Jump to content
Moriya Shrine Art Contest Underway! Read more... ×

Search the Community

Showing results for tags 'english'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Management
    • Lily's Declarations
    • Nitori's Workshop
    • Site Changelog
  • General Discussion
    • Human Village
    • Akyu's Studio
    • Garden of the Sun
    • Misty Lake
  • Touhou Talk
    • General Touhou
    • Official Works
    • Derivative Works
    • Extra Stage
  • RP Center
    • Eintei
  • Moriya Shrine on Steam's Steam stuff
  • The Moriya Shrine Weather Gang's Your Local Weather
  • The Doujin Manga Club's Topics

Categories

  • Official Content
    • Music
    • Print Works
    • Games
    • Tools
  • Spin-off Content
    • Fangames
    • Music
    • Miscellaneous
    • Fan Print Works
    • Other

Blogs

There are no results to display.

There are no results to display.

Categories

There are no results to display.

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Gender


Location


Birthday

Between and

Steam


Twitch


Discord

Found 24 results

  1. Nitorium

    DynaMarisa 3D

    Version  

    386 downloads

    Release Information Type: Platforming/Action/3rd Person shooter Developer: Tasogare Frontier Publisher: Tasogare Frontier Release: ??? Language: English/Japanese Default Controls Move&Aim: W,A,S,D, Mouse Aims Jump: Shift Dodge: Space Bar (move forward after "Dodge" and you will run) Scope Zoom: Mouse Wheel (only on guns that have it) This game supports 3D stereoscopic graphics that can be activated by pressing Alt + Enter to switch into fullscreen. Description Plot Point: Marisa has been caught in Patchouli's library yet again, and this time her response was of epic proportions: having evidently learned from the game "MegaMari" that merely turning the library into a castle isn't enough, she's decided to go all-out to eliminate our beloved book-borrower from her library once and for all - she's hired tons of high-tech help and enchanted the place so Marisa can't use her spell cards! This forces Marisa to respond in kind by taking up arms and hiring her own small troop of fairy helpers. With guns that have abilities linked to her friends, it's time to stop Pachouli's madness and make a safer future for books! How It Works: Its a 3rd-person shooter, meaning you'll be looking at Marisa's back as well as the hordes of enemies that dare to stand against her, you are also given a small group of fairies to help you early on. The Mission objectives aren't disclosed, but range from "survive" to "kill all enemies." The controls are like a Computer FPS; the A/S/D/W keys moves Marisa around, and you aim with the mouse. Extra Notes: Put item acquisition on the top of your priority list: you need all the help you can get later on. Hat: Little Marisa hats are dropped by killing the enemies around you. These each permanently increase your Max HP by 1 point. Gold Mushrooms: Gold Mushrooms are healing items (Who would have guessed that? I mean seriously, you only play as Marisa). Blue Boxes: This is Important! Boxes contain new weapons, which you can use starting in the next stage. Remember, the harder the Stage settings are, the better your weapons are, and Marisa likes very powerful weapons ! ^.^
  2. Nitorium

    Gensou Tansaku Nitroid!

    Version  

    67 downloads

    Release Information Type: Puzzle-Solving Platforming Developer: Desunoya Publisher: Desunoya Release: Reitasai 8, May 8, 2011 Language: English-Patched Character Information Playable Characters: 1 (Nitori) Default Controls Changeable to anything you want (including controller buttons) in the Options menu. * Note that I don't designate the Use Tool button as being an "attack" button, despite that being its equivalent functionality in this game - Nitori is generally incapable of killing enemies, usually because she has to use them as stepping stones. Z: Use Tool / Confirm X: Jump / Cancel C: Dash (requires DaShoes) V: Tool Menu B: Quick Tool Switch (Back) N: Quick Tool Switch (Forward) Spacebar: Open Pause Menu (Comes with map and option to reload last save) Extras Resources * Wanna know what you'll be getting? TouhouWiki has a complete Tool List so you'll know what you get and how to use it. * Stuck? TouhouWiki also has a full walkthrough just in case, for those who are ready to admit they can't figure out a puzzle. Extra (save file in download) In case you want a preview or want to screw around or something, here's my save file, which has the following: -> 11 Health (used 11 Health Glitch) Tons of weapon energy (Iunno how many Golden Cucumbers I picked up exactly) -> World 5 (file has 15/26 UFOs) -> All Tools (Drill / Stinky Ball / Shiriko Bombs / Extending Arm / Earthkeeper Suit / Wall-Walk Shoes / Hyper DaShoes / Water Jet) -> Also included are 20 healing mushrooms and 10 Ariadne's Threads. Have fun in world 5 or trying to find the UFOs and Golden Cucumbers I still left behind. -> (My save file will register as the third file; Nitroid recognizes 00, 01, and 02 as valid save file numbers. Saves go in the Nitroid -> Save folder.) Description Plot Point: Utsuho has been spotted away from her post in the nuclear reactor. This worries everyone's favorite engineer, who takes it upon herself to check up on the bird-brained girl. How It Works: Is it or is it not about time someone made a game starring Nitori where your solutions lie in expert gadget usage to solve puzzles? That's exactly what this is, and if you hated the boring feel and isometric perspective of Maristice, exactly what you've been pining for - Nitori starts with 5 Life and some weapon energy (which recharges itself), and finds both expansions for these and a whole lot of Tools that give her an increasing amount of ability - not only do you get a way to stun enemies (the Stinky Ball), but you also get useful tools from a Drill and some Bombs for getting through pesky destructible blocks, to her famous Extending Arm for grappling, to seemingly game-breaking tools like the Wall-Walk Shoes (they do exactly what you think) and the Water Jet (which also does exactly what you think). Even the boss fights are mostly puzzle-based, solutions lying in forcing bosses to fall into their own traps or otherwise damage themselves (only the world 4 & 5 bosses are actual damage-them-to-death fights). Please Note: Though you do get a ton of helpful tools, and there're save points and signs with hints or other info all over the place, remember that although the game has a light atmosphere and starts easy enough to get you accustomed, it actually quickly becomes difficult, none of the tools are optional and multi-room puzzles are commonplace even early on. The endgame is constructed ingeniously to make you use every tool you own in order to earn the last one and get to the final boss. World 5 is a Bonus: If you collect 15 UFOs for Nue, she'll unlock World 5, which is a lengthy, self-contained challenge world - upon entering, you lose all your tools and must re-collect them within that world as part of the challenge (although if you choose to leave World 5 and go somewhere else, you'll get your tools back until you return), and will face Kaizo Mario-level challenge as you're forced to push your tool usage ingenuity to the maximum!
  3. Maden

    Touhou 5: Mystic Square

    Version

    435 downloads

    Release Information Genre: Bullet Hell Developer: Zun Publisher: Zun Release: 1998 Language: English-Patched Character Information Playable Characters: 4 (Reimu, Marisa, Mima, Yuuka) Shot Types: 1 Each Plot Point While our girls are still recovering after the arrival of the youkai, demons from the realm of Makai now begin trying to invade. Once again, Reimu decides to cut off the invasion at the source. Each for their own reasons, Marisa, Mima, and Yuuka also decide it's in their best interests to investigate. Unique Gameplay Mechanics Soundtrack Inclusion * Being the last PC-98 era game, this title includes all of the tracks from the previous games. All of them, even the unused ones. Dream Bonus 2.0 * Mystic Square includes the Dream mechanic as well, but it functions quite different this time around. The gauge above the Power meter is your Dream gauge, and it can be filled up in many ways, such as collecting a Point item at it's maximum value, or grabbing a Dream item, which brings it to Max immediately. It will also gradually increase on its own if enemies are onscreen during a stage portion. Bombing, dying or letting point items fall (only when it isn't full) will decrease the gauge. The higher your Dream is, the lower the Point of Maximum Value will be at. * Reaching Max Dream will erase all bullets, and will make all point items be worth a lot more, anywhere on the screen.
  4. Maden

    Touhou 4: Lotus Land Story

    Version

    416 downloads

    Release Information Genre: Bullet Hell Developer: Zun Publisher: Zun Release: 1998 Language: English-Patched Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 2 Each Plot Point Youkai have once again begun to swarm the Hakurei Shrine, prompting Reimu and Marisa to separately head for a lake in the mountains - the apparent source of a tremendous power surge. The two reach a gateway underneath the lake which transports them to an odd fantasy world - the location of the mansion Mugenkan, where the mastermind supposedly lurks. Unique Gameplay Mechanics Introduction of Focusing * This is the first bullet hell game in the series where you can Focus, which will slow you down for easier bullet-dodging (although your hitbox doesn't become visible when doing this as it does later on in the series). Hidden Rank System * As unbelievable as it may sound, this entry in the series brings with it a Rank system. Basically, the better you play in one run (collect lots of items, gain lives, don't bomb or die), the higher the Rank will be, the harder attacks will become, while dying and scoring little with decrease the Rank. This mechanic disappears after Touhou 7 - Perfect Cherry Blossom. Dream Bonus * For all your scoring needs, this game introduces the Dream mechanic. Aside from Power and Point items, the Dream item makes its appearance. These items increase your Dream by a set amount per item, maxing out at 12800. This value is added to the Point item's, so for example, grabbing a Point item at the top of the screen (51200 points) with 12800 Dream will bring the item's value to 64000. Scorefile: * It has 25% completion status (Extra is only unlocked for Reimu A). -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th04 scroefile (Derllyn).zip
  5. Version

    233 downloads

    Release Information Genre: Versus Bullet Hell Developer: Zun Publisher: Zun Release: 1997 Language: English-Patched Character Information Playable Characters: 9 (Reimu, Marisa, Mima, Ellen, Kotohime, Kana, Rikako, Chiyuri, Yumemi) Plot Point Some odd ruins have appeared a short distance from the Hakurei Shrine. Curious to investigate, our girls arrive almost simultaneously - only to discover that the ruin... doesn't seem to have an entrance. Then they discover an edict laid out: Only one person may enter the ruins, but they will be greatly rewarded. Seeing this, the girls decide to hold a competition, where the last one left standing will be allowed to go in and claim the prize. Unique Gameplay Mechanics (Work In Progress) Scorefile: * This scorefile was provided by GlitchyMissingno. * It has 100% completion status (both Chiyuri and Yumemi are unlocked). Th03 Scorefile (PoDD) [GlitchyMissingno].zip
  6. Version

    360 downloads

    Release Information Genre: Bullet Hell Developer: Zun Publisher: Zun Release: 1997 Language: English-Patched Character Information Playable Characters: 1 (Reimu) Shot Types: 3 Plot Point After returning from a training session, Reimu finds that her shrine has been overrun by ghosts and youkai! Excited by this chance to test her fledgling abilities, she mounts her flying turtle, Genji, and grabs her exceedingly powerful Yin-Yang Orbs so she can go investigate. Unique Gameplay Mechanics No Boss Health Gauges * Aside from being the first bullet hell game in the series, this game has another unique functionality: Unlike the rest of the series, bosses don't have health bars in this game. Introduction of Extra Stage * This was the first game in the series to use the concept of an "Extra" stage. Scorefile: * This scorefile was provided by GlitchyMissingno. * It has 100% completion status; Extra is available for all shot types. Th02 Scorefile (SoEW) [GlitchyMissingno].zip
  7. Version

    578 downloads

    Release Information Genre: Breakout Developer: Zun Publisher: Zun Release: 1997 Language: English-Patched Character Information Playable Characters: 1 (Reimu) Shot Types: 1 (All your shots can do is change the trajectory of the Yin-Yang Orb and absorb bullets; they can't damage enemies or flip tiles.) Plot Point The strength of the seal that keeps demons and other evil creatures from entering Gensokyo via the Hakurei Shrine, which also serves as an entrance to the "outside world" as you and I know it - has been diminishing. Reimu decides to go in of her own volition to see whether the cause is in there, and needs beaten up. (It does.) Unique Gameplay Mechanics Breakout * The screen never scrolls; this is built in the style of breakout games such as "Arkanoid," featuring a large Yin-Yang Orb that Reimu hits around the screen with her techniques. The Yin-Yang Orb and Bombs (under specific situations) are the only things that can damage enemies. However, you can also be crushed by the orb if you let Reimu get hit by it. Reimu's Abilities * Reimu will fire her shot upwards when you hit Z. This shot cannot damage enemies, but it can erase a bullet it hits and change the Yin-Yang Orb's movement when it connects. * She can also use her gohei for similar, more direct purposes when you hit X while standing still. She will swing her gohei back and forth once, her first swing being stronger than her second (her second swing can't deflect bullets either). * Combining movement, Z and X can make her do various other tricks, like a Slide Kick (moving + X), a Flip Kick (Slide + X at the end without pressing left or right (or pressing the opposite direction)), and a Shot Barrage (Slide + Z at the end). Bombs * Even the earliest game had a Bomb system, despite how different it is than the rest. You start the game with a single bomb, the amount can't be changed. You can only receive a bomb if Reimu gets hit, but regular tiles can give you a bomb too if you're lucky. To use a bomb, press left, right and Z at the same time, or Z and X twice. Bombs will hit most, if not all, onscreen tiles once, and if the orb comes into contact with Reimu while it is active, the orb will be launched instead. Bombs can only damage bosses if you have no lives left. Scorefile: * This scorefile provided by GlitchyMissingno. * Since there are no unlocks in HRtP, this scorefile is basically here exclusively for formality's sake. Th01 Scorefile (HRtP) [GlitchyMissingno].zip
  8. Nitorium

    Touhou Pocket Wars 2nd

    Version  

    191 downloads

    Release Information Type: RPG, Visual Novel Developer: Fancy Frontier 13 Publisher: Fancy Frontier 13 Release: Comiket 82 August 2012 Language: Partially English-Patched Gacha Figurines (Non-mook): 60 Aki Sisters, Alice Margatroid, Aya Shameimaru, Byakuren Hijiri, Chen, Cirno, Eiki Shiki, Eirin Yagokoro, Flandre Scarlet, Fujiwara no Mokou, Hatate Himekaidou, Hina Kagiyama, Hong Meiling, Ichirin Kumoi, Iku Nagae, Kaguya Houraisan, Kanako Yasaka, Kasen Ibaraki, Keine Kamishirasawa, Koakuma, Kogasa Tatara, Koishi Komeiji, Komachi Onozuka, Mamizou Futatsuiwa, Marisa Kirisame, Mima, Minamitsu Murasa, Momiji Inubashiri, Mononobe no Futo, Mystia Lorelei, Nazrin, Nitori Kawashiro, Nue Houjuu, Parsee Mizuhashi, Patchouli Knowledge, Ran Yakumo, Reimu Hakurei, Reisen Udongein Inaba, Remilia Scarlet, Rin Kaenbyou, Rumia, Sakuya Izayoi, Sanae Kochiya, Satori Komeiji, Seiga Kaku, Shinki, Shou Toramaru, Suika Ibuki, Suwako Moriya, Tenshi Hinanawi, Tewi Inaba, Toyosatomimi no Miko, Utsuho Reiuji, Yoshika Miyako, Youmu Konpaku, Yukari Yakumo, Yumemi Okazaki, Yuugi Hoshiguma, Yuuka Kazami, Yuyuko Saigyouji Description Plot Point: (This is conjecture until a full English patch is released.)The Gacha collecting otaku main character has returned to Gensokyo, and this time he's staying full-time. Gacha become more commonplace in Gensokyo, and the SDM is hosting some sort of competition with them. How it Works: Like the previous title, EVO+, this is a point and click game where you use money to buy gachas and spellcards for them to do battle with. New gachas and spellcards become available as the days progress. Some notable changes from EVO+ include the removal of the UFO system and the part-time job. Money is made purely through battle, and alternate costumes are bought in Kourindou instead of randomly received from a matching game. Instead of location based events, the story of 2nd progresses by exploring the areas on a story grid. Once a grid has been completed, the next one becomes available. After each battle, a gacha receives love points. These can be used either to level up your gacha up to 500, whereupon the gacha can be reformed. Reformation requires a level 500 gacha and beating that character's love rival down to zero points, then defeating a powerful version of that character in a Reform Battle. Reformed gachas start back at level 1, but with increased base stats. This can be done as many times as desired. 1,000,000 love points can be converted into "Wife Points". 3 wife points can be spent to make a character your wife, which gives them 50% bonuses to reforms and access to Wife Combination. Wife Combination, which costs 1 wife point, allows the spellcards of a secondary wife to be randomly integrated into the deck of a host wife. This can be done with different wives as many times as desired. Extra Content: By meeting certain achievements, Ace Points can be gained and spent to increase the stats of characters that have been used over 100 times. In addition, the relationship with girls can be increased by giving gifts, and the amount of points to the relationship a certain gift will bring varies between characters. This will allow your gachas to wear certain alternate costumes. Finally, there is the King's Game, a series of 3 increasingly challenging battles against a character that forces them to progressively remove their clothing, unlocking alternate costumes for their corresponding gacha.
  9. Version  

    592 downloads

    Release Information Type: Visual Novel/Adventure Developer: Suikayasan Publisher: Suikayasan Release: Comiket 77, December 30, 2009 Language: English-Patched Description Plot Point: Gensokyo has adopted the trial system! Aya, being a journalist, is the closest thing to a defense attorney they have, so she gets forced into defending people in court, against Attorney Patchouli and her vast knowledge. How it Works: If you've ever played the Pheonix Wright: Ace Attorney series then you'll be right at home here. If not, then know that it is a Text-based game. Text, as in, a lot of the game is reading, so yeah. This is the basic order of events; Crime is commited. Girl is arrested. Girl gets Aya to help prove that they're innocent. Aya goes around collecting evidence, and talking to witnesses. You go to court and listen to witness testimony. You try and use evidence to prove that they're lying/made a mistake. Rinse & Repeat, hope that truth prevails.
  10. Version  

    218 downloads

    Release Inflormation Type: Role-Playing Game Developer: Ankake Spa Publisher: Ankake Spa Year of Release: Comiket 86, August 16, 2014 Language: Japanese (translated to english) Character Information Playable Characters: 2 (Remilia Scarlet,Sakuya Izayoi) Default Controls Z- Regular attack] X- Second attack ability C- Third attack ability V- Menu S- Spellcard like ability Spacebar- Jump (Glides if you are Remilia.) Description Plot Point: The game starts out allowing you to choose between Sakuya, or Remilia, their storylines vary depending on what character you pick. The game's plot starts out as attemption to cure Remilia's boredom by hunting Gensokyo's Superstitions of giant monsters, but soon scales into a full mystery adventure. From discovering hoaxes to rescuing lost "maid"ends. remilia and Sakuya are determinded to solve the mysteries plaguing Gensokyo. How it works: The game starts slow so the player can get axquainted to the gameplay easily. The action is moderately pace, and is rarely required to progress although, it definitely makes the game significantly more difficult if you just rush bosses down every time. There's a level select map and different locations are unlocked and re-locked depending on where you are in the story line. The mansion can be returned to, to save the game with patchouli. Rinnosuke's shop will become available later in the game. There's a leveling system to unlock new skills and raise the stats of the character you've choosen and the combo system increases the exp and money you gain from cutting down various enemies.
  11. Version  

    309 downloads

    Release Information Type: Strategy RPG(SRPG) Developer: Sanbondo Publisher: Sanbondo Release: Comiket 86, August 16, 2014 Language: Mostly English Prepatched Default Controls Z: Confirms actions/Initiates actions X: Cancels actions S: Brings up unit status screens/Holding it activates fast forward mode A: Toggles unit focus mode Q is previous unit W is next unit Enter: Skips cutscenes Enter places a marker on the map as well Shift: brings up a minimap Description Plot Point: This game puts its own spin on the events of Imperishable Night. How It Works: This is a fantastic little SRPG done in the style of the "Super Robot Taisen" series. It works like you would expect a traditional SRPG to, except with expected Touhou elements; for example, if an enemy puts up a danmaku field, your girls will take penalties if they wander in without Focusing first, which negates said penalties. (Your girls can move much further per turn when Unfocused, of course.) For each exchange you get into, you can also freely enable or disable the nicely-animated scenes (which take a while to load, but are well-done; I usually enable them for exchanges with bosses). You can also upgrade your girls stats using points you earn in each chapter, points are awarded for kills and spellcard breaks, and taken away for unit casualties. There are also wife points, which you generally get 10 of per chapter but you can get 15 if you fulfill special criteria, these wife points can be used to even FURTHER upgrade your girls stats beyond their normal limits. You can pick between Reimu or Marisa as the protag and between the difficulties easy normal hard and lunatic.
  12. Version  

    342 downloads

    Release Information Type: Turn-based RPG developer: KAMO Publisher: KAMO Release: Comiket 83, on December 30, 2012 Language: Japanese/English-patched Starting Members Reimu, Marisa, Sakuya, Sanae, and Youmu Recruitable Characters Rumia, Cirno, Meiling, Patchouli, Remilia, Fladre, Chen, Letty, Alice, Lunasa, Merlin, Yuyuko, Ran, Wriggle, Mystia, Keine, Tewi, Mystia, Reisen, Eirin, Kaguya, Mokou, and Suika Original Characters Rinka Shichine, and Mumu Fugen Description Plot Point: A mist is spreading, causing locals in Gensokyo to fall into a deep endless sleep. Yukari gathers and guides the few remaining souls who remain awake to fight their way through endless waves of enemies as they wake up their friends and bring down the mastermind of this whole incident How it Works: You start out the game with Yukari on the left most part of the field. You have the ability to summon any one of the five starting characters to defend Yukari and help in advancing through the dungeon all the way to a gap leading to the next dungeon after defeating the dungeon's leader. *Things to take note of* The Title Screen: The left button in the main menu starts the game from the last save made (It automatically saves your progress when you quit the game). The right button deletes your current save file(do take note that you are only given one save here, and that any progress you've made like unlocked items or recruited characters are lost aside from the progress made when you do so). Character Deployment: All characters are manually deployed. There's a limit on the number of characters you can deploy at once, based on the current level of the dungeon which increases as you advance through the stage. Not-so-gentle Winds: Every turn a large gust of wind will blow through the field, damaging any units you currently have deployed. Enemies do not take damage from these winds, and the damage itself is based on the stage level. This wind is not present in most dream stages. Making friends along the way: There will be gaps that pop up after progressing enough through a dungeon. Clicking it will open up a dungeon selection menu, send your deployed units in to clear the dungeons. Clearing the sub-dungeons between every main dungeon unlocks playable characters as well as giving you a hoard of useful items. Leveling up: Do your best to keep your force at full strength. Move at a timely pace and manually level up your characters as they do not level up on their own. Enemies grow stronger and even stronger variants appear as you progress. Keep your units above their level to ensure that your units can take them head on, but don't over-invest on characters as their cost may go too high, leaving no room for assisting units. Items: This is a very fundamental point for the game. As you fight enemies, you'll begin to see your units acquire items from their kills. When a unit is not deployed or is recovering, you can edit their inventory and drag in items to increase their strength. Common items drop from enemies all the time, and can even be compressed to take up less space and make room for more items. Special items: There are common, uncommon, and unique items in the game. The unique items are the best versions of the stat specific items that give the highest bonus that can possibly be given by a single item at once. Only one of each unique item can drop, and are only obtainable from dream battles. Selling and compressing items: on the right side of the items menu are two things: the item press and the selling compartment. Items that are compressible can be dragged unto the press to make them smaller for a price. You can also sell unneeded items for a rather small sum of money, and if you sell enough items, you're given a consumable item that can be used to expand a unit's inventory by 1 small square.
  13. Nitorium

    Age of Ethanols

    Version  

    167 downloads

    Release Information Type: Real-time Strategy Developer: Neetpia Publisher: Neetpia Release: Comiket 80, August 13, 2011 Language: English-Patched Default Controls Mouse: Controls all of the game with help from keyboard hotkeys Shift: Hold to make 5 of a unit at a time Esc: Opens pause menu, or exits game if on title screen. Description Gameplay: This is basically age of empires with touhou influence, there are multiple touhou themed factions that each have different playstyles. Mildly Important Things: In order to prevent a crash you have to change something in control panel. Go into control panel, find "Clock,Language,and Region" Click on it. Find "Change date,time, or number formats" Click it. Change the top most dropdown box to Japanese(Japan) and apply.
  14. Moriya Shrine

    Mystical Chain

    Version  

    217 downloads

    Release Information Type: Single-Screen Beat-'Em-Up Developer: Lion Heart Publisher: Lion Heart Release: Comiket 76, August 15, 2009 Version: 1.21 (Includes Training & Desperate Mode) Language: English (Well, everywhere you really need it.) Character Information Playable Characters: 3 (Alice, Marisa, Patchouli - you pick a pair) Description Concept: Each area is a single screen with some platforms and monsters; defeating everything clears the stage. There are five chapters, consisting of 5 stages each, complete with a boss fight as the final stage of each chapter. How It Works: You choose a pair of girls to play as, and control both. You start off in control of the girl you picked first (called your "master") but you can switch with your other character (called your "slave") anytime you want. Both girls have their own independent HP gauges, but share their CP and the SP gauge. Your Chain Points (CP) are used to swap girls and for directional button special moves, and recharge themselves after you don't do either for a bit. Your max CP is extended by 1 for each boss you defeat. Your SP can be used to use spell cards, or resurrect a dead partner (First Aid). Advanced Strategy Slave Orders By default, your Slave's function is set to "follow," where they follow you closely so you can swap easily. However, if you hold Down and hit [Swap], you change the order to "ambush," where the Slave stays put until you swap or change the order back, allowing you to use advanced tactics to backstab enemies, or bat them back and forth for huge damage. Slaves waiting patiently under ambush orders regenerate HP. First Aid It's hard to do without your partner. If they should perish in battle, you can stand over their body and hold Down and hit [Spell Card] to sacrifice one spell card to resurrect your partner. Training You can use Training on any non-boss stage; when choosing a stage, hit [Swap] instead of [Attack] to confirm. In Training, enemies don't move or attack, and you can practice all you want; just pause and exit when done. Please note that if you try to use Training Mode on a boss stage, it will crash the game. Boss Rush If you've earned the True End on any difficulty for a pairing (by beating the Secret Chapter), you earn the right to attempt the Boss Rush with that pairing for that difficulty; when selecting your stage, hit left from 1-1 to highlight and choose Boss Rush. Desperate Mode If you manage to get the True End on Lunatic with a pairing, you earn a fifth ridiculously hard difficulty setting for that pairing called Desperate Mode, which will be found under the selection for Lunatic difficulty.
  15. Version

    32 downloads

    Release Information Type: Platform Developer: Lion Heart Publisher: Lion Heart Release: Comiket 71, December 29, 2006 Language: English Description Concept: If you've ever played the old NES title "Joust" and the old arcade game "WonderBoy," combine the thoughts of these two games, and you'll have a general idea what kind of game this is. It's basically a time killer, although it's a very addictive one. It involves killing endless swarms of Alice's Shanghai Dolls. How It Works: You hit "Start" and pick one of the stages to attempt. Things start off slow at first to put you in the mood; single enemies pop up, and you throw your magic stars at them to kill them (they'll also drop gold bars for you to pick up for extra points). You get five hearts, which means your game is over when you've been hit 5 times. As you survive longer, a greater variety of dolls start spawning faster and in greater numbers, until they start filling the screen. As you'd assume from the title, there is no way to actually win; you simply score as high as you possibly can (the addictive aspect of the game). To keep things interesting, there are several types of dolls with different capabilities, and every once in a while, Alice herself flies across the top of the screen to throw dolls at you; shoot her down for bonus points. For more details on the modernization features, see "Advanced Strategy" under the gameplay screenie. Modernization Features As this is a 2006 release (by Lion Heart, no less, famous for producing "Mystical Chain;" see above), simply running, jumping, and throwing normal stars forward are not your only options; a few modern amenities have been added to the addictive old-school gameplay: * Aim Shots: By holding any direction, any stars you fire will go in that general direction. You can aim shots upward, for example, to hit enemies on platforms above where you stand, or jump over an enemy and fire downward at it! * Charge Shot: If you hold the "Attack" button briefly, you will charge for a more powerful shot; it can be held as long as you like (just release the button to fire it). Charge Shots can be aimed like normal shots, and will go farther to give you more bang for your buck. Charge Shots can form combos. * Comboing: If you charge a shot, fire, and hit a doll with it, if there are other dolls standing within the blast radius (whether it's horizontal or vertical), those dolls will die also, creating an additional explosion (and if other dolls are standing in that blast, they'll die too, and so on!). You can wipe out entire platforms worth of dolls this way (or clear out the bottom floor). Gold dropped by chained dolls is worth more, depending which number in the chain the doll was. * Chaining: If you keep your calm, and are accurate with your shots and don't miss, the game will count each consecutive doll you kill in a Chain, which makes kills worth progressively more points until you break your Chain by either taking a hit yourself, or firing a shot and missing. Charge shots also count in Chains (so don't miss with those, either). * Drop Down Through Platforms: If you're on a platform you can jump up through, you can drop back down through it, too, by double-tapping the Down button. * Slide: You can slide by holding Down and hitting Jump. Sliding is basically a way to sidestep out of difficult situations; you can pass through enemies without taking damage this way. Once you learn exactly how far a slide will take you, it proves an invaluable way to escape in addition to jumping. Doll Colors The color of the doll's uniform indicates how it moves around and whether it will try to follow you around: * Green: Shy doll. These can't jump high or far, and they don't follow you around. They also can't jump off whichever platform they're on (like green koopa troopas in Super Mario Bros). * Yellow: Normal doll. These jump just a bit higher and farther than a green doll, and can jump off (but not through) their current platform, but they don't follow you around either. * Red: Intelligent doll. Red dolls are capable of the same speed of movement as normal yellow dolls, but these will follow you around if they spot you, and are capable of vertical jumps through platforms upward and dropping downward to stay on your tail as necessary. * Blue: Super doll. Blue dolls jump higher and farther than red dolls, and follow you around with great fervor once they see you. Like red dolls, they can jump up and down through platforms as well. * Black: Miniboss doll. A while after the screen has become infested with dolls, it starts to shake; this is your indication a black miniboss doll is present: as they are heavy (like Metal Mario), their jumping causes the screen to shake. These take a bunch of hits to kill, unlike regular dolls, and are worth a lot of points when you kill them. As stated before, there's no way to actually "win;" you just keep going until the dolls become too much to handle and all your hearts disappear off your life gauge. Never end~
  16. Version

    188 downloads

    Release Information Type: Visual Novel Developer: Kagurasoft Publisher: Kasugasoft Release: Reitaisai 6, 2009 Version: English 1.0 Language: English-Patched Description Plot Point: Remilia gets bored, so she decides to hold an "event" for more or less, Reimu & Marisa. Whomever can reach Remilia first, by walking through the EoSD stages, gets a prize. Reimu and Aya team up, while Marisa takes Alice with her. How it Works:This game is a visual novel, so their isn't actually much gameplay. You read text/listen to the voices, and choose one out of two options every now and then. One choice will always give you a "Bad Ending" while the other let's you continue on in the story (besides when you select Reimu or Marisa). Extra Notes: To Save anywhere in the game, hold the "Shift" key, and press any of "F1-F12". To Load these files just press the "F1-F12" without holding Shift. EoSD for the Busy Extra Plot Point: Like the first game, but with noticeably more Flandre. That is all. It's a completely different game, by the way. Not an expansion or whatever. Extra Notes: You can still save and load in the same manner as the first game. You can enable "Fast Voices" by entering in the Konami Code when you first start up the game, during the Kasugasoft logo. If you do it right you'll hear a tone.(Up, Up, Down, Down, Left, Right, Left, Right, B, A)
  17. Otakun Dan

    In Miko We Trust

    Version

    45 downloads

    Type: Visual Novel Language: English Miko Runs for president of the USA and you are her vice ... also Mamizou is a CIA agent.
  18. Nitorium

    Touhou Pocket Wars

    Version  

    502 downloads

    Release Information Type: RPG Developer: Fancy Frontier 13 Publisher: Fancy Frontier 13 Release: 2009 Language: English-Patched Gacha Figurines: 45 Reimu, Marisa, Sakuya, Aya, Sanae, Mima, Iku, Tenshi, Suika, Komachi, Sanae, Kanako, Suwako, Nitori, Hina, Yuugi, Rin, Utsuho, Satori, Koishi, Yuka, Sikieiki, Remilia, Flandre, Patchouli, Meiling, Keine, Mokou, Eirin, Kaguya, Reisen, Youmu, Yuyuko, Yukari, Alice, Ran, Chen, Ichirin, Minamitsu, Shinki, Byakuren, Shou, Nazrin, Kogasa, Nue. Extras Touhou Pocket Wars Evo CharaGraph Set (included in download) Like the artwork in TPWE, and have "Labyrinth of Touhou"? Take the CharaGraph avatar set for it! Description Evo Plus?: Evo is the sequel to the original Touhou Pocket Wars; this Plus version allows you to acquire figurines of the UFO characters after clearing the main game. Plot Point: You are an otaku who in their spare time collects Gacha figurines. These have attributes and can be entered into matches with others who also own some figurines. One day, it seems your love for the Gensokyo girls enables you to end up visiting Gensokyo, using your Gachas to help them figure out some problems. How It Works: This is a point-and-click game. You work a part-time job in this visual novel-ish game in order to make money to pay for your figurines (you don't actually perform the job like in "Fable;" you just click "Part-Time Work" and you make money). This allows you to go buy your figurines and some spell cards for them; new character sets become available later in the game. You can also enter into matches in order to earn Love (experience) which you use to level up your Gachas. Your case initially holds only 8 figurines, but you can buy 8-slot extensions. If you want certain figurines and/or to level up your spell cards to level 10, you'll be spending a LOT of money on the machines, hoping they randomly give you something you want, tossing all the stuff you don't want. Other Notes: If you're winning appropriate-rank matches, you'll get enough Love to level up each of the Gachas involved around 18-21 times per match. This seems fast because the level cap is 500, which you'll need to reach by the time you meet the final boss. Extra Notes: Once you do get to Gensokyo, you'll be able to start interacting with the girls; this enables you to reform your Gachas if you win special matches (your Gacha will restart from Level 1, but with better stats than last time around). This is mandatory if you want to clear some of the after-game bonus content. In other words, the main game is easy enough to beat by assuring your main case or two of Gachas is level 500, but clearing the bonus content requires as much grinding as Labyrinth of Touhou's bonuses.
  19. Nitorium

    Flandre's Quest

    Version  

    38 downloads

    Release Information Type: Visual Novel Developer: Rednal Publisher: Rednal Release: ??? Language: English Description Plot Point: Flandre decides, one day, to go and visit her friends at the Hakurei Shrine. She arrives only to be told that Marisa's birthday is swiftly approaching. And so, Flandre must decide what to get her friend for her birthday... How it Works: It's a standard VN (Visual Novel). Well, actually it's not super standard, as it's length is not the greatest.... In fact, to be quite honest, it's really short. Like really, you've been warned. it's a heartwarming story though, so why not play through it. I haven't said it yet, but there (if I'm remembering correctly) aren't any choices to be made. And if there are, they don't change anything. So you just click and progress the story.
  20. Nitorium

    Marisa & Alice

    Version v01

    53 downloads

    Release Information Type: Mouse-Controlled Puzzle Developer: Desunoya (ですのや) Publisher: Desunoya (ですのや) Release: 2007 Version: 1.11b Language: English-Patched Description Plot Point: It was a day like any other, Alice was in her home, reading, when Marisa came over. Marisa wants Alice's help doing something, so they head off. However, they hadn't gotten very far before a yandere (in-game description) Patchouli had cursed Alice because she wanted to ruin their date! Now Marisa's hat can't be taken off of Alice's head (Alice was wearing Marisa's hat because it was sunny outside)! How it Works: Marisa & Alice is a puzzle game based off of "Mario & Wario". You use Shanghai to break blocks, hold Alice still, & to turn Alice around to help solve puzzles that will lead a blind Alice to Marisa, while simultaneously picking up gold stars (generally 3 per stage) that are used to unlock the boss stages. Extra Note: "Lesson Mode" isn't actually a lesson or tutorial or anything like that. It's actually (as I believe) a harder challenge mode.
  21. Version  

    92 downloads

    Release Information Type: 2D Puzzle Action Adventure Developer: Blue Mica Publisher: Blue Mica Release: Comiket 78, August 13, 2010 Version: 3.1.2 Language: English Ver. 1.0 Character Information Playable Characters: 3 (Remilia, Flandre, Yuyuko) Description Plot Point: Residents of Gensokyo have been invited to Remilia's tea party at the Scarlet Devil Mansion. There they enjoy themselves and have a wonderful time. Midway through the party, Remilia decides to depart to her room and rests for the duration of the day. Eventually, she is woken up by noises during her sleep. Curious as to what caused such ruckus, Remilia hastily invesigates the source. She finally meets up with her colleagues and finds out that eveyone has been shrunk and the whole mansion has been twisted in architecture. Thus Remilia decides to investigate this eerie incident and put an end to it. How it Works: You work your way through rooms which possess various puzzles and enemies you must traverse. Basically the main secret to winning is opening chests (yellow dots on the room map; also not the case for Flandre's story) so that you can collect keys and other important items needed to open other rooms. This game ensures that you practice the utmost vigilance as you must possess patience and fine dexterity to surpass the numerous obstacles. Extra Notes: After completing Remilia's route. You will unlock the option of playing the "Extra" mode or "Clock Tower". "Extra" is basically Flandre's route which tells her side of the story during the night of the incident. Be cautious that difficulty is immensely increased but Flandre's superior power over her sister can compensate for that. "Clock Tower" is a Time Attack mode which involves you climbing the clock tower (10+ floors) and and setting a record of how fast you can clear it. Any of the three characters can used for this option; however, Flandre must be unlocked by beating the clock tower first. This is also where Yuyuko tells her side of the story.
  22. Version v01

    205 downloads

    Release Information Type: 3D Action Platformer Developer: あんかけスパ Publisher: あんかけスパ Release: Comiket 81, December 30, 2011 Version: 1.20 Language: English Default Controls Z: Confirm / Slash X: Cancel / Jump ?: Special Attack A: Switch Specials S: Sky Sword View: 6 Roots of Perception Description Plot Point: One day at Hakugyokuro, Yuyuko is once again attempting to dodge her sword training, claiming that "Youmu's instructions are getting us nowhere." Youmu responded with "Well then, what must I do to make it worthwhile?" Then, Yuyuko gave Youmu the task of defeating Reimu, claiming that if Youmu is capable of such a task, Yuyuko might pay attention to her sword training. It seems as though Yuyuko is just finding another way to dodge her training, but Youmu seems to be taking it seriously. Can Youmu really go against the odds and defeat the Hakurei Shrine Maiden? How It Works: You play as Youmu, you run around stages, and slash the crap out of anything that gets in your way as you progress on your quest to find and defeat Reimu. You start off with 3 SP of which to use your 3 special attacks with; these can be increased by finding and destroying 3 yellow pots in each stage to obtain 3 parts of a new SP orb. Note that SP regenerates rather quickly. Scattered about the levels you will find different colored pots: Green pots contain items that restore your health; either by 50 or 150. Blue pots only serve to boost your combo count. Yellow pots, as stated above, contain a Soul Piece; collect 3 to get an extra soul point for using your specials. Youmu also has a spellcard, which can be used when the gauge below your healthbar is full. Activate it, hit someone with it, and watch everything die. Note that if you use Sky Sword View: 6 Roots of Perception and don't hit anyone initially, the bar will not reset to 0; instead it will reset to 1 strike on any enemy = able to use. Youmu will also get extensions to her combo. I know not what affects this; all I know is that it seems to happen more quickly the more you use her spellcard. Use that damn thing every opportunity, and don't worry about not having it for the boss: the bar fills up instantly when entering the boss room!
  23. Moriya Shrine

    Cirno Smash Climbers

    Version

    144 downloads

    Release Information Type: Fighting Game (Smash Bros. style.) Developer: Kamo Publisher: Kamo Year of Release: 2010 Language: English main menus, Japanese level select text. Extras * I've played through and unlocked all of the normal characters for you in this copy; if you want the two secret characters though, you have to do Extra Mode yourself. Description What It Is: Think about "Cirno Climbers," above. Now also think about "Super Smash Bros." How could you possibly combine these two ideas, you might ask? This game is a beautiful marriage between the two ideas, and probably could not have been done any better (except maybe for some network support?). Up to four players can play simultaneously (assuming you have enough USB ports for that many controllers and have Joy-to-Key), or you can play the single-player game.
  24. Version   

    176 downloads

    Release Information Type: Action Platformer Developer: GATLING CAT Publisher: GATLING CAT Release: Comiket 81, December 31, 2011 Language: Half-and-Half (English for really important stuff, but dialogue and skill names are in Japanese.) Character Information Playable Characters: 3 (Momiji, Sanae, Kasen) Default Controls Customizable in-game Key Config. [Shift] = Attack / Confirm [Z] = Jump / Cancel [X] = Skill (uses currently-highlighted skill or item on Inventory Bar) [C] = Special (uses character's Special Attack) [A] = Switch Left (Inventory Bar) [T] = Switch Right (Inventory Bar) [Spacebar] = Pause Intermission Menu ● To Stage Select ● Stat Upgrade Store ● Training Area (asks difficulty) ● Help Text (isn't much help to English-speakers, as it's in Japanese) ● Back to Title Screen Description For Starters: It appears to me that Gatling Cat has been receiving input from fans, and has responded in kind; that which is "Sanae & Momie" actually features three playable characters. Momiji, who starred in the first 3 games, plus Sanae and Kasen. You heard me right, Kasen Ibara. That, and it looks much nicer than even Katsugeki Kidan 3; the graphics have, compared to their other games, received a huge makeover (most noticeably the HUD, which now displays numbers as well as very colorful gauges). Other Stuff: This game, for the most part, generally plays almost identically to Katsugeki Kidan 3; after picking your girl and your difficulty level (Easy/Normal/Hard), you pick and play stages, where you kill regular enemies and a boss. As with KK3, you also level up in this game (and this time, all your stats increase automatically every level, and you don't assign level-up bonuses; rather, you use the gold you collect to purchase permanent stat increases, which is all you'll be using it for). Gold/XP Sutff: Unlike KK3, in this game, you do lose the Gold you collected in a stage if you die enough times to get sent back to the Intermission screen (which is now 3, and you can earn extra lives now too!). You do still get to keep your experience, however (even though it looks like it says on the pause screen that you won't). MP-Consuming Skills: Also, rather than clearing silly challenges for Nitori to earn skills and/or purchasing them from the shop, they cut that crap out too: you start with 4 skills (selectable on your Inventory Bar) and earn 2 more for beating two specific bosses. Upgrades to skills you have are easily purchasable in the shop. (Your Special also consumes MP, and as far as I can tell is not upgradeable.) SP-Consuming Skills: Skills requiring you to press directional button(s) and hit Attack consume some of your Skill gauge instead of consuming your MP. Your SP regenerates automatically when you're not using it. Holdable Items!: Aside from finding instant-recovery rice cakes, you can also find what looks to be dark dumplings (around 10-15% HP restoration) and what appears to be a frosted filled donut (for 10-15% MP restoration), which you can hold up to 9 of each, and as with your skills, you simply select them on your Inventory Bar and hit the Skill button to eat them. (Not sure what that third item is yet, haven't gotten that far, but I assume it restores both HP and MP.)
×

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.