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Found 66 results

  1. Version 1

    24,664 downloads

    IMPORTANT: If you have problems with the games such as insanely high FPS counts or glitchy full screen, download this and put the contents of the zip into the folder of the wonky game. 90 percent of the time will fix the problem. Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: September 22, 2002 Language: English-Patched (Touhou Patch Center/THCRAP) Silhouette On Cover: Flandre Scarlet (Extra Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 2 Each POC: Requires Max Power Description A thick scarlet mist is covering Gensokyo; it blocks out the sun, which causes affected areas to become cold. Our heroines believe the culprit lives in the newly-materialized Scarlet Devil Mansion, and so they depart with the goal of โ€œquestioningโ€ those who live there. Mods * Retexture Patch This replaces all the imagery in the game with crisper, higher-resolution textures. Sprites are also updated with those from newer games. You pick between versions where the hitbox is never visible (as in vanilla) or always visible. * Focus-Only Hitbox Patch A patch that causes your hitbox to become visible when youโ€™re Focusing (the behavior of all games after this one). (I donโ€™t know if this is compatible with the Retex Patch.) Unique Gameplay Mechanics * This is the only Windows game where you cannot see your hitbox while focusing. Rank *A hidden value between 0 and 32, higher rank values increase bullet speed and the amount of bullets, having the most prominent effects in boss attacks. *Rank goes up as time surviving goes on and goes up dramatically with spell card caps. *Rank goes down by 16 when you are hit, not killed but hit, meaning a deathbomb WILL decrease rank. Some spellcards decrease rank when bombed IE Water Elf. Scorefile * This scorefile was provided by an unknown source. * It has true 100% completion status; Extra is unlocked for all characters and shot types. Th06 Scorefile (EoSD).zip
  2. Version ใ€€

    3,428 downloads

    Release Information Type: RPG Developer: FocasLens Publisher: FocasLens Release: ??? Language: English Patched Keyboard Controls Arrow keys - Movement (Z) - Select (X) - Cancel (C) - Swap Items (A/D) - Navigate Menu left/right (S/Space) - Open Menu Gamepad Controls Direction Pad - Movement (A) - Select (B) - Cancel (X) - Swap Items (L/R) - Navigate Menu left/right (Y/Start) - Open Menu Description Storyline: Touhou Puppet Dance Performance (TPDP) starts off with the player character being transported to Gensokyo through unknown circumstances by Yukari. Seemingly there to help solve an incident that occured recently that involves mysterious puppets that seemingly came out of nowhere. These puppets represent all of the maidens of Gensokyo, and its up to the player to solve the incident whilst finding a way back home. Gameplay: Plays heavy similar to Pokemon. If you've ever played Pokemon, you'll quickly grasp this game. A few key differences though. All the "IV" stats are now shown through Ranks (C-S+) "EV" stats, movesets, and even abilities can be changed on the dime using the PP that puppets receive throughout each fight. All "HMs" are replaced by key items that serve the same purpose. Puppets are caught through something called soul threads, these require you to set, then KO the puppet to catch them. Completely opposite to Pokemon. A whole new type table (See "Other Sources" for info on how to see this type table) Other Sources: A good site for extra helpful information on TPDP is of course, the TPDP wiki. Link here. Here you can view the puppet dex, type table, abilities, and even the locations for the puppets.
  3. Version ใ€€

    255 downloads

    Release Information Type: 3D Action Platformer Developer: ใ‚ใ‚“ใ‹ใ‘ใ‚นใƒ‘ Publisher: ใ‚ใ‚“ใ‹ใ‘ใ‚นใƒ‘ Release: Comiket 81, December 30, 2011 Version: 1.20 Language: English Default Controls Z: Confirm / Slash X: Cancel / Jump ?: Special Attack A: Switch Specials S: Sky Sword View: 6 Roots of Perception Description Plot Point: One day at Hakugyokuro, Yuyuko is once again attempting to dodge her sword training, claiming that "Youmu's instructions are getting us nowhere." Youmu responded with "Well then, what must I do to make it worthwhile?" Then, Yuyuko gave Youmu the task of defeating Reimu, claiming that if Youmu is capable of such a task, Yuyuko might pay attention to her sword training. It seems as though Yuyuko is just finding another way to dodge her training, but Youmu seems to be taking it seriously. Can Youmu really go against the odds and defeat the Hakurei Shrine Maiden? How It Works: You play as Youmu, you run around stages, and slash the crap out of anything that gets in your way as you progress on your quest to find and defeat Reimu. You start off with 3 SP of which to use your 3 special attacks with; these can be increased by finding and destroying 3 yellow pots in each stage to obtain 3 parts of a new SP orb. Note that SP regenerates rather quickly. Scattered about the levels you will find different colored pots: Green pots contain items that restore your health; either by 50 or 150. Blue pots only serve to boost your combo count. Yellow pots, as stated above, contain a Soul Piece; collect 3 to get an extra soul point for using your specials. Youmu also has a spellcard, which can be used when the gauge below your healthbar is full. Activate it, hit someone with it, and watch everything die. Note that if you use Sky Sword View: 6 Roots of Perception and don't hit anyone initially, the bar will not reset to 0; instead it will reset to 1 strike on any enemy = able to use. Youmu will also get extensions to her combo. I know not what affects this; all I know is that it seems to happen more quickly the more you use her spellcard. Use that damn thing every opportunity, and don't worry about not having it for the boss: the bar fills up instantly when entering the boss room!
  4. Version ใ€€

    105 downloads

    Release Information Type: 2D Action/Platform Developer: Frontier Aja Publisher: Frontier Aja Release: Comiket 81, on December 31, 2011 Language: English Description Koumajou Densetsu I & II Premium Pack is a collector's edition which consists of two games; Akeiro no Koukyoukyoku (Comiket 77) and Yougen no Chingonka (Comiket 79). Koumajou Densetsu is an action platformer developed by Frontier Aja, featuring Touhou characters and the gameplay is based on classic Castlevania series. In the Premium Pack all games have been patched to final version along with multilanguage option. The collector's edition also includes digital artworks, unreleased rough sketches (which i translated all the folder's names of) and mini OSTs (which i corrected some of the errors in the names of). The translated and fixed extra stuff is in their correspective download, while the game still has the untouched folders and soundtrack names.
  5. Version

    4 downloads

    Release Information Type: Action/Platform Developer: Frontier Aja Publisher: Frontier Aja Release: Comiket 79, on December 30, 2010 Language: English Description Some time after the events in the first game, Sakuya returns from an errand for Remilia involving a book, only to find the mansion empty. It isn't long before Yukari appears and gives Sakuya a clue about where Remilia is and vanishes soon after. The game is heavily influenced by Castlevania, particularly Symphony of the Night and retains most of the cast from Scarlet Symphony, with the addition of several characters from Touhou Youyoumu. Sakuya is agile and precise with her knifes, almost similar to Alucard. The second game also builds around many of the concepts of the first, adds more sub-weapons in the form of partners and is supported by professional seiyuu (voice actors).
  6. Version

    3 downloads

    Release Information Type: 2D Action/Platform Developer: Frontier Aja Publisher: Frontier Aja Release: Comiket 76, on December 30, 2009 Language: English patched Description Gensokyo is covered by scarlet mist...again. Reimu Hakurei sets out to the Scarlet Devil Mansion to investigate, however it is actually a trap made by Remilia. Reimu's main weapon is a whip, while the secondary weapons are powered by souls collected by attacking candles and killing monsters. In addition to weapons, Reimu has three abilities: slide, backflip, fly and partner attack. By completing 8 stages in the regular mode, EX Start with higher difficulties can be unlocked.
  7. Version ใ€€

    17,952 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 64, on August 17, 2003 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Yukari Yakumo (Phantasm Stage Boss) Character Information Playable Characters: 3 (Reimu, Marisa, Sakuya) Shot Types: 2 Each POC: Requires Max Power, Always on during Extra Stage and Supernatural Border Description Somebody's somehow collecting springtime energy from Gensokyo (unbeknownst to our heroines, the purpose is to revive a giant sakura tree). This is making things unseasonably cold in Gensokyo - it feels like winter! However, when the girls go to investigate, they discover that the hidden objective behind this tree's revival may threaten Gensokyo even more than the chill already in effect... Unique Gameplay Mechanics Cherry Points * In this game, you can collect springtime energy, which is measured in Cherry Points. * Killing enemies while unfocused will get you more Cherry Points than if you're focused, but you can also collect Cherry Point Items to make the process go faster. Supernatural Border * If your CP reaches +50,000, the collected energy activates a Supernatural Border. * This border protects you from one hit until your Cherry value reaches 0 again; at that point, whether you ended up needing it or not, it disappears. * If you take a hit with a border up, it will wipe out all onscreen bullets. * If you don't take damage with your border up, you're awarded a sizable Border Bonus for managing to keep your border until its natural expiration. Increasing Point Value * The yellow number to the left of the slash (for example, 96530/100000) indicates how many points you get from Point Items when they're collected at the top of the screen. *Scorefile has 100% completion status. scoreth07.dat
  8. Version ใ€€

    296 downloads

    Release Information Type: Visual Novel Developer: ใ‚ซใ‚นใ‚ฌใ‚ฝใƒ•ใƒˆ Publisher: ใ‚ซใ‚นใ‚ฌใ‚ฝใƒ•ใƒˆ Release: Reitaisai 6, 2009 Version: English 1.0 Language: English-Patched Description Plot Point: Remilia gets bored, so she decides to hold an "event" for more or less, Reimu & Marisa. Whomever can reach Remilia first, by walking through the EoSD stages, gets a prize. Reimu and Aya team up, while Marisa takes Alice with her. How it Works:This game is a visual novel, so their isn't actually much gameplay. You read text/listen to the voices, and choose one out of two options every now and then. One choice will always give you a "Bad Ending" while the other let's you continue on in the story (besides when you select Reimu or Marisa). Extra Notes: To Save anywhere in the game, hold the "Shift" key, and press any of "F1-F12". To Load these files just press the "F1-F12" without holding Shift. EoSD for the Busy Extra Plot Point: Like the first game, but with noticeably more Flandre. That is all. It's a completely different game, by the way. Not an expansion or whatever. Extra Notes: You can still save and load in the same manner as the first game. You can enable "Fast Voices" by entering in the Konami Code when you first start up the game, during the Kasugasoft logo. If you do it right you'll hear a tone.(Up, Up, Down, Down, Left, Right, Left, Right, B, A)
  9. Version ใ€€

    706 downloads

    Release Information Type: Action, RPG Developer: Kouryokutei Publisher: Kouryokutei Release: 2012 Language: English Version: 1.02 Character Information (Alice, Aya, Cirno, Eiki, Eirin, Flandre, Iku, Kaguya, Kanako, Koishi, Komachi, Letty, Lily White, Marisa, Meiling, Minoriko, Mokou, Momiji, Mystia, Nitori, Utsuho, Rin, Patchouli, Reimu, Remilia, Rumia, Sakuya, Sanae, Satori, Shizuha, Suwako, Tewi, Tenshi, Reisen, Youmu, Yuuka, Yuyuko) Controls Mouse: Movement Mouse Wheel: Dodge Roll Left Click: Attack Right Click: Weapon Special Spacebar: Menu P: Pauses Game ?: Locks cursor in place Description Concept: A large cave sporting many different environments has popped up, and the girls are very eager to explore it! As time goes on, fake girls show up, and the cave is proving to have corrupting qualities. Think of Touhou Hack and Slash in terms of general gameplay. How It Works: As noted from the title, this game is reminiscent of Blizzard's Diablo. You explore the one dungeon (the cave) and kill monsters in a hack and slash style. At first you control Reimu and Marisa, but you can swap partners with any of the girls in town and the other areas you will unlock. You can switch places with your partner as well, allowing you to build your own two-person team. Patches: The game should hopefully be patched in English and with the Oni patch.
  10. Version ใ€€

    147 downloads

    Release Information Type: RPG, SRPG & RTS Developer: Kouryokutei Publisher: Kouryokutei Release: Reitaisai 11, on May 11, 2014 Language: Japanese (English patched) Description In Gensokyo there is a mysterious treasure and our heroines are trying to obtain it. There are 50 characters to choose from, online co-op mode, more accesories and weapons, fusing and blending items. Patches: English patched and with the Extra contnent patch
  11. Version ใ€€

    10,056 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 88, on August 14, 2015 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Junko (Final Boss) Character Information Playable Characters: 4 (Reimu, Marisa, Sanae, Reisen) Shot Types: 1 Each Description Someone's causing havoc in the Lunar Capital, and as a result, Lunarians are descending to Gensokyo in order to purify it so that it can be suitable for them to live there. With two problems to conquer, our girls set out to stop the Lunarian invasion - which also concerns Reisen, who also goes to investigate - and find the perpetrator behind the incident. Unique Gameplay Mechanics This game has got a TON of unique features. Read this carefully. Chapters * Every stage in this game, including cards in each boss fight, is split up into segments called Chapters, and at the conclusion of each, the game judges how well you performed in that segment, rewarding good play with Life Pieces or Bomb Pieces, depending which mode you're playing. Game Modes * LoLK asks a rather unique question first thing when you start a new game - this is the first, and currently the only, game in the series that asks you to pick a game mode. Here's the differences between the two: Legacy Mode * You get several lives, and you respawn when you die, with a limited number of credits to utilize. Pretty standard fare. * This mode is heavy on Life Pieces; in exchange, you'll have difficulty earning large amounts of Bombs. On one hand, you only earn one Bomb per midboss after stage 2, so if you're used to more liberal Bomb earnings, you might be a bit uncomfortable with how stingy Legacy Mode is with handing them out. On the other hand, a skilled player will end up racking up tons of Extends rather quickly, making having tons of Bombs less necessary. * Those seeking to play LoLK the way they're used to playing other Touhou games should pick this mode. PointDevice Mode * This mode makes it so the game auto-saves your progress after each Chapter, acting like auto-save checkpoints you'd see in other modern games. The catch? You only get one life - your Life counter is totally disabled; you cannot earn more extra lives and you'll never see Life Pieces. * This means that when you die, there's no recourse but to start from your last save. * However, one of the nice things about PD mode is that your Bomb count is also saved, so the game state is exactly what it was when you got there. * So essentially, what you're doing is attempting a no-miss run with occasional checkpoints in the event that you screw up and die. Since the game saves, instead of utilizing a Credits system, this means you get to retry from your last save as many times as you need to until you finally clear that troublesome spell card. * It's important to note that saves made in PD Mode stick around for subsequent play sessions - the game remembers one save state per character. If you reload the game and pick the same character, you'll be asked if you want to Resume, or trash the save and Restart. (Yes, Resume is the red option for some weird reason.) * This mode is very heavy on Bombs because it lacks extra lives entirely. If you're looking to improve your general or death-bombing skills, PD Mode can be a great choice. * Those seeking to play LoLK in a more challenging and more modern way will want to pick this mode. Earning Life/Bomb Pieces * This also differs depending upon the mode you're playing. Life Pieces * Legacy: You get Life Pieces at the end of each Chapter, appropriate for how well you performed, but to get anything, the Chapter score must be 1 million or higher. * PointDevice: Since you can't earn extra lives in PD Mode, you get Bomb Pieces instead, using the methodology noted above for earning Life Pieces. Bomb Pieces * Legacy: You'll receive a full Bomb for each midboss you defeat in stage 2 and onward. You'll also get a Bomb Piece for acquiring another Life Piece when you're already maxed out on lives. * PointDevice: You receive Bomb Pieces instead of Life Pieces at the end of each Chapter using the above methodology for determining Life Piece gain in Legacy Mode (since you can't earn extra lives in PD Mode). Advanced Grazing System * The grazing system is no longer only worth points - in this game, grazing becomes an outright requirement if you want more lives or bombs. -> The Chapter score assessment methodology takes grazing into account, and that's the only way you're going to earn Life Pieces in Legacy Mode or Bombs in PointDevice Mode. -> To encourage grazing, LoLK allows you to graze the same bullet multiple times, as if they were lasers. (A single bullet can yield up to 11 GP - 1 point for the initial graze, up to 5 more for staying close to it, and 5 more for picking up the point item generated for a 1-second graze.) The drawback is that grazing normal bullets in this way is slower than just grazing an actual laser instead, so lasers are always preferable if there are any around. * As long as you're grazing bullets, items fall more slowly, similar to Sakuya's ability in IN. Scorefiles * This scorefile was provided by Dark Kijin. * It has 100% Extra availability, but Extra isn't cleared with anyone at all. * Game clearance is minimal; the game only has any clears on PointDevice. It's cleared on Hard with Marisa, Sanae, and Reisen, Normal is finished with Reimu, and Easy is done with Sanae. There are no other game clears. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th15 Scorefile (LoLK) [Dark Kijin].zip Steam Release If you would like to support ZUN, you may buy LoLK here: https://store.steampowered.com/app/937580/__Legacy_of_Lunatic_Kingdom/.
  12. Version ใ€€

    2,580 downloads

    Release Information Type: Bullet Hell Boss Attack Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Reitaisai 11, on May 11, 2014 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Seija Kijin (Sole Playable Character) Character Information Playable Characters: 1 (Seija) Shot Types: 1 (Eventually with 9 Items) Description Everyone's favorite inversion-inclined dancing amanojaku, Seija, has been going around appropriating various other Gensokyo girls' special items. She has a reason for doing this (at least, supposedly), but the other girls don't particularly care; now that Seija is a repeat offender (having also technically been the mastermind behind the events of DDC), Reimu has issued an unusual order to defeat Seija using unprecedented danmaku - patterns each of the girls considers to be impossible to beat. Figuring that if they can cheat, she can too, Seija figures she can utilize the powers of the items she obtains to defeat all this unfair danmaku. Unique Gameplay Mechanics Cheat Items * The girls you're facing off against are literally cheating to defeat you. Fortunately, Seija's got a few tricks up her sleeve - the items she has grant her abilities to bypass or destroy danmaku in various ways, such as hiding from it temporarily, being able to screen-side-wrap, use bombs, or die more than once. * When you're on the scene select screen, you can pick which two items you carry into each battle. * At first, you'll only have a slot for a Main Item, but later on, you gain a Sub-Item slot, granting you the ability to use the secondary function of an item placed in that slot. Item Levels & Item Clearance Tracking * For each unique item-scene clear, the item used gains experience, and with enough XP, it levels up, which allows you to do things like use the item more times or make each use last longer, allowing you to alleviate further frustration by allowing for better resources to use in later, tougher scenes. * As you use items to clear scenes, the game remembers which items you've cleared which scenes with. * If you can manage to clear a scene without ever using an item (possible on every scene, but naturally, later ones are very hard to do this with), you'll receive a special No-Item Clear designation, and all items you have at the moment you clear the scene will be checked off for that scene, since you proved you don't need any special help to beat that scene. This means that if you didn't have an item when you No-Item Cleared a scene, you'll have to go back and clear it again for it to count for the new items. Nicknames * You can also earn achievements called "Nicknames" for fulfilling criteria as you play the game. See if you can unlock all 60! Scorefile * This scorefile was provided by Dark Kijin. * It unlocks all 10 Days of the story for play. (All are cleared on at least some base level, but not all have No-Item Clears.) * However, it does not have all the Nicknames; it's missing the ten Secret Nicknames. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th14.3 (ISC) Scorefile & Data.zip Steam Release ISC is now on Steam. If you would like to support ZUN, you may buy ISC here: https://store.steampowered.com/app/937570/__Impossible_Spell_Card/.
  13. Version ใ€€

    738 downloads

    Release Information Type: SRPG Developer: ใ•ใ‚“ใผใ‚“ๅ ‚ Publisher: ใ•ใ‚“ใผใ‚“ๅ ‚ Release: Reitaisai 14, May 7, 2017 Language: Japanese (english patch v0.2) Description Fantasy Maiden Wars Dream AKA Gensou Shoujo Taisen Yume is the fourth as well as the final game of the series. The fourth part retells the story of Undefined Fantastic Object, Mystic Square, and an original arc loosely based on Yumetagae Kagaku Seiki - Changeability of Strange Dream, a doujin album by Team Shanghai Alice which was released on 2004. The main gameplay remains the same, the game follows a basic structure of Super Robot Wars; the character receives introductory dialogue and leading to the scenario on the battlefield. Battles take place on a grid-based battlefield, with additional mechanics for danmaku, bombs and spell cards, with turns being given for players and enemies. Player can transfer save data from the third game, Gensou Shoujo Taisen Ei (Eternal), allowing player to retain items, upgrades, and database information as well as gain some bonuses. Note: The unnamed link is the MEGA link for the patch, it's not a direct download so you can still see what it is before downloading it.
  14. Version ใ€€

    394 downloads

    Release Information Type: RPG, Visual Novel Developer: Fancy Frontier 13 Publisher: Fancy Frontier 13 Release: Comiket 82 August 2012 Language: Partially English-Patched Gacha Figurines (Non-mook): 60 Aki Sisters, Alice Margatroid, Aya Shameimaru, Byakuren Hijiri, Chen, Cirno, Eiki Shiki, Eirin Yagokoro, Flandre Scarlet, Fujiwara no Mokou, Hatate Himekaidou, Hina Kagiyama, Hong Meiling, Ichirin Kumoi, Iku Nagae, Kaguya Houraisan, Kanako Yasaka, Kasen Ibaraki, Keine Kamishirasawa, Koakuma, Kogasa Tatara, Koishi Komeiji, Komachi Onozuka, Mamizou Futatsuiwa, Marisa Kirisame, Mima, Minamitsu Murasa, Momiji Inubashiri, Mononobe no Futo, Mystia Lorelei, Nazrin, Nitori Kawashiro, Nue Houjuu, Parsee Mizuhashi, Patchouli Knowledge, Ran Yakumo, Reimu Hakurei, Reisen Udongein Inaba, Remilia Scarlet, Rin Kaenbyou, Rumia, Sakuya Izayoi, Sanae Kochiya, Satori Komeiji, Seiga Kaku, Shinki, Shou Toramaru, Suika Ibuki, Suwako Moriya, Tenshi Hinanawi, Tewi Inaba, Toyosatomimi no Miko, Utsuho Reiuji, Yoshika Miyako, Youmu Konpaku, Yukari Yakumo, Yumemi Okazaki, Yuugi Hoshiguma, Yuuka Kazami, Yuyuko Saigyouji Description Plot Point: (This is conjecture until a full English patch is released.)The Gacha collecting otaku main character has returned to Gensokyo, and this time he's staying full-time. Gacha become more commonplace in Gensokyo, and the SDM is hosting some sort of competition with them. How it Works: Like the previous title, EVO+, this is a point and click game where you use money to buy gachas and spellcards for them to do battle with. New gachas and spellcards become available as the days progress. Some notable changes from EVO+ include the removal of the UFO system and the part-time job. Money is made purely through battle, and alternate costumes are bought in Kourindou instead of randomly received from a matching game. Instead of location based events, the story of 2nd progresses by exploring the areas on a story grid. Once a grid has been completed, the next one becomes available. After each battle, a gacha receives love points. These can be used either to level up your gacha up to 500, whereupon the gacha can be reformed. Reformation requires a level 500 gacha and beating that character's love rival down to zero points, then defeating a powerful version of that character in a Reform Battle. Reformed gachas start back at level 1, but with increased base stats. This can be done as many times as desired. 1,000,000 love points can be converted into "Wife Points". 3 wife points can be spent to make a character your wife, which gives them 50% bonuses to reforms and access to Wife Combination. Wife Combination, which costs 1 wife point, allows the spellcards of a secondary wife to be randomly integrated into the deck of a host wife. This can be done with different wives as many times as desired. Extra Content: By meeting certain achievements, Ace Points can be gained and spent to increase the stats of characters that have been used over 100 times. In addition, the relationship with girls can be increased by giving gifts, and the amount of points to the relationship a certain gift will bring varies between characters. This will allow your gachas to wear certain alternate costumes. Finally, there is the King's Game, a series of 3 increasingly challenging battles against a character that forces them to progressively remove their clothing, unlocking alternate costumes for their corresponding gacha.
  15. Version ใ€€

    3,326 downloads

    Release Information Types: Bullet Hell Photography Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 69, on December 30, 2005 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Aya Shameimaru (Sole Playable Character) Character Information Playable Characters: 1 (Aya) Shot Types: 1 (Landscape-Oriented Photos) Description Bunbunmaru Newspaper reporter Aya Shameimaru is out looking for a scoop. Playing as Aya, you will find plenty of interesting Gensokyo girls to look into. Unique Gameplay Mechanics Why Photography? Doesn't She Shoot? * I don't shoot, I snap. This is Aya's basic principle when going out for a scoop - you will immediately notice there's no possible way to actually fire back at the enemies. This isn't because Aya is incapable of an offensive (one play of PoFV would disprove that theory); rather, the storyline reason provided is that she simply doesn't want her own bullets to appear in her photos. Indeed, she's not interested in actually defeating her subjects - she's out for a scoop, not a battle. * The way unlocking new Levels works is, Aya wants a particular number of photos of each spell card (each Scene), ranging from 3 early on in the game, to as many as 10 for particularly interesting girls late in the game. Meet Aya's quota, and she'll declare victory on her own; just clear enough scenes overall, or a quota of scenes specifically from the previous Level, and you will unlock a new Level to investigate. Charging & Snapping * Aya's camera must be fully-charged to 100% in order to snap a picture with it. It'll charge at a slow rate on its own regardless of your movement speed, but if you can find a good safe spot, you can have Aya dedicate additional energy to charging it faster: -> Hold [Shift] to Focus, which will slow her down, and display her hitbox. -> Hold [Shift] AND Snap [Z] to force Aya to quite nearly a full stop to dedicate all her available energy to charging the camera as fast as possible. * Once the camera's charged, you must let go of the Focus button, then press and hold Snap [Z] to bring up the viewfinder. You can move the frame around a bit before you release the button to snap the picture, but the longer you expose the film, the smaller the frame gets - if you expose it too long, it becomes overexposed, and Aya is forced to drop the picture entirely. Snapping for Success * Aya's main aim is to photograph the girl herself (the boss), although anything Aya considers "beautiful" is also permitted and encouraged to be in the photo as well; she considers the bullets, other targets, and of course herself, to be beautiful. * However, if the photo does not at least capture the boss, Aya will not hesitate to drop the photo, declaring your pathetic attempt a "Failure." * If you do capture the boss in the photo, then Aya bothers to record the shot, and it gets pinned to the wall outside the playfield. She'll also check the logistics of the picture, including where the boss is in the frame, as well as awarding bonuses for snapping beautiful bullet patterns, beautiful spell circles, and also her beautiful self, if you can squeeze her in there somewhere. Snapping for Defense * Since Aya refuses to return fire, and will not use her spell cards, your camera also becomes your means of defense. So when you're out there snapping pictures, you must think of your camera's defensive properties. Any bullets you capture in a photo are cleared from the screen, and moreover, they're converted to additional camera-charging energy. If the shot is a Failure (and chances are, most defensive snaps are probably Failures), Aya won't need extra energy to record the shot - energy gain from bullets is double for Failure shots, meaning you can be up in that girl's face again in no time. Scorefile * This scorefile was provided by Drizzle. * It has true 100% completion status, meaning that all stages are both available and cleared. Th09.5 (StB) Scorefile [Drizzle].zip
  16. Version

    994 downloads

    Release Information Type: Breakout Developer: Zun Publisher: Zun Release: 1997 Language: English-Patched Character Information Playable Characters: 1 (Reimu) Shot Types: 1 (All your shots can do is change the trajectory of the Yin-Yang Orb and absorb bullets; they can't damage enemies or flip tiles.) Description The strength of the seal that keeps demons and other evil creatures from entering Gensokyo via the Hakurei Shrine, which also serves as an entrance to the "outside world" as you and I know it - has been diminishing. Reimu decides to go in of her own volition to see whether the cause is in there, and needs beaten up. (It does.) Unique Gameplay Mechanics Breakout * The screen never scrolls; this is built in the style of breakout games such as "Arkanoid," featuring a large Yin-Yang Orb that Reimu hits around the screen with her techniques. The Yin-Yang Orb and Bombs (under specific situations) are the only things that can damage enemies. However, you can also be crushed by the orb if you let Reimu get hit by it. Reimu's Abilities * Reimu will fire her shot upwards when you hit Z. This shot cannot damage enemies, but it can erase a bullet it hits and change the Yin-Yang Orb's movement when it connects. * She can also use her gohei for similar, more direct purposes when you hit X while standing still. She will swing her gohei back and forth once, her first swing being stronger than her second (her second swing can't deflect bullets either). * Combining movement, Z and X can make her do various other tricks, like a Slide Kick (moving + X), a Flip Kick (Slide + X at the end without pressing left or right (or pressing the opposite direction)), and a Shot Barrage (Slide + Z at the end). Bombs * Even the earliest game had a Bomb system, despite how different it is than the rest. You start the game with a single bomb, the amount can't be changed. You can only receive a bomb if Reimu gets hit, but regular tiles can give you a bomb too if you're lucky. To use a bomb, press left, right and Z at the same time, or Z and X twice. Bombs will hit most, if not all, onscreen tiles once, and if the orb comes into contact with Reimu while it is active, the orb will be launched instead. Bombs can only damage bosses if you have no lives left. Scorefile * This scorefile provided by GlitchyMissingno. * Since there are no unlocks in HRtP, this scorefile is basically here exclusively for formality's sake. Th01 Scorefile (HRtP) [GlitchyMissingno].zip
  17. Version V1

    7,258 downloads

    Release Information Type: Fighting Developer: Team Shanghai Alice & Tasogare Frontier Publisher: Team Shanghai Alice & Tasogare Frontier Release: Reitaisai 5, on May 28, 2008 Language: English-Patched (Gensokyo.org 1.1) Silhouette On Cover: Tenshi Hinanawi (Final Boss) Character Information Playable Characters: 15 (Reimu, Marisa, Sakuya, Alice, Remilia, Youmu, Yuyuko, Reisen, Aya, Yukari, Patchouli, Suika, Komachi, Iku, Tenshi) Description An earthquake has flattened the Hakurei Shrine. However, even more unusual than that, strange and unseasonable weather has literally been following our girls around - for example, wherever Reimu goes, it's sunny; where Marisa goes, it drizzles - the list goes on. This afflicts all the initially playable girls on the roster (13), who investigate the incident. Unique Gameplay Mechanics Spell Card Deck * No, you're right, this is a fighting game, but your moveset is, in part, determined by a new addition called the Spell Card Deck system, which is also used in Hisoutensoku. * You can have 1 deck per character (4 in Hisoutensoku), consistent of 20 cards, and these are customizable in your profile on the Options menu. Craft your decks any way you want. * As you fight, your character will automatically draw from the selected deck. There are 3 kinds of cards, signified by their border color: -> Spell Cards (Yellow) perform the girl's Spell Card magic, in a style most fighting game players would call a Super. -> Skill Cards (Gray) enhance or change the girls' standard directional-button moves for more power or versatility. -> System Cards (Red) perform special functions, such as changing the weather, or gaining immunity from attacks. Weather * Weather conditions (which are character-related in Story Mode, but are randomly generated in all multiplayer matches) each have a specific effect on gameplay. Some enhance or restrict certain kinds of attacks, where others may have more unusual effects, such as making it harder to move in particular directions or changing the distance between the combatants randomly. Knowing your attack options is always good, but being able to improvise when the weather changes could be the difference between victory or defeat. Scorefile * This scorefile was acquired from Koumakan.jp, and is essentially the quasi-official scorefile used for unlocks. * It unlocks Iku and Tenshi. * It also provides 4 copies of every card in the game so you can build decks more easily. Th10.5 (SWR) Scorefile [Koumakan.jp].zip
  18. Version ใ€€

    273 downloads

    Release Information Type: Action/Platform Developer: MyACG Studio Publisher: MyACG Studio Release: 11 Jan, 2018 Language: Chinese (default), English (switchable in options) version: 3.1.0 The game has all the DLC. Description "The Disappearing of Gensokyo" is a Touhou Project doujin game made with our love and heart, we hope you enjoy it. A game from MyACG Studio, a Chinese doujin game fan circle. We have re-imagined Touhou as an ARPG, creating this "Danmaku-Shooting-ARPG". Fight against different kinds of enemies, and defeat the powerful bosses of Gensokyo! We hope this game will be a good experience for those who are both new and knowledgeable of Gensokyo - the world of Touhou Project! The game's Steam page (please buy it if you can): https://store.steampowered.com/app/776490/__The_Disappearing_of_Gensokyo/
  19. Version ใ€€

    7,287 downloads

    Release Information Type: Versus Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Year: Comiket 68, on August 14, 2005 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Shikieiki Yamaxanadu (Final Boss) Character Information Playable Characters: 16 (Reimu, Marisa, Sakuya, Youmu, Reisin, Cirno, Lyrica, Merline, Lunasa, Mystia, Tewi, Aya, Medicine, Yuuka, Komachi, Shikieiki) Description Flowers blooming is normal for springtime. However, far more flowers are blooming this year than is natural. In fact, all four seasons' flowers are blooming simultaneously, plus an overabundance of poisonous higanbana! Naturally, this attracts a lot of attention, being observable by anyone; the unnatural flower season has convinced an entire 14 of our girls that something is wrong and needs to be dealt with. Unique Gameplay Mechanics Charge Type One look at the Options screen and you'll discover there are two different settings offered for the functionality of your Focus button. * Charge Mode: You must tap [Z] repeatedly to fire, because holding it charges your Battle Gauge attacks. This mode exists to allow you to hold [Shift] to slow yourself down and display your Scope. * Slow Mode: You can hold [Z] to fire continuously, and it will also both slow you down and display your Scope. This way, the [Shift] button is exclusive to charging your Battle Gauge attacks. The Battle Gauge and Its Usage * You start each match with 1 full level on your Battle Gauge. However, that isn't enough to send any attacks to your opponent's side (although it is enough to help deal with enemies on your own side; see below). * Extend your Battle Gauge by defeating enemies and grazing bullets. Dying will also extend your gauge one or more levels. * Your Battle Gauge holds up to 4 levels (and it will alert you when it's hit a new level you can use). * If you charge 1 level of your gauge and release, your character performs a Charge Attack against enemies on your own side of the field that is more powerful than their regular bullets - most even have special properties (for example, Reimu's amulets will home, and Youmu's sword can destroy bullets). -> Using a Charge Attack does not deplete your Gauge, so you can use them all you like. -> You cannot use a Charge Attack if you've got less than one full level on your gauge, but the only way to make that happen is by using a Bomb; see below. * If you charge 2 or 3 levels of your gauge and release, you will use a Spell Card on your opponent's side of the field! Doing this costs the level you charged to minus one. * If you charge all 4 levels of your gauge and release, you send them a boss battle to sweat out. As above, doing this costs the level you charged to minus one. Other Ways to Attack Your Opponent Aside from spell cards, there are 3 other ways you can cause your opponent's field to go from being more or less manageable, to a living hell: * Kill enemies. Anything you destroy, including small bullets you wipe out with the little explosions made by their deaths, goes to your opponent's side as one extra bullet each. * Combos. You can cause chain reactions by shooting the first enemy in a line, and can combo kills if they're made withing a certain time of your previous kill. The higher the combo you rack up, the more misery you send your opponent's way. * Bomb. Using a Bomb costs you your entire Battle Gauge, but it sends the maximum available attack over to your opponent instantly. Unfortunately for you, since this puts you under one full level, you can't use any Charge Attacks for a while as your gauge rebuilds. Since using a Bomb uses a Spell Card, you must have at least 2 levels available to be able to use a Bomb. Scopes and Spirits * Spirits float down toward you with all the bullets and fairies; some are small and easily destroyed, while others are larger and take more of a beating. * Destroying spirits causes a small explosion that can destroy nearby bullets. * You can use your Scope to capture spirits, which enables you to more or less deliberately place spirits where you want them (this is why it's important to know the shape and nature of your character's Scope). Don't dawdle too long after tagging a spirit with your Scope, though, because if you do, it'll start drifting back up, and eventually explode into bullets! Scorefile * This scorefile was provided by an unknown source. * It unlocks Komachi and Shikieiki for all modes. * It unlocks the Prismriver sisters for Match Play. * Extra is available for everyone. * It is cleared on Normal ("Narcissus") with everyone except Shiki. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th09 Scorefile (PoFV).zip
  20. Version ใ€€

    73 downloads

    Release Information Type: Platform Developer: ??? Publisher: ??? Release: ??? Language: English Character Information Playable Characters: a lot (Satori, Koishi, Utsuho, Orin, Zero Apparently, and probably others that I haven't unlocked) Default Controls Arrow keys to move, Z button to shoot. Description Plot Point: Use the touhous to fight for the magic of friendship. Again. There isn't really much to say about this game aside from some of it is hilariously hard and funny. How it wroks: The game plays like megaman 2. Run left and right, shoot enemies and jump.
  21. Version ใ€€

    112 downloads

    Release Information Type: RPG Publisher: Moe Touhou Year of Release: December 10th, 2009 Language: English Patched This game requires you to switch your computer's locale to "Simplified Chinese PRC." Other locales will not work, and AppLocale will not make it work, either. The Artifactgaming Link doesn't have the BGM problem the Mega Link has... but it still needs "Simplified Chinese PRC" Description Plot Point: The season is summer, but for some reason snow is still falling. Marisa's Detective Agency (Marisa, Alice, Patchouli, Flandre) has been holed up in the Hakurei Shrine, and Reimu wants them to stop freeloading, so she kicks them out and tells them to go find out why it's still snowing. However, before they leave Mokou & Keine show up and request that the Detectives go find Mokou's "fiery core" that has gone missing. Mokou, who can't fight without her core, decides to go with the girls, and leaves Keine at the shrine with Reimu as a "registration fee". How it Works: It plays like a basic role-playing game for the most part. You go around fighting battles (with enemies that are seen on the field), buying equipment & spellcards, and making items at Reimu's shrine through alchemy.
  22. Version ใ€€

    102 downloads

    Release Information Type: Puzzle-Solving Platforming Developer: ใงใ™ใฎใ‚„โ˜† Publisher: ใงใ™ใฎใ‚„โ˜† Release: Reitasai 8, May 8, 2011 Language: English-Patched Character Information Playable Characters: 1 (Nitori) Default Controls Changeable to anything you want (including controller buttons) in the Options menu. * Note that I don't designate the Use Tool button as being an "attack" button, despite that being its equivalent functionality in this game - Nitori is generally incapable of killing enemies, usually because she has to use them as stepping stones. Z: Use Tool / Confirm X: Jump / Cancel C: Dash (requires DaShoes) V: Tool Menu B: Quick Tool Switch (Back) N: Quick Tool Switch (Forward) Spacebar: Open Pause Menu (Comes with map and option to reload last save) Extras Resources * Wanna know what you'll be getting? TouhouWiki has a complete Tool List so you'll know what you get and how to use it. * Stuck? TouhouWiki also has a full walkthrough just in case, for those who are ready to admit they can't figure out a puzzle. Extra (save file in download) In case you want a preview or want to screw around or something, here's my save file, which has the following: -> 11 Health (used 11 Health Glitch) Tons of weapon energy (Iunno how many Golden Cucumbers I picked up exactly) -> World 5 (file has 15/26 UFOs) -> All Tools (Drill / Stinky Ball / Shiriko Bombs / Extending Arm / Earthkeeper Suit / Wall-Walk Shoes / Hyper DaShoes / Water Jet) -> Also included are 20 healing mushrooms and 10 Ariadne's Threads. Have fun in world 5 or trying to find the UFOs and Golden Cucumbers I still left behind. -> (My save file will register as the third file; Nitroid recognizes 00, 01, and 02 as valid save file numbers. Saves go in the Nitroid -> Save folder.) Description Plot Point: Utsuho has been spotted away from her post in the nuclear reactor. This worries everyone's favorite engineer, who takes it upon herself to check up on the bird-brained girl. How It Works: Is it or is it not about time someone made a game starring Nitori where your solutions lie in expert gadget usage to solve puzzles? That's exactly what this is, and if you hated the boring feel and isometric perspective of Maristice, exactly what you've been pining for - Nitori starts with 5 Life and some weapon energy (which recharges itself), and finds both expansions for these and a whole lot of Tools that give her an increasing amount of ability - not only do you get a way to stun enemies (the Stinky Ball), but you also get useful tools from a Drill and some Bombs for getting through pesky destructible blocks, to her famous Extending Arm for grappling, to seemingly game-breaking tools like the Wall-Walk Shoes (they do exactly what you think) and the Water Jet (which also does exactly what you think). Even the boss fights are mostly puzzle-based, solutions lying in forcing bosses to fall into their own traps or otherwise damage themselves (only the world 4 & 5 bosses are actual damage-them-to-death fights). Please Note: Though you do get a ton of helpful tools, and there're save points and signs with hints or other info all over the place, remember that although the game has a light atmosphere and starts easy enough to get you accustomed, it actually quickly becomes difficult, none of the tools are optional and multi-room puzzles are commonplace even early on. The endgame is constructed ingeniously to make you use every tool you own in order to earn the last one and get to the final boss. World 5 is a Bonus: If you collect 15 UFOs for Nue, she'll unlock World 5, which is a lengthy, self-contained challenge world - upon entering, you lose all your tools and must re-collect them within that world as part of the challenge (although if you choose to leave World 5 and go somewhere else, you'll get your tools back until you return), and will face Kaizo Mario-level challenge as you're forced to push your tool usage ingenuity to the maximum!
  23. Version ใ€€

    150 downloads

    Release Information Type: 2D Puzzle Action Adventure Developer: Blue Mica Publisher: Blue Mica Release: Comiket 78, August 13, 2010 Version: 3.1.2 Language: English Ver. 1.0 Character Information Playable Characters: 3 (Remilia, Flandre, Yuyuko) Description Plot Point: Residents of Gensokyo have been invited to Remilia's tea party at the Scarlet Devil Mansion. There they enjoy themselves and have a wonderful time. Midway through the party, Remilia decides to depart to her room and rests for the duration of the day. Eventually, she is woken up by noises during her sleep. Curious as to what caused such ruckus, Remilia hastily invesigates the source. She finally meets up with her colleagues and finds out that eveyone has been shrunk and the whole mansion has been twisted in architecture. Thus Remilia decides to investigate this eerie incident and put an end to it. How it Works: You work your way through rooms which possess various puzzles and enemies you must traverse. Basically the main secret to winning is opening chests (yellow dots on the room map; also not the case for Flandre's story) so that you can collect keys and other important items needed to open other rooms. This game ensures that you practice the utmost vigilance as you must possess patience and fine dexterity to surpass the numerous obstacles. Extra Notes: After completing Remilia's route. You will unlock the option of playing the "Extra" mode or "Clock Tower". "Extra" is basically Flandre's route which tells her side of the story during the night of the incident. Be cautious that difficulty is immensely increased but Flandre's superior power over her sister can compensate for that. "Clock Tower" is a Time Attack mode which involves you climbing the clock tower (10+ floors) and and setting a record of how fast you can clear it. Any of the three characters can used for this option; however, Flandre must be unlocked by beating the clock tower first. This is also where Yuyuko tells her side of the story.
  24. Version ใ€€

    70 downloads

    Release Information Type: Mouse-Controlled Puzzle Developer: Desunoya (ใงใ™ใฎใ‚„๏ผ‰ Publisher: Desunoya (ใงใ™ใฎใ‚„๏ผ‰ Release: 2007 Version: 1.11b Language: English-Patched Description Plot Point: It was a day like any other, Alice was in her home, reading, when Marisa came over. Marisa wants Alice's help doing something, so they head off. However, they hadn't gotten very far before a yandere (in-game description) Patchouli had cursed Alice because she wanted to ruin their date! Now Marisa's hat can't be taken off of Alice's head (Alice was wearing Marisa's hat because it was sunny outside)! How it Works: Marisa & Alice is a puzzle game based off of "Mario & Wario". You use Shanghai to break blocks, hold Alice still, & to turn Alice around to help solve puzzles that will lead a blind Alice to Marisa, while simultaneously picking up gold stars (generally 3 per stage) that are used to unlock the boss stages. Extra Note: "Lesson Mode" isn't actually a lesson or tutorial or anything like that. It's actually (as I believe) a harder challenge mode.
  25. Version ใ€€

    69 downloads

    Release Information Type: Visual Novel Developer: Rednal Publisher: Rednal Release: ??? Language: English Description Plot Point: Flandre decides, one day, to go and visit her friends at the Hakurei Shrine. She arrives only to be told that Marisa's birthday is swiftly approaching. And so, Flandre must decide what to get her friend for her birthday... How it Works: It's a standard VN (Visual Novel). Well, actually it's not super standard, as it's length is not the greatest.... In fact, to be quite honest, it's really short. Like really, you've been warned. it's a heartwarming story though, so why not play through it. I haven't said it yet, but there (if I'm remembering correctly) aren't any choices to be made. And if there are, they don't change anything. So you just click and progress the story.
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