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  1. Literally like an hour ago, ZUN just dropped information on Touhou 18: Unconnected Marketeers! Conveniently, I also found a translated summary of ZUN's article about the game, which you can read here. Original Japanese article: https://touhou-project.news/news/3368/ A demo version of the game will also be appearing at Reitaisai (March 21st). Full game will release in May. From the details provided so far, this sounds like it's going to be a really interesting entry in the Touhou series. The game features cards which can be equipped to use the powers of different char
    6 points
  2. And that's kind of the point, right? If we took our ratings too seriously, this wouldn't be as fun. There important to quantify the experiences, but it's the reasoning behind them that make it worth doing. Yeah, glad to hear people saying that because that's exactly the way it should be taken! Gonna thank everyone for participating once again, and thanks to Jssf for hosting and number crunching. There were a lot of really interesting pieces this time around which were a lot of fun to experience. Although I didn't originally rate it high, there always seems to be that one p
    4 points
  3. Alright, I've been wanting to have community events, both here and on the Discord. Most of the normal members probably know me most for hosting the Remix Tournaments, and older members and staff probably know me best for how much I've pushed for community events over the years. In following with that, I'm hoping to try to do more in future, and with more variety so that more members and members with different interests would join in and enjoy getting more involved with the community. So, this thread is set up for further discussion of ideas, to both give ideas and respond to ideas g
    3 points
  4. Yeah I guess Namazu would be the only biological giant person (so discluding Hisotensoku since that might be too mechanical for the game's themeing), unless you have a giant Suika or Sukuna with the miracle mallet. There's also the fangame Touhou Kobuto V which opted for a giant yukkuri Reimu head. But I personally think if anyone else were to be added, after Namazu, Genji would be a cool fit. In terms of Touhou crossovers, one with Cave Story would be cool. Obviously, it'd have to be with Subterranean Animism since that fits the most. Here's some pixel art someone made that's rea
    3 points
  5. I'm really surprised that worked! DF's reviews of The Way Home and Time Passes in the Field had me heavily doubting them as his picks, despite my initial assumptions. It eventually came down to The Way Home, and between Busker's and DF's respective reviews I went with the most believable option. This was definitely harder than last tournament. I feel like I already "knew" this, but the clear statement will certainly help in future. I've given a brief explanation of my submission strategy previously, but for what it's worth: I separate out discoveries that impress me in some
    3 points
  6. I'm alive! Okay, first thing's first. My default rating is seven; anything more is above average, between five and six is okay-but-with-conditions, and anything less is reserved for pieces I didn't enjoy. I want to reserve my tens for things I'm really impressed with, otherwise they lose their impact. That being said, come end of a tournament I tend to look back and regard my ratings as overly cautious, especially in the first round. In my opinion, a good tournament should be in the "5-7 range;" anything lower would be unexpected for this group, and anything higher should reflect
    3 points
  7. Welp, here goes my guesses. I haven’t looked at anyone’s reveals, besides Drunken and Buskerdog’s comments. I’m assuming Jssf already revealed their choices, so I ignored them here. Let’s see how accurate I am! Green = 100% confirmed Blue 75% Estimation Yellow = 50% Estimation Red = Random Guess Garrrison https://www.youtube.com/watch?v=V8ItXsCo3rY Concealed Four Seasons = That’s right, this was me! Last time Buskerdog revealed “The door was me” in choosing Okina’s song, so I chose one to mix things up. Actually, everything I said about having this so
    3 points
  8. Hmmm. For me, I base it more on "how enjoyable was this overall" rather than weighing good and bad parts. So for me, a 5/10 means "average enjoyment". That still means I liked it. It just doesn't mean I liked it significantly more than the average of what I've heard across Touhou remixes. The way I see it, there's so much quality stuff in the Touhou community that if I rated similarly to what you posted, I'd hardly ever drop below the halfway point of my scale - and then what's the point of having a 10-point scale? Basically, I think in terms of "how good is this" rather than "is this good".
    3 points
  9. There's this guy who makes these insane Touhou wood burnings. The level of detail in these is insane, how can he be so precise using freaking FIRE?
    2 points
  10. Version  

    25,947 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 80, on August 13, 2011 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Miko Toyosatomimi (Final Boss) Character Information Playable Characters: 4 (Reimu, Marisa, Sanae, Youmu) Shot Types: 2 Each (Simultaneously) Description There are spirits everywhere. Normal spirits would be of no concern, but those sighted of late have been different from the usual types. Uncertain what to make of th
    2 points
  11. hey guess what game is booming? (to like 5 people) so yeah ya know aint very fond of chiptune well yes, that partially right. to put it in words, if if it meant to be a chiptune alone, then no it has different feel to it if it made especially for a game ost ya know what i mean? wording 100
    2 points
  12. 1st (3) one seems easy enough i still dont know how to format my writing since some of em in english, i wanna differentiate the translated one from the english one so yeah things may be janky eyy funk and まめみ(mamemi), the vocal of Karento, i love her voice. i rember listening this some time ago, before i started to put things in playlist and if you rember BLOOMING SEASON in tourney #3, yes this the same vocal and surprisingly, the lyrics almost convey the same meaning, but without longing someone it's like, they've met up (or before parting away????) and please be
    2 points
  13. There might be only one month left of winter but here we go. New image on the homepage
    2 points
  14. @Ken Hisuag This... is not the first time you've posted music from ssbbmaster... correct? I'm sure I've come across them before, yet I don't remember ever exploring their channel, so I can only think that it must have been because you posted their music here before. Anyway, what's my point? Thank you for posting this one. Not only is that arrangement amazing, but through the intrigue of the recommended videos that appear at the end, I have now ventured into the rabbit hole and started exploring their videos (I hadn't even realised that they made the arrangements themself!), and found not only
    2 points
  15. Great arrangement of quality metal with the contextual acoustic intro and outro re-enforcing its impact. Wish the instrumental track was on Youtube. Ironically, also from that album: https://www.youtube.com/watch?v=JxjiCCnALEw Feels like I haven't posted much orchestra for a bit, so now seems as good a time as any.
    2 points
  16. I really like that Crest piece; I'm surprised I don't come across more swing rock, whatever genre that may be considered part of. I'm still not up for sceam-vocals, though. Your Valentine's Day comment made me think of a piece I found the day before. There's been a "new" channel reposting a bunch of stuff from an older account (at least I think that's what happened), so I've been getting a bunch of their posts in the daily feed. This particular arrangement seems fitting, if a bit more upbeat than normal.
    2 points
  17. 474 downloads

    Artist: ZUN Year: ~2000 Track Count: 6 Track List: Magician of the Twilight Magic of Life Plastic Space Inventive City Fantasy Corridor Hourai Illusion far East Thanks to Ken Hisuag for providing the file!
    2 points
  18. Suddenly remembered this site exists... It's sure been a while! I was out of the Touhou curve for almost a full year but I'm determined to stay this time around! 2021 hasn't really been the best compared to how 2020 was (I was completely outside of Touhou interest during the year...) but things are getting brighter alright! Time to enjoy some games'n'have fun, like the good ole times...!
    2 points
  19. reviving this thread and stupid stuff
    2 points
  20. remember i ever posted a Fantaisie Impromptu in Touhou style? now look what i found
    2 points
  21. Isn't this @movexig?, a quick search gave me that pixel joint, hasn't been active since 2015 on twitter, don't know much else I would like to see a Touhou themed Xenoblade Chronicles X Nitori could make the mechs
    2 points
  22. HAHA YES OH YEAH ALSO i have the lyrics this one easier since it's english i rember this in one try!
    2 points
  23. mine way of ranking 10 = i can listen forever 9 = i love 8 = it's great 7 = i like 6 = ok 5 = uh? and things get downhill from here on im awaiting for G's guesses
    2 points
  24. Version  

    44,081 downloads

    Release Information Type: Fighter Developer: Team Shanghai Alice & Tasogare Frontier Publisher: Team Shanghai Alice & Tasogare Frontier Release: 2017 Language: Japanese Silhouette On Cover: Jo'on Yorigami and Shion Yorigami (Final Bosses) Character Information Playable Characters: 19 (Reimu, Marisa, Mokou, Nitori, Koishi, Ichirin, Futo, Byakuren, Miko, Mamizou, Kokoro, Shinmyoumaru, Kasen, Sumireko, Doremy, Tenshi, Yukari, Jo'on & Shion) Description With the Urban Legend incident still ongoing, a new urban legend comes into play; Perfect Possession. T
    2 points
  25. Version  

    82,623 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 64, on August 17, 2003 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Yukari Yakumo (Phantasm Stage Boss) Character Information Playable Characters: 3 (Reimu, Marisa, Sakuya) Shot Types: 2 Each POC: Requires Max Power, Always on during Extra Stage and Supernatural Border Description Somebody's somehow collecting springtime energy from Gensokyo (unbeknownst to our heroines, the purpose is t
    2 points
  26. I literally named my folder that I had touhou in ,, ( ͡° ͜ʖ ͡°) " and it didn't worked then xD
    2 points
    It had a lot more cursors than I thought! Glad to see love to so many different characters! It was really well made and I enjoy using this pack! Here's a little thing for those who don't know how to use it: 1) Extract the files to desktop using winrar or a similar program (For ease of access) 2) Open up your settings and follow this path: Settings -> Devices -> Mouse And within the "Mouse" tab, select "Additional mouse options" 3) Open up the "Pointers" tab in the "Mouse Properties" window and double click the cursors you want to change. (The Scheme name of mine is
    2 points
  27. Hecatia update yes
    1 point
  28. Here's a thread that shows art of Touhou characters crossover into another series! Here's one with a Reimu For Smash theme. "What if Reimu appeared on the Smash Ultimate banner?" The original artist for this image one year ago... Has made an updated version of their art today! I always find it cool to see people go back to their art and improve it. It really shows how much an artstyle can change within just the span of a year! Especially since the Smash Ultimate banner is always updating, just recently in fact with the release of Pyra and Mythra!
    1 point
  29. Shrine's getting much busier, which is good! I might have to visit more often to keep up with things. There's a lot I want to say about Dandara: Trials of Fear, but most of it isn't music related so I'll save it for a Steam review. Suffice to say that it's severely underrated, and if you've played and enjoyed Celeste then you should definitely try this out as well. The gameplay system requires some getting used to, but it's well worth it. The music is atmospheric with a tribal twist, which perception mainly stems from the contrast between the synth foundations and the folk instrument
    1 point
  30. I'm pretty sure any similarities are coincidental, more likely to be properly attributed to common roots than anything else, especially since Skullgirls main design motif is (female archetype) + (horror archetype) + (references to media genre). This matches to the feminized versions of mythical beings and monsters that Touhou turns toward. *I could say quite a bit more on this topic if prompted I'm pretty sure that the similarities between Legend of the Skull Heart/Skull Heart Arthymia (the actual battle theme) and Satori Maiden are a coincidence (they're also pretty different once the
    1 point
  31. With Touhou 18's demo coming out this month, I figured now's a best of time as any to see some fan made songs that people have made for the game. To make this interesting, rather than rating them on how good they sound to me personally, I've put them in order of how similar they'd be to a ZUN composition. This one's my favourite so far. There's a squishy instrument in the background that makes it sound more lighthearted. I'm not usually a fan of weird soundfonts, but this one gives the piece a more whimsical playful feeling which fits the mood quite well! And it has some fun synth
    1 point
  32. @buskerdog Glad to hear it! I suggest checking out the collaboration circle The 11th Hour as well. @Drunken_Flower Not familiar with the game, and the soundfonts are a bit rough, but it's a really good arrangement. There's a combination of themes mixed with some original composition to tie everything together, and it comes out perfectly. I'll have to look more into this. I randomly came across this acoustic arrangement of Tomboyish Girl that uses a kalimba! While this was an original arrangement, the performer has done quite a few rearrangements of a circle called Sensitive He
    1 point
  33. I do not want to sound like "That Guy," and hopefully y'all know me well enough to know I don't mean it that way, but . . . I sometimes worry Akiyama doesn't get enough credit for his original compositions. Everybody knows Broken Moon, and there's a decent respect for Oriental Memory of Forgathering Dream and The Ground's Color is Yellow, but after that the general familiarity seems to dwindle. There's still pieces like Shinkirou Orchestra, Bell of the Antipodes, and Our Hisoutensoku (one of my personal favorites in the entire series). I was actually a bit disappointed when I heard 17.5 wouldn
    1 point
  34. Ah yeah, a Reimu For Smash thread! First off, I really hope she has a float mechanic similar to Peach/Daisy. Plus multiple jumps considering how air-focused the series is. Considering both Joker and Sephiroth have a winged-meter, it shows they're fine with at least reusing similar mechanics. Neutral Special: I imagine something similar to Buskerdog's Reimu character in the Rivals of Aether workshop, where you can charge the B move into 3 different tiers from Small, Middle to Large. Similar to Sephiroth's B movie. Plus, this'll be the Kirby copy ability so it'll be good representation
    1 point
  35. Well, the first look at my new project is now here! In the second Workshop Blueprints direct! I wasn't sure whether to announce I would be showing up in it before hand or not... anyway, I didn't have the time to prepare a full trailer (nor is the character finished yet), but during the "Even More Projects" section towards the end (use the timestamps in the description), you'll see some clips I submitted to give you a showcase of what I've done so far, so you can get a taste of what's coming. https://www.youtube.com/watch?v=4cO85uRMFDA I'll probably upload the teaser to my own channel
    1 point
  36. wait what really? that Invite panel is relatively new, not even a year or so maybe maybe, if i recall correctly, maybe replacing a small simple invite panel before it FYI in the beginning there's just a WidgetBot on the bottom left of the screen which pop up messages everytime someone sent a message on the #general chat, you can imagine how many notification show up. then it get deleted in few weeks.
    1 point
  37. ngl but im unreasonably afraid listening to that one video, something about afraid it's being too cute or too catchy, afraid of being attached to it. still havent listened. :^D im not that fond of chiptune (yes i know that's FM rearrange but still.. same) that aside, HSoB tracks is hella beautiful i know everyone love the st1 theme
    1 point
  38. Okay, this time for good. No worries! Not all mysteries have to have exciting reveals; besides, even if you didn't orchestrate it as such, you have to admit that the presentation was ideal for this tournament. Never change, Garison. I just thought your post was funny . . . uh I mean HAHAH! YOU HAD FALLEN FOR MY TRAP! That's fine, I appreciate you checking. Now why ya gotta call us out like that? Honestly, I think it's just us getting more comfortable with the tournament event, and thus being willing to express more detailed explanations of our subjec
    1 point
  39. oh my god it's toby fox from reitaisai comp: who ya calling a pinhead?
    1 point
  40. goddamn why i always can't help it and cry when i hear this after finishing this wonderful game one of the very very few games i've actually regret finishing
    1 point
  41. OOHHHHHH ok. When I was looking on your profile, that part was actually cropped out from the banner, so I didn't notice that 'till now XD I thought it was just a regular city. Ah whoops, I assumed Ken was the one who did the Surfer pick. When searching on the site, usually the results from the most recent Remix Tournament floods out the results from the previous ones, so I find it harder to look back on them. Nevertheless a solid 2 out of 3 for mine (tho only because Jssf revealed his and gave me and extra 1 lol) Ah yeah, I typed that whole post in a Word Do
    1 point
  42. I suppose I probably should as well lol, I own the joint afterall. Anyways i'm a HUGE denpa fan, so i'm going to share the first denpa song I was ever exposed to This song holds pretty special value to me as it introduced me to my favorite genre and some of my favorite artists as this was a duet between momobako and nanahira, both amazing denpa artists.
    1 point
  43. 9,054 downloads

    Release Information Type: Breakout Developer: Zun Publisher: Zun Release: 1997 Language: English-Patched Character Information Playable Characters: 1 (Reimu) Shot Types: 1 (All your shots can do is change the trajectory of the Yin-Yang Orb and absorb bullets; they can't damage enemies or flip tiles.) Description The strength of the seal that keeps demons and other evil creatures from entering Gensokyo via the Hakurei Shrine, which also serves as an entrance to the "outside world" as you and I know it - has been diminishing. Reimu decides to go in of her own volition
    1 point
  44. Here's a cool video I found. I found it surprising since it has a lot in common with my own headcanons for Touhou X Undertale. While it is yet-another-Sans-fight-TM, there's certain characters that appear around midway through that helps make the fight more unique. https://www.bilibili.com/s/video/BV18E411R7di The biggest thing in terms of references is, of course, how big of a Touhou fan Toby Fox is. Like, he's been a fan of the series for over a decade and has literally hung out and interviewed with ZUN. Second's the names, since Undertale is a story about animals undergroun
    1 point
    They are cute, and are fun to watch. I don't understand the config that much, but there is a page on the Touhou Wiki showing me most of it.
    1 point
  45. Alright, these controls are a little strange, but here you go~! Controls: Directional arrows - move Esc - exit the game without saving the game Z button - accept (only in the menu) X button - jump C button - run A button - break S button - inventory button D - put, use object or interact button Q and W move your action bar (to the right or Left) Space - pause When in inventory button Z - take all button A - clear half button D - take one button S - exit inventory Space - craft button object C - place it on the action bar or place it in the furnace (top)
    1 point
  46. try using Locale emulator to launch the game and either vpatch or d8 to d9 converter from the touhou wiki,that helped me get it running correcly
    1 point
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