collect lots of items, gain lives, don't bomb or die), the higher the Rank will be, the harder attacks will become, while dying and scoring little with decrease the Rank. This mechanic disappears after Touhou 7 - Perfect Cherry Blossom. Dream Bonus * For all your scoring needs, this game introduces the Dream mechanic. Aside from Power and Point items, the Dream item makes its appearance. These items increase your Dream by a set amount per item, maxing out at 12800. This value is added to the Point item's, so for example, grabbing a Point item at the top of the screen (51200 points) with 12800 Dream will bring the item's value to 64000. Scorefile * It has 25% completion status (Extra is only unlocked for Reimu A). -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th04 scroefile (Derllyn).zip
  5. 1 point
    Please note that the following dates do not represent a birthday. Some dates were proposed by the fanbase, and others were created from a play on words. Some of them would be celebrated in the same day, Also the day of one character could be celebrated in different dates. Also, the following dates are usually used by artists, (e.g. fanarts posted on Pixiv and Twitter) Such posts are tagged according to the day that is celebrated. For example for Cirno day (Which is celebrated on September 9) " #⑨月⑨日 " (By the way, the best-known day on the Touhou calendar is the Cirno day (The Strongest Day)). And the most important thing, here is the source: https://dic.pixiv.net/a/東方キャラの日 January February March April May June July August September October November December
  6. 1 point

    Version  

    3,920 downloads

    Release Information Type: RPG Developer: FocasLens Publisher: FocasLens Release: Comiket 89, on December 30, 2015 Language: Japanese (English patch included but not installed) AKA Gensou Ningyou Enbu - Yume no Kakera Installation Instructions Refer to the video at the bottom of the page, courtesy of Drunken_Flower. The base game is also included with this download. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Description This is the expansion to the popular fangame, Touhou Puppet Dance Performance. It plays very similarly to the base game with the main differences being the story plays out in a slightly different order, and puppets featuring Touhou characters from 14.5 and 15 are now included, which the previous game did not have. Additionally, new areas can be found in the expansion, as well as a new puppet type, the Warped type. In this game's story, the player character finds themself transported to Gensokyo, to learn that a strange incident is occurring; many puppets shaped like familiar Touhou characters are running around Gensokyo, and no one knows where they're coming from. At the same time, people have learned to tame these puppets, and many are using them to battle one another in a form of new sport. Regardless, the player cannot return home until the incident is resolved; they decide to use these puppets to help solve the incident, so that they can return to the outside world (why would you ever do that though). For those who don't know anything about Touhou Puppet Dance Performance, it's basically Touhou in Pokemon form with a few key differences, those being that the equivalent to what IVs are in Pokemon are visible in TPDP. Instead of being a numerical value between 1 and 31, it's a letter grade between S and E-, S being the best a stat can be and E- being the worst a stat can be. The way moves are learned and EVs are gained is also significantly different; when you hit the requirements for learning a new move, you can learn it through the Edit screen of your puppet where you can learn a skill from the entire list of what's available to the puppet at that level, though they cost PP to learn which is gained through winning battles. You can also use PP to reinforce stats, which is basically EVs except you have objective control over them. Evolutions are handled in the form of style changes that every puppet has available from level 30 onward. Every puppet gets the option to evolve into any of three forms, two of which range across Power, Speed, Assist, or Defense, depending on the puppet. In Shard of Dreams, a new Extra style is available as the third option for any puppet to evolve into. For example, Chen at level 30 can choose to evolve into either Extra Chen, Speed Chen, or Assist Chen. You can only style change once though; the only way to reverse it is through reincarnation which is only available postgame. https://youtu.be/uO6S2akrRes
  7. 1 point
    Cool I wonder if there are any 2hus associated with my birthday *checks* *sees Kurumi* *looks up who the hell is Kurumi* aaaaaaaaaand it's a PC-98 character... from the one PC-98 game I haven't even played... Well at least I know who Rinnosuke is
  8. 1 point

    Version  

    340 downloads

    Release Information Type: Realtime Strategy Developer: Tasogare Frontier Publisher: Tasogare Frontier Release: 2007 Language: English-Patched Other Vitals Playable Characters: 32 (Colored by type; see "RPS Information," below.) EOSD Team Meiling, Sakuya, Patchouli, Flandre Hakurei Team Cirno, Alice, Marisa, Reimu, Suika PCB Team Chen, Ran, Youmu, Yuyuko, Yukari IN Team Tewi, Reisen, Eirin, Kaguya, Mokou PoFV Team Medicine, Yuka, Aya, Komachi, Shikeiki MoF Team Minoriko, Hina, Nitori, Sanae, Kanako Special Extras (2) (Available only in Free Select Mode) Keine, Suwako RPS Information The three unit affinities work like a game of Rock, Paper, Scissors, and knowing which unit type is better than another can help you make decisions as to which units to buy when you're playing on a difficulty that gives you info as to which enemies are next, so you can attack or defend better: * Melee is strong against Danmaku * Danmaku is strong against Flying * Flying is strong against Melee Spellcards You'll have 5 spellcards that you can use a single time each if you really get in a pinch that grant temporary bonuses; use them depending on exactly what kind of pinch you're in. From left to right: * Fire: Damages all enemies in an amount equal to half their max HP (also damages offscreen enemies). * Water: Respawn rate of dead units is increased tenfold. * Wind: Increases all animation speeds for your units (movement and attack speeds). * Metal: The bookshelf becomes temporarily invulnerable: enemies cannot steal books. * Earth: Your units gain temporary invulnerability; nothing can harm them. Special Note When computer-controlled, Marisas don't bother with attacks: instead, they go straight for the bookshelf (this applies to all difficulties, so be careful when you're up against a large wave of Marisas!) Special Modes Once you meat the games as all teams and earn Free Select, you also unlock the special Extra modes: *100k Mode. Start with 100,000 coins. *Swarm Mode. Waves contain even more enemies. *Thief Mode. None of the enemies bother attacking: like Marisas, they will now all rush for the bookshelf. *Dual Mode. Waves will now consist of a mix of 2 different characters. *Surround Mode.Each wave will now come from absolutely everywhere instead of having one particular offscreen area where they spawn from. *Boss Rush Mode. "Regular" waves will now consist of 3 normal-level boss characters, and "boss" waves will now consist of one giant boss. *Tower Defense Mode. Your units spawn on top of platforms with no way down; enemies will rush for the bookshelves. *Endless Mode. Even after the clock reaches midnight, the waves will just keep coming. Description * Please note that this game ONLY runs in an unchangeable 1024x768 resolution; if your monitor's resolution is smaller, there is absolutely no way to change the game's resolution to fit; even attempting to fullscreen it or force 640x480 through compatibility options does not work. Plot Point: Patchouli is sick and tired of Marisa stealing books from the library (tell me something I don't know), so she decides to strengthen its defenses by creating magical dolls to guard the books. Unfortunately, Marisa stole the book Patchy wrote on how to make the dolls, so everyone else knows how to make them too. Patchy's only hope is to create as many dolls as she can to defend her last stronghold that is the library. How It Works: You start with some gold to purchase your initial supply of units, which spawn at start point(s); each unit is unique, is one of three types (melee, danmaku, or flying), and has special abilities. You have as much time as you like to determine starting units and positions before starting. To begin, hit the large [Start] button in the lower-right to start the clock and the battling. As each wave of enemy units attacks, you can either let your units' proximity reactions go, or you can tell individuals or highlight groups of units and command them to go on the offensive. Defeating enemy units awards you more gold to make more units so you can handle larger and more powerful enemy groups, whereas if you neglect your duties, the enemies will make it to the bookshelves you're defending - if they steal all the books, it's game over. When the clock in the upper-right hits midnight, you get a wave of boss-type Marisas as the final wave. If you manage to fend that off without losing all your books, you win! Character Info: At first, you only start with Patchy's own EoSD team, but beating the game as each new team unlocks the next on the list; if you beat the game as all six normal teams, you unlock the 2 special characters and the ability to create a custom team with any characters you want using Free Select Mode. Difficulty Info: The game comes with 4 difficulty settings (Easy, Normal, Hard, and Lunatic). The difficulty you choose determines the following things: * Total time. Easier settings are shorter and less involved; higher difficulties last much longer (the clock moves much slower), forcing more strategy on your part as to who to upgrade or purchase more units for. * Time and warnings between waves. Easier settings provide more time between waves, and provide more info as to what they consist of (Easy tells you everything, including exact character, type, and where they're coming from; upping your difficulty tells you less and less until you get to Lunatic, which tells you absolutely nothing). * Wave strength. Easy is very forgiving; upping your difficulty means stronger waves appear sooner and more frequently. * Accessibility of the bookshelf to enemies. Easy puts tons of obstacles in the way, Lunatic hardly gives the enemies anything to walk around at all
  9. 1 point

    From the album: PC-98 What-Ifs

    A what-if scenario between Youmu Konpaku and Kutaka Niwatari in a hypothetical PC-98 port of the Wily Beast and Weakest Creature demo. Screencap from actual gameplay of a version of Mystic Square modded with the Mystic Square Toolkit (MSTK) http://lunarcast.net/mystictk Screencap text (including scores) edited in post-production with GIMP. Pixiv: https://pixiv.net/i/75546790 (includes ten other screencaps)

    © Touhou Kikeijuu © 2019 Team Shanghai Alice; image CC-BY-NC-SA 4.0 Silent Sinner in Scarlet

  10. 1 point
    I would rather play PCB without focusing, because it would be easier than lunatic SA with no power, even on the earlier stages for me. It would also remind me of playing SoEW. _(:3 」∠)_ Would you rather: Marry Kaguya, become immortal, and move in, but you two will always hate each other. You can't get a divorce or move out, but everyone will treat you the same way as Kaguya and do almost whatever you want (You are friends with the rest of Eientei) or Teach idi⑨t fairies to read and write everyday in Gensokyo 300 yen per hour, for several hours. (≖ ͜ʖ≖) You will do it now, until the moment you die Edit: I didn't expect the person replying to choose the second option for some reason. Maybe I should have made it teaching math instead of reading and writing but oh well. ╰(▔∀▔)╯ Thanks for replying
  11. 1 point
    Marisa gonna steal some books from Patchouli again My instagram- https://www.instagram.com/p/ByxIRERgBar/?igshid=1c8mqojvxxi5r Or pixiv https://www.pixiv.net/member_illust.php?mode=medium&illust_id=75256933
  12. 1 point

    From the album: Touhou GIFs

    Toyo smacks and whacks and smacks and whacks.
  13. 1 point
    Cool but not enough grinders.
  14. 0 points

    Version 0.6.4

    56 downloads

    Information Type: RPG Author: Sci Language: English Platform: Windows (Won't work with Mac users unless they use that Wine magic) What the heck is this? Moriya Shrine: The Game is a meme game made in RPG Maker. The story takes place in the past, starting at around October 2017, following through various events in the Moriya Shrine Discord server's history. With a few exaggerations, of course. Follow the wacky adventures of Sci and the Hug Crew as they go about solving various incidents throughout the Shrine, while protecting their friends through the power of hugs! This game encourages exploration and is loaded with secrets and hidden things off the path of the main story. This game is still a work in progress. As such, the game only goes up to the end of Chapter 6. More progress will steadily be made over time. Save often. You'll never know when a technical issue could pop up. Click here for a work-in-progress guide. Installing the Game The downloaded game first comes as a .exe file. Run the file and the game will start unpacking into its own folder in the desired directory. Inside that folder is a "Game.exe", which launches the game. This game will be quite loud when first opened. Prepare your volume mixer for trumpets. Basic Controls Arrow Keys: Navigate menus, move Z, Space or Enter: Select X or Esc: Cancel, open menu Shift: Sprint (in battle: make stuff go by faster) Ctrl: Skip through text Q and W can be used to easily switch through party members in the Status or Equipment menu. Left and Right Arrows in the battle menu cycle through party members. Left Arrow while Sci is selected will reveal the option to escape. Right Arrow essentially skips that party member's turn. This game is also playable with a controller, apparently. Disclaimer As this is a meme game, just about all the graphics and audio are not mine. All material used belongs to their respective owners and no copyright infringement is intended. Also yes, the game is quite huge, sitting at nearly a gigabyte in size. There's a lot in there. Warning: May be cringy. Do contact me if you have any issues or would like to report any oversights or bugs. My Discord is Sci#5089. I would also love to know what you think!

Announcements

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.