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Showing content with the highest faith level on 09/07/2022 in all areas

  1. CHIMATAAAAAAA!!!!!!!!! Tbh tho, I hope they come out not soon, me and my 500 cubes from the Alice Relic banner are crying TwT
    2 points
  2. Version  

    505,998 downloads

    Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: September 22, 2002 Language: English-Patched (Touhou Patch Center/THCRAP) Silhouette On Cover: Flandre Scarlet (Extra Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 2 Each POC: Requires Max Power Description A thick scarlet mist is covering Gensokyo; it blocks out the sun, which causes affected areas to become cold. Our heroines believe the culprit lives in the newly-materialized Scarlet Devil Mansion, and so they depart with the goal of “questioning” those who live there. Mods * Retexture Patch This replaces all the imagery in the game with crisper, higher-resolution textures. Sprites are also updated with those from newer games. You pick between versions where the hitbox is never visible (as in vanilla) or always visible. * Focus-Only Hitbox Patch A patch that causes your hitbox to become visible when you’re Focusing (the behavior of all games after this one). (I don’t know if this is compatible with the Retex Patch.) Unique Gameplay Mechanics * This is the only Windows game where you cannot see your hitbox while focusing. Rank *A hidden value between 0 and 32, higher rank values increase bullet speed and the amount of bullets, having the most prominent effects in boss attacks. *Rank goes up as time surviving goes on and goes up dramatically with spell card caps. *Rank goes down by 16 when you are hit, not killed but hit, meaning a deathbomb WILL decrease rank. Some spellcards decrease rank when bombed IE Water Elf. Scorefile * This scorefile was provided by an unknown source. * It has true 100% completion status; Extra is unlocked for all characters and shot types. Th06 Scorefile (EoSD).zip
    1 point
  3. I was watching a video recently, and noticed a very interesting discussion in regards to what advantages a series could benefit from if the creator offers creative liberty to the fans to create content related to that franchise. In this thread, I will share two relevant comments on the issue, an argument and a counter-argument in regards to how good/useful this sort of liberty is. In favor of creative liberty for the fans to create derivative works: "Touhou Project is a case study if what the world would look like, if people weren't unreasonably possessive of their IPs. There's no other particular reason why Touhou in particular took off like this other than ZUN being extremely permissive regarding fan works. Because let's face it, Touhou games aren't phenomenal and the world and its characters aren't particularly interesting compared to everything else. It's fans that made it into what it is, because the original creator allowed it to happen. And it all benefited ZUN in the end - so it really begs the question, why many companies and authors will witchhunt every form of fanwork they encounter and in 99% of cases for profit fan works would be instantly shut down rather than treating them as free advertisement or, at the very least, trying to work out a deal with the people who work on them. I'm yet to see another franchise where the majority of commercial content is fan work that the IP holder has nothing to do it, but allowed its release regardless." "A perfect example of what not stifling your fandom via endless copyright threats can do for you. ZUN has basically ensured immortality for the series. Even if he decides to drop the project, the fans will damn well still have oodles of ideas for a long time yet." "I'm all but certain that companies nowadays are allergic to money. So many bad releases, so many shut down fan projects, and so much bad press with their audience. It's easy to just listen to the fans and get super popular off of the fandom, but then most companies would rather see it as "we're not getting money right now." Then what happens? Everyone gets mad, and no one buys their stuff. The most frustrating part is that the companies that do give their fans leeway show that it brings success by the boatload. But because the likes of Nintendo or Capcom or whoever can get away with it, other companies think that throwing out copyright strikes is the wave. They don't realize that they are successful despite copyright striking everyone, not because of it." And in conter argument, or why big names/franchises may not want to be associated with fanworks: "There are several reasons if you're looking for an explanation as to why not everyone like fanworks (should also mention that ZUN isn't the most permissive as his guidelines can be fairly strict). Ultimately it's a person/company by person/company thing. Generally for companies, it usually comes down to either a desire to control the narrative of their works (I doubt Sega would've wanted their children's game mascot to be associated with furry porn for example) or because they don't need "free advertisement" and thus are able to view fanworks as infringement. An example of the last one would be Nintendo. Sure, you can find someone out there who got into a Nintendo game through fanworks or a meme or YTP but if we're being honest with ourselves, Nintendo doesn't need that promotion. Everyone and their grandparents know about Nintendo. Your meme about the new Mii game might drive some sales their way but for the most part, anyone who could get it (Switch owners), already knows about it and has likely already come to a decision about buying it. Bringing up Nintendo has a lot of baggage here but I'm just speaking loosely and not about a specific circumstance." "I bring them up just because they're very Japan-focused and Japan doesn't have fair use.. As for creators, it's usually because they either don't want their art to be tainted or they don't want to be possibly loosing out on money or on opportunities that a fanwork may take away. Don't have many examples of this on hand but fanfiction is historically writhe with this kind of tension. ZUN's in a fairly special position since he's in Japan and can just make up his own rules about how his IP can be used, he's a part of the doujin scene and just turning a profit in that is an achievement (in other words, his mentality is different from a company), and he doesn't seem extremely concerned with the artistic consistency/canon of Touhou as much as other world builders may be. I do think that it's a bit dismissive to discount the unique aspects of Touhou though." "ZUN isn't unique in his handling of fanworks even within his scene so there's obviously something that makes Touhou stand the test of time. Granted, when it comes to being okay with fanworks, he's in the same league as JK Rowling who became a billionaire or something off of books so there has to be some level of truth in how instrumental fan engagement can be as well." Overall, what do you think about the issue at hand? Personal, I like the idea of giving the fans freedom to create their own works. Like the first argument says, that is basically free advertisement fot your series, which in turn may bring in more curious people to visit the source material. This might be a very naive and optimistic view though, given how for example in the case of Touhou, many people (most according to some) will see the the fan-made content, but will only stop there without actually getting to check out the source material and official works. Which guess would bring a fair point to both sides of the discussion... This discussion can be expanded to other franchises as well, and I could talk about other series too as in my years going from one fandom to another, I have seen the whole spectrum of approaches companies and IP owners decided to take in regards to what the fans are producing (Star Wars, Warhammer 40K, BattleTech/MechWarrior, Valve and their games).
    1 point
  4. Quick news roundup before anything new happens: News and updates JP has two new units that will be features as banner. This time, it will be Chimata and Mike. Knowing from the way Misumaru and Takane were released on Global not very long after JP, then we can expect them on Global soon enough. To me, that is fine, as I was really looking to get Tenkyuu. For some reason, it looks like the two will be separate banners though instead of coming together. If I understood correctly, Mike will most likely be the GEN unit, while Tenkyuu will be the FES Meanwhile, it looks like Global will receive the SA retro version of Satori instead
    1 point
  5. From the album: Soda's Touhou art

    I was testing Krita, and I really like it!
    1 point
  6. Buskerdog, the oldie of the Moriya Shrine Forum, the programmer, the game jam participator. He is an awesome lad that I worked together in a past game jam. (1) The lad has a keen ear on music and the knowledge for quality. You best bet that his games are going to blow your mind! The lad doesn't post much but when he does it will be quite interesting. [Contents] 1. Basic Info 2. The Arrival 3. Profile Info 3.1 Status Updates And Ranks 3.2 Signatures 4. Channel And Itch.io Accounts 5. Author's Note Original Pixiv Link Not Found (Found By Reverse Image Searching) Basic Info You can find him in intriguing forums posts and is also seen following them. He is also a very big fan of eurobeat. (2) It is clear that he is a big Reimu fan judging from his profile picture and this quote from Would you rather? game. He also likes Programming and found Touhou by remixes just like most of the fans. (3) Quote: The Arrival Joined the forums at March 23, 2019 and participated in the forum game known as "We Tell A Story Two Words At A Time" (4). Profile Info One of the record holders for posting a lot of posts. Standing at 586, having won 88 days. 09/30/2002 is his birthday accordingly. Status Updates And Ranks A total of 11 badges and a dozen followers. To top it off, 527 faith points. Rank is Experienced (11/14) Signature It's hard to see a signature of his but there're instances where he would find artists and musicians to for a game jam. Channel And Itch.io Accounts Has a Youtube channel to showcase his mods Ex (Rival Of Aether.) buskerdog - YouTube. Also has Itch.io to give you a his creations of fan games. buskerdog - itch.io I assure you that it's quite nice. So, give him a visit. Author's Note Honestly, the Author enjoyed his time as an artist in a game jam with this lad and for educating me about things like CountVonNumenor. (5) It's good to see members like him in this forum as he happens to be the first to post on author's thread. References (1) Dream of Ar-card-ia ~ Dreaming of the Perfect Deck - A Game Jam submission - Derivative Works - Moriya Shrine | Your resource for all things Touhou (2) RT8: [NOT] the Last Remix Tournament - Page 3 - Human Village - Moriya Shrine | Your resource for all things Touhou On page (3) Quote "It is no secret that I am a fan of the eurobeat." (3) Umm... Hi? - Introductions! - Moriya Shrine | Your resource for all things Touhou Pretty self explanatory (4) buskerdog's Content (moriyashrine.org) 16, 17, 18, 19 are almost filled with that. (5) CountVonNumeor -Moriya Shrine Wiki Parody - Misty Lake - Moriya Shrine | Your resource for all things Touhou This page was last edited on 4 July 2022 11:17, Current UTC
    1 point
  7. Huh I never heard of this buskerdog guy but he seems pretty cool. I wonder if he has a mediocre twitter where not much happens but he always posts when he's made something new? If he does I would totally follow it to stay up to date on any cool stuff he makes. https://twitter.com/buskerdog_ I didn't even know that was a page on the profile. This frog has too much power. Guys I'm still alive I swear it's just I still haven't been able to play the new Touhou game, that's why I haven't been active much. I'm sorry for not looking at your recent music posts Ken Also wait a minute, ARE THOSE CITACIONS!!??
    1 point
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