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Showing content with the highest faith level since 02/17/2019 in all areas

  1. 6 points

    20,154 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: August 12, 2019 (Comiket 96) Language: Japanese / English (Patched) Character Information Playable Characters: 3 (Reimu, Marisa, Youmu) Shot Types: 3 Each Description (Placeholder) Unique Gameplay Mechanics (Placeholder) Steam Release If you would like to support ZUN, you may buy WBaWC on Steam here: https://store.steampowered.com/app/1079160
  2. 6 points
  3. 6 points
  4. 6 points
    I usually don't interact with any fandom, but this place seems peaceful enough to do so. So here goes my attempt to say "hi". And find some people to talk, I guess. I heard the name "touhou" first in 2015 I think. Not sure. I didn't play the game at that time, simply because I thought it wasn't interesting. Anyways, 6 months ago, while I'm listening to something on SoundCloud, I see something called "Native Faith" recommended to me. Usually those recommendations are bad but I don't have anything better to do so I click. I like it immediately, since it's fast paced and piano. Then I search about the song on the web, find about Touhou again. This time I decide to give it a shot since that music was pretty good. And it was a good choice. My first game is Touhou 10 (cause of "Native Faith"). Absolutely loved it, Touhou(s) are the only game(s) that feels fluid to me, after Dead Cells (which is an epic game). I also loved the art of the game, it feels like fresh air after all those "normal" games (xD). It looks weird, childish and cute at the same time, which i like. And the music is just plain awesomeness. When I first heard Sakuya's theme (Luna Dial) in game, it made me thought "Oh sh*t, she is going to kick my ass". As of now i have played 6, 7 and 10, but never finished any. Got to the last stage in all of them in normal difficulty, never managed to beat those damned last bosses. My only goal is to finish every game in Normal difficulty, other difficulties are near impossible for me (expect Easy, lol). My fav character would be Marisa, because I always wanted to be a (ordinary) magician as a child. She is the funniest too (and most energetic?) I think. Which fits me irl. So, that's it. BTW, I use Linux (Void Linux) only. Any fellow Linux users here? EDIT: Forgot to say, this website is really well made. Good job.
  5. 6 points
    I am Avvercus. I know tidbits about touhou and have been interested in learning more about it for a while. My favorite character is Marisa~
  6. 5 points

    Version  

    23,271 downloads

    Release Information Type: Fighter Developer: Team Shanghai Alice & Tasogare Frontier Publisher: Team Shanghai Alice & Tasogare Frontier Release: 2017 Language: Japanese Silhouette On Cover: Jo'on Yorigami and Shion Yorigami (Final Bosses) Character Information Playable Characters: 19 (Reimu, Marisa, Mokou, Nitori, Koishi, Ichirin, Futo, Byakuren, Miko, Mamizou, Kokoro, Shinmyoumaru, Kasen, Sumireko, Doremy, Tenshi, Yukari, Jo'on & Shion) Description With the Urban Legend incident still ongoing, a new urban legend comes into play; Perfect Possession. This phenomenon allows one person to take control over another person’s body. And of course, there exists those who seek to use this phenomenon for their own benefit… Unique Gameplay Mechanics Occult System Returning from Urban Legend in Limbo is the occult system. By pressing the Melee and Weak Attack buttons together, each character can unless their unique occult attacks. You can only do this while your occult meter (in the upper left/right of the screen) is active however. Last Words return as well, being activated by pressing the Strong Attack and Switch buttons together, with a full spellcard bar and a full occult bar. Pulling this off successfully deals massive damage, but using it makes it impossible to use Occult attacks or your Slave for the rest of the round. Master and Slave System By pressing the Switch button, you can tag out with your Slave character, or summon them to do an assist. Like the occult attacks, this can only be done while the occult meter is active, and also drains the occult meter while the Slave is active. While the Slave character is active, occult attacks cannot be used, but your health regenerates until there’s no white part of your health bar left. Slave characters can also add their own spellcards after a Master’s spellcard, by holding forward and pressing the Switch button during it while you have a full spellcard bar.
  7. 5 points

    Version  

    62,768 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: September 22, 2002 Language: English-Patched (Touhou Patch Center/THCRAP) Silhouette On Cover: Flandre Scarlet (Extra Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 2 Each POC: Requires Max Power Description A thick scarlet mist is covering Gensokyo; it blocks out the sun, which causes affected areas to become cold. Our heroines believe the culprit lives in the newly-materialized Scarlet Devil Mansion, and so they depart with the goal of “questioning” those who live there. Mods * Retexture Patch This replaces all the imagery in the game with crisper, higher-resolution textures. Sprites are also updated with those from newer games. You pick between versions where the hitbox is never visible (as in vanilla) or always visible. * Focus-Only Hitbox Patch A patch that causes your hitbox to become visible when you’re Focusing (the behavior of all games after this one). (I don’t know if this is compatible with the Retex Patch.) Unique Gameplay Mechanics * This is the only Windows game where you cannot see your hitbox while focusing. Rank *A hidden value between 0 and 32, higher rank values increase bullet speed and the amount of bullets, having the most prominent effects in boss attacks. *Rank goes up as time surviving goes on and goes up dramatically with spell card caps. *Rank goes down by 16 when you are hit, not killed but hit, meaning a deathbomb WILL decrease rank. Some spellcards decrease rank when bombed IE Water Elf. Scorefile * This scorefile was provided by an unknown source. * It has true 100% completion status; Extra is unlocked for all characters and shot types. Th06 Scorefile (EoSD).zip
  8. 5 points

    1,339 downloads

    So I decided to share some of my Touhou animated cursors that I've been using lately with you guys, since most likely their original sources will be gone after some years like some already did. Have fun! Also, I do not own anything, I just made a pack with a bunch of cursors that some artists from NicoNicoDouga and Pixiv have made VirusTotal Scan: https://www.virustotal.com/#/file/55be865e462bd4695c69125751d8725f6359a38731db2141bb155add856b2fe0
  9. 5 points
    ZUN during the WePlayMore / WePlay Game Expo Source: https://twitter.com/korindo/status/1203117368416669696
  10. 5 points

    Version 1.0.0

    58 downloads

    The first album of the Moriya Records music circle that recently started up in the community, where talented artists of the Moriya Shrine get together and collaborate to create touhou remixes. We even have our own bandcamp, linked here: https://moriyarecords.bandcamp.com/album/melodic-procrastination
  11. 5 points
    ZUN has just announced Touhou 17 titled 東方鬼形獣(Touhou Kikeijuu)〜 Wily Beast and Weakest Creature. https://kourindou.exblog.jp/28205045/  "The animal spirits of hell are planning to control the earth with their power. We are going to get rid of them by teaming up with allied animal spirits."  Heading to hell are Reimu, Marisa, and Youmu.  It's darker than usual, it has a lot of beast elements and it's a slightly aggressive shooting game *since the game is still under development, the image can change at anytime It is expected to be released on this Summer's comiket (Comiket 96) (if nothing happens), and the trial version will be released on Reitaisai 16
  12. 4 points
    I've been making Touhou music out of Minecraft sounds, just wanted people's thoughts on them. I know it's a bit memey/cringey but I still try to make them sound good. Also wondering if anyone has any ideas for other good Touhou music to do, or even doing a different type of remix. Flowering Nights (Night of Nights) U.N.Owen was Her? Bad Apple!! (PC-98 version) Enjoy
  13. 4 points

    Version  

    18,518 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 72, on August 17, 2007 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Kanako Yasaka (Final Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 3 Each Description Reimu's shrine isn't exactly frequented by Gensokyo's residents, so faith in the shrine's deity has been declining. One day, Reimu hears a strange voice that tells her she should close the shrine's doors for good - a message she doesn't take very well. Seeing that there's a new shrine on top of Youkai Mountain, complete with its own lake, she deduces that the one responsible lives there, and heads on up. Unique Gameplay Mechanics Faith System * To really get anywhere point-wise in this game, keeping in convention with the idea behind the game's story, you must show faith in your ability to play the game. How do you do that? Hitting/killing enemies and collecting items are the ways you can fill the Faith Gauge. * The longer you can maintain the Faith Gauge, the more points everything is worth (which is a ton of help for earning Extends in this game). * If the gauge empties due to you stopping killing anything or collecting items, you gradually start losing Faith Points. If you die, you lose half your total Faith value (because dying shows a lack of belief in yourself). Bombs Cost Power Levels * In Mountain of Faith and Subterranean Animism, there are no Bomb (Spell Card) items, nor is there a Bomb count. Instead, you consume 1 power level to bomb in these two titles - be careful of your bomb usage. Scorefile *This scorefile has 100% completion status. scoreth10.dat
  14. 4 points
    I won't dither on with my thoughts of all of the pieces (I haven't got particularly much to say on all of them anyway), but number 9... My God... It absolutely swept me away. The music along with those stunning images made me think about an open world Touhou game with this sort of music, a slower pace, and a somewhat darker tone. Almost something like Zelda: Breath of the Wild. I don't even know how that would work, but I want it. ZUN plz splash out all of your budget XD. Anyways, I'm ranting about unrelated things now, so here is my contribution :D. === CAUTION ====== CAUTION ====== CAUTION ====== CAUTION === === CAUTION ====== CAUTION ====== CAUTION ====== CAUTION ===
  15. 4 points
    Basically a topic where i post music i found each week has it's own topic/theme/genre my priority is to cover a lot of genres and discovering obscure circles other members allowed to post their own music respecting the week theme also feel free to comment and rate and maybe request. although the name is "Weekly" most likely i will do it each 2 weeks or so and yeah... im bad with naming genres so... yeah... yeah. First Week Touhou Angelic(???) Vocal it mainly focused on the Vocal quality and Lyrics meaning im not crying...
  16. 4 points
    Okay, I've done all the calculations and can tell you guys everything. Sort of. First, everyone highest rated pick: Buskerdog: Oriental memory of forgathering Dream SmugWakasagihime: Crazy back-up dancers Drunken Flower: Photoshop CS Rantos: Shout It Loud! Oriental Forgathering Dream, Unconscious Requiem and Shout it Loud! all receieved a 10/10 (not included the one who picked them). The highest rated song is a tie between Oriental Memory of Forgathering Dream and Shout It Loud!, both with an average 8/10. Rantos was the participant with the highest average between all thier picks, the average being 7.5/10! My personal favorites were Oriental memory of forgather dream (the original is such a classic to me) and Miss Divine (taking a few things I don't normally listen to and making it very good) And while I couldn't during the actual game, this is what I would have picked:
  17. 4 points
    if you remove all the lies in "Septette for the Dead Princess" you'll only get "for"
  18. 4 points
    note: tUMG isn't a game hi, currently working on an art piece with the (majority) of the touhou cast in a hopefully unique style. not sure what to do with it once it's done but progress is fine as of right now total characters: 75 (roughly) let me know which design is your favorite!
  19. 4 points
    Hello everyone! I haven't been into Touhou for very long, but I enjoy playing the games, listening to the music (both original and arranges), and seeing content people make of it. I discovered it through listening to arranges such as Bad Apple and Tear Rain on Osu!, but I didn't try playing any of the games until a few months ago. Some of my favorite characters are Sakuya, Mokou, Marisa, Keine, and Yuuka. A few of my other favorite games are Danganronpa, Pokémon, and Celeste. I'm actually kind of nervous since I usually lurk in communities, but I'm looking forward to the rest of my time on here?
  20. 4 points
    Time to mention it here too. Can't really hurt Both, Touhou 17 and it's OST, are available for download now. Game: OST:
  21. 4 points
  22. 3 points

    Version  

    1,062 downloads

    Girls Ready to Check Out Your Desktop (28) Alice, Byakuren, Cirno, Flandre, Kanako, Keine, Kogasa, Koishi, Letty, Marisa, Meiling, Mokou, Mystia, Nitori, Patchouli, Reimu, Reisen, Remilia, Sakuya, Sanae, Satori, Suika, Suwako, Tewi, Youmu, Yuka, Yukari, Yuyuko Explanation of Config TouhouWiki page for TDP Want to Watch for New Pets? Page they're released on Recently updated to version 3. The five new girls are: * Satori Komeiji * Mystia Lorelei * Kogasa Tatara * Hong Meiling * Letty Whiterock These are different from the regular shimejis; these float around on your desktop, and you can interact with them in a few ways (fast mouseover left/right will dizzy them, mouseover up/down forces them to move, and they'll look at you if you slowly hover over them). When you right click them, you'll be asked if you want to set options (first choice) or close that pet (second choice). In the configuration options are choices that are unique to each girl; you can set how fast they move, how fast they dizzy-spin, and if they have a special double-click option (like Youmu taking out/sheathing her swords or Nitori using her opti-camo), you can disable it, or in some cases set a special option for it (like how well Nitori's opti-camo works).
  23. 3 points

    Version  

    38,474 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 64, on August 17, 2003 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Yukari Yakumo (Phantasm Stage Boss) Character Information Playable Characters: 3 (Reimu, Marisa, Sakuya) Shot Types: 2 Each POC: Requires Max Power, Always on during Extra Stage and Supernatural Border Description Somebody's somehow collecting springtime energy from Gensokyo (unbeknownst to our heroines, the purpose is to revive a giant sakura tree). This is making things unseasonably cold in Gensokyo - it feels like winter! However, when the girls go to investigate, they discover that the hidden objective behind this tree's revival may threaten Gensokyo even more than the chill already in effect... Unique Gameplay Mechanics Cherry Points * In this game, you can collect springtime energy, which is measured in Cherry Points. * Killing enemies while unfocused will get you more Cherry Points than if you're focused, but you can also collect Cherry Point Items to make the process go faster. Supernatural Border * If your CP reaches +50,000, the collected energy activates a Supernatural Border. * This border protects you from one hit until your Cherry value reaches 0 again; at that point, whether you ended up needing it or not, it disappears. * If you take a hit with a border up, it will wipe out all onscreen bullets. * If you don't take damage with your border up, you're awarded a sizable Border Bonus for managing to keep your border until its natural expiration. Increasing Point Value * The yellow number to the left of the slash (for example, 96530/100000) indicates how many points you get from Point Items when they're collected at the top of the screen. *Scorefile has 100% completion status. scoreth07.dat
  24. 3 points

    Version  

    8,269 downloads

    Release Information Type: RPG Developer: FocasLens Publisher: FocasLens Release: Comiket 89, on December 30, 2015 Language: Japanese (English patch included but not installed) AKA Gensou Ningyou Enbu - Yume no Kakera Installation Instructions Refer to the video at the bottom of the page, courtesy of Drunken_Flower. The base game is also included with this download. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Description This is the expansion to the popular fangame, Touhou Puppet Dance Performance. It plays very similarly to the base game with the main differences being the story plays out in a slightly different order, and puppets featuring Touhou characters from 14.5 and 15 are now included, which the previous game did not have. Additionally, new areas can be found in the expansion, as well as a new puppet type, the Warped type. In this game's story, the player character finds themself transported to Gensokyo, to learn that a strange incident is occurring; many puppets shaped like familiar Touhou characters are running around Gensokyo, and no one knows where they're coming from. At the same time, people have learned to tame these puppets, and many are using them to battle one another in a form of new sport. Regardless, the player cannot return home until the incident is resolved; they decide to use these puppets to help solve the incident, so that they can return to the outside world (why would you ever do that though). For those who don't know anything about Touhou Puppet Dance Performance, it's basically Touhou in Pokemon form with a few key differences, those being that the equivalent to what IVs are in Pokemon are visible in TPDP. Instead of being a numerical value between 1 and 31, it's a letter grade between S and E-, S being the best a stat can be and E- being the worst a stat can be. The way moves are learned and EVs are gained is also significantly different; when you hit the requirements for learning a new move, you can learn it through the Edit screen of your puppet where you can learn a skill from the entire list of what's available to the puppet at that level, though they cost PP to learn which is gained through winning battles. You can also use PP to reinforce stats, which is basically EVs except you have objective control over them. Evolutions are handled in the form of style changes that every puppet has available from level 30 onward. Every puppet gets the option to evolve into any of three forms, two of which range across Power, Speed, Assist, or Defense, depending on the puppet. In Shard of Dreams, a new Extra style is available as the third option for any puppet to evolve into. For example, Chen at level 30 can choose to evolve into either Extra Chen, Speed Chen, or Assist Chen. You can only style change once though; the only way to reverse it is through reincarnation which is only available postgame. https://youtu.be/uO6S2akrRes
  25. 3 points

    Version  

    6,347 downloads

    Release Information Type: Bullet Hell Freezing Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 78 on August 14, 2010 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Cirno (Sole Playable Character) Character Information Playable Characters: 1 (Cirno) Shot Types: 1 (With Level Up System) Description Cirno has challenged the three mischievous fairies to a fight! (Or did they challenge her? She can't remember.) The winner gets to declare themselves the strongest, and able to terrorize humans in the name of fairies everywhere, so off Cirno goes to freeze everything that gets in her way! Unique Gameplay Mechanics Freezing * Hey, the enemies fire way too many bullets in this game, don't they? Yes. Yes they do. So not only can you fire back as usual, you can also freeze enemy bullets. What You Can Freeze and How It Works * You can freeze normal bullets (the vast majority of what you'll see). Charge your Ice Barrier by holding the [Z] (Freeze) button, then let go; you'll envelop the immediate vicinity in ice. Nearby bullets will freeze, which causes bullets close to them to also freeze; if you do this correctly, you can cause chain-freezing the entire way up the screen. * Ice Barrier Potency: Your Ice Barrier's potency is the percentage displayed above Cirno's head. It charges slowly, similar to Aya's camera in the photography games. You can charge it faster by hitting enemies with rapid-fire shots and by performing successful freezes. The percentage determines how powerful the effect of your Ice Barrier will be if you use it right at that moment; using it at a full 100% can easily freeze the entire contents of the screen when done right, whereas using it at 30% (the lowest charge you can use it at) affords barely enough time to give you an extra moment to think. * Perfect Freeze: Cirno's spell card freezes absolutely everything onscreen that can be frozen normally, and has the added effect of also freezing fireballs (see below). You charge Perfect Freeze energy the same way you charge Ice Barrier energy (hitting enemies with rapid-fire shots and performing successful freezes). Hazards You Can't Freeze * You can't freeze fireballs, at least not with your standard Ice Barrier; the only resource you have that can freeze Fireballs is Perfect Freeze. Fireballs will start appearing in stage 2, and you'll be reminded of their presence. * You can't freeze lasers. In fact, lasers break ice, turning it into bullet shards that will hurt you! Lasers will start turning up in stage 3. * You can't freeze beams, which are a hazard only present in the Extra Route. Ice will only act as a shield against them. Any time you spend in beams gradually drains Cirno's Motivation. Motivation * So by now you're wondering where your life count is. The answer is that Cirno can go on as long as she's sufficiently motivated; the Motivation count is Cirno's "lives" counter, with 100% being one life. * How do you keep her motivated? Why, success of course - hit enemies with her shots, and freeze bullets with her Ice Barrier! * Max Motivation is 1,000%, or 10 lives. Level Up System * There aren't any Power items in this game, so instead, Cirno gains Experience by defeating or freezing enemies. When she gains enough, she levels up, and gains more firepower icepower, up to a maximum of Level 16. (Who knew Cirno could count past 9?) * On Easy, you start at Level 3, but on any other difficulty, you start the game at Level 1. Scorefile * This scorefile was provided by Wolfdragon Rex. * It unlocks the Extra stage. * It has all routes cleared on Easy, and has three routes cleared on Normal (A1, B1, and C1); there are no clears on Hard or Lunatic. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th12.8 (FW) Scorefile [Wolfdragon Rex].zip Steam Release If you would like to support ZUN, you may buy Great Fairy Wars on Steam here: https://store.steampowered.com/app/1100180/_/?snr=1_7_7
  26. 3 points
  27. 3 points
    Hello, I wanted to share my fan music here. I started trying to make music because I like Touhou and surf rock, but there aren't many such arrangements, so I tried making some myself so that I could listen to them. Although I started with surf rock, I like trying out new genres, although I've been hesitant about trying out completely new sounds that don't fall neatly into any genre. It's my dream that more people would make Touhou surf rock arrangements. This below is a playlist of my Touhou and Len'en fan arrangements, new music being added whenever a new one comes out. https://www.youtube.com/playlist?list=PLBxyd_TQCLWHsCCwnEKV4SsLsW1Z33aKI Alternatively, this is my main Soundcloud, with any new ones being reshared from my alts, and my Bandcamp containing some of my tracks (many are absent there). Some of my best tracks, I think, are: - Waves are for the Surfers (Youtube / Soundcloud / Bandcamp) - As Aventuras de Alice no Ipanema (Youtube / Soundcloud / Bandcamp) - Inchling of the Space Castle (Youtube / Soundcloud / Bandcamp) As of this post, my currently newest track is Rad Surfer (version 3.4 update : Youtube / Bandcamp). I currently compiled my Touhou fan music (and other music I made) into 3 downloadable "albums", which can be found here: https://shogikappa.tumblr.com/music (I recommend the Google Drive links, as of the time this post was made) Most of the music (though not all) in these albums are already on my SoundCloud/Youtube. These are just offline alternatives. Out of these 3 albums, I rank Rocking n Surfing as my favourite, then Aya's Bauhinia Anthology, and finally my first, Seaside Surf. I've written a little article for my third album, if any of you are interested: https://tangent-ghwaang.fandom.com/wiki/東方文華集_~_Aya's_Bauhinia_Anthology Thanks for your attention.
  28. 3 points

    Version  

    29,351 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 67, on December 30, 2004 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Kaguya Houraisan (Final Boss B) Character Information Playable Characters: 8 (4 selections as teams of two - Reimu & Yukari, Marisa & Alice, Youmu & Yuyuko, and Sakuya & Remilia; later on, characters become selectable individually once unlocked.) Shot Types: 1 Each (So 2 when playing as a team.) POC: Focus-Activated before Max Power; Always On after Max Power is attained. Description The real moon has been replaced with a fake the night before the Harvest Moon Festival! The girls know the gravity of this situation - the moon carries more importance than simply being the subject of the festival. However, they've only got a single night to resolve the issue, so they've created teams in an attempt to expedite the investigation as much as possible. Our girls hurry, knowing time is of the essence, but can they resolve this incident in time? Unique Gameplay Mechanics Time * This game's story is time-intensive; the game begins at 11 PM, and if it becomes 5 AM at any point, the game is immediately over, even if you had additional lives left over after having successfully cleared a stage. Thus, you don't want to run out of time to investigate the incident. * Continues cost half an hour each. * Time generally advances 1 hour at the conclusion of each stage. However, if you meet the Time Point quota for the stage by collecting Time Orbs, which you normally earn by killing enemies, then time only advances half an hour at the end of that stage, which frees up enough time for one additional Continue. Although killing enemies is the default way to earn orbs, it isn't the only possible way; you can earn more ways to get orbs - see below. * If you never meet any quotas, you have enough time for exactly one Continue. Human/Youkai (H/Y) Teams * Unfocused fire comes from the team's human, and focused fire comes from the team's youkai. * The H/Y Gauge at the bottom-left of the playfield tracks your recent firing trends, and awards you a bonus if you've mostly been firing as one type recently; thus, you can work toward one bonus or the other to suit the situation you're in. -> 80% Human or More: You start earning Time Orbs just for hitting enemies; you start earning orbs gradually the entire time you're causing damage to enemies or bosses. -> 80% Youkai or More: You start earning Time Orbs for grazing; all grazes become worth saved time. * The H/Y Gauge is also pushed toward Human or Youkai by which character collects the Time Orbs. * Some enemies can summon spirits to assist them. Humans can shoot and defeat spirits, but Youkai shots go right through them. Spirits are worth massive Time Orb bonuses. Last Spell Cards * All main bosses of each stage have a Last Spell, but they don't normally use it. If you meet the Time Point quota by the end of the fight, then they'll use it against you. If you earn the right to face off against a Last Spell, while fighting it, you will be unable to Bomb, but getting hit won't result in loss of life or time (although it will cost you the spell card; you won't capture it). If you beat it, you get more Time Orbs and a boost to your score. * The player also has Last Spells! This game lets you deathbomb more easily than other games in the series, but this comes at a cost of an extra bomb (2 instead of 1). When this happens, the character's teammate jumps in and uses a stronger version of their normal Spell Card. Scorefile * This scorefile was originally acquired from an unknown source. It was then improved upon by Dark Kijin, and the spell card collection completion was brought to 100% by Drizzle. * It has 100% Extra availability, and more notably, 100% spell card availability in Spell Card Practice. * [Difficulty-Character clearance is under review, but is not 100%.] -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it us! Th08 (IN) Scorefile [Dark Kijin & Drizzle].zip
  29. 3 points
  30. 3 points

    From the album: Shinki

    I don't remember the author
  31. 3 points
    this month theme is *drum rolls* Orchestral imma go a bit different this time This Month Album: Bonus: *wheeze*
  32. 3 points
    I found a revamped version of the Touhou Launcher that supports up to TH 17, I'll leave it here just in case someone wants it.
  33. 3 points
  34. 3 points
  35. 3 points
    I got introduced to Touhou like a month or two ago; on a game convention for board/rpg/figure - games mainly. There was a Touhou room though and I had never heard of it. I never explored Japanese pop-culture that much before, because I didn't use to think that it was my cup of tea — except for like... Nintendo and Pokémon. But I recently started to get into some animes and I guess that's why this Touhou game room appealed to me at this point. At first I didn't understand that all the games were with the same characters. My first impression was that this was some society of weebs playing asian arcade games. I tried one of the bullet-hell games, but what really got me was the fighting games. I played Immaterial and Missing Power and immediately the lovely music caught my attention along with the intro. Also the characters intrigued me. All characters were unlocked and Remilia was the girl of choice, the one that I first took liking to. Also the gameplay was very fun for a fighting game with all the projectiles and the spell cards. So when I left — I thought that this was something I had to check out at home! So that was my introduction to Touhou and I'm quite amazed by the amount of fan-content and spin-off stuff and the fact that there is such a following. So yeah, I'm quite a newbie around here. I currently play the classic era games. Excited to explore more games and other things related! Other than that; I'm a guy from Sweden, I turn 27 this year and I work as a software developer. On my spare time I usually do stuff like coding on my game-project, play music, drink beer, go to gigs, grow chili, go fishing. See you around!
  36. 3 points
    Hi! I'm dnf. Figured I should make my own intro post, so here goes: I've been into Touhou for years, gosh. I think my very first encounter with it was when I was in high school; I saw a couple classmates bent over a laptop playing Scarlet Weather Rhapsody and got curious about it so they told me about the series. I discovered the rest of the games from there. I like the fighting games, but I'm utter garbage at them, so I still prefer the danmakus. The first one from Touhou that I played was Perfect Cherry Blossom, and it's still one of my favorites today! I've never really interacted with the Touhou fandom until now that I recently got back into playing it because of the newer games, so this is the first time I'm in a forum. Though, I do lurk on /r/Touhou, Touhou Overdose (Discord server), and the Moriya Shrine Discord and ping my friends occasionally for 2hu memes. My favorite danmakus are Perfect Cherry Blossom (bias since it's the first one I played + that damn music), Imperishable Night (first game I 1cc'd!), and Double Dealing Character (OST is one of my favorites + those weird spells from the stage 5 & 6 bosses). My favorite characters are Marisa, Seija, and Junko. As for other interests, I play a lot of rhythm games! (Mostly on mobile though because my laptop is super lowspec.) I also read/watch a lot of shonen and seinen animanga. Aaand I'm the type of person who keeps up with the latest tech news, too (especially Android and Linux stuff). It's nice to be here with y'all!
  37. 3 points
  38. 3 points
    Yukkuri Shiteitte ne! Source: https://twitter.com/korindo/status/1121939960007782403
  39. 3 points
  40. 3 points
  41. 3 points
    Ahoy! And firstly, thanks for sitting in. It was around late 2017 when I got into arranging some Touhou remixes after listening to a remix for “Septette For The Dead Princess.” To sum it up, I mostly turn some of my favorites into Rock/Metal remixes. I know this has been done to death, and several of these tend to be overplayed on YouTube, but I wanted to give it a shot, anyway. Now, I’ll just post all my current slew of 2hu tracks thus far. I obviously plan to make more, as I’m jamming to several tracks almost everyday. P.S: The sound quality isn’t the best since I have to resort to recording everything on my phone, so I apologize in advance for your ears’ well being. Anyway, up first is my recent post on SoundCloud. Alice In Wonderland from Mystic Square.https://m.soundcloud.com/yoshie-shinozaki-1/alice-in-wonderland-touhou Next is a Black Metal styled re-remix of U.N Owen Was Her? In the style of Final Savage.https://m.soundcloud.com/yoshie-shinozaki-1/final-savage-u-n-owen-was-her This set belongs to Legacy Of Lunatic Kingdom. An Alternative Metal styler for both Pure Furies~ Whereabouts Of The Heart & Pandemonic Planet.https://m.soundcloud.com/yoshie-shinozaki-1/pure-furies-whereabouts-of-the https://m.soundcloud.com/yoshie-shinozaki-1/pandemonic-planet-touhou-metal https://m.soundcloud.com/yoshie-shinozaki-1/gensokyo-millennium-touhou And that’s all for now. If you have any criticisms or suggestions, please feel free to speak your mind, and I will try my best to do much better next. P.S.S: I’ll be posting both my latest work on the first page, and on the newest page onward to keep things current. Thank you for your time, mates!
  42. 3 points
    I’d marry Meiling. Having a wife, who knows martial arts sounds really stellar. Would be nice to train with her sometime. Plus she needs more love, and what’s wrong with that? Date Nitori. Despite how she might make me feel regarding my intelligence.(What with her being a genius, and I’m not...) Nitori could be fun to hang out with. I’d play with some of her gadgets she built. We both like cucumbers, so that’s a plus? Sorry to the Sakuya fans. Knife-wielding chronomancers are definitely not my cup of tea to stick around with, per se. Not that I hate her. Far from it. But a hard choice had to be made. Seiga Kaku. Yuuka Kazami. Satori Komeiji.
  43. 3 points
  44. 3 points
    Well, to put my thoughts on these in turn . . . 1) You aren't missing much. To be frank, Zun's plots are generally excuse plots. His dialouge has some offbeat humor, but intricate plots and compelling characters simply isn't something he does. There's a reason fanmade material can have such a wide range. 2) That's unfortunate. I'ld understand if you aren't a fan of fighters or IaMP/SWRs' setup, but they are a decent look at the roster's personalities. They are part of the reason why the 6-8 cast is as popular as they are, and more consistent in fan-portrayals than some of the later ones. (I also personally prefer the older fighters to the newer ones, but that's opinion) They are not essential by any means though, just a good point of reference. 3) Understandable, given that there isn't a whole lot to gotten aside from the massive number of characters. There are a few print works however, that are of some help. Only some help, however, as many of the one that would explore the lore are written by in-universe characters, and thus, not entirely reliable. Grimoire of Marisa and Bohemian Archive in Japanese Red are examples, the former being Marisa commenting on the Spellcard system and the magic used by others, the second being Aya's newspaper (unfortunately known for stretching the truth). Most other printworks are comedic, slice of life style. The notable exception however, is Silent Sinner in Blue, which is a fairly serious and dramatic story, which, while rather mediocre in my opinion, is probably as definitive as you can get with the 6-8 cast. Given how loose the plot is between the games, the PC-98 is hardly essential for understanding anything in rest of the series. There are only four characters returning from that era, Reimu, Marisa, Yuuka Kazami, and Alice Margatroid. Reimu and Marisa are the same, though Marisa started as a rival working for/aprentice of one of the era's main villains; Mima. Yuuka was a villain from the fourth game, and knowing this explains Reimu's reaction to her in PoFV, the only game in which she has reapeared. Alice appeared in the fifth game, then became a reoccuring character for a while (6-11), and reversing Yuuka, knowing this explains some of Alice's behavior. When it comes down to it, though, only a handful of characters have well-defined personalities, and the setting and lore are often frustratingly vague. A lot of what the fanbase will talk about is just commonly accepted headcanon, rather than actual "top order canon" material. Even most of the official print works aren't written by Zun, and are quite loose with established rules and knowledge about the setting (hence the usual comedic angle).
  45. 3 points
    IN SOVIET RUSSIA, TOPIC POST YOU
  46. 3 points
    Hello everyone, nice to meet you. I've been a big fan of Touhou and been playing the games since 2013. I started with Touhou 6: EOSD and worked my way up. I've played tons of the fangames and listened to tons of the soundtracks and remixes/covers over the course of my time. Aside from Touhou, I'm also a big fan of JRPGs and Survival Horror games. I'm hoping to try and be somewhat active in Forums or Discord as I'm kind of nervous speaking online. If anyone wants to show me something new or teach me new strategies please do. I love learning new stuff about Touhou. Where I'm from I'm probably the only person who likes Touhou so hopefully I'll make some good friends here. Thanks for having me
  47. 3 points
    I'm not sure I'd be as concerned with people "destroying the fandom" as I'm seeing in this thread. If people decide they don't like touhou there may be a period with some minor backlash, but over time it'll just mean a return to the quiet build of the original fandom before smash. Worst case scenario is that most people are only creating touhou content because they find it subversive to their culture, and once that changes they move onto the next thing, ala hipster effect. Most dedicated artist will still be around, memelords will still dominate the discord (based on steam chat atm, I cant really check discord on my schedule). Fresh blood brings life & variety, not stagnation and death.
  48. 3 points
  49. 3 points
    This is an example comment. This game is hard af...
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