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Nitorium

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Files posted by Nitorium

  1. PatchCon: Defend the Library!

    Release Information
    Type: Realtime Strategy
    Developer: Tasogare Frontier
    Publisher: Tasogare Frontier
    Release: 2007
    Language: English-Patched
    Other Vitals
    Playable Characters: 32
    (Colored by type; see "RPS Information," below.)
    EOSD Team
    Meiling, Sakuya, Patchouli, Flandre
    Hakurei Team
    Cirno, Alice, Marisa, Reimu, Suika
    PCB Team
    Chen, Ran, Youmu, Yuyuko, Yukari
    IN Team
    Tewi, Reisen, Eirin, Kaguya, Mokou
    PoFV Team
    Medicine, Yuka, Aya, Komachi, Shikeiki
    MoF Team
    Minoriko, Hina, Nitori, Sanae, Kanako
    Special Extras (2)
    (Available only in Free Select Mode)
    Keine, Suwako   RPS Information
    The three unit affinities work like a game of Rock, Paper, Scissors, and knowing which unit type is better than another can help you make decisions as to which units to buy when you're playing on a difficulty that gives you info as to which enemies are next, so you can attack or defend better:
    * Melee is strong against Danmaku
    * Danmaku is strong against Flying
    * Flying is strong against Melee   Spellcards
    You'll have 5 spellcards that you can use a single time each if you really get in a pinch that grant temporary bonuses; use them depending on exactly what kind of pinch you're in. From left to right:
    * Fire: Damages all enemies in an amount equal to half their max HP (also damages offscreen enemies).
    * Water: Respawn rate of dead units is increased tenfold.
    * Wind: Increases all animation speeds for your units (movement and attack speeds).
    * Metal: The bookshelf becomes temporarily invulnerable: enemies cannot steal books.
    * Earth: Your units gain temporary invulnerability; nothing can harm them.   Special Note
    When computer-controlled, Marisas don't bother with attacks: instead, they go straight for the bookshelf (this applies to all difficulties, so be careful when you're up against a large wave of Marisas!)   Special Modes
    Once you meat the games as all teams and earn Free Select, you also unlock the special Extra modes:
    *100k Mode. Start with 100,000 coins.
    *Swarm Mode. Waves contain even more enemies.
    *Thief Mode. None of the enemies bother attacking: like Marisas, they will now all rush for the bookshelf.
    *Dual Mode. Waves will now consist of a mix of 2 different characters.
    *Surround Mode.Each wave will now come from absolutely everywhere instead of having one particular offscreen area where they spawn from.
    *Boss Rush Mode. "Regular" waves will now consist of 3 normal-level boss characters, and "boss" waves will now consist of one giant boss.
    *Tower Defense Mode. Your units spawn on top of platforms with no way down; enemies will rush for the bookshelves.
    *Endless Mode. Even after the clock reaches midnight, the waves will just keep coming.   Description
    * Please note that this game ONLY runs in an unchangeable 1024x768 resolution; if your monitor's resolution is smaller, there is absolutely no way to change the game's resolution to fit; even attempting to fullscreen it or force 640x480 through compatibility options does not work. Plot Point: Patchouli is sick and tired of Marisa stealing books from the library (tell me something I don't know), so she decides to strengthen its defenses by creating magical dolls to guard the books.  Unfortunately, Marisa stole the book Patchy wrote on how to make the dolls, so everyone else knows how to make them too.  Patchy's only hope is to create as many dolls as she can to defend her last stronghold that is the library.
    How It Works: You start with some gold to purchase your initial supply of units, which spawn at start point(s); each unit is unique, is one of three types (melee, danmaku, or flying), and has special abilities.  You have as much time as you like to determine starting units and positions before starting.  To begin, hit the large [Start] button in the lower-right to start the clock and the battling.  As each wave of enemy units attacks, you can either let your units' proximity reactions go, or you can tell individuals or highlight groups of units and command them to go on the offensive.  Defeating enemy units awards you more gold to make more units so you can handle larger and more powerful enemy groups, whereas if you neglect your duties, the enemies will make it to the bookshelves you're defending - if they steal all the books, it's game over.  When the clock in the upper-right hits midnight, you get a wave of boss-type Marisas as the final wave.  If you manage to fend that off without losing all your books, you win!
    Character Info: At first, you only start with Patchy's own EoSD team, but beating the game as each new team unlocks the next on the list; if you beat the game as all six normal teams, you unlock the 2 special characters and the ability to create a custom team with any characters you want using Free Select Mode.
    Difficulty Info: The game comes with 4 difficulty settings (Easy, Normal, Hard, and Lunatic).  The difficulty you choose determines the following things:
    * Total time.  Easier settings are shorter and less involved; higher difficulties last much longer (the clock moves much slower), forcing more strategy on your part as to who to upgrade or purchase more units for.
    * Time and warnings between waves.  Easier settings provide more time between waves, and provide more info as to what they consist of (Easy tells you everything, including exact character, type, and where they're coming from; upping your difficulty tells you less and less until you get to Lunatic, which tells you absolutely nothing).
    * Wave strength.  Easy is very forgiving; upping your difficulty means stronger waves appear sooner and more frequently.
    * Accessibility of the bookshelf to enemies. Easy puts tons of obstacles in the way, Lunatic hardly gives the enemies anything to walk around at all  

    2,225 downloads

    5 comments

    Updated

  2. PCB for Busy Person

    Release Information
    Type: Visual Novels
    Developer: KASUGASOFT (カスガソフト)
    Publisher: KASUGASOFT (カスガソフト)
    Release: N/A
    Language: English

    AKA Perfect Cherry Blossom for Busy Person
    Description

     
     

    372 downloads

    1 comment

    Updated

  3. Project Nize Festival

    Release Information
    Type: Vertical Bullet Hell Shooter
    Developer: ???
    Publisher: ???
    Release: ???
    Language: Japanese
    Description
    閃光映夜祭 ~ Project Nite Festival is a Flash shmup that parodies two well known Touhou games, Imperishable Night and Mountain of Faith.
    The game should be noted for being easier than the games it is based off of, yet still having the same controls, and, in the later levels, the same music.
    Stages includes 6 normal play stages, an extra stage and a hidden phantasm stage.
    One can also notice that the main characters that you use are named after various Animation Groups, like Clairvoyance, and, in the Extra Stage, Locker Room Productions.

    177 downloads

    1 comment

    Updated

  4. Remidoki - The Mistress' Heart-Throbbing Adventure: The Cursed Mansion

    Release Information
    Type: 2D Puzzle Action Adventure
    Developer: Blue Mica
    Publisher: Blue Mica
    Release: Comiket 78, August 13, 2010
    Version: 3.1.2
    Language: English Ver. 1.0
    AKA Ojou-sama no DokiDoki Dai Sakusen - Norowareta Aka no Yakata

    Character Information
    Playable Characters: 3
    (Remilia, Flandre, Yuyuko)
    Description
    Plot Point:  Residents of Gensokyo have been invited to Remilia's tea party at the Scarlet Devil Mansion.  There they enjoy themselves and have a wonderful time.  Midway through the party, Remilia decides to depart to her room and rests for the duration of the day.  Eventually, she is woken up by noises during her sleep.  Curious as to what caused such ruckus, Remilia hastily invesigates the source.  She finally meets up with her colleagues and finds out that eveyone has been shrunk and the whole mansion has been twisted in architecture.  Thus Remilia decides to investigate this eerie incident and put an end to it.
    How it Works:  You work your way through rooms which possess various puzzles and enemies you must traverse.  Basically the main secret to winning is opening chests (yellow dots on the room map; also not the case for Flandre's story) so that you can collect keys and other important items needed to open other rooms.  This game ensures that you practice the utmost vigilance as you must possess patience and fine dexterity to surpass the numerous obstacles.

    Extra Notes:  After completing Remilia's route.  You will unlock the option of playing the "Extra" mode or "Clock Tower".  "Extra" is basically Flandre's route which tells her side of the story during the night of the incident.  Be cautious that difficulty is immensely increased but Flandre's superior power over her sister can compensate for that.  "Clock Tower" is a Time Attack mode which involves you climbing the clock tower (10+ floors) and and setting a record of how fast you can clear it.  Any of the three characters can used for this option; however, Flandre must be unlocked by beating the clock tower first.  This is also where Yuyuko tells her side of the story.

    995 downloads

    0 comments

    Updated

  5. Rush the Hina

    Release Information
    Type: 2D Platformer
    Developer: Sweet Lapine
    Publisher: Sweet Lapine
    Release: Comiket 82, August 2012
    Language: Japanese   Description
    Plot Point: Well, this is easy. There isn't one. Literally. You have to game modes, (Rush & Challenge) and picking one just immediately tosses you straight into the game.

    How it Works: Well, you jump. And that's about it. Hina runs automatically at a set speed. There are gaps in the platforms, and it's your job to jump over them to make it to the exit/ as far as possible, depending on which mode you're playing. Also, Hina has double-jump capability. If the double-jump isn't enough for you, after you've used up both of your jumps you can continue to tap the jump button which will make Hina spin/hover up slowly into the air. However, you can't do this forever, as Hina has a stamina gauge which lowers as you spin.

    Items that I guess I can mention:
    Horseshoe-type orb item: Yeah, I'm not exactly sure what it's supposed to be, but it raises Hina's move speed. It also gives her silly little swirls where her feet should go. Just to mention that.
    "Orz" orbs: I think they say "Orz" in the middle. Not sure. However, I do know that they drain a heck ton of your stamina meter, so avoid touching them.
    EDIT: Apparently "orz" is some emote for defeat, so yeah. That's a thing. Applauds and stuff to Swfw
    Black hole-type orb: Yeah, sorry. I don't have a clue what this does. Someone should be kind enough to mention it, if you find out.
    Spirits: You find these all over the place. They're the bottom number in the top right corner of the screen. I guess they're added to your "score" or some such. Extras
    1. Yeah, sorry, but I didn't do a very good job with the items.
    2. The number in the very top-right corner is your distance.
    3. The Green things next to your Stamina are your lives.

    288 downloads

    1 comment

    Updated

  6. Samidare

    Release Information
    Type: Vertical Bullet Hell Shooter
    Developer:  RebRank
    Publisher: RebRank
    Release: 2002-2005
    Language: Japanese
    Description
    In 2785, full-scale war breaks out on Earth over the various nations' rights to extraplanetary resources. This war ravages the Earth's environment, forcing humanity to flee underground. It also sees the creation of the M.R.S. (Machine manufacture Research and development System), an automated manufacturing and battle system designed to allow wars to take place without actual human participation. Unfortunately, within five years of humanity's flight underground, M.R.S. has completely taken control of the Earth's surface, and the first exploratory group from humanity's underground Shelters is annihilated.
    Not long after this first exploratory mission, the M.R.S. system discovers the Absolute Dimensional Barrier technology and eventually refines it into the Dimensional Absolute Barrier Shield; it uses its SMD series of warplanes to test and perfect the system. Unfortunately, the prototype unit, SMD-00x, disappears after activating the barrier for the first time, and though M.R.S. is eventually able to establish contact with the dimensional void into which SMD-00x disappeared, it's never actually able to find the ship again. Nevertheless, the system continues developing the SMD series, creating smaller, more capable craft such as the SMD-24-0x "Samidare", which is piloted by a humanoid control unit, C-22, and the final unit, SMD-31-FX "Gesshoku", whose control unit, C-23, possesses an advanced, self-aware AI.
    Meanwhile, humanity is busy urbanizing its Shelters, developing bipedal robots (armed lightweight walking vehicles, or ALWVs), and preparing to take the fight to M.R.S. Sixty years after the cataclysm that drove humanity underground, it finally emerges to retake the surface. By this time, M.R.S. has developed significant internal defects, and the battle is relatively short. Within two decades, almost all M.R.S.-created automata on the surface have been destroyed.
    Samidare's main story mode follows the major missions of SMD-24-0x: its testing against the biomechanical construct Sylphid, its encounter with Anareta, the defense system of long-ruined space outpost Tetra-Biblos, and its encounter with the SMD series prototype, SMD-00x. The extra mode follows a flight of the SMD-31-FX several decades later, after SMD-24-0x makes it back to Earth (if you get the good ending).

    681 downloads

    0 comments

    Updated

  7. Sanae & Momie - With Ibarakasen

    Release Information
    Type: Action Platformer
    Developer: GATLING CAT
    Publisher: GATLING CAT
    Release: Comiket 81, December 31, 2011
    Language: Half-and-Half (English for really important stuff, but dialogue and skill names are in Japanese.)

    Character Information
    Playable Characters: 3
    (Momiji, Sanae, Kasen)
    Default Controls
    Customizable in-game Key Config.
    [Shift] = Attack / Confirm
    [Z] = Jump / Cancel
    [X] = Skill (uses currently-highlighted skill or item on Inventory Bar)
    [C] = Special (uses character's Special Attack)
    [A] = Switch Left (Inventory Bar)
    [T] = Switch Right (Inventory Bar)
    [Spacebar] = Pause

    Intermission Menu
    ● To Stage Select
    ● Stat Upgrade Store
    ● Training Area (asks difficulty)
    ● Help Text (isn't much help to English-speakers, as it's in Japanese)
    ● Back to Title Screen
    Description

    Sanae & Momie - With Ibarakasen or sometimes known as "Sanamomie" is the next generation of Katsugeki Kidan's series but the story is not related. The game was developed using the same engine and requires players to eradicate demons by using 3 heroines: Momiji Inubashiri, Sanae Kochiya and Kasen Ibaraki. Each girl comes with different abilities and actions. Their special moves can be executed by pressing the direction key combined with the attack button ("shift" key by default). Momiji is a great destroyer and good for close range, Sanae is long range attacker with barrage bullets, and Ibaraki is a demon power user with medium strength.

    For Starters: It appears to me that Gatling Cat has been receiving input from fans, and has responded in kind; that which is "Sanae & Momie" actually features three playable characters.
    Momiji, who starred in the first 3 games, plus Sanae and Kasen.  You heard me right, Kasen Ibara.  That, and it looks much nicer than even Katsugeki Kidan 3; the graphics have, compared to their other games, received a huge makeover (most noticeably the HUD, which now displays numbers as well as very colorful gauges).

    Other Stuff: This game, for the most part, generally plays almost identically to Katsugeki Kidan 3; after picking your girl and your difficulty level (Easy/Normal/Hard), you pick and play stages, where you kill regular enemies and a boss.  As with KK3, you also level up in this game (and this time, all your stats increase automatically every level, and you don't assign level-up bonuses; rather, you use the gold you collect to purchase permanent stat increases, which is all you'll be using it for).

    Gold/XP Sutff: Unlike KK3, in this game, you do lose the Gold you collected in a stage if you die enough times to get sent back to the Intermission screen (which is now 3, and you can earn extra lives now too!).  You do still get to keep your experience, however (even though it looks like it says on the pause screen that you won't).

    MP-Consuming Skills: Also, rather than clearing silly challenges for Nitori to earn skills and/or purchasing them from the shop, they cut that crap out too: you start with 4 skills (selectable on your Inventory Bar) and earn 2 more for beating two specific bosses.  Upgrades to skills you have are easily purchasable in the shop.  (Your Special also consumes MP, and as far as I can tell is not upgradeable.)

    SP-Consuming Skills: Skills requiring you to press directional button(s) and hit Attack consume some of your Skill gauge instead of consuming your MP.  Your SP regenerates automatically when you're not using it.

    Holdable Items!: Aside from finding instant-recovery rice cakes, you can also find what looks to be dark dumplings (around 10-15% HP restoration) and what appears to be a frosted filled donut (for 10-15% MP restoration), which you can hold up to 9 of each, and as with your skills, you simply select them on your Inventory Bar and hit the Skill button to eat them.  (Not sure what that third item is yet, haven't gotten that far, but I assume it restores both HP and MP.)

    772 downloads

    0 comments

    Updated

  8. Sanae Challenge! Fusion

    Release Information
    Type: Platforming/Action/Capture The Flag
    Developer: Lion Heart Publisher: Lion Heart
    Release: Comiket 78, August 14, 2010
    Language: English/Japanese
    (English only on the main menus)

    Character Information
    Playable Characters: 1
    (Sanae, Utsuho helps though)   Default Controls
    Controls can be set in the Config.exe, and will accept a gamepad.
    Button 1 [Z]: Confirm/Shoot Stars
    ● Holding the button by itself makes her shoot a continuous stream of stars. These can be aimed in any direction after you start shooting.
    ● Hold Down and Shoot to create a wind tunnel to suck up nearby kedama; you can hold the wind tunnel open as long as you like. When ready to fire, hold the direction you'd like them to go in, and release the Fire button.
    ● Holding Down + Shoot on a base works on purifying a base to capture it. You can do a bit, walk away, and resume later if you must.
    Button 2 [X]: Jump
    ● Sanae can perform two midair jumps, and jumps really high to boot!
    ● In midair, hit Down + Jump button to hover on a whirlwind; this effectively puts Sanae in "standing on ground" status in midair so you can use the wind tunnel mid-jump. (Just jump to come down from your whirlwind.) Button 3 [C]: Call Utsuho
    ● You can only call Utsuho when standing on the ground or on a whirlwind.
    ● Hold the button and use Left/Right to select from the command list.
    ● Remember that Utsuho is a bird-brain; if you order her to Attack, she'll do it in the same direction you're facing, and she prefers to stay above your position.
    Button 4 [A]: Skip
    ● Useful for skipping boss dialogue.   Description
    Concept: This is the second (and most recent) game in the Sanae Challenge series.  Sanae returns to gather more faith by capturing kedama bases throughout the many laps of each stage, at the end of which you have to fight a boss.  Also, you are joined by the hell raven herself, Utsuho!
    How It Works:  In each stage, you have to capture kedama bases to gain faith and to move on to the later laps of the stage; your Faith value (the percentage on the right side of the screen) also acts as Sanae's health, so try and keep your faith high, or else you will fail the mission.  On the last lap of the stage you must fight the boss and capture the final kedama base to finish the stage and move on.
    Utsuho: Once Utsuho joins halfway through stage 1 (she assists from the beginning of all other stages), she'll assist by using physical attacks when she feels like it, but you can hold the Call button to pick from a list of commands to issue to your bird-brained friend; you can order her to Attack to have her use her fusion energy to create a huge frontal blast, create a Barrier around yourself to prevent damage so you can capture bases more quickly, ask for Flight to hop on her back and fly around for a bit, or tell her to use Fusion to get rid of those ghost kedama!
    Kedama: Hitting kedama or flinging them around with the wind tunnel only temporarily stuns them; the only way to destroy them is to capture the base they came from.  Different colors of kedama have different attributes or abilities (for example, black ones recover quickly, and green ones fire at you), so analyze and approach each situation accordingly.

    492 downloads

    0 comments

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  9. Scarlet Devil Mansion Defense

    Release Information
    Type: Hero Defense
    Developer: www.touhou.cc
    Publisher: www.touhou.cc
    Release: ???
    Language: English(Patch)
    Number of Players: Up to 5
    Description
    What it is: A simple Warcraft III Co-op Hero Defense map designed for avid touhou fans.

    How it Works: Wave after wave of enemies will come and attempt to destroy the gate to Remilia's mansion. Your job, along with your friends, is to prevent them from succeeding by holding the line for two and a half hours.

    Heroes/Girls: Very limited selection in this one. Understandable since there can only be up to five players in any one game (Not including the observers). Each girl has a specific and stereotypical purpose in any team combination.

    Item/Recipes: The banners east of the central fountain holds the recipes for every craftable item. The merchants south west of the fountain and far south of the gate holds the purchasable items. (You can't buy items from banners, they only show the resulting items and their recipes)

    Skills: There is a telepad close north of the fountain, use that to access the skill library. Skills are bouught and leveled with power. Power is obtained by leveling up or buying from the fountain.

    Monster Waves: Becomes progressively harder as each one arrives. Do your best to prepare for each wave using items and your small arsenal of abilities.

    Installation: This one's pretty simple. Just drop the file in the "Maps" subfolder located in your Warcraft III folder.(This is often located in 'C:\Program Files\[Name of folder]' unless installed or put elsewhere)


    A Really Big Tip: It's practically impossible to win this game alone even with singleplayer cheats. You'd need at least one partner to tag along.

    423 downloads

    1 comment

    Updated

  10. Seihou 2: Kioh Gyoku

    Release Information
    Type: Vertical Bullet Hell Shooter
    Developer: Amusement Makers
    Publisher: Amusement Makers
    Release: 2001
    Language: Japanese
    Default Controls
    The Arrow Keys move the character around
    Z: causes a short barrage of shots to be fired; it may be held down for rapidfire
    X: releases a bomb, presuming that any are left in the inventory
    Shift: slows the character's movement and focuses their shots into a tighter area
    Esc: pauses the game and brings you to the in-game menu
    F12: takes a screenshot
    Description
    Plot Point: Since there are multiple paths, there is a slightly different story for each character. 
    How It Works: Kioh Gyoku is like PoFV. There are 5 bosses, a split screen, and character-specific abilities. Yuuka Kazami (Lovely Mound of Cherry Blossoms) appears in this game as a playable character.   Source code release on github (incomplete): https://github.com/pbghogehoge/kog

    3,901 downloads

    8 comments

    Updated

  11. Sengoku Gensokyo

    Release Information
    Type: War Strategy Game
    Developer: Coolier
    Publisher: Coolier
    Released: 2007
    Language: English
    Version: 1.30b
    Recruitable Characters: 80
     
    Story Mode: 41
    Hakurei Shrine
    Reimu, Marisa
    Youkai Army
    Wriggle, Mystia, Rumia
    Forest of Magic Team
    Alice, Shanghai, Hourai
    Human Village Corps
    Keine, Akyu, Aya
    Higan Guard
    Sikieiki, Komachi
    Hakugyokurou Hades
    Yuyuko, Youmu, Lunasa, Merline, Lyrica, Lily
    Strongest Fairy Army
    Cirno, Letty, Daiyousei, Sunny, Luna, Star
    Eientei Forest
    Kaguya, Eirin, Reisen, Tewi, Mokou
    Doll Liberation Front
    Medicine, Yuka
    Crimson SDM
    Remilia, Sakuya, Patchouli, Meiling, Koakuma, Flandre
    Yakumo Clan
    Chen, Ran, Yukari   Main Game Bonuses: 4
    Suika, Mima, Maribel, Renko   In National Mode Factions: 15
    Makai Goddess Army
    Shinki, Yumeko, Young Alice, Yuki, Mai, Louise, Sara
    Mountain of Gods
    Kanako, Suwako, Sanae, Momiji, Nitori, Hina, Minoriko, Shizuha   National Mode Bonuses: 20
    Iku, Tenshi, Kisume, Yamame, Parsee, Yuugi, Satori, Rin, Utsuho, Koishi, Nazrin, Kogasa, Ichirin, Minamitsu, Shou, Byakuren, Nue, Toyohime, Yorihime, Hatate   Gameplay References Instructions pack (included in download)
    Includes manuals with detailed instructions for each of the menus, how to battle, and what happens between your turns.   Extras
      Clear Data (included in download)
    This goes in your Sengoku Gensokyo -> Save folder. Also, it doesn't overwrite saved game data, it just flags the game as cleared, unlocking the extra stuff:
    * National Mode
    * Difficulty Select for Story Mode
    * Extras Section   Description
    Plot Point: Yukari has distributed a letter throughout all of Gensokyo, setting rules for a team-based wargame for those who are bored of nothing but typical spell card rules, promising to grant any one wish for the team who wins.  Those who are weak individually but strong in a group decide this provides an excellent opportunity; others simply want to prove their points; still others want the promised wish.  But, for only the second time in Touhou history (the first being "Labyrinth of Touhou"), the entire Touhou cast is involved...because now, Gensokyo is at WAR.
    How It Works:  This is a point-and-click strategy game (left-click to confirm, right-click to cancel); in the main Story Mode, generally speaking, you play the role of the Hakurei Shrine faction, and declare war, battle against, and capture the other factions' territories until you win by having the entire map under your control.  For all the details you could possibly need, go grab the Instruction Pack from the Extras section on the left.  This game may look something like "Risk" at first glance, but trust me: 1) it plays nothing like it, and 2) it takes a lot longer (Story Mode does, anyway).
    Want Extras?
    Clear the game.  Simply clearing the main Story Mode game unlocks all of the following:
    * National Mode.  A setup that emulates a multiplayer experience; all regions start off occupied, and factions are no longer concerned only with you; they'll attack each other now as well.  National Mode comes with the bonus characters on the left (and thus some bonus factions, as well), and lots of ways to tweak things; you can set how many and which factions will be present and change their starting memberlists, and you also get to play as any faction you'd like.  National Mode can use characters you've created yourself in the game's Extras section.  To get to it, click "Start" on the main menu, and it will now ask you which mode you'd like to play (Story Mode or National Mode).
    * Difficulty Select for Story Mode.  Was the default setting of Normal too easy for you?  Now when you start a new Story Mode game, it will ask if you'd still like to play Normal, or if you'd prefer Hard or Lunatic.
    * Extras Section.  Check out the CG art, videos, and character art; you've also earned the right to tweak the statistics of the characters you can hire in both Story and National Modes, and can also create new characters for use in National Mode.  (When you start a new game, regardless of mode, it will ask you whether you'd like to use the official default data, or the edited data you tweaked.)  

    7,107 downloads

    13 comments

    Updated

  12. Shin Gyakuten Touhou - Aya Shameimaru: Ace Attorney

    Release Information
    Type: Visual Novel
    Developer: すいかやさん
    Publisher: すいかやさん
    Release: Comiket 77, on December 30, 2009
    Language: English-Patched
    Description
    Shin Gyakuten Touhou, literally translated as True Turnabout in the Eastern, is a visual novel legal thriller adventure developed by すいかやさん featuring the cast of Touhou Project. The player assumes the role of Aya Shameimaru as a defense attorney to prove their clients not guilty using investigation, evidence, and cross-examination. Courtroom sessions are generally made up of testimonies consisting of statements by witnesses and Aya may cross-examine the witness to locate a contradiction by showing a piece of evidence. Shin Gyakuten Touhou is the completion of the original game (Comiket 74, 2008) with three primary cases and an extra trial where Aya faces overwhelming evidence as an unpopular celestial Tenshi is accused of stealing.

    How it Works: If you've ever played the Pheonix Wright: Ace Attorney series then you'll be right at home here. If not, then know that it is a Text-based game. Text, as in, a lot of the game is reading, so yeah. This is the basic order of events; Crime is commited. Girl is arrested. Girl gets Aya to help prove that they're innocent. Aya goes around collecting evidence, and talking to witnesses. You go to court and listen to witness testimony. You try and use evidence to prove that they're lying/made a mistake. Rinse & Repeat, hope that truth prevails.

    4,437 downloads

    8 comments

    Updated

  13. Spellcard Collection 1 & 2

    Release Information
    Type: Vertical Bullet Hell Shooter
    Developer: Shijimi Nono
    Publisher: Shijimi Nono
    Release: 2013 (1st), 2014 (2nd)
    Language: Japanese
    Default Controls
    Arrow Keys: Movement
    Z: Fire / Select
    X: Bomb
    Shift: Focus Movement
    Esc: Pause
    Ctrl: Fast Forward
    Description
    Spellcard Collection (and its sequel) are games where you fight against spell cards of various Touhou bosses. These range from easy to absurdly difficult, and there is a wide variety of attacks and bosses to choose from.

    This game is notable for being a case where a Japanese developer (Shijimi Nono) released his games directly to the Western Touhou Community (in this case, via Bulletforge).

    To remove save data, remove all of the contents of the replay folder, and remove the SCC_package_ files from the data folder. This will remove all spell history and replays.

    Page on Touhou Wiki for original game: Link

    1,324 downloads

    1 comment

    Updated

  14. STB for Busy Person

    Release Information
    Type: Visual Novels
    Developer: KASUGASOFT (カスガソフト)
    Publisher: KASUGASOFT (カスガソフト)
    Release: N/A
    Language: English

    AKA Shoot The Bullet for Busy Person
    Description

     

    239 downloads

    0 comments

    Updated

  15. Suwako-Chan Cubic

    Release Information
    Type: Isometric Shooting Game
    Developer: UTG Software
    Publisher: UTG Software
    Release: Comiket 82, 2012
    Language: Japanese

    Controls
    Z: Shoot
    X: Bomb
    Shift: Jump (no focus in this game)
    Esc: Pull up the pause menu
    W,A,S,D: Mess with the camera angle-view thingie (I don't particularly care to mess with this, so stuff.)

    Extra Notes: Also, if you're like me, and bad at these types of games, they also added in a "Very Easy" mode. It is in-fact, quite easy. Also, you can unlock Gallery Mode, by beating the other difficulties. So have fun with that.
    Description
    Plot Point: I'm not sure, and from what I've played of it, I'm not sure if it has one. There isn't any talking in the actual story mode, so yeah. (Technically I haven't beaten the story either, but yeah.)

    How it Works: Well, If you've ever played Suwako's Jumping-Shooting game, it's a lot like that. If you haven't then... 1. Imagine your standard Touhou game. Now imagine it if it weren't in 2D, or 3D even. 2. Now, look at the picture in the corner. It's like that. Enemies shoot patterns of bullets at you, and you dodge them, while shooting your own danmaku back. However, in this game, it's in a 2.5D (if that's the right dimensions I'm thinking of) field. What this means, basically, is that you can go under bullets AND jump over bullets. Also, this game has a really nice shield mechanic in case, like me, you aren't exactly the best at these kinds of games. If you are hit while your shield gauge (bottom-left) is at 100%, then you don't lose a life.

    1,541 downloads

    1 comment

    Updated

  16. Suwako-chan no Patcherisu

    Release Information
    Type: Puzzle
    Developer: UTG Software
    Publisher: UTG Software
    Release: Comiket 83, December 30, 2012
    Language: Mostly Japanese
    Default Controls
    Z: Select/Counter-Clockwise Turn
    X: Back/Clockwise Turn
    Enter: Switches between fullscreen and windowed mode
    Description
    Plot Point: Oh noes! Sanae's fallen into a hole! Patchouli creates an animated doll type thing in the shape of  Suwako to rescue her.

    How it Works: The doll will move on its own from left to right. You must help it traverse gaps, spikes, and lasers using tetris-styled pieces and bombs to get the key to the door. Keep in mind that the doll can climb one block up, and there are enemies to watch out for. And take care not to squish the doll. It's sad. ;w;

    Menu: Since the game is  mainly in Japanese, it can be difficult to find what's what. Your first selection will bring you to the different game modes. The second selection will bring you to free mode and a stage editor. The third selection brings you to the music room and gallery. The fourth selection is the options. The final selection will exit your game.

    Game Modes:
    Normal Mode: The main game. Go rescue Sanae!
    Extra Mode: Not sure. Haven't unlocked it yet.
    Grade Mode: The game's puzzle mode.
    Continue: Let's you choose which file you wish to continue... do I need to explain this one?

    252 downloads

    1 comment

    Updated

  17. Suwako-Chan's Jumping-Shooting Game

    Release Information
    Type: Isometric Shooting Game
    Developer: UTG Software
    Publisher: UTG Software
    Release: December 30th, 2010
    Language: Japanese
    Number of Players: 2, in fact
    AKA: Suwako no Danmaku Pyonpyon Daisansaku
    Description
    Plot Point: "Suwako has a lot of free time. Way too much free time, in fact, so she decides to go for a walk. And then, what was once in 2 dimensions is now in 3. What is this frog's specialty, that this 3 dimensional world has long awaited? Jumping, which  is now different than how it used to be. Danmaku is incoming, from now on you must jump to avoid it. Go~" (Note: this is what I got after much staring at the site's "Story" section. 'Twill not be perfect, so yeah.)

    How It Works: Well, If you've ever played Suwako-chan Cubic (the sequel), it's a lot like that. If you haven't then... 1. Imagine your standard Touhou game. Now imagine it if it weren't in 2D, or 3D even. 2. Now, look at the picture in the corner. It's like that. Enemies shoot patterns of bullets at you, and you dodge them, while shooting your own danmaku back. However, in this game, it's in a 2.5D (if that's the right dimensions I'm thinking of) field. What this means, basically, is that you can go under bullets AND jump over bullets.

    Extra Notes:  Yes, I did indeed copy-pasta that from what I wrote for the sequel. Tough luck. Also, since this game came first, there isn't a cool shield function.

    763 downloads

    0 comments

    Updated

  18. Takkoman -Kouzatsu World-

    Release Information
    Type: Action/Platform
    Developer: Illucalab
    Publisher: Illucalab
    Release: Reitaisai 9, May 27, 2012
    Language: Japanese
    Description
    Plot Point: After an unknown catastrophe, Gensokyo, the world of order and richness, and Kouzatsukyo, the world of devastation and chaos, have been tied together as one. Now, it is up to Takorin, one of the arbitrators of Kouzatsukyo, to track down the creatures who escaped from and her world and find who - or what - is responsible.

    How it Works: This plays out like a Megaman Zero game as you can kick your enemies to deal heavy damage or shoot them with eye lazers for rapid fire damage, you select from eight stages and as you beat each of the bosses you learn new moves to use against enemy.   Special Attacks: To preform one of the special attacks (Which you get from the first eight bosses) you press the keys that you got told to use from the results screen after the stage and then press the special attack button, this would do nothing if you entered the command wrong, but when you enter the command correctly you should see Takorin preform a special attack on the enemy, whether this is a screen clearer or a single target attack.   The game's Steam page (please buy it if you can):  https://store.steampowered.com/app/1732480/Takkoman_Kouzatsu_World/

    1,322 downloads

    3 comments

    Updated

  19. Tasogare Sakaba - Uwabami Breakers

    Brew Information
    Designation: Shooting Game
    Brewed: 2007
    Palette: Mostly Domestic, Some Foreign (i.e., not enough Japanese to really make a difference)
    Made By: The Drinking Party
    Brew Statistics
    Drunkards: 1
    (Isami)
    Weaponry: Are those chopsticks...?
    (Yes, yes they are.)
    POC: lolwut?
    (Am I drunk? There're no pickups...)
    Description
    What a Friend of a Friend Told Me Happened:
    Boss: Hey there Isami.
    Isami: Oh!  Hey there.  *Minimizes Solitaire window*
    Boss: I've seen you at the bar a couple times.
    Isami: ...Have you?
    Boss: Yeah.  Nothin' wrong with a good drink after work though.  And actually, I wanted to tell you about this really great bar I heard about.  Here's the address.  *Slips her a paper*
    Isami: Uh-huh...thanks and stuff, but what's so great about the place?...THIS...IS...SPARTAAAAA!!
    Boss:  Uh...not quite.  I heard that if you drink 'till dawn there, you'll see a weird world of danmaku, whatever that is.
    Isami: Danmaku?  I've heard of that...I think...is that some kind of sushi?  Or was it a soup?
    Boss: I'm sure Chuck Norris knows; I keep hearing only the really serious drinkers go there.
    Isami:  Okay, then, it's settled!  I'll head out there tonight!  LEEEEROOOOOOY JEEEENKIIIIIIIIINS!!!

    ...It's...kind of like that.  ...I think.   In All Seriousness
    As should have been made quite clear by the main entry, this game is absolutely, positively not to be taken seriously; the idea for this 100% free game came up during a drinking party between Zun and several of his friends (seriously!!); it has only one difficulty setting and one character.  (Thus, it won't ask you to select either; you hit "Game Start" and play begins immediately.  The difficulty is somewhere around an ordinary Touhou game's [Normal] setting.)  Your enemies are food and liquor items, and the game also has an appropriately bizarre scoring and shot powerup system, described below.  These things being said, feel free to play while drunk or tired.

    Anyhow, here's how things work in this zany game.  Reference the gameplay screenie above if necessary.
    * Shooting, Power, and the Beer Gauge: Hold [C] for rapid fire; hold [Z] to charge a barrage of chopsticks (you still hold [Shift] to Focus).  You have a Beer Gauge on the right side of the screen; this starts off empty (you haven't drunk anything yet!!), and slowly fills as you destroy liquor items (beer mugs, sake jars, anything that makes a shattering noise when you destroy it; food items do nothing for your Beer Gauge).  You gain more shot power for each liter of beer you consume, up to 3 liters.  There are no power-up pickup items.
    * Bombing: If you bomb (hit [X]), you spray beer foam all over anything unfortunate enough to be directly above you.  This costs you 1 liter of beer, and penalizes your maximum by 1/10th of a liter for the rest of the stage.
    * The Time Indicator:  The entire left side of the screen is your Time Indicator; the current time, which is a white bar, slowly proceeds from your Entering Time (red bar at the bottom), toward Last Order time (pink bar further up the screen) and Closing Time (red bar at the very top).  There are several reasons this is important.  First of all, dying consumes some extra time (as it's hard for this drunk girl to pick her butt up off the floor).  Second of all, some enemy waves don't appear until the previous wave has either all been destroyed or traveled off the screen, so you must act as quickly as you can, because if you don't get to the boss before Last Call, you get kicked out of the bar, immediately ending the game.  As long as you get to the boss before Last Call, you can fight them all the way up until Closing Time (you have to beat them before the bar closes!), but if you die during a boss fight anytime after Last Call, you get kicked out of the bar at that point.
    * Scoring:  The scoring system is similar to PoFV's combo system; as you continuously shoot down enemies with no break between, the Menu Category goes up, which makes everything worth more money.  Er...yeah...your score is actually the bill Isami is racking up...good luck paying that off. 

    1,308 downloads

    1 comment

    Updated

  20. Tempest of the Heavens and Earth

    Release Information
    Type: 2D Action/Platformer
    Developer: LION HEART
    Publisher: LION HEART
    Release: Comiket 84, August 12, 2013
    Version: 1.10
    Language: English (can switch to JP/CN)
    AKA Tenjou no Tempest - Suppression by Celestial. Lullaby for Gaia

    Notice: The game triggers a false-positive on most antiviruses

    Description

    A bizarre phenomenon is occurring in Gensokyo when the land is ravaged by relentless earthquake. Tenshi Hinanawi flies down from heaven to investigate this incident and to relieve her boredom. Tenjou no Tempest, literally translated as The Tempest of Heaven and Earth, is a side scrolling action platformer adapting some elements of Touhou Hisouten. The game uses specific weather effects from ice, gusts of wind, thunder and rain. Every enemy has a specific weather effect associated with them, and killing an enemy by countering their attacks unleashes their weather condition. Also, most obstacles and stages must be overcome by using the proper weather effects.
    There are four styles which can be fully customized to possess whatever bullet/spellcard type you wish. Important: Dashing through an enemy's attack animation will trigger a scarlet aura around the enemy. Attack the enemy with the Sword of Hisou to trigger a weather change effect. This is necessary at some points in the game to proceed. Scarlet mist on the ground are sources of large revenue. Use Sword of Hisou on them. You cannot activate them if you have full charge. Bosses sometimes will appear with different spellcards depending on how well you're faring. Taking multiple hits will result in your screen glowing red on the edges. This means you are close to death. To reverse the effect, you must stop receiving hits to regenerate constitution. Bullets/Spellcards can be bought with points that you have accumulated in the pause menu.

    The game's Steam page (please buy it if you can): 
    https://store.steampowered.com/app/994020/Tempest_of_the_Heavens_and_Earth/

    7,850 downloads

    34 comments

    Updated

  21. The Genius of Sappheiros Weekend 3.0

    Release Information
    Type: RPG
    Developer: Strawberry Bose
    Publisher: Strawberry Bose
    Release: May 27,2012
    Language: English-Patched
    Version: Weekend, Ver. 3.0

    AKA Touhou Soujinengi Shuumatsu - The Genius of Sappheiros Weekend
    Character Information
    Playable Characters: 12
    These characters are all unlocked during the story, but Byakuren & Mokou can be unlocked earlier, if certain conditions are fulfilled...
    (Reimu, Sanae, Aya, Marisa, Patchouli, Sakuya, Nitori, Alice, Satori, Youmu, Byakuren, Mokou)

    Expansion Characters
    The following 5 characters can only be used after you unlock them in the Expansion-only content. "???" is a Genius of Sappheiros original character.
    (Yuugi, Cirno, Reisen, Remilia, and ???)
     
    Description
    Plot Point: It's a normal day in Gensokyo when Reimu Hakurei notices a strange fog rolling in. All across Gensokyo, residents witness this fog weakening and killing a great many lesser youkai. At the behest of Yukari Yakumo, she joins forces with Marisa Kirisame, Sanae Kochiya, and Aya Shameimaru to investigate the fog's appearance... (from Touhou wiki)
    How it Works: You choose a party of 5 characters, with a 6th character, the Commander, helping out via support abilities. You head though various dungeons (also called Stages) and fight enemies in turn-based RPG-style combat. As you win battles you gain experience and level up, sometimes learning abilities. However, you also earn "Power" as you level up, and these points can be put, and taken out of, into 14 different categories (4 personal, 4 weapon-types, and the 6 stat types) to increase your stats or learn other abilities.   Extra EXTRA notes

    Unlocking Fujiwara no Mokou early: After visiting Akyuu for the first time, talk to her again. The Bamboo Forest maze will appear to the west; head there, and travel through the forest in accordance with the Konami Code (Up, Up, Down, Down, Left, Right, Left, Right) to find Mokou.
    Unlocking Byakuren Hijiri early: Head to Myouren-Ji, the building in the southeast where Minamitsu Murasa is standing. Wait in this building for a full hour of real time and a cutscene will trigger in which Byakuren will join.

    You do not need to visit the SDM, Stage 1, (or visit Akyuu for Byakuren) to unlock those characters. However, it must be noted that the player must visit Akyuu once more after getting the recipes in order to unlock Mokou. Also, they will automatically join your party right before stage 9 (Mokou) and 11 (Byakuren) respectively if you do not recruit them before then. (~ Taken from the Touhou Wiki, and shortened slightly for space)

    7,388 downloads

    6 comments

    Updated

  22. Touhou 16.5: Violet Detector

    Release Information
    Type: Photography
    Developer: Team Shanghai Alice
    Publisher: Team Shanghai Alice
    Release: 2018
    Language: Japanese
    AKA 秘封ナイトメアダイアリー ~ Violet Detector
     
    Character Information
    Playable Characters: 1
    (Sumireko)
     
    Description
    As the sole playable character, Sumeriko is trapped within a nightmare where Gensokyo residents consistently try to attack her with a variety of spellcards where she can only defend herself from them using her phone to take photos and post on social media.
    Gameplay
    With similar gameplay to past Danmaku photography games like Shoot the Bullet you control your character to take photos of bosses and their danmaku with the addition of being able to shoot other than just taking photos to defend yourself. However Sumeriko also has the ability to use powers like teleportation to aid in her photography. Featuring nearly every Windows Era character up to Hidden Star In Four Seasons with multiple spellcards each (some from previous games.) this means some cards feature two bosses together combining their attacks. In order to unlock new bosses you have to fill the Nightmare Diary to progress further.
     
    Steam Release
    If you would like to support ZUN, you may buy VD on Steam here: https://store.steampowered.com/app/924650/__Violet_Detector/.
     
    *Attached scorefile has 100% completion status, in other words access to all attacks
    scoreth165.dat
     

    30,634 downloads

    6 comments

    Updated

  23. Touhou Boushuen - Age of Ethanols

    Release Information
    Type: RTS
    Developer: Neetpia
    Publisher: Neetpia
    Release: Comiket 80, August 13, 2011
    Language: English-Patched
    Default Controls
    Mouse: Controls all of the game with help from keyboard hotkeys
    Shift: Hold to make 5 of a unit at a time
    Esc: Opens pause menu, or exits game if on title screen.
    Description
    Touhou Boushuen, literally translated as Eastern Feast, is a real time strategy based upon Age of Empire series. Player have to collect resources, build up units and then destroy the enemy. There are 11 factions and the player starts with the leader in easy mode for scouting purposes. Upon reaching the normal mode the leaders have additional passive abilities. These abilities have a cooldown time, but the player can use an ability again before the cooldown is up at the cost of a significant number of points.

    Mildly Important Things: In order to prevent a crash you have to change something in control panel. Go into control panel, find "Clock,Language,and Region" Click on it. Find "Change date,time, or number formats" Click it. Change the top most dropdown box to Japanese(Japan) and apply.
     

    1,841 downloads

    1 comment

    Updated

  24. Touhou Defense of the Shrines

    Release Information
    Type: Hero Defense
    Developer: www.touhou.cc
    Publisher: www.touhou.cc
    Release: Unknown
    Language: English(Patch)
    Number of Players: Up to 5 on each side
    Description
    What it is: It's simply a "Defense of the Ancients" clone with some extra content which differentiate it from the original game.

    How it works: It is based on DotA, thus it is played in a similar manner. The goal of both sides is to make it to the opposing team's shrine and utterly destroy it however way possible.

    Heroes/Girls: You are given a choice among 62 unique girls from the original game to represent the shrine you are assigned to. You directly control/command her, allowing you to utilize her abilities however way you wish.

    Items: Weird. Just weird. These are used to help boost your  survivability in battle in a number of ways. Each Item is unique and it's important to note how some items are more compatible with your girl than others.

    Neutral Monsters: Mostly fairies, really. You'll notice though that most of the regular neutral monsters you find are tributes to original Warcraft III characters, while others being iconic representations of fan culture and such.   Installation: This one's pretty simple. Just drop the file in the "Maps" subfolder located in your Warcraft III folder.(This is often located in 'C:\Program Files\[Name of folder]' unless installed or put elsewhere)    

    772 downloads

    1 comment

    Updated

  25. Touhou Desktop Pets

    Girls Ready to Check Out Your Desktop (28)
    Alice, Byakuren, Cirno, Flandre, Kanako, Keine, Kogasa, Koishi, Letty, Marisa, Meiling, Mokou, Mystia, Nitori, Patchouli, Reimu, Reisen, Remilia, Sakuya, Sanae, Satori, Suika, Suwako, Tewi, Youmu, Yuka, Yukari, Yuyuko

    Explanation of Config
    TouhouWiki page for TDP

    Want to Watch for New Pets?
    Page they're released on
    Recently updated to version 3.  The five new girls are:
    * Satori Komeiji
    * Mystia Lorelei
    * Kogasa Tatara
    * Hong Meiling
    * Letty Whiterock

    These are different from the regular shimejis; these float around on your desktop, and you can interact with them in a few ways (fast mouseover left/right will dizzy them, mouseover up/down forces them to move, and they'll look at you if you slowly hover over them).

    When you right click them, you'll be asked if you want to set options (first choice) or close that pet (second choice).  In the configuration options are choices that are unique to each girl; you can set how fast they move, how fast they dizzy-spin, and if they have a special double-click option (like Youmu taking out/sheathing her swords or Nitori using her opti-camo), you can disable it, or in some cases set a special option for it (like how well Nitori's opti-camo works).

    7,168 downloads

       (23 reviews)

    10 comments

    Updated

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