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  1. Version  

    1,294 downloads

    Release Information Type: 2.5/3D Shooting Developer: Souvenier Circ. Publisher: Sony Music Entertainment (Japan) Release: 20 sep 2019 Language: English Description Azure Reflections is an insane, side-scrolling bullet hell fangame based on one of the hottest shooting game series to come out of Japan, the Touhou Project! *Danmaku Rush Enemies come at you from all directions with a relentless hail of bullets! Fight back with a well-timed Danmaku Rush to tear your way through bullets and enemies alike! *Safe even for beginners Not that great at bullet hell games? That's okay! We've got you covered with a Practice Mode that lets you practice boss fights and a Tutorial Mode that holds your hand and walks you through the basics of how to play bullet hell shooters. *Collections It's got tons of collectibles, too! Mix and match accessories for your favorite look! Collect action figures of the Gensokyo girls, with a dedicated viewer mode. Unique Gameplay Mechanics: Barrier System and Break Chance Mode: Within the game you'll find enemies that you can't simply shoot down, after shooting them enough a circle will appear with "Break Chance" inside it, this is your cue to use your barrier and ram into them. The barrier can also be used as a form of attack besides those enemies, it instantly gets rid of smaller enemies and harms bigger enemies and bosses. In a boss situations when their health bar is completely empty your barrier bar will be fully charged (Even if you just used it), this saves you having to wait to deal the final blow though if you miss your chance the first time it will have to charge (So don't miss). Please support the devs by buying the game on Steam if you can: https://store.steampowered.com/app/928440/Azure_Reflections/
  2. Version  

    97,008 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 67, on December 30, 2004 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Kaguya Houraisan (Final Boss B) Character Information Playable Characters: 8 (4 selections as teams of two - Reimu & Yukari, Marisa & Alice, Youmu & Yuyuko, and Sakuya & Remilia; later on, characters become selectable individually once unlocked.) Shot Types: 1 Each (So 2 when playing as a team.) POC: Focus-Activated before Max Power; Always On after Max Power is attained. Description The real moon has been replaced with a fake the night before the Harvest Moon Festival! The girls know the gravity of this situation - the moon carries more importance than simply being the subject of the festival. However, they've only got a single night to resolve the issue, so they've created teams in an attempt to expedite the investigation as much as possible. Our girls hurry, knowing time is of the essence, but can they resolve this incident in time? Unique Gameplay Mechanics Time * This game's story is time-intensive; the game begins at 11 PM, and if it becomes 5 AM at any point, the game is immediately over, even if you had additional lives left over after having successfully cleared a stage. Thus, you don't want to run out of time to investigate the incident. * Continues cost half an hour each. * Time generally advances 1 hour at the conclusion of each stage. However, if you meet the Time Point quota for the stage by collecting Time Orbs, which you normally earn by killing enemies, then time only advances half an hour at the end of that stage, which frees up enough time for one additional Continue. Although killing enemies is the default way to earn orbs, it isn't the only possible way; you can earn more ways to get orbs - see below. * If you never meet any quotas, you have enough time for exactly one Continue. Human/Youkai (H/Y) Teams * Unfocused fire comes from the team's human, and focused fire comes from the team's youkai. * The H/Y Gauge at the bottom-left of the playfield tracks your recent firing trends, and awards you a bonus if you've mostly been firing as one type recently; thus, you can work toward one bonus or the other to suit the situation you're in. -> 80% Human or More: You start earning Time Orbs just for hitting enemies; you start earning orbs gradually the entire time you're causing damage to enemies or bosses. -> 80% Youkai or More: You start earning Time Orbs for grazing; all grazes become worth saved time. * The H/Y Gauge is also pushed toward Human or Youkai by which character collects the Time Orbs. * Some enemies can summon spirits to assist them. Humans can shoot and defeat spirits, but Youkai shots go right through them. Spirits are worth massive Time Orb bonuses. Last Spell Cards * All main bosses of each stage have a Last Spell, but they don't normally use it. If you meet the Time Point quota by the end of the fight, then they'll use it against you. If you earn the right to face off against a Last Spell, while fighting it, you will be unable to Bomb, but getting hit won't result in loss of life or time (although it will cost you the spell card; you won't capture it). If you beat it, you get more Time Orbs and a boost to your score. * The player also has Last Spells! This game lets you deathbomb more easily than other games in the series, but this comes at a cost of an extra bomb (2 instead of 1). When this happens, the character's teammate jumps in and uses a stronger version of their normal Spell Card. Scorefile * This scorefile was originally acquired from an unknown source. It was then improved upon by Dark Kijin, and the spell card collection completion was brought to 100% by Drizzle. * It has 100% Extra availability, and more notably, 100% spell card availability in Spell Card Practice. * [Difficulty-Character clearance is under review, but is not 100%.] -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it us! Th08 (IN) Scorefile [Dark Kijin & Drizzle].zip
  3. Version  

    64,600 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 72, on August 17, 2007 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Kanako Yasaka (Final Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 3 Each Description Reimu's shrine isn't exactly frequented by Gensokyo's residents, so faith in the shrine's deity has been declining. One day, Reimu hears a strange voice that tells her she should close the shrine's doors for good - a message she doesn't take very well. Seeing that there's a new shrine on top of Youkai Mountain, complete with its own lake, she deduces that the one responsible lives there, and heads on up. Unique Gameplay Mechanics Faith System * To really get anywhere point-wise in this game, keeping in convention with the idea behind the game's story, you must show faith in your ability to play the game. How do you do that? Hitting/killing enemies and collecting items are the ways you can fill the Faith Gauge. * The longer you can maintain the Faith Gauge, the more points everything is worth (which is a ton of help for earning Extends in this game). * If the gauge empties due to you stopping killing anything or collecting items, you gradually start losing Faith Points. If you die, you lose half your total Faith value (because dying shows a lack of belief in yourself). Bombs Cost Power Levels * In Mountain of Faith and Subterranean Animism, there are no Bomb (Spell Card) items, nor is there a Bomb count. Instead, you consume 1 power level to bomb in these two titles - be careful of your bomb usage. Scorefile *This scorefile has 100% completion status. scoreth10.dat
  4. Version  

    4,193 downloads

    Release Information Type: Strategy RPG(SRPG) Developer: さんぼん堂 Publisher: さんぼん堂 Release: Comiket 78, 2010 Language: English-Patched Version 1.02 Version: 1.1.2 Other Vitals Playable Characters(Reimu & Marisa's Story) Reimu, Marisa, Nitori, Alice, Keine, Cirno, Daiyousei, Rumia, Youmu, Akyu, and Sakuya. *Playable Characters(Sakuya's Story) Sakuya, Koakuma, Patchouli, Remilia, Meiling, Alice, Flandre, and Komachi. *Please Note: This game can be played with a Playstation controller. Description Plot Point: This game retells Embodiment of Scarlet Devil with the trademark red mist acting in the beginning as the catalyst for plot development; however, there are surprisingly many plot twists, character developments and cameo guest appearances from other games as well as portraying a prologue to Mountain of Faith's story. Altogether, the storyline is beautiful and much more rich in drama compared to the original Embodiment of Scarlet Devil. How It Works: This is a fantastic little SRPG done in the style of the "Super Robot Taisen" series. It works like you would expect a traditional SRPG to, except with expected Touhou elements; for example, if an enemy puts up a danmaku field, your girls will take penalties if they wander in without Focusing first, which negates said penalties. (Your girls can move much further per turn when Unfocused, of course.) For each exchange you get into, you can also freely enable or disable the nicely-animated scenes (which take a while to load, but are well-done; I usually enable them for exchanges with bosses). Super Robot Taisen's "Wife" System also makes an appearance in this game, enabling your girls to learn special abilities beyond normal skills. Also available are things like upgrading your girls' stats and skills, and four difficulties to choose from (you can also pick Reimu or Marisa as the protagonist). If you clear the game, it is planned to allow your game-clear save to be able to carry over to the game's future sequel. Notes * English manual included.
  5. 6,373 downloads

    Release Information Type: 2D Action/Platform Developer: Vaka Game Magazine, Team Ladybug Publisher: Why so serious?, PLAYISM Release: 26 Feb, 2019 Language: English (and other) Description Touhou Luna Nights is a Metroidvania title with a heavy emphasis on exploration and action.  Developed by Team Ladybug, creators of multiple fantastic action games thus far. Story “...Now, let’s begin my world.” Remilia Scarlet, head vampire of the Scarlet Devil Mansion sends her maid Sakuya Izayoi with no warning to a world much like Gensokyo, but not quite. A world full of strange places, filled with strange youkai and her time manipulation sealed. What could Remilia’s end game be...? What's special about this game ・Time stop system from character's Ability and Gimmick maps that use special abilities like time stop. ・Adapt the "graze" system of the Touhou Project into a 2D game, giving you a sense of tension in approaching to the enemy. ・Graphics that bring out the appeal of Touhou world, such as attractive dot Graphics. A word from the publisher Team Ladybug began with "Pharaoh Rebirth," continuing with other enjoyable games including "Resurrection of Beldia" and "Shin Megami Tensei SYNCHRONICITY PROLOGUE." Since, I have been waiting in anticipation for their next project. This time, they have created a fan fiction game based off the world-renowned "Touhou Project." From the background to the character's movements and various skills, one can feel the creator's passion for games and love of the Touhou project. While it has a Metroidvania style, the game can easily progress without the insistence of repeat elements or collecting items. This has resulted in a spectacular game born from the game production skills cultivated by Team Ladybug. And I personally want to highlight the beauty of the anime sprite. You can see the attention to detail the creator put into not only the leading character's movements, but the effects and enemy characters. Touhou Luna Nights is not only for Touhou fans but one that can be enjoyed by anyone who loves 2D action games. The game's Steam page (please buy it if you can): https://store.steampowered.com/app/851100/Touhou_Luna_Nights/
  6. Version  

    56,228 downloads

    Release Information Type: Bullet Hell Developer: Publisher: Zun Release: 2008 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Utsuho Reiuji (Final Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 3 Each Description A geyser has erupted from the ground near the shrine. However, although Reimu would've been content to open a spa for the hot water it spews, it's also spitting out earth spirits, which is a problem. Reimu and Marisa don't know the way to old or new Hell, so they recruit an assistant (of your choice) and head down to stop the cause of the issue before it gets out of control. Unique Gameplay Mechanics Assistance * Picking your shot type is a complicated matter in this game, because not only are you choosing your method of fire, you're also picking your assistant, and your choice will provide you with some manner of added ability that will help you out. Pick wisely between your choices! -> Reimu with Yukari: If you're close to the edge of the screen, your shots wrap around, and you can also screen-wrap warp by letting go of all non-movement buttons (in other words, stop shooting or focusing) and double-tapping in an offscreen direction. (It'd be wise to make sure there aren't any bullets over there first!) -> Reimu with Suika: You can auto-collect all onscreen items simply by letting go of all non-movement buttons (again, just stop shooting and focusing for a moment). This is a great ability for newbies! -> Reimu with Aya: You gain a third ridiculously-fast level of movement; to activate this, let go of all non-movement buttons (once more, stop shooting and focusing). -> Marisa with Alice: You can bring your Power level all the way up to 8.0, which allows more firepower and more liberal bomb usage. -> Marisa with Patchouli: You can change the formation of your option orbs by pressing [Fire] & [Focus] simultaneously. In cycle order, Fire formation is forward-focused, Water is for area coverage, Wood takes care of strange angles, Metal fires sideways, and Earth fires backward - if you know the game and its bosses really well, this gives you all the options you could possibly need, and you can annihilate everything in no time flat. -> Marisa with Nitori: Instead of acting like a bomb usually does, your bomb is instead a defense barrier, which allows you to take a hit while it's up, which consumes its energy. Our smart kappa has installed an additional feature - if it turns out you didn't need it, then the energy normally used to protect you is returned to you - you are reimbursed half the original cost. Bombs Cost Power Levels * In Mountain of Faith and Subterranean Animism, there are no Bomb (Spell Card) items, nor is there a Bomb count. Instead, you consume 1 power level to bomb in these two titles - be careful of your bomb usage. Scorefile * This scorefile was provided by Dark Kijin. * It has 100% Extra availability, but it's only cleared with Reimu A and B. * Game clearance is spotty, with only Normal being cleared by all characters and shot types. Easy is only missing Reimu C, but there's next to no clears on Hard or Lunatic. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th11 (SA) Scorefile [Dark Kijin].zip
  7. Version  

    56,732 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 88, on August 14, 2015 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Junko (Final Boss) Character Information Playable Characters: 4 (Reimu, Marisa, Sanae, Reisen) Shot Types: 1 Each Description Someone's causing havoc in the Lunar Capital, and as a result, Lunarians are descending to Gensokyo in order to purify it so that it can be suitable for them to live there. With two problems to conquer, our girls set out to stop the Lunarian invasion - which also concerns Reisen, who also goes to investigate - and find the perpetrator behind the incident. Unique Gameplay Mechanics This game has got a TON of unique features. Read this carefully. Chapters * Every stage in this game, including cards in each boss fight, is split up into segments called Chapters, and at the conclusion of each, the game judges how well you performed in that segment, rewarding good play with Life Pieces or Bomb Pieces, depending which mode you're playing. Game Modes * LoLK asks a rather unique question first thing when you start a new game - this is the first, and currently the only, game in the series that asks you to pick a game mode. Here's the differences between the two: Legacy Mode * You get several lives, and you respawn when you die, with a limited number of credits to utilize. Pretty standard fare. * This mode is heavy on Life Pieces; in exchange, you'll have difficulty earning large amounts of Bombs. On one hand, you only earn one Bomb per midboss after stage 2, so if you're used to more liberal Bomb earnings, you might be a bit uncomfortable with how stingy Legacy Mode is with handing them out. On the other hand, a skilled player will end up racking up tons of Extends rather quickly, making having tons of Bombs less necessary. * Those seeking to play LoLK the way they're used to playing other Touhou games should pick this mode. PointDevice Mode * This mode makes it so the game auto-saves your progress after each Chapter, acting like auto-save checkpoints you'd see in other modern games. The catch? You only get one life - your Life counter is totally disabled; you cannot earn more extra lives and you'll never see Life Pieces. * This means that when you die, there's no recourse but to start from your last save. * However, one of the nice things about PD mode is that your Bomb count is also saved, so the game state is exactly what it was when you got there. * So essentially, what you're doing is attempting a no-miss run with occasional checkpoints in the event that you screw up and die. Since the game saves, instead of utilizing a Credits system, this means you get to retry from your last save as many times as you need to until you finally clear that troublesome spell card. * It's important to note that saves made in PD Mode stick around for subsequent play sessions - the game remembers one save state per character. If you reload the game and pick the same character, you'll be asked if you want to Resume, or trash the save and Restart. (Yes, Resume is the red option for some weird reason.) * This mode is very heavy on Bombs because it lacks extra lives entirely. If you're looking to improve your general or death-bombing skills, PD Mode can be a great choice. * Those seeking to play LoLK in a more challenging and more modern way will want to pick this mode. Earning Life/Bomb Pieces * This also differs depending upon the mode you're playing. Life Pieces * Legacy: You get Life Pieces at the end of each Chapter, appropriate for how well you performed, but to get anything, the Chapter score must be 1 million or higher. * PointDevice: Since you can't earn extra lives in PD Mode, you get Bomb Pieces instead, using the methodology noted above for earning Life Pieces. Bomb Pieces * Legacy: You'll receive a full Bomb for each midboss you defeat in stage 2 and onward. You'll also get a Bomb Piece for acquiring another Life Piece when you're already maxed out on lives. * PointDevice: You receive Bomb Pieces instead of Life Pieces at the end of each Chapter using the above methodology for determining Life Piece gain in Legacy Mode (since you can't earn extra lives in PD Mode). Advanced Grazing System * The grazing system is no longer only worth points - in this game, grazing becomes an outright requirement if you want more lives or bombs. -> The Chapter score assessment methodology takes grazing into account, and that's the only way you're going to earn Life Pieces in Legacy Mode or Bombs in PointDevice Mode. -> To encourage grazing, LoLK allows you to graze the same bullet multiple times, as if they were lasers. (A single bullet can yield up to 11 GP - 1 point for the initial graze, up to 5 more for staying close to it, and 5 more for picking up the point item generated for a 1-second graze.) The drawback is that grazing normal bullets in this way is slower than just grazing an actual laser instead, so lasers are always preferable if there are any around. * As long as you're grazing bullets, items fall more slowly, similar to Sakuya's ability in IN. Scorefiles * This scorefile was provided by Dark Kijin and CKenshin. * It has 100% Extra availability, and Extra is cleared with Reisen. * The game has some clears on PointDevice; it's cleared on Hard with Marisa, Sanae, and Reisen, Normal is finished with Reimu, and Easy is done with Sanae. Legacy Normal has been cleared with Reisen. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th15_Scorefile_LoLK_Dark_Kijin__CKenshin.zip Steam Release If you would like to support ZUN, you may buy LoLK here: https://store.steampowered.com/app/937580/__Legacy_of_Lunatic_Kingdom/.
  8. 242 downloads

    Release Information Type: Action/Platform Developer: Estheone Publisher: Estheone Release: 2013 Language: English Description Wandering Souls is a 2013 action role playing game developed by Estheone using RPG Maker VX. The player takes the role of three characters; Reimu, Marisa and Sakuya as they try to collect all wandering souls and travel to Edge of Heaven to find out who is responsible for the incident of Kekkai (barriers). The player starts with Reimu while Marisa and Sakuya will join later. Only one can fight while others act as supporting characters. Each character has a different special move, weapon and accessories; but have the same basic moves such as double jump, air dash and hyper mode. There are four barriers and each require different conditions to be unlocked. Sometimes enemies drop money and the player can use it to purchase items, weapons or accessories at Rinnosuke's shop. Wandering Souls also features hidden paths, an extra final boss and new game modes with higher difficulties which can be unlocked upon game completion.
  9. Version  

    249,095 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: September 22, 2002 Language: English-Patched (Touhou Patch Center/THCRAP) Silhouette On Cover: Flandre Scarlet (Extra Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 2 Each POC: Requires Max Power Description A thick scarlet mist is covering Gensokyo; it blocks out the sun, which causes affected areas to become cold. Our heroines believe the culprit lives in the newly-materialized Scarlet Devil Mansion, and so they depart with the goal of “questioning” those who live there. Mods * Retexture Patch This replaces all the imagery in the game with crisper, higher-resolution textures. Sprites are also updated with those from newer games. You pick between versions where the hitbox is never visible (as in vanilla) or always visible. * Focus-Only Hitbox Patch A patch that causes your hitbox to become visible when you’re Focusing (the behavior of all games after this one). (I don’t know if this is compatible with the Retex Patch.) Unique Gameplay Mechanics * This is the only Windows game where you cannot see your hitbox while focusing. Rank *A hidden value between 0 and 32, higher rank values increase bullet speed and the amount of bullets, having the most prominent effects in boss attacks. *Rank goes up as time surviving goes on and goes up dramatically with spell card caps. *Rank goes down by 16 when you are hit, not killed but hit, meaning a deathbomb WILL decrease rank. Some spellcards decrease rank when bombed IE Water Elf. Scorefile * This scorefile was provided by an unknown source. * It has true 100% completion status; Extra is unlocked for all characters and shot types. Th06 Scorefile (EoSD).zip
  10. 8,523 downloads

    Release Information Type: Bullet Hell Developer: Zun Publisher: Zun Release: 1998 Language: English-Patched Character Information Playable Characters: 4 (Reimu, Marisa, Mima, Yuuka) Shot Types: 1 Each Description While our girls are still recovering after the arrival of the youkai, demons from the realm of Makai now begin trying to invade. Once again, Reimu decides to cut off the invasion at the source. Each for their own reasons, Marisa, Mima, and Yuuka also decide it's in their best interests to investigate. Unique Gameplay Mechanics Soundtrack Inclusion * Being the last PC-98 era game, this title includes all of the tracks from the previous games. All of them, even the unused ones. Dream Bonus 2.0 * Mystic Square includes the Dream mechanic as well, but it functions quite different this time around. The gauge above the Power meter is your Dream gauge, and it can be filled up in many ways, such as collecting a Point item at its maximum value, or grabbing a Dream item, which brings it to Max immediately. It will also gradually increase on its own if enemies are onscreen during a stage portion. Bombing, dying or letting point items fall (only when it isn't full) will decrease the gauge. The higher your Dream is, the lower the Point of Maximum Value will be at. * Reaching Max Dream will erase all bullets, and will make all point items be worth a lot more, anywhere on the screen.
  11. 1,666 downloads

    Release Information Type: Racing Game Developer: illuCalab Publisher: illuCalab Release: Comiket 88, on August 16, 2015 Language: Japanese (Steam Ver is in English) Description Players race around a series of tracks in either Campaign, Free Run or Versus using power-ups and drifting/cornering in the right moment to obtain first place. Each playable character has different positive and negative attributes, and can utilize a special ability or spell card attack. The game is played in its entirety using a partner, which function largely like a flying skateboard and can be switched at anytime as long as player has enough spell card meter. In Gensou Sky Drift the key component of the game is spell card meter which is used to release magic attack and change partner; and Magic Circles which if passed will give players a temporary burst of speed as well as boost the spell card power meter. Please support the devs by buying the game on Steam if you can: https://store.steampowered.com/app/1065260/GENSOU_Skydrift/
  12. Version  

    4,203 downloads

    Release Information Type: 2D Action/Platformer Developer: LION HEART Publisher: LION HEART Release: Comiket 84, August 12, 2013 Version: 1.10 Language: English (can switch to JP/CN) AKA Tenjou no Tempest - Suppression by Celestial. Lullaby for Gaia Notice: The game triggers a false-positive on most antiviruses Description A bizarre phenomenon is occurring in Gensokyo when the land is ravaged by relentless earthquake. Tenshi Hinanawi flies down from heaven to investigate this incident and to relieve her boredom. Tenjou no Tempest, literally translated as The Tempest of Heaven and Earth, is a side scrolling action platformer adapting some elements of Touhou Hisouten. The game uses specific weather effects from ice, gusts of wind, thunder and rain. Every enemy has a specific weather effect associated with them, and killing an enemy by countering their attacks unleashes their weather condition. Also, most obstacles and stages must be overcome by using the proper weather effects. There are four styles which can be fully customized to possess whatever bullet/spellcard type you wish. Important: Dashing through an enemy's attack animation will trigger a scarlet aura around the enemy. Attack the enemy with the Sword of Hisou to trigger a weather change effect. This is necessary at some points in the game to proceed. Scarlet mist on the ground are sources of large revenue. Use Sword of Hisou on them. You cannot activate them if you have full charge. Bosses sometimes will appear with different spellcards depending on how well you're faring. Taking multiple hits will result in your screen glowing red on the edges. This means you are close to death. To reverse the effect, you must stop receiving hits to regenerate constitution. Bullets/Spellcards can be bought with points that you have accumulated in the pause menu. The game's Steam page (please buy it if you can): https://store.steampowered.com/app/994020/Tempest_of_the_Heavens_and_Earth/
  13. Version  

    39,339 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 84, on August 12, 2013 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Shinmyoumaru Sukuna (Final Boss) Character Information Playable Characters: 3 (Reimu, Marisa, Sakuya) Shot Types: 2 Each Description Gensokyo is full of sounds of dissonance as an uprising takes place - Youkai are rebelling, and tsukumogami are turning up, evidently feeling it's "their time." The sky carries the sounds of a huge building, and the weapons of our three protagonists are acting strange - they'll have to decide if they want to risk rolling with the punches, or discarding their bewitched implements for something more reliable they know they can trust as they investigate the uprising - what's causing these otherwise weak youkai to feel they are now capable of turning Gensokyo upside-down...? Unique Gameplay Mechanics POC Bonuses * In this game, there's a new way to earn Life and Bomb pieces - you want to auto-collect lots of items in a single visit to the top of the screen. * Each time you pass the POC to auto-collect items, your pass is judged, and you will receive a Bonus designation of 0.5, 0.8, 1.2, 1.6, or 2.0, depending upon how many items you attract on that pass. * If you get a bonus of any sort, you'll receive a Bomb Piece for the first four bonuses you earn, and then one Life Piece for the fifth, before the cycle repeats itself. * Every time you get a "Bonus 2.0" designation, you get a Life Piece regardless of where you are in the cycle, without interrupting it. * It's also worth noting that in this game, you only need 3 Life Pieces to put together an Extend. Shot Type Differences * Similar to TD, above, characters have two shot types, and the stronger one switches depending on whether you're Focused or not. * Your chosen shot type also happens to affect who you face off against as the mid- and main boss of stage 4. Scorefile * This scorefile was provided by Dark Kijin. * It has 100% Spell Card availability in Spell Card Practice. * It has 100% Extra availability and clearance. * Main game clearance is spotty; Easy and Normal are cleared as all characters and shot types, but Hard only has one clearance as Marisa A; Lunatic is entirely devoid of any clears. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th14 (DDC) Scorefile [Dark Kijin].zip Steam Release If you would like to support ZUN, you may buy DDC on Steam here: https://store.steampowered.com/app/1043240/__Double_Dealing_Character/?snr=1_7_7_230_150_1
  14. Version  

    2,551 downloads

    Release Inflormation Type: Role-Playing Game Developer: Ankake Spa Publisher: Ankake Spa Year of Release: Comiket 86, August 16, 2014 Language: Japanese (translated to english) Character Information Playable Characters: 2 (Remilia Scarlet,Sakuya Izayoi) Default Controls Z- Regular attack X- Second attack ability C- Third attack ability V- Menu S- Spellcard like ability Spacebar- Jump (Glides if you are Remilia.) Description Plot Point: The game starts out allowing you to choose between Sakuya, or Remilia, their storylines vary depending on what character you pick. The game's plot starts out as an attempt to cure Remilia's boredom by hunting Gensokyo's Superstitions of giant monsters, but soon scales into a full mystery adventure. From discovering hoaxes to rescuing lost maidens. Remilia and Sakuya are determined to solve the mysteries plaguing Gensokyo. How it works: The game starts slow so the player can get acquainted to the gameplay easily. There's a level select map and different locations are unlocked and re-locked depending on where you are in the story line. The mansion can be returned to, to save the game with patchouli. Rinnosuke's shop will become available later in the game. There's a leveling system to unlock new skills and raise the stats of the character you've chosen and the combo system increases the exp and money you gain from cutting down various enemies. The game's Steam page (please buy it if you can): https://store.steampowered.com/app/845880/Touhou_Scarlet_Curiosity/
  15. Version  

    58,267 downloads

    Hey there, hold up a minute! Although this "game" is technically playable by itself, its primary function is that it is an expansion for Scarlet Weather Rhapsody. To unlock the entire roster of 20 characters for play, you must tell Soku where your copy of SWR is located. Instructions for how to do this can be found right below. Release Information Type: Fighting Publisher: Tasogare Frontier & Team Shanghai Alice Release: Comiket 76, August, 2009 Language: English-Patched (Gensokyo.org 1.1a) Silhouette On Cover: Cirno (Newly-Playable Character) Character Information Playable Characters: 20 (Reimu, Marisa, Sanae, Sakuya, Alice, Remilia, Youmu, Yuyuko, Reisen, Aya, Yukari, Patchouli, Suika, Komachi, Iku, Tenshi, Meiling, Cirno, Suwako, Utsuho) Description Three of our girls (Cirno, Meiling, and Sanae) have spotted a giant silhouette in the distance, and have decided they're going to figure out what it is. Mods * SokuRoll (1.3) Have you been having trouble with lag? SokuRoll forces the network coding to behave in a smoother manner, rollback-wise, to greatly reduce or even eliminate lag. Run this after running the actual game. Please keep in mind that if you use SokuRoll, you can only play with others who are also using it. Unique Gameplay Mechanics Same Mechanics as SWR * As this game functions as an expansion to SWR, it uses the same mechanics; see SWR's entry above for information on the game's functionalities. Scorefile * This scorefile was acquired from Koumakan.jp, and is essentially the quasi-official scorefile used for unlocks. * It provides 4 copies of every card in the game so you can build decks more easily. Th12.3 (Soku) Scorefile [Koumakan.jp].zip
  16. Version  

    42,940 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 76, on August 15, 2009 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Byakuren Hijiri (Final Boss) Notice: Your anti-virus is going to trigger because ThPatch's translations are injected directly from their site, andwe can't do anything about that because they don't do standalone patches anymore. Character Information Playable Characters: 3 (Reimu, Marisa, Sanae) Shot Types: 2 Each Description There's an odd ship flying around up in the sky, and it's rumored to house treasure! Our girls eagerly fly off to investigate, as it's a win-win situation either way - either they get rich, or they discover and stop the scheme of whomever might be on board. For the first time in the series, new shrine maiden Sanae joins the quest, and it's become clear by now she becomes a regular. Unique Gameplay Mechanics UFOs * Certain enemies with UFO marks above their heads will drop little UFOs when defeated, which then start randomly floating around the screen. Some change colors as they fly around, others don't. * If you can collect 3 UFOs in a row of the same color, or one of each, doing so summons a large UFO that starts absorbing all onscreen items. If you let it fill itself up to capacity, you get an additional prize on top of what you get for shooting it down! (Don't take too long to destroy it though, or it'll leave, taking anything it absorbed with it - this is especially important for bosses, as UFOs will instantly disappear when a boss entrance is flagged.) In this way, you can pick and choose what you need when you need it! Red UFO (Extra Lives) (Summoned By 3 Small Red UFOs) Fill It Up: 1 Life Piece, Score Multiplier (1x or 2x) Shoot It Down: 1 Life Piece, 1 Small Red UFO Green UFO (For Bombs) (Summoned By 3 Small Green UFOs) Fill It Up: 1 Full Bomb, Score Multiplier (2x) Shoot It Down: 1 Bomb Piece, 1 Small Green UFO Blue UFO (For Points) (Summoned By 3 Small Blue UFOs) Fill It Up: Score Multiplier (8x) Shoot It Down: 1 Small Blue UFO Flashing UFO (For Special Effects) (Summoned By 1 Small UFO of Each Color) Fill It Up: 1 Small Flashing UFO, Score Multiplier (4x) Shoot It Down: 1 Small Flashing UFO, Item Packet Contents Reversed When Returned (Power <-> Point) Scorefile * This scorefile was provided by Dark Kijin. * It has 100% Extra availability, although it's only cleared with Sanae B. * Game clearance is only half-done, but uniform; both Easy and Normal are done with all characters and shot types. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th12 (UFO) Scorefile [Dark Kijin].zip
  17. Version  

    26,137 downloads

    Release Information Type: RPG Developer: FocasLens Publisher: FocasLens Release: Comiket 89, on December 30, 2015 Language: Japanese (English patch included but not installed) AKA Gensou Ningyou Enbu - Yume no Kakera Installation Instructions Refer to the video at the bottom of the page, courtesy of Drunken_Flower. The base game is also included with this download. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Description This is the expansion to the popular fangame, Touhou Puppet Dance Performance. It plays very similarly to the base game with the main differences being the story plays out in a slightly different order, and puppets featuring Touhou characters from 14.5 and 15 are now included, which the previous game did not have. Additionally, new areas can be found in the expansion, as well as a new puppet type, the Warped type. In this game's story, the player character finds themself transported to Gensokyo, to learn that a strange incident is occurring; many puppets shaped like familiar Touhou characters are running around Gensokyo, and no one knows where they're coming from. At the same time, people have learned to tame these puppets, and many are using them to battle one another in a form of new sport. Regardless, the player cannot return home until the incident is resolved; they decide to use these puppets to help solve the incident, so that they can return to the outside world (why would you ever do that though). For those who don't know anything about Touhou Puppet Dance Performance, it's basically Touhou in Pokemon form with a few key differences, those being that the equivalent to what IVs are in Pokemon are visible in TPDP. Instead of being a numerical value between 1 and 31, it's a letter grade between S and E-, S being the best a stat can be and E- being the worst a stat can be. The way moves are learned and EVs are gained is also significantly different; when you hit the requirements for learning a new move, you can learn it through the Edit screen of your puppet where you can learn a skill from the entire list of what's available to the puppet at that level, though they cost PP to learn which is gained through winning battles. You can also use PP to reinforce stats, which is basically EVs except you have objective control over them. Evolutions are handled in the form of style changes that every puppet has available from level 30 onward. Every puppet gets the option to evolve into any of three forms, two of which range across Power, Speed, Assist, or Defense, depending on the puppet. In Shard of Dreams, a new Extra style is available as the third option for any puppet to evolve into. For example, Chen at level 30 can choose to evolve into either Extra Chen, Speed Chen, or Assist Chen. You can only style change once though; the only way to reverse it is through reincarnation which is only available postgame. https://youtu.be/uO6S2akrRes
  18. Version 1.0.1

    383 downloads

    Information Type: RPG Author: Sci Language: English Platform: Windows (Won't work with Mac users unless they use that Wine magic) What the heck is this? Moriya Shrine: The Game is a meme game made in RPG Maker. The story takes place in the past, starting at around October 2017, following through various events in the Moriya Shrine Discord server's history. With a few exaggerations, of course. Follow the wacky adventures of Sci and the Hug Crew as they go about solving various incidents throughout the Shrine, while protecting their friends through the power of hugs! This game encourages exploration and is loaded with secrets and hidden things off the path of the main story. Save often. You'll never know when a technical issue could pop up. Click here for a work-in-progress guide. Installing the Game The downloaded game first comes as a .exe file. Run the file and the game will start unpacking into its own folder in the desired directory. Inside that folder is a "Game.exe", which launches the game. This game will be quite loud when first opened. Prepare your volume mixer for trumpets. Basic Controls Arrow Keys: Navigate menus, move Z, Space or Enter: Select X or Esc: Cancel, open menu Shift: Sprint (in battle: make stuff go by faster) Ctrl: Skip through text Q and W can be used to easily switch through party members in the Status or Equipment menu. Left and Right Arrows in the battle menu cycle through party members. Left Arrow while Sci is selected will reveal the option to escape. Right Arrow essentially skips that party member's turn. This game is also playable with a controller, apparently. Disclaimer As this is a meme game, just about all the graphics and audio are not mine. All material used belongs to their respective owners and no copyright infringement is intended. Also yes, the game is quite huge, sitting at over a gigabyte in size. There's a lot in there. Warning: May be cringy. Do contact me if you have any issues or would like to report any oversights or bugs. My Discord is Sci#5089. I would also love to know what you think!
  19. 5,853 downloads

    Release Information Type: Versus Bullet Hell Developer: Zun Publisher: Zun Release: 1997 Language: English-Patched Character Information Playable Characters: 9 (Reimu, Marisa, Mima, Ellen, Kotohime, Kana, Rikako, Chiyuri, Yumemi) Description Some odd ruins have appeared a short distance from the Hakurei Shrine. Curious to investigate, our girls arrive almost simultaneously - only to discover that the ruin... doesn't seem to have an entrance. Then they discover an edict laid out: Only one person may enter the ruins, but they will be greatly rewarded. Seeing this, the girls decide to hold a competition, where the last one left standing will be allowed to go in and claim the prize. Scorefile * This scorefile was provided by GlitchyMissingno. * It has 100% completion status (both Chiyuri and Yumemi are unlocked). Th03 Scorefile (PoDD) [GlitchyMissingno].zip
  20. 8,450 downloads

    Release Information Type: Bullet Hell Developer: Zun Publisher: Zun Release: 1997 Language: English-Patched Character Information Playable Characters: 1 (Reimu) Shot Types: 3 Description After returning from a training session, Reimu finds that her shrine has been overrun by ghosts and youkai! Excited by this chance to test her fledgling abilities, she mounts her flying turtle, Genji, and grabs her exceedingly powerful Yin-Yang Orbs so she can go investigate. Unique Gameplay Mechanics No Boss Health Gauges * Aside from being the first bullet hell game in the series, this game has another unique functionality: Unlike the rest of the series, bosses don't have health bars in this game. Introduction of Extra Stage * This was the first game in the series to use the concept of an "Extra" stage. Scorefile * This scorefile was provided by GlitchyMissingno. * It has 100% completion status; Extra is available for all shot types. Th02 Scorefile (SoEW) [GlitchyMissingno].zip
  21. Version  

    1,646 downloads

    Release Information Type: Action, RPG Developer: Kouryokutei Publisher: Kouryokutei Release: 2012 Language: English Version: 1.02 Character Information (Alice, Aya, Cirno, Eiki, Eirin, Flandre, Iku, Kaguya, Kanako, Koishi, Komachi, Letty, Lily White, Marisa, Meiling, Minoriko, Mokou, Momiji, Mystia, Nitori, Utsuho, Rin, Patchouli, Reimu, Remilia, Rumia, Sakuya, Sanae, Satori, Shizuha, Suwako, Tewi, Tenshi, Reisen, Youmu, Yuuka, Yuyuko) Controls Mouse: Movement Mouse Wheel: Dodge Roll Left Click: Attack Right Click: Weapon Special Spacebar: Menu P: Pauses Game ?: Locks cursor in place Description Concept: A large cave sporting many different environments has popped up, and the girls are very eager to explore it! As time goes on, fake girls show up, and the cave is proving to have corrupting qualities. Think of Touhou Hack and Slash in terms of general gameplay. How It Works: As noted from the title, this game is reminiscent of Blizzard's Diablo. You explore the one dungeon (the cave) and kill monsters in a hack and slash style. At first you control Reimu and Marisa, but you can swap partners with any of the girls in town and the other areas you will unlock. You can switch places with your partner as well, allowing you to build your own two-person team. Patches: The game should hopefully be patched in English and with the Oni patch.
  22. Version  

    20,091 downloads

    Release Information Type: Bullet Hell Freezing Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 78 on August 14, 2010 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Cirno (Sole Playable Character) Character Information Playable Characters: 1 (Cirno) Shot Types: 1 (With Level Up System) Description Cirno has challenged the three mischievous fairies to a fight! (Or did they challenge her? She can't remember.) The winner gets to declare themselves the strongest, and able to terrorize humans in the name of fairies everywhere, so off Cirno goes to freeze everything that gets in her way! Unique Gameplay Mechanics Freezing * Hey, the enemies fire way too many bullets in this game, don't they? Yes. Yes they do. So not only can you fire back as usual, you can also freeze enemy bullets. What You Can Freeze and How It Works * You can freeze normal bullets (the vast majority of what you'll see). Charge your Ice Barrier by holding the [Z] (Freeze) button, then let go; you'll envelop the immediate vicinity in ice. Nearby bullets will freeze, which causes bullets close to them to also freeze; if you do this correctly, you can cause chain-freezing the entire way up the screen. * Ice Barrier Potency: Your Ice Barrier's potency is the percentage displayed above Cirno's head. It charges slowly, similar to Aya's camera in the photography games. You can charge it faster by hitting enemies with rapid-fire shots and by performing successful freezes. The percentage determines how powerful the effect of your Ice Barrier will be if you use it right at that moment; using it at a full 100% can easily freeze the entire contents of the screen when done right, whereas using it at 30% (the lowest charge you can use it at) affords barely enough time to give you an extra moment to think. * Perfect Freeze: Cirno's spell card freezes absolutely everything onscreen that can be frozen normally, and has the added effect of also freezing fireballs (see below). You charge Perfect Freeze energy the same way you charge Ice Barrier energy (hitting enemies with rapid-fire shots and performing successful freezes). Hazards You Can't Freeze * You can't freeze fireballs, at least not with your standard Ice Barrier; the only resource you have that can freeze Fireballs is Perfect Freeze. Fireballs will start appearing in stage 2, and you'll be reminded of their presence. * You can't freeze lasers. In fact, lasers break ice, turning it into bullet shards that will hurt you! Lasers will start turning up in stage 3. * You can't freeze beams, which are a hazard only present in the Extra Route. Ice will only act as a shield against them. Any time you spend in beams gradually drains Cirno's Motivation. Motivation * So by now you're wondering where your life count is. The answer is that Cirno can go on as long as she's sufficiently motivated; the Motivation count is Cirno's "lives" counter, with 100% being one life. * How do you keep her motivated? Why, success of course - hit enemies with her shots, and freeze bullets with her Ice Barrier! * Max Motivation is 1,000%, or 10 lives. Level Up System * There aren't any Power items in this game, so instead, Cirno gains Experience by defeating or freezing enemies. When she gains enough, she levels up, and gains more firepower icepower, up to a maximum of Level 16. (Who knew Cirno could count past 9?) * On Easy, you start at Level 3, but on any other difficulty, you start the game at Level 1. Scorefile * This scorefile was provided by Wolfdragon Rex and CKenshin. * It unlocks the Extra stage, which is also cleared. * It has all routes cleared on Easy, and has all routes cleared on Normal; there are no clears on Hard or Lunatic. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th12.8 (FW) Scorefile [Wolfdragon Rex & CKenshin].zip Steam Release If you would like to support ZUN, you may buy Great Fairy Wars on Steam here: https://store.steampowered.com/app/1100180/_/?snr=1_7_7
  23. 53,808 downloads

    Release Information Type: Fighting Developer: Team Shanghai Alice & Tasogare Frontier Publisher: Team Shanghai Alice & Tasogare Frontier Release: Reitaisai 5, on May 28, 2008 Language: English-Patched (Gensokyo.org 1.1) Silhouette On Cover: Tenshi Hinanawi (Final Boss) Character Information Playable Characters: 15 (Reimu, Marisa, Sakuya, Alice, Remilia, Youmu, Yuyuko, Reisen, Aya, Yukari, Patchouli, Suika, Komachi, Iku, Tenshi) Description An earthquake has flattened the Hakurei Shrine. However, even more unusual than that, strange and unseasonable weather has literally been following our girls around - for example, wherever Reimu goes, it's sunny; where Marisa goes, it drizzles - the list goes on. This afflicts all the initially playable girls on the roster (13), who investigate the incident. Unique Gameplay Mechanics Spell Card Deck * No, you're right, this is a fighting game, but your moveset is, in part, determined by a new addition called the Spell Card Deck system, which is also used in Hisoutensoku. * You can have 1 deck per character (4 in Hisoutensoku), consistent of 20 cards, and these are customizable in your profile on the Options menu. Craft your decks any way you want. * As you fight, your character will automatically draw from the selected deck. There are 3 kinds of cards, signified by their border color: -> Spell Cards (Yellow) perform the girl's Spell Card magic, in a style most fighting game players would call a Super. -> Skill Cards (Gray) enhance or change the girls' standard directional-button moves for more power or versatility. -> System Cards (Red) perform special functions, such as changing the weather, or gaining immunity from attacks. Weather * Weather conditions (which are character-related in Story Mode, but are randomly generated in all multiplayer matches) each have a specific effect on gameplay. Some enhance or restrict certain kinds of attacks, where others may have more unusual effects, such as making it harder to move in particular directions or changing the distance between the combatants randomly. Knowing your attack options is always good, but being able to improvise when the weather changes could be the difference between victory or defeat. Scorefile * This scorefile was acquired from Koumakan.jp, and is essentially the quasi-official scorefile used for unlocks. * It unlocks Iku and Tenshi. * It also provides 4 copies of every card in the game so you can build decks more easily. Th10.5 (SWR) Scorefile [Koumakan.jp].zip
  24. Version  

    4,409 downloads

    Release Information Type: War Strategy Game Developer: Coolier Publisher: Coolier Released: 2007 Language: English Version: 1.30b Recruitable Characters: 80 Story Mode: 41 Hakurei Shrine Reimu, Marisa Youkai Army Wriggle, Mystia, Rumia Forest of Magic Team Alice, Shanghai, Hourai Human Village Corps Keine, Akyu, Aya Higan Guard Sikieiki, Komachi Hakugyokurou Hades Yuyuko, Youmu, Lunasa, Merline, Lyrica, Lily Strongest Fairy Army Cirno, Letty, Daiyousei, Sunny, Luna, Star Eientei Forest Kaguya, Eirin, Reisen, Tewi, Mokou Doll Liberation Front Medicine, Yuka Crimson SDM Remilia, Sakuya, Patchouli, Meiling, Koakuma, Flandre Yakumo Clan Chen, Ran, Yukari Main Game Bonuses: 4 Suika, Mima, Maribel, Renko In National Mode Factions: 15 Makai Goddess Army Shinki, Yumeko, Young Alice, Yuki, Mai, Louise, Sara Mountain of Gods Kanako, Suwako, Sanae, Momiji, Nitori, Hina, Minoriko, Shizuha National Mode Bonuses: 20 Iku, Tenshi, Kisume, Yamame, Parsee, Yuugi, Satori, Rin, Utsuho, Koishi, Nazrin, Kogasa, Ichirin, Minamitsu, Shou, Byakuren, Nue, Toyohime, Yorihime, Hatate Gameplay References Instructions pack (included in download) Includes manuals with detailed instructions for each of the menus, how to battle, and what happens between your turns. Extras Clear Data (included in download) This goes in your Sengoku Gensokyo -> Save folder. Also, it doesn't overwrite saved game data, it just flags the game as cleared, unlocking the extra stuff: * National Mode * Difficulty Select for Story Mode * Extras Section Description Plot Point: Yukari has distributed a letter throughout all of Gensokyo, setting rules for a team-based wargame for those who are bored of nothing but typical spell card rules, promising to grant any one wish for the team who wins. Those who are weak individually but strong in a group decide this provides an excellent opportunity; others simply want to prove their points; still others want the promised wish. But, for only the second time in Touhou history (the first being "Labyrinth of Touhou"), the entire Touhou cast is involved...because now, Gensokyo is at WAR. How It Works: This is a point-and-click strategy game (left-click to confirm, right-click to cancel); in the main Story Mode, generally speaking, you play the role of the Hakurei Shrine faction, and declare war, battle against, and capture the other factions' territories until you win by having the entire map under your control. For all the details you could possibly need, go grab the Instruction Pack from the Extras section on the left. This game may look something like "Risk" at first glance, but trust me: 1) it plays nothing like it, and 2) it takes a lot longer (Story Mode does, anyway). Want Extras? Clear the game. Simply clearing the main Story Mode game unlocks all of the following: * National Mode. A setup that emulates a multiplayer experience; all regions start off occupied, and factions are no longer concerned only with you; they'll attack each other now as well. National Mode comes with the bonus characters on the left (and thus some bonus factions, as well), and lots of ways to tweak things; you can set how many and which factions will be present and change their starting memberlists, and you also get to play as any faction you'd like. National Mode can use characters you've created yourself in the game's Extras section. To get to it, click "Start" on the main menu, and it will now ask you which mode you'd like to play (Story Mode or National Mode). * Difficulty Select for Story Mode. Was the default setting of Normal too easy for you? Now when you start a new Story Mode game, it will ask if you'd still like to play Normal, or if you'd prefer Hard or Lunatic. * Extras Section. Check out the CG art, videos, and character art; you've also earned the right to tweak the statistics of the characters you can hire in both Story and National Modes, and can also create new characters for use in National Mode. (When you start a new game, regardless of mode, it will ask you whether you'd like to use the official default data, or the edited data you tweaked.)
  25. Version  

    3,719 downloads

    Release Information Type: Action/Platform Developer: MyACG Studio Publisher: MyACG Studio Release: 11 Jan, 2018 Language: Chinese (default), English (switchable in options) version: 3.1.0 The game has all the DLC. Description "The Disappearing of Gensokyo" is a Touhou Project doujin game made with our love and heart, we hope you enjoy it. A game from MyACG Studio, a Chinese doujin game fan circle. We have re-imagined Touhou as an ARPG, creating this "Danmaku-Shooting-ARPG". Fight against different kinds of enemies, and defeat the powerful bosses of Gensokyo! We hope this game will be a good experience for those who are both new and knowledgeable of Gensokyo - the world of Touhou Project! The game's Steam page (please buy it if you can): https://store.steampowered.com/app/776490/__The_Disappearing_of_Gensokyo/
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