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Found 90 results

  1. Version  

    24,562 downloads

    Release Information Type: Bullet Hell Developer: Publisher: Zun Release: 2008 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Utsuho Reiuji (Final Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 3 Each Description A geyser has erupted from the ground near the shrine. However, although Reimu would've been content to open a spa for the hot water it spews, it's also spitting out earth spirits, which is a problem. Reimu and Marisa don't know the way to old or new Hell, so they recruit an assistant (of your choice) and head down to stop the cause of the issue before it gets out of control. Unique Gameplay Mechanics Assistance * Picking your shot type is a complicated matter in this game, because not only are you choosing your method of fire, you're also picking your assistant, and your choice will provide you with some manner of added ability that will help you out. Pick wisely between your choices! -> Reimu with Yukari: If you're close to the edge of the screen, your shots wrap around, and you can also screen-wrap warp by letting go of all non-movement buttons (in other words, stop shooting or focusing) and double-tapping in an offscreen direction. (It'd be wise to make sure there aren't any bullets over there first!) -> Reimu with Suika: You can auto-collect all onscreen items simply by letting go of all non-movement buttons (again, just stop shooting and focusing for a moment). This is a great ability for newbies! -> Reimu with Aya: You gain a third ridiculously-fast level of movement; to activate this, let go of all non-movement buttons (once more, stop shooting and focusing). -> Marisa with Alice: You can bring your Power level all the way up to 8.0, which allows more firepower and more liberal bomb usage. -> Marisa with Patchouli: You can change the formation of your option orbs by pressing [Fire] & [Focus] simultaneously. In cycle order, Fire formation is forward-focused, Water is for area coverage, Wood takes care of strange angles, Metal fires sideways, and Earth fires backward - if you know the game and its bosses really well, this gives you all the options you could possibly need, and you can annihilate everything in no time flat. -> Marisa with Nitori: Instead of acting like a bomb usually does, your bomb is instead a defense barrier, which allows you to take a hit while it's up, which consumes its energy. Our smart kappa has installed an additional feature - if it turns out you didn't need it, then the energy normally used to protect you is returned to you - you are reimbursed half the original cost. Bombs Cost Power Levels * In Mountain of Faith and Subterranean Animism, there are no Bomb (Spell Card) items, nor is there a Bomb count. Instead, you consume 1 power level to bomb in these two titles - be careful of your bomb usage. Scorefile * This scorefile was provided by Dark Kijin. * It has 100% Extra availability, but it's only cleared with Reimu A and B. * Game clearance is spotty, with only Normal being cleared by all characters and shot types. Easy is only missing Reimu C, but there's next to no clears on Hard or Lunatic. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th11 (SA) Scorefile [Dark Kijin].zip
  2. 259 downloads

    Release Information Type: Visual Novel Developer: FinnKaenbyou Publisher: FinnKaenbyou Release: ??? Language: English Description In Miko We Trust is a freeware fan VN, in which Miko Toyosatomimi takes the world of American politics by storm. Her Vice President is an ordinary, uninteresting high schooler who has no chance to steal her column inches - in other words, you. Traverse the pitfalls of politics and find adventure, danger, and maybe even...love?! What the hell is in this thing - Be the second in command of America (technically)! - Serve with the most aggressive Secretary of Defense since the Bush administration! - Get pestered repeatedly by the director of the CIA! - Foil a wicked plot to overthrow the government! - Three different endings (and one bad ending)! - About 2-3 hours of playtime! - Miko is the President what else do you want
  3. Version  

    1,838 downloads

    Release Information Type: 2D Action/Platformer Developer: LION HEART Publisher: LION HEART Release: Comiket 84, August 12, 2013 Version: 1.10 Language: English (can switch to JP/CN) AKA Tenjou no Tempest - Suppression by Celestial. Lullaby for Gaia Notice: The game triggers a false-positive on most antiviruses Description A bizarre phenomenon is occurring in Gensokyo when the land is ravaged by relentless earthquake. Tenshi Hinanawi flies down from heaven to investigate this incident and to relieve her boredom. Tenjou no Tempest, literally translated as The Tempest of Heaven and Earth, is a side scrolling action platformer adapting some elements of Touhou Hisouten. The game uses specific weather effects from ice, gusts of wind, thunder and rain. Every enemy has a specific weather effect associated with them, and killing an enemy by countering their attacks unleashes their weather condition. Also, most obstacles and stages must be overcome by using the proper weather effects. There are four styles which can be fully customized to possess whatever bullet/spellcard type you wish. Important: Dashing through an enemy's attack animation will trigger a scarlet aura around the enemy. Attack the enemy with the Sword of Hisou to trigger a weather change effect. This is necessary at some points in the game to proceed. Scarlet mist on the ground are sources of large revenue. Use Sword of Hisou on them. You cannot activate them if you have full charge. Bosses sometimes will appear with different spellcards depending on how well you're faring. Taking multiple hits will result in your screen glowing red on the edges. This means you are close to death. To reverse the effect, you must stop receiving hits to regenerate constitution. Bullets/Spellcards can be bought with points that you have accumulated in the pause menu. The game's Steam page (please buy it if you can): https://store.steampowered.com/app/994020/Tempest_of_the_Heavens_and_Earth/
  4. Version  

    18,365 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 84, on August 12, 2013 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Shinmyoumaru Sukuna (Final Boss) Character Information Playable Characters: 3 (Reimu, Marisa, Sakuya) Shot Types: 2 Each Description Gensokyo is full of sounds of dissonance as an uprising takes place - Youkai are rebelling, and tsukumogami are turning up, evidently feeling it's "their time." The sky carries the sounds of a huge building, and the weapons of our three protagonists are acting strange - they'll have to decide if they want to risk rolling with the punches, or discarding their bewitched implements for something more reliable they know they can trust as they investigate the uprising - what's causing these otherwise weak youkai to feel they are now capable of turning Gensokyo upside-down...? Unique Gameplay Mechanics POC Bonuses * In this game, there's a new way to earn Life and Bomb pieces - you want to auto-collect lots of items in a single visit to the top of the screen. * Each time you pass the POC to auto-collect items, your pass is judged, and you will receive a Bonus designation of 0.5, 0.8, 1.2, 1.6, or 2.0, depending upon how many items you attract on that pass. * If you get a bonus of any sort, you'll receive a Bomb Piece for the first four bonuses you earn, and then one Life Piece for the fifth, before the cycle repeats itself. * Every time you get a "Bonus 2.0" designation, you get a Life Piece regardless of where you are in the cycle, without interrupting it. * It's also worth noting that in this game, you only need 3 Life Pieces to put together an Extend. Shot Type Differences * Similar to TD, above, characters have two shot types, and the stronger one switches depending on whether you're Focused or not. * Your chosen shot type also happens to affect who you face off against as the mid- and main boss of stage 4. Scorefile * This scorefile was provided by Dark Kijin. * It has 100% Spell Card availability in Spell Card Practice. * It has 100% Extra availability and clearance. * Main game clearance is spotty; Easy and Normal are cleared as all characters and shot types, but Hard only has one clearance as Marisa A; Lunatic is entirely devoid of any clears. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th14 (DDC) Scorefile [Dark Kijin].zip Steam Release If you would like to support ZUN, you may buy DDC on Steam here: https://store.steampowered.com/app/1043240/__Double_Dealing_Character/?snr=1_7_7_230_150_1
  5. Version  

    21,325 downloads

    Release Information Type: Versus Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Year: Comiket 68, on August 14, 2005 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Shikieiki Yamaxanadu (Final Boss) Character Information Playable Characters: 16 (Reimu, Marisa, Sakuya, Youmu, Reisin, Cirno, Lyrica, Merline, Lunasa, Mystia, Tewi, Aya, Medicine, Yuuka, Komachi, Shikieiki) Description Flowers blooming is normal for springtime. However, far more flowers are blooming this year than is natural. In fact, all four seasons' flowers are blooming simultaneously, plus an overabundance of poisonous higanbana! Naturally, this attracts a lot of attention, being observable by anyone; the unnatural flower season has convinced an entire 14 of our girls that something is wrong and needs to be dealt with. Unique Gameplay Mechanics Charge Type One look at the Options screen and you'll discover there are two different settings offered for the functionality of your Focus button. * Charge Mode: You must tap [Z] repeatedly to fire, because holding it charges your Battle Gauge attacks. This mode exists to allow you to hold [Shift] to slow yourself down and display your Scope. * Slow Mode: You can hold [Z] to fire continuously, and it will also both slow you down and display your Scope. This way, the [Shift] button is exclusive to charging your Battle Gauge attacks. The Battle Gauge and Its Usage * You start each match with 1 full level on your Battle Gauge. However, that isn't enough to send any attacks to your opponent's side (although it is enough to help deal with enemies on your own side; see below). * Extend your Battle Gauge by defeating enemies and grazing bullets. Dying will also extend your gauge one or more levels. * Your Battle Gauge holds up to 4 levels (and it will alert you when it's hit a new level you can use). * If you charge 1 level of your gauge and release, your character performs a Charge Attack against enemies on your own side of the field that is more powerful than their regular bullets - most even have special properties (for example, Reimu's amulets will home, and Youmu's sword can destroy bullets). -> Using a Charge Attack does not deplete your Gauge, so you can use them all you like. -> You cannot use a Charge Attack if you've got less than one full level on your gauge, but the only way to make that happen is by using a Bomb; see below. * If you charge 2 or 3 levels of your gauge and release, you will use a Spell Card on your opponent's side of the field! Doing this costs the level you charged to minus one. * If you charge all 4 levels of your gauge and release, you send them a boss battle to sweat out. As above, doing this costs the level you charged to minus one. Other Ways to Attack Your Opponent Aside from spell cards, there are 3 other ways you can cause your opponent's field to go from being more or less manageable, to a living hell: * Kill enemies. Anything you destroy, including small bullets you wipe out with the little explosions made by their deaths, goes to your opponent's side as one extra bullet each. * Combos. You can cause chain reactions by shooting the first enemy in a line, and can combo kills if they're made withing a certain time of your previous kill. The higher the combo you rack up, the more misery you send your opponent's way. * Bomb. Using a Bomb costs you your entire Battle Gauge, but it sends the maximum available attack over to your opponent instantly. Unfortunately for you, since this puts you under one full level, you can't use any Charge Attacks for a while as your gauge rebuilds. Since using a Bomb uses a Spell Card, you must have at least 2 levels available to be able to use a Bomb. Scopes and Spirits * Spirits float down toward you with all the bullets and fairies; some are small and easily destroyed, while others are larger and take more of a beating. * Destroying spirits causes a small explosion that can destroy nearby bullets. * You can use your Scope to capture spirits, which enables you to more or less deliberately place spirits where you want them (this is why it's important to know the shape and nature of your character's Scope). Don't dawdle too long after tagging a spirit with your Scope, though, because if you do, it'll start drifting back up, and eventually explode into bullets! Scorefile * This scorefile was provided by an unknown source. * It unlocks Komachi and Shikieiki for all modes. * It unlocks the Prismriver sisters for Match Play. * Extra is available for everyone. * It is cleared on Normal ("Narcissus") with everyone except Shiki. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th09 Scorefile (PoFV).zip
  6. Version  

    10,518 downloads

    Release Information Type: Fighting Developer: Team Shanghai Alice & Tasogare Frontier Publisher: Team Shanghai Alice & Tasogare Frontier Release: Reitaisai 12, on May 10, 2015 Language: English-Patched (MotK 1.00) Silhouette On Cover: Sumireko Usami (Final Boss) Character Information Playable Characters: 14 (Reimu, Marisa, Mokou, Nitori, Koishi, Ichirin, Futo, Byakuren, Miko, Mamizou, Kokoro, Shinmyoumaru, Kasen, Sumireko) Description Urban legends have begun circulating through the Human Village, scaring the kids and worrying the adults. Of course, our girls aren't afraid of a few rumors, but they're following the Gensokyo girls around. At first, since it was discovered that these anomalies could be controlled as long as the host did not fear them, they simply treated them as playthings, because they could - until one night, when things started going wrong... Unique Gameplay Mechanics Occult Orbs * Around 20 seconds into a battle, an Occult Orb will begin appearing. About 5 seconds later, it reveals itself. * A light representing the players (red for player 1, blue for player 2) appears when they touch an Orb, which has space for 7 lights. * If you have more lights than your opponent, then you get the orb. * Your orb will bounce off you if you touch it. Try not to bounce it toward your opponent, because they may be able to tag it with a light! * Any attack that requires Orbs will be stronger the more Orbs you have. * Once you collect 1 Occult Orb, you'll be able to use your Urban Legend, which is character-dependent. However, if you take damage after using it, you won't be able to use it again for a while. * If you collect 4 Occult Orbs, you can use your Last Word. All Last Words are based upon the characters' Urban Legends. Once you utilize a Last Word, you'll drain all your orbs. Mystery Spots * Each time an Occult Orb appears, an effect comes into play, similar to how Weather effects work in Soku, except in this game, it's called a Mystery Spot. This lasts until either someone gets the orb or it disappears. There are 7 different effects; knowing what they do could help you win your battles! Spell Bar * In the lower corner of the screen is a bar that slowly fills as you fight - your Spell Bar. * When it's full, you can use the spell card you chose before the battle. * If you charge it twice, that makes it even more powerful! * When you use your card, it drains your spell power entirely. Health Bar Coloration * In this game, Blue Health is your current health, and White Health is recoverable health, which is how much you get back for certain healing methods. If you want an example, Mokou takes advantage of this; when she uses fire-based attacks, her blue health depletes, leaving recoverable white health instead, and then when she uses Resurrection, she regains all her white health. Scorefile * This scorefile was provided by Wolfdragon Rex. * It unlocks Sumireko. * It has Gold-level clears for all characters on all difficulties, with exceptions on Lunatic for Futo, Miko, Mamizou, Koishi, and Kokoro. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th14.5 (ULiL) Scorefile [Wolfdragon Rex].zip
  7. Version  

    19,255 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 76, on August 15, 2009 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Byakuren Hijiri (Final Boss) Notice: Your anti-virus is going to trigger because ThPatch's translations are injected directly from their site, andwe can't do anything about that because they don't do standalone patches anymore. Character Information Playable Characters: 3 (Reimu, Marisa, Sanae) Shot Types: 2 Each Description There's an odd ship flying around up in the sky, and it's rumored to house treasure! Our girls eagerly fly off to investigate, as it's a win-win situation either way - either they get rich, or they discover and stop the scheme of whomever might be on board. For the first time in the series, new shrine maiden Sanae joins the quest, and it's become clear by now she becomes a regular. Unique Gameplay Mechanics UFOs * Certain enemies with UFO marks above their heads will drop little UFOs when defeated, which then start randomly floating around the screen. Some change colors as they fly around, others don't. * If you can collect 3 UFOs in a row of the same color, or one of each, doing so summons a large UFO that starts absorbing all onscreen items. If you let it fill itself up to capacity, you get an additional prize on top of what you get for shooting it down! (Don't take too long to destroy it though, or it'll leave, taking anything it absorbed with it - this is especially important for bosses, as UFOs will instantly disappear when a boss entrance is flagged.) In this way, you can pick and choose what you need when you need it! Red UFO (Extra Lives) (Summoned By 3 Small Red UFOs) Fill It Up: 1 Life Piece, Score Multiplier (1x or 2x) Shoot It Down: 1 Life Piece, 1 Small Red UFO Green UFO (For Bombs) (Summoned By 3 Small Green UFOs) Fill It Up: 1 Full Bomb, Score Multiplier (2x) Shoot It Down: 1 Bomb Piece, 1 Small Green UFO Blue UFO (For Points) (Summoned By 3 Small Blue UFOs) Fill It Up: Score Multiplier (8x) Shoot It Down: 1 Small Blue UFO Flashing UFO (For Special Effects) (Summoned By 1 Small UFO of Each Color) Fill It Up: 1 Small Flashing UFO, Score Multiplier (4x) Shoot It Down: 1 Small Flashing UFO, Item Packet Contents Reversed When Returned (Power <-> Point) Scorefile * This scorefile was provided by Dark Kijin. * It has 100% Extra availability, although it's only cleared with Sanae B. * Game clearance is only half-done, but uniform; both Easy and Normal are done with all characters and shot types. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th12 (UFO) Scorefile [Dark Kijin].zip
  8. Version  

    40,398 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 67, on December 30, 2004 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Kaguya Houraisan (Final Boss B) Character Information Playable Characters: 8 (4 selections as teams of two - Reimu & Yukari, Marisa & Alice, Youmu & Yuyuko, and Sakuya & Remilia; later on, characters become selectable individually once unlocked.) Shot Types: 1 Each (So 2 when playing as a team.) POC: Focus-Activated before Max Power; Always On after Max Power is attained. Description The real moon has been replaced with a fake the night before the Harvest Moon Festival! The girls know the gravity of this situation - the moon carries more importance than simply being the subject of the festival. However, they've only got a single night to resolve the issue, so they've created teams in an attempt to expedite the investigation as much as possible. Our girls hurry, knowing time is of the essence, but can they resolve this incident in time? Unique Gameplay Mechanics Time * This game's story is time-intensive; the game begins at 11 PM, and if it becomes 5 AM at any point, the game is immediately over, even if you had additional lives left over after having successfully cleared a stage. Thus, you don't want to run out of time to investigate the incident. * Continues cost half an hour each. * Time generally advances 1 hour at the conclusion of each stage. However, if you meet the Time Point quota for the stage by collecting Time Orbs, which you normally earn by killing enemies, then time only advances half an hour at the end of that stage, which frees up enough time for one additional Continue. Although killing enemies is the default way to earn orbs, it isn't the only possible way; you can earn more ways to get orbs - see below. * If you never meet any quotas, you have enough time for exactly one Continue. Human/Youkai (H/Y) Teams * Unfocused fire comes from the team's human, and focused fire comes from the team's youkai. * The H/Y Gauge at the bottom-left of the playfield tracks your recent firing trends, and awards you a bonus if you've mostly been firing as one type recently; thus, you can work toward one bonus or the other to suit the situation you're in. -> 80% Human or More: You start earning Time Orbs just for hitting enemies; you start earning orbs gradually the entire time you're causing damage to enemies or bosses. -> 80% Youkai or More: You start earning Time Orbs for grazing; all grazes become worth saved time. * The H/Y Gauge is also pushed toward Human or Youkai by which character collects the Time Orbs. * Some enemies can summon spirits to assist them. Humans can shoot and defeat spirits, but Youkai shots go right through them. Spirits are worth massive Time Orb bonuses. Last Spell Cards * All main bosses of each stage have a Last Spell, but they don't normally use it. If you meet the Time Point quota by the end of the fight, then they'll use it against you. If you earn the right to face off against a Last Spell, while fighting it, you will be unable to Bomb, but getting hit won't result in loss of life or time (although it will cost you the spell card; you won't capture it). If you beat it, you get more Time Orbs and a boost to your score. * The player also has Last Spells! This game lets you deathbomb more easily than other games in the series, but this comes at a cost of an extra bomb (2 instead of 1). When this happens, the character's teammate jumps in and uses a stronger version of their normal Spell Card. Scorefile * This scorefile was originally acquired from an unknown source. It was then improved upon by Dark Kijin, and the spell card collection completion was brought to 100% by Drizzle. * It has 100% Extra availability, and more notably, 100% spell card availability in Spell Card Practice. * [Difficulty-Character clearance is under review, but is not 100%.] -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it us! Th08 (IN) Scorefile [Dark Kijin & Drizzle].zip
  9. Version  

    91,166 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: September 22, 2002 Language: English-Patched (Touhou Patch Center/THCRAP) Silhouette On Cover: Flandre Scarlet (Extra Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 2 Each POC: Requires Max Power Description A thick scarlet mist is covering Gensokyo; it blocks out the sun, which causes affected areas to become cold. Our heroines believe the culprit lives in the newly-materialized Scarlet Devil Mansion, and so they depart with the goal of “questioning” those who live there. Mods * Retexture Patch This replaces all the imagery in the game with crisper, higher-resolution textures. Sprites are also updated with those from newer games. You pick between versions where the hitbox is never visible (as in vanilla) or always visible. * Focus-Only Hitbox Patch A patch that causes your hitbox to become visible when you’re Focusing (the behavior of all games after this one). (I don’t know if this is compatible with the Retex Patch.) Unique Gameplay Mechanics * This is the only Windows game where you cannot see your hitbox while focusing. Rank *A hidden value between 0 and 32, higher rank values increase bullet speed and the amount of bullets, having the most prominent effects in boss attacks. *Rank goes up as time surviving goes on and goes up dramatically with spell card caps. *Rank goes down by 16 when you are hit, not killed but hit, meaning a deathbomb WILL decrease rank. Some spellcards decrease rank when bombed IE Water Elf. Scorefile * This scorefile was provided by an unknown source. * It has true 100% completion status; Extra is unlocked for all characters and shot types. Th06 Scorefile (EoSD).zip
  10. Version  

    27,120 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 88, on August 14, 2015 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Junko (Final Boss) Character Information Playable Characters: 4 (Reimu, Marisa, Sanae, Reisen) Shot Types: 1 Each Description Someone's causing havoc in the Lunar Capital, and as a result, Lunarians are descending to Gensokyo in order to purify it so that it can be suitable for them to live there. With two problems to conquer, our girls set out to stop the Lunarian invasion - which also concerns Reisen, who also goes to investigate - and find the perpetrator behind the incident. Unique Gameplay Mechanics This game has got a TON of unique features. Read this carefully. Chapters * Every stage in this game, including cards in each boss fight, is split up into segments called Chapters, and at the conclusion of each, the game judges how well you performed in that segment, rewarding good play with Life Pieces or Bomb Pieces, depending which mode you're playing. Game Modes * LoLK asks a rather unique question first thing when you start a new game - this is the first, and currently the only, game in the series that asks you to pick a game mode. Here's the differences between the two: Legacy Mode * You get several lives, and you respawn when you die, with a limited number of credits to utilize. Pretty standard fare. * This mode is heavy on Life Pieces; in exchange, you'll have difficulty earning large amounts of Bombs. On one hand, you only earn one Bomb per midboss after stage 2, so if you're used to more liberal Bomb earnings, you might be a bit uncomfortable with how stingy Legacy Mode is with handing them out. On the other hand, a skilled player will end up racking up tons of Extends rather quickly, making having tons of Bombs less necessary. * Those seeking to play LoLK the way they're used to playing other Touhou games should pick this mode. PointDevice Mode * This mode makes it so the game auto-saves your progress after each Chapter, acting like auto-save checkpoints you'd see in other modern games. The catch? You only get one life - your Life counter is totally disabled; you cannot earn more extra lives and you'll never see Life Pieces. * This means that when you die, there's no recourse but to start from your last save. * However, one of the nice things about PD mode is that your Bomb count is also saved, so the game state is exactly what it was when you got there. * So essentially, what you're doing is attempting a no-miss run with occasional checkpoints in the event that you screw up and die. Since the game saves, instead of utilizing a Credits system, this means you get to retry from your last save as many times as you need to until you finally clear that troublesome spell card. * It's important to note that saves made in PD Mode stick around for subsequent play sessions - the game remembers one save state per character. If you reload the game and pick the same character, you'll be asked if you want to Resume, or trash the save and Restart. (Yes, Resume is the red option for some weird reason.) * This mode is very heavy on Bombs because it lacks extra lives entirely. If you're looking to improve your general or death-bombing skills, PD Mode can be a great choice. * Those seeking to play LoLK in a more challenging and more modern way will want to pick this mode. Earning Life/Bomb Pieces * This also differs depending upon the mode you're playing. Life Pieces * Legacy: You get Life Pieces at the end of each Chapter, appropriate for how well you performed, but to get anything, the Chapter score must be 1 million or higher. * PointDevice: Since you can't earn extra lives in PD Mode, you get Bomb Pieces instead, using the methodology noted above for earning Life Pieces. Bomb Pieces * Legacy: You'll receive a full Bomb for each midboss you defeat in stage 2 and onward. You'll also get a Bomb Piece for acquiring another Life Piece when you're already maxed out on lives. * PointDevice: You receive Bomb Pieces instead of Life Pieces at the end of each Chapter using the above methodology for determining Life Piece gain in Legacy Mode (since you can't earn extra lives in PD Mode). Advanced Grazing System * The grazing system is no longer only worth points - in this game, grazing becomes an outright requirement if you want more lives or bombs. -> The Chapter score assessment methodology takes grazing into account, and that's the only way you're going to earn Life Pieces in Legacy Mode or Bombs in PointDevice Mode. -> To encourage grazing, LoLK allows you to graze the same bullet multiple times, as if they were lasers. (A single bullet can yield up to 11 GP - 1 point for the initial graze, up to 5 more for staying close to it, and 5 more for picking up the point item generated for a 1-second graze.) The drawback is that grazing normal bullets in this way is slower than just grazing an actual laser instead, so lasers are always preferable if there are any around. * As long as you're grazing bullets, items fall more slowly, similar to Sakuya's ability in IN. Scorefiles * This scorefile was provided by Dark Kijin. * It has 100% Extra availability, but Extra isn't cleared with anyone at all. * Game clearance is minimal; the game only has any clears on PointDevice. It's cleared on Hard with Marisa, Sanae, and Reisen, Normal is finished with Reimu, and Easy is done with Sanae. There are no other game clears. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th15 Scorefile (LoLK) [Dark Kijin].zip Steam Release If you would like to support ZUN, you may buy LoLK here: https://store.steampowered.com/app/937580/__Legacy_of_Lunatic_Kingdom/.
  11. Nitorium

    MariAri

    Version  

    167 downloads

    Release Information Type: Mouse-Controlled Puzzle Developer: Desunoya (ですのや) Publisher: Desunoya (ですのや) Release: 2007 Version: 1.11b Language: English-Patched Description Plot Point: It was a day like any other, Alice was in her home, reading, when Marisa came over. Marisa wants Alice's help doing something, so they head off. However, they hadn't gotten very far before a yandere (in-game description) Patchouli had cursed Alice because she wanted to ruin their date! Now Marisa's hat can't be taken off of Alice's head (Alice was wearing Marisa's hat because it was sunny outside)! How it Works: Marisa & Alice is a puzzle game based off of "Mario & Wario". You use Shanghai to break blocks, hold Alice still, & to turn Alice around to help solve puzzles that will lead a blind Alice to Marisa, while simultaneously picking up gold stars (generally 3 per stage) that are used to unlock the boss stages. Extra Note: "Lesson Mode" isn't actually a lesson or tutorial or anything like that. It's actually (as I believe) a harder challenge mode.
  12. Version  

    7,798 downloads

    Release Information Type: Fighting Developer: Team Shanghai Alice & Tasogare Frontier Publisher: Team Shanghai Alice & Tasogare Frontier Release: Reitaisai 10, on May 26, 2013 Language: English-Patched (MotK 1.05) Silhouette On Cover: Kokoro Hata (Final Boss) Character Information Playable Characters: 10 (Reimu, Marisa, Nitori, Koishi, Ichirin, Byakuren, Futo, Miko, Mamizou, Kokoro) Description Seeing all these incidents occurring out of their control, the Human Village has fallen into a state of disorder and nihilism. Believing that some religion could restore order, some of Gensokyo's most prominent representatives of Shinto, Buddhism, and Taoism take this opportunity to convert the public to their faith by demonstrating their abilities in battle to a live audience to promote faith in their religion. Unique Gameplay Mechanics Aerial Combat * Contrary to the past fighting games in the series, characters now participate in aerial combat. The center of the field is the neutral area, essentially where the "ground" was in past games. You can move up and down, and anytime you're moving vertically, you're grazing. Popularity * If your Popularity hits 100%, you can unleash your Last Word spell card on your opponent! (If you do this, both combatant's Popularity goes back down to 0% afterward.) * Popularity is also used as a time-out tiebreaker. * Popularity goes up or down based upon the actions the combatants take. For example: -> First Attack: The first to land a hit receives +10% Popularity. -> Counterattack: When you counter, you gain +5% Popularity, and your opponent loses -5% Popularity. -> Elegant Flurry: When your opponent is stunned, you receive a bonus of +5% to +9% Popularity, depending on how stunned you leave them. -> Guard Crush: If your spirit bar depletes entirely by guarding too much, your guard is crushed, and you'll lose -5% popularity. -> Defensive: Defending too often won't please the crowd; your popularity goes down -5%. Religion * You can change your characters' attacks in the Profile menu. This is important because attacks may add/subtract religion affiliation between Shinto, Buddhism, and Taoism. * There also exist items you can equip that don't have any battle effect, but change religious affiliation. * When a religious affiliation gains enough faith, your character's attacks change. To wit: -> Shinto: Your attacks start homing in slightly. -> Buddhism: Your attacks gain more power. -> Taoism: Your attacks gain more area of effect. Scorefile * This scorefile was provided by an unknown source. * It unlocks Kokoro. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th13.5 (HM) Scorefile.zip
  13. Version  

    25,490 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 72, on August 17, 2007 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Kanako Yasaka (Final Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 3 Each Description Reimu's shrine isn't exactly frequented by Gensokyo's residents, so faith in the shrine's deity has been declining. One day, Reimu hears a strange voice that tells her she should close the shrine's doors for good - a message she doesn't take very well. Seeing that there's a new shrine on top of Youkai Mountain, complete with its own lake, she deduces that the one responsible lives there, and heads on up. Unique Gameplay Mechanics Faith System * To really get anywhere point-wise in this game, keeping in convention with the idea behind the game's story, you must show faith in your ability to play the game. How do you do that? Hitting/killing enemies and collecting items are the ways you can fill the Faith Gauge. * The longer you can maintain the Faith Gauge, the more points everything is worth (which is a ton of help for earning Extends in this game). * If the gauge empties due to you stopping killing anything or collecting items, you gradually start losing Faith Points. If you die, you lose half your total Faith value (because dying shows a lack of belief in yourself). Bombs Cost Power Levels * In Mountain of Faith and Subterranean Animism, there are no Bomb (Spell Card) items, nor is there a Bomb count. Instead, you consume 1 power level to bomb in these two titles - be careful of your bomb usage. Scorefile *This scorefile has 100% completion status. scoreth10.dat
  14. Version  

    559 downloads

    Release Information Type: Action/Platform Developer: 黄昏フロンティア Publisher: 黄昏フロンティア Release: Reitaisai 3, on May 21, 2006 Language: English Description Tired of Marisa and Alice constantly borrowing and sometimes stealing books from her library, Patchouli Knowledge stashes her books collection deep inside a fortress filled with traps. The game starrs Marisa and Alice where the player can switch between either girl at any time in the current stage (except in Patchouli's castle). The girls have their own lifebar and different shot types. Marisa fires a magic burst suitable for dealing with hordes of enemies, while Alice fires a rapid laser beam making her good in destroying weak enemies. The player must battle through eight stages, fighting a boss at the end of each stage and stealing their weapons before reaching Patchouli's fortress for final showdown.
  15. Version  

    185 downloads

    Release Information Type: RTS Developer: disfactNoir Publisher: disfactNoir Release: 15 ott 2017 Language: English or Japanese Description One day, a strange cup appeared in Gensokyo. A big fight will occur in search of it! Select your favorite characters from over 50 characters, practice strategy, take command, aim for victory! You can choose the difficulty level, so you can enjoy it even for beginners or advanced players. You can enjoy two scenarios "Youkai" and "Human"! (This game is a game created by Japanese people. You can play in English, but my translation may not be very good. ) Please support the devs by buying the game on Steam if you can: https://store.steampowered.com/app/785750/_Senran_Meisuishu_Tactics/
  16. Version  

    52,403 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 64, on August 17, 2003 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Yukari Yakumo (Phantasm Stage Boss) Character Information Playable Characters: 3 (Reimu, Marisa, Sakuya) Shot Types: 2 Each POC: Requires Max Power, Always on during Extra Stage and Supernatural Border Description Somebody's somehow collecting springtime energy from Gensokyo (unbeknownst to our heroines, the purpose is to revive a giant sakura tree). This is making things unseasonably cold in Gensokyo - it feels like winter! However, when the girls go to investigate, they discover that the hidden objective behind this tree's revival may threaten Gensokyo even more than the chill already in effect... Unique Gameplay Mechanics Cherry Points * In this game, you can collect springtime energy, which is measured in Cherry Points. * Killing enemies while unfocused will get you more Cherry Points than if you're focused, but you can also collect Cherry Point Items to make the process go faster. Supernatural Border * If your CP reaches +50,000, the collected energy activates a Supernatural Border. * This border protects you from one hit until your Cherry value reaches 0 again; at that point, whether you ended up needing it or not, it disappears. * If you take a hit with a border up, it will wipe out all onscreen bullets. * If you don't take damage with your border up, you're awarded a sizable Border Bonus for managing to keep your border until its natural expiration. Increasing Point Value * The yellow number to the left of the slash (for example, 96530/100000) indicates how many points you get from Point Items when they're collected at the top of the screen. *Scorefile has 100% completion status. scoreth07.dat
  17. Nitorium

    Touhou Mother

    Version v01

    579 downloads

    Release Information Type: RPG Developer: S (aka S-chan, S-teru or, S-tele) Publisher: S (aka S-chan, S-teru, or S-tele) Release: 2009 Language: English Version: 2.2222 Character Information Main Playable Characters(4) Reimu, Marisa, Yuuka, Mima, and Sanae Controls Z: Confirm X: Cancel Esc: Pause Description Concept: Reimu is lazing on the job (again) and without her knowing the Hakurei Border has been deactivated, letting in humans to ruin the dear and beloved land of Gensokyo, your job is to find out who did this and stop them before Gensokyo is completely transformed! How It Works: Well this being a Mother game you walk around, going through different (and might I add weird) areas while fighting a wide range of enemies (some of which refer to memes). Boss battles are played out like normal battles except for you know it's boss because they have different battle intros to normal ones and the death animation is also different. How To Install Run the RPG2000RTP file in the RPG<Japanese Characters> folder, and change your system locale to Japanese somehow (such as through AppLocale).
  18. 645 downloads

    Release Information Type: RPG Developer: AQUASTYLE Publisher: AQUASTYLE Release: 26 October 2018 Language: English AKA 不可思议的幻想乡TOD -RELOADED- / 不思議の幻想郷TOD -RELOADED- Description Based on the "Touhou Project" world, Touhou Genso Wanderer -Reloaded- is a roguelike RPG where the layout of the dungeons and the treasure you'll find in them will change every time you play. Packed with a ton of content to discover and explore, it's an addicting experience that will make you want to rack up hours and hours of play time. Easy for beginners to understand, yet filled with advanced options for pros, anyone can enjoy this game to their heart's content! "Roguelike Games 101" Touhou Genso Wanderer Reloaded is a kind of RPG known as a "Roguelike." Every time you enter a new dungeon, your character's level will go back to 1, the layout of the dungeon will change, and the items you'll find on the ground will be different. Roguelikes are turn based, so every time you move one square or take an action (such as attacking), the enemies will each get one turn of their own. As long as you're standing still, the enemies will stay put, too. However, unlike a typical roguelike, the dungeons in Touhou Genso Wanderer Reloaded let you keep your items, even if you're defeated! So make sure to collect as many as you can! If roguelike games seem scary to you, don't worry! This game has a lot of options and systems to ensure your dungeon adventures turn out great! ・Intuitive Interface With a press of a button, you can bring up your Cross Menu, allowing you easy access to everything about your character you'll need. ・Changeable Game Speed You can choose between 3 different speeds for the game to run at, and change the speed at any time. Set your speed depending on your playstyle. ・UI Options You can change the size of the UI or the placement of the Mini-map to suit your needs. "Main Story" One day, a heavy rain poured down on Gensokyo. Reimu Hakurei looked for shelter in a shop called "Kourindo," but all she found there was trouble. Rinnosuke Morichika, the owner of the shop, started acting strange and suddenly attacked her. Reimu's skills were no match for his newfound power, and she found herself on the ropes. She retreated back to her home, the Hakurei Shrine. Then, with the help of the sage, Kasen Ibaraki, she headed back to Kourindo to investigate the mysterious tower that had appeared there and bring Rinnosuke back to his senses. Now the curtains rise on a new incident to threaten Gensokyo, the battle over the Gold Sphere. "Your favorite Touhou Characters" Jam-packed with over 120 different friends and foes from the world of Touhou, this game may be the biggest Touhou banquet yet! All their abilities and unique characteristics from their original games are represented here. Loads of them will even make appearances in the many exciting story campaigns! "FAQ" ◆ Save This game performs auto save at the following point. · Move to the other floor · Give Up / Suspend (in Dungeon) · Return to title screen from option ◆ How to end the game Within the dungeon: Select [Suspend] at the magic circle of each floor and choose Exit from the title menu. Other than Dungeon: Select [Return to title] from the menu and choose Exit from the title menu. All DLC included: "Reimu Hakurei" Bikini Costume; "Reimu Hakurei" Santa Costume; Player character "Alice Margatroid"; Player character "Utsuho Reiuji"; Side story & Player character "Sakuya Izayoi"; Player character "Suwako Moriya"; Player character "Tojiko Soga"; Player character "Kasen Ibaraki"; Player character "Rei'sen"; Player character "Satori Komeiji"; Player character "Kokoro Hata"; Player & Partner character "Cirno"; Player & Partner character "Tenshi Hinanawi"; Player & Partner character "Daiyosei"; Digital LimitedPack [OST + Art Book] (donated by Noobnot);
  19. Version  

    21,726 downloads

    Hey there, hold up a minute! Although this "game" is technically playable by itself, its primary function is that it is an expansion for Scarlet Weather Rhapsody. To unlock the entire roster of 20 characters for play, you must tell Soku where your copy of SWR is located. Instructions for how to do this can be found right below. Release Information Type: Fighting Publisher: Tasogare Frontier & Team Shanghai Alice Release: Comiket 76, August, 2009 Language: English-Patched (Gensokyo.org 1.1a) Silhouette On Cover: Cirno (Newly-Playable Character) Character Information Playable Characters: 20 (Reimu, Marisa, Sanae, Sakuya, Alice, Remilia, Youmu, Yuyuko, Reisen, Aya, Yukari, Patchouli, Suika, Komachi, Iku, Tenshi, Meiling, Cirno, Suwako, Utsuho) Description Three of our girls (Cirno, Meiling, and Sanae) have spotted a giant silhouette in the distance, and have decided they're going to figure out what it is. Mods * SokuRoll (1.3) Have you been having trouble with lag? SokuRoll forces the network coding to behave in a smoother manner, rollback-wise, to greatly reduce or even eliminate lag. Run this after running the actual game. Please keep in mind that if you use SokuRoll, you can only play with others who are also using it. Unique Gameplay Mechanics Same Mechanics as SWR * As this game functions as an expansion to SWR, it uses the same mechanics; see SWR's entry above for information on the game's functionalities. Scorefile * This scorefile was acquired from Koumakan.jp, and is essentially the quasi-official scorefile used for unlocks. * It provides 4 copies of every card in the game so you can build decks more easily. Th12.3 (Soku) Scorefile [Koumakan.jp].zip
  20. 46 downloads

    Release Information Type: Action/Platform Developer: Estheone Publisher: Estheone Release: 2013 Language: English Description Wandering Souls is a 2013 action role playing game developed by Estheone using RPG Maker VX. The player takes the role of three characters; Reimu, Marisa and Sakuya as they try to collect all wandering souls and travel to Edge of Heaven to find out who is responsible for the incident of Kekkai (barriers). The player starts with Reimu while Marisa and Sakuya will join later. Only one can fight while others act as supporting characters. Each character has a different special move, weapon and accessories; but have the same basic moves such as double jump, air dash and hyper mode. There are four barriers and each require different conditions to be unlocked. Sometimes enemies drop money and the player can use it to purchase items, weapons or accessories at Rinnosuke's shop. Wandering Souls also features hidden paths, an extra final boss and new game modes with higher difficulties which can be unlocked upon game completion.
  21. 4,772 downloads

    Release Information Type: Breakout Developer: Zun Publisher: Zun Release: 1997 Language: English-Patched Character Information Playable Characters: 1 (Reimu) Shot Types: 1 (All your shots can do is change the trajectory of the Yin-Yang Orb and absorb bullets; they can't damage enemies or flip tiles.) Description The strength of the seal that keeps demons and other evil creatures from entering Gensokyo via the Hakurei Shrine, which also serves as an entrance to the "outside world" as you and I know it - has been diminishing. Reimu decides to go in of her own volition to see whether the cause is in there, and needs beaten up. (It does.) Unique Gameplay Mechanics Breakout * The screen never scrolls; this is built in the style of breakout games such as "Arkanoid," featuring a large Yin-Yang Orb that Reimu hits around the screen with her techniques. The Yin-Yang Orb and Bombs (under specific situations) are the only things that can damage enemies. However, you can also be crushed by the orb if you let Reimu get hit by it. Reimu's Abilities * Reimu will fire her shot upwards when you hit Z. This shot cannot damage enemies, but it can erase a bullet it hits and change the Yin-Yang Orb's movement when it connects. * She can also use her gohei for similar, more direct purposes when you hit X while standing still. She will swing her gohei back and forth once, her first swing being stronger than her second (her second swing can't deflect bullets either). * Combining movement, Z and X can make her do various other tricks, like a Slide Kick (moving + X), a Flip Kick (Slide + X at the end without pressing left or right (or pressing the opposite direction)), and a Shot Barrage (Slide + Z at the end). Bombs * Even the earliest game had a Bomb system, despite how different it is than the rest. You start the game with a single bomb, the amount can't be changed. You can only receive a bomb if Reimu gets hit, but regular tiles can give you a bomb too if you're lucky. To use a bomb, press left, right and Z at the same time, or Z and X twice. Bombs will hit most, if not all, onscreen tiles once, and if the orb comes into contact with Reimu while it is active, the orb will be launched instead. Bombs can only damage bosses if you have no lives left. Scorefile * This scorefile provided by GlitchyMissingno. * Since there are no unlocks in HRtP, this scorefile is basically here exclusively for formality's sake. Th01 Scorefile (HRtP) [GlitchyMissingno].zip
  22. Version  

    23,319 downloads

    Release Information Type: Fighting Developer: Team Shanghai Alice & Tasogare Frontier Publisher: Team Shanghai Alice & Tasogare Frontier Release: Reitaisai 5, on May 28, 2008 Language: English-Patched (Gensokyo.org 1.1) Silhouette On Cover: Tenshi Hinanawi (Final Boss) Character Information Playable Characters: 15 (Reimu, Marisa, Sakuya, Alice, Remilia, Youmu, Yuyuko, Reisen, Aya, Yukari, Patchouli, Suika, Komachi, Iku, Tenshi) Description An earthquake has flattened the Hakurei Shrine. However, even more unusual than that, strange and unseasonable weather has literally been following our girls around - for example, wherever Reimu goes, it's sunny; where Marisa goes, it drizzles - the list goes on. This afflicts all the initially playable girls on the roster (13), who investigate the incident. Unique Gameplay Mechanics Spell Card Deck * No, you're right, this is a fighting game, but your moveset is, in part, determined by a new addition called the Spell Card Deck system, which is also used in Hisoutensoku. * You can have 1 deck per character (4 in Hisoutensoku), consistent of 20 cards, and these are customizable in your profile on the Options menu. Craft your decks any way you want. * As you fight, your character will automatically draw from the selected deck. There are 3 kinds of cards, signified by their border color: -> Spell Cards (Yellow) perform the girl's Spell Card magic, in a style most fighting game players would call a Super. -> Skill Cards (Gray) enhance or change the girls' standard directional-button moves for more power or versatility. -> System Cards (Red) perform special functions, such as changing the weather, or gaining immunity from attacks. Weather * Weather conditions (which are character-related in Story Mode, but are randomly generated in all multiplayer matches) each have a specific effect on gameplay. Some enhance or restrict certain kinds of attacks, where others may have more unusual effects, such as making it harder to move in particular directions or changing the distance between the combatants randomly. Knowing your attack options is always good, but being able to improvise when the weather changes could be the difference between victory or defeat. Scorefile * This scorefile was acquired from Koumakan.jp, and is essentially the quasi-official scorefile used for unlocks. * It unlocks Iku and Tenshi. * It also provides 4 copies of every card in the game so you can build decks more easily. Th10.5 (SWR) Scorefile [Koumakan.jp].zip
  23. Version  

    11,478 downloads

    Release Information Type: RPG Developer: FocasLens Publisher: FocasLens Release: Comiket 89, on December 30, 2015 Language: Japanese (English patch included but not installed) AKA Gensou Ningyou Enbu - Yume no Kakera Installation Instructions Refer to the video at the bottom of the page, courtesy of Drunken_Flower. The base game is also included with this download. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Description This is the expansion to the popular fangame, Touhou Puppet Dance Performance. It plays very similarly to the base game with the main differences being the story plays out in a slightly different order, and puppets featuring Touhou characters from 14.5 and 15 are now included, which the previous game did not have. Additionally, new areas can be found in the expansion, as well as a new puppet type, the Warped type. In this game's story, the player character finds themself transported to Gensokyo, to learn that a strange incident is occurring; many puppets shaped like familiar Touhou characters are running around Gensokyo, and no one knows where they're coming from. At the same time, people have learned to tame these puppets, and many are using them to battle one another in a form of new sport. Regardless, the player cannot return home until the incident is resolved; they decide to use these puppets to help solve the incident, so that they can return to the outside world (why would you ever do that though). For those who don't know anything about Touhou Puppet Dance Performance, it's basically Touhou in Pokemon form with a few key differences, those being that the equivalent to what IVs are in Pokemon are visible in TPDP. Instead of being a numerical value between 1 and 31, it's a letter grade between S and E-, S being the best a stat can be and E- being the worst a stat can be. The way moves are learned and EVs are gained is also significantly different; when you hit the requirements for learning a new move, you can learn it through the Edit screen of your puppet where you can learn a skill from the entire list of what's available to the puppet at that level, though they cost PP to learn which is gained through winning battles. You can also use PP to reinforce stats, which is basically EVs except you have objective control over them. Evolutions are handled in the form of style changes that every puppet has available from level 30 onward. Every puppet gets the option to evolve into any of three forms, two of which range across Power, Speed, Assist, or Defense, depending on the puppet. In Shard of Dreams, a new Extra style is available as the third option for any puppet to evolve into. For example, Chen at level 30 can choose to evolve into either Extra Chen, Speed Chen, or Assist Chen. You can only style change once though; the only way to reverse it is through reincarnation which is only available postgame. https://youtu.be/uO6S2akrRes
  24. Version  

    2,165 downloads

    Release Information Type: Action/Platform Developer: MyACG Studio Publisher: MyACG Studio Release: 11 Jan, 2018 Language: Chinese (default), English (switchable in options) version: 3.1.0 The game has all the DLC. Description "The Disappearing of Gensokyo" is a Touhou Project doujin game made with our love and heart, we hope you enjoy it. A game from MyACG Studio, a Chinese doujin game fan circle. We have re-imagined Touhou as an ARPG, creating this "Danmaku-Shooting-ARPG". Fight against different kinds of enemies, and defeat the powerful bosses of Gensokyo! We hope this game will be a good experience for those who are both new and knowledgeable of Gensokyo - the world of Touhou Project! The game's Steam page (please buy it if you can): https://store.steampowered.com/app/776490/__The_Disappearing_of_Gensokyo/
  25. 491 downloads

    Release Information Type: Sports Developer: はちみつくまさん Publisher: はちみつくまさん Release: Comiket 71, on December 31, 2006 Language: English Description The plot of Touhou Soccer Moushuuden focuses on Maribel who suddenly approaches Reimu, Marisa, and Meiling. Maribel is searching for her missing friend, but the more interesting she is holding a mysterious soccer ball. As a soccer game, the objective of each game is to score more goals than opponent within the allotted time, which is usually 2 halves of 30 in-game minutes each. Touhou Soccer Moushuuden is a stand-alone expasion to original game and it includes Main Scenario mode and adds sub-scenarios. The additional game modes are; Travel Mode, is a 25-game marathon mode focused on building custom team by purchasing items and players; All-Star Mode, is a friendly matches against the computer or another human player with special techniques, characters and teams as rewards.
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