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Sub Category  

This category is for games and music that isn't strictly touhou related but that we still want to offer for one reason or another. At the moment it's just Seihou and Len'en.
Use the subcategories.

Subcategories

    1. Release Information
      Type: Bullet Hell, Shmup
      Developer: SlimeSmile
      Publisher: SlimeSmile
      Release: December 13, 2019
      Language: Simplified Chinese, Japanese, English
       
      Description
      This game is a tutorial for shmup beginners.
      For many players, the danmaku, or "bullet hell" genre can appear daunting and impossible.
      However, once you know the tricks, you'll see that many danmaku patterns are nowhere near as hard as they seem.
      This game teaches you all the fundamentals of danmaku you need, from hitboxes to dodging techniques.
      Grab this tutorial, and get started on your road to the unique joys of danmaku!
      Note: This game is a remaster of the eponymous free game from 2016.
       
      Steam: https://store.steampowered.com/app/1173940/Barrage_Musical__Basic_Danmaku_Tutorial/
      239 1
    2. Circle: Demetori
      Year: 2005.08
      Audio Format: FLAC
      Track Count: 30
      Track List:
       
      115 0
    3. Artist: JynX
      Year:  2014/03/19
      Track Count: 20
      Track List:
        Thanks to Ken Hisuag for providing the file!
      730 0
    4. Artist: JynX
      Year:  2016/12/01
      Track Count: 54
      Track List:
        Thanks to Ken Hisuag for providing the file!
      808 0
    5. Artist: ZUN
      Year:  12/2000
      Track Count: 21
      Track List:
       
      Thanks to Ken Hisuag for providing the file!
      1,096 0
    6. Release Information
      Type: Vertical Bullet Hell Shooter
      Developer:  RebRank
      Publisher: RebRank
      Release: 2002-2005
      Language: Japanese
      Description
      In 2785, full-scale war breaks out on Earth over the various nations' rights to extraplanetary resources. This war ravages the Earth's environment, forcing humanity to flee underground. It also sees the creation of the M.R.S. (Machine manufacture Research and development System), an automated manufacturing and battle system designed to allow wars to take place without actual human participation. Unfortunately, within five years of humanity's flight underground, M.R.S. has completely taken control of the Earth's surface, and the first exploratory group from humanity's underground Shelters is annihilated.
      Not long after this first exploratory mission, the M.R.S. system discovers the Absolute Dimensional Barrier technology and eventually refines it into the Dimensional Absolute Barrier Shield; it uses its SMD series of warplanes to test and perfect the system. Unfortunately, the prototype unit, SMD-00x, disappears after activating the barrier for the first time, and though M.R.S. is eventually able to establish contact with the dimensional void into which SMD-00x disappeared, it's never actually able to find the ship again. Nevertheless, the system continues developing the SMD series, creating smaller, more capable craft such as the SMD-24-0x "Samidare", which is piloted by a humanoid control unit, C-22, and the final unit, SMD-31-FX "Gesshoku", whose control unit, C-23, possesses an advanced, self-aware AI.
      Meanwhile, humanity is busy urbanizing its Shelters, developing bipedal robots (armed lightweight walking vehicles, or ALWVs), and preparing to take the fight to M.R.S. Sixty years after the cataclysm that drove humanity underground, it finally emerges to retake the surface. By this time, M.R.S. has developed significant internal defects, and the battle is relatively short. Within two decades, almost all M.R.S.-created automata on the surface have been destroyed.
      Samidare's main story mode follows the major missions of SMD-24-0x: its testing against the biomechanical construct Sylphid, its encounter with Anareta, the defense system of long-ruined space outpost Tetra-Biblos, and its encounter with the SMD series prototype, SMD-00x. The extra mode follows a flight of the SMD-31-FX several decades later, after SMD-24-0x makes it back to Earth (if you get the good ending).
      769 0
    7. Release Information
      Type: Vertical Bullet Hell Shooter
      Developer: Amusement Makers
      Publisher: Amusement Makers
      Release: 2001
      Language: Japanese
      Default Controls
      The Arrow Keys move the character around
      Z: causes a short barrage of shots to be fired; it may be held down for rapidfire
      X: releases a bomb, presuming that any are left in the inventory
      Shift: slows the character's movement and focuses their shots into a tighter area
      Esc: pauses the game and brings you to the in-game menu
      F12: takes a screenshot
      Description
      Plot Point: Since there are multiple paths, there is a slightly different story for each character. 
      How It Works: Kioh Gyoku is like PoFV. There are 5 bosses, a split screen, and character-specific abilities. Yuuka Kazami (Lovely Mound of Cherry Blossoms) appears in this game as a playable character.   Source code release on github (incomplete): https://github.com/pbghogehoge/kog
      4,158 8
    8. Developer: SAS
      Language: English
      Itch.io: https://sas.itch.io/aero-chimera
      --- CONTROLS ---
      Z - Shoot
      X - Bomb
      Shift - Focus ( alternate firemode, slower movement speed )
      Other useful buttons:
      P/ESC - Pause
      Left ctrl- Increase framerate during replays
      Left shift - Hold to enable boss-training in practice-menu.
      1,2,3 - Hotkeys to switch difficulty level in menu
      --- SCORING ---
      Scoring system operates on four fronts.
      1. MEDAL CHAINING
      When aerial enemy is killed, it has chance of dropping a medal. Each collected medal increases score and increases value of
      next medal to drop. The maximum points you can get from a single medal is 20 000 pts. However, each medal that falls to bottom 
      of the screen resets the chain, returning the yield of the medal to minimum - however, skilled players can save chains with 
      clever actions.
      2. PROXIMITY DESTRUCTION
      Each time you annihilate an enemy, you will be granted a multiplier depending on your proximity to the enemy during destruction.
      This ranges from 1 to 10, with 10 being right on top of the enemy. This multiplier is then applied to base score of the enemy. 
      It applies to bosses as well! You should look into opportunities for getting near and destroying the boss at opportunate moment, 
      even if it demands wrecking your ship!
      3. BOMBING
      There are various targets which can be bombed for increased score-gain. Such might be background objects carefully hidden or enemy
      units! It is recommended to experiment - on some targets, the carpet bomb doesn't grant the score bonus!
      4. SHORT CHAINING
      Each time you destroy enemy, you will gain a short chain. Each chained enemy grants increasing amount of points, capping at 2000.
      While chaining whole stages is not as feasible as in some other shooters, you should look into doing short chains as they can sometimes
      grant a noticeable score gain.
       
      Thanks sukisuki12 for supplying the file.
      101 1
    9. Developer: RemicalSoft
      Language: Japanese 
      The Hollow World of Gods is a Touhou-like fangame. It was made in 2008.
      Thank you Yokaiiihunt for supplying the file!
      151 0
    10. Release Information
      Artist: ZUN
      Year: 2001
      Track Count: 3
      Track List:
       
      180 0
    11. Release Information
      Title: 西方project~秋霜玉 
      Type: Vertical Bullet Hell Shooter
      Developer: Amusement Makers
      Publisher: Amusement Makers
      Release: 2000
      Language: Japanese
      Files:
      西方プロジェクト第一弾 秋霜玉.zip (an iso file)
      秋霜玉.zip (if your computer can't mount iso file)
      IF YOU ARE RUNNING WINDOWS 10, SEE THIS:
      There will be some graphical errors when running the game on Windows 10.
      The game works in Windows 95~XP 
      Tips for running the game on Windows 10:
      Default Controls
      The Arrow Keys move the character around
      Z: causes a short barrage of shots to be fired; it may be held down for rapidfire
      X: releases a bomb, presuming that any are left in the inventory
      Shift: slows the character's movement and focuses their shots into a tighter area
      Esc: pauses the game and brings you to the in-game menu
      Ctrl: fast-forwards through any dialogue
      Description
      Plot Point: VIVIT is a robot maid from a post-apocalyptic Earth that has since rebuilt with Saboten Energy. Her master sends her out on an errand, and she is attacked for seemingly no reason. After reaching her master, she learns that his daughter needs to be saved, and that VIVIT is the only one who can save her. 
      How It Works: Shuusou Gyoku is a standard danmaku game, although with VERY fast bullets. It does not run correctly on Windows 7 or XP (it requires Windows NT 4/2000 compatibility). There are 4 difficulties, 6 stages, with an Extra featuring Reimu and Marisa (Dichromatic Lotus Butterfly and Magus Ball), and 3 shot types. Stars are in place of point items. Graze and bombs are present in this game.
       
      Source code release on github (incomplete): https://github.com/pbghogehoge/ssg
      5,582 17
    12. three song make by ZUN.
      IF YOU ARE IN WINDOWS 10 PRESS WINDOWS BOTTON THEN BACK TO THE GAME(the game will be normal to play)
      【 動作環境 】
      MIDI音源  :GS(sc-88Pro推奨)
      OS :WINDOWS 95/98
      CPU :セレロン400Mhzくらい
      ビデオカード:ばんし~以上?
      VRAM :16MB以上?
      キーボード付属のマシン
      要DirectX7以降(Direct3Dを使用します)
      midi:gs
      os:windows 95/98(newer os not test)
      CPU:up than 400mhz
      vram:bigger than 16 mb
      DirectX7 need
      575 4
    13. Look, there are three versions, C67, C74 and demo
      C67: The dialogue between easy and normal is different from C74, and the plot is different from C74 (?) There is no extra stage in C67
      C74: Full version The latest version (2021年5月30日 07 06 11 0800) is this. There is an extra stage
      Demo: If you just want to try the 瞬殺サレ道? game, you can play this version (only the first three levels can be played)
      you can buy it on DLsite(Japanese online store):https://www.dlsite.com/home/work/=/product_id/RJ101418.html
      and their 薄い本(It looks like it should be a set of characters or something) also on DLsite(I don't have this. Sorry):https://www.dlsite.com/home/work/=/product_id/RJ231327.html
      2,675 5
    14. Artist: ZUN
      Release: 12/2001
      Track Count: 10
      Track List:
      01. Rare Venerable Orb ~ Fairy Dance
      02. Velvet Maiden ~ Velvet Battle
      03. Castle Explorer -in the Sky-
      04. Orphic Poetry ~ Pseudoclassic
      05. New Illusion ~ New Fantasy
      06. Holy Knight of Orléans
      07. My Maid, Sweet Maid
      08. Lovely Mound of Cherry Blossoms ~ Flower of Japan
      09. Warrior Maiden ~ Heart of Valkyrie
      10. Enigmatic Doll ~ Unknown
      11. Jingle
      818 0
    15. Artist: JynX
      Circle: Trick Nostalgie
      Release: 11/18/2013
      Track Count: 19
      Track List:
      01. To the Village That Isn't Real ~ chain link?
      02. Exotic Crystal
      03. Melanin in Black ~ Colt Snake
      04. Tendency That Sways Even Anchors ~ Lost Anchorage
      05. Churning Solid Diamond ~ Let's Joke!
      06. Extra Mind
      07. In This World ~ Monochrome eye
      08. Wings That Transcend Spacetime ~ M theory
      09. The Frozen Heart is What Has Thawed
      10. Air Master! ~ Soul Dualism
      11. The Untruth Patronizes the Truth
      12. End of History
      13. A Star in the Palm of One's Hand
      14. Empire Power ~ Eternal Force
      15. Phoenix Chick's Heavenly Rush
      16. Old Stifled Memories ~ BEGAN
      17. Eternal Dance Engine ~ Shall We Dance!!
      18. Fading Reality ~ human VISION
      19. Dissipating Fantasies ~ bard VISION
      1,140 0
    16. Artist: JynX
      Circle: Trick Nostalgie
      Year:  11/18/2013
      Track Count: 18
      Track List:
      01. Repose That Detests Even Good Luck ~ Need umbrella!
      02. Unfailing Piety ~ go to work...?
      03. Crimson Boots
      04. Deep Waiver
      05. Slimy Umizoumen ~ Act the FOOL HAHAHA
      06. Though the Way Home Is Lost ~ KEEP IN
      07. Prismic Accelerator
      08. Lick the Bran to Reach the Rice ~ What's the matter?
      09. Dime-a-Dozen Moneymaker
      10. Radical History ~ Memories Engraved in the Eyes
      11. Haniwa Sumo ~ End of immolation
      12. An Eternal Sleep, a Passing Instant
      13. Below a Deep Vanishing Cloud ~ Mow Down!
      14. A Single Glimmer
      15. The Snow-Colored View That Buries the Instant
      16. Mono Eye ~ Ironic FATE
      17. Farce of the Sword-Fighting Actors ~ Routine eventually
      18. Alleyway of Unfounded Fears ~ Stream VISION
      612 0
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