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Otakun Dan

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Files posted by Otakun Dan

  1. Gensou no Keifu - Hajimari no Miko

    Release Information
    Type: RPG,RTS
    Developer: ちゆうどう
    Publisher: ちゆうどう
    Release: Comiket 83, on December 30, 2012
    Language: English (Patched. Made by @Alternate Soul)
    Default Controls
    Arrow Keys: Navigate
    [Z]: Select/Confirm
    [X]: Cancel
    [C]: View the combined movement range of all enemies
    [V]: Enter character status screen of the focused character
    C/V(Attack): Switch between attack items
    [Shift]: Switch focus between playable characters
    On battlefield, the player and enemy take turns to order their units with commands available, such as movement, defending, attacking, and casting spells. There are two game modes; Casual, an easy mode where player's lost character can be used in next mission, and Classic, a hard mode where the team members who have lost can not be restored. 




  2. Touhou Hachikasen - Allrange Retrospective Shooting

    Release Information
    Type: 2.5D/3D Shooting
    Developer:  LIMITCYCLE
    Publisher:  LIMITCYCLE
    Release: Comiket 77, on december 2009
    Language: Japanese
    Default Controls
    Keyboard Controls:
    Arrow Keys: Move
    WASD: Attack
    [P]: Pause
    [X]: Bomb

    Controller Controls:
    # Make sure to check out the (2nd) lowest option in the config:
    # タイプ1 is for PS compatible controllers
    # タイプ2 is for 360 compatible controllers
    # 3rd option leads you to the key configuration
    Left Stick: Move
    Right Stick: Attack
    "R button": Bomb
    "L button": Pause
    How it works: 
    It's a 3D top down shooting game in which you can shoot in any direction.
    Your progress and the game's difficulty increase if you manage to defeat the enemies within 30 seconds. You lose progress if you take longer than 30 seconds, get hit or use bombs.
    There are 8 stages with a boss each. Once you clear all stages you unlock the extra mode.
    - You might want to limit the max framerate to 60 if your screen has a higher refresh rate than 60 Hz.
    - Play with japanese locale




  3. Hashiru! Sakuya-san

    Release Information
    Type:  Action, Shooting 
    Developer: Y-Cubed
    Publisher: Y-Cubed
    Release: Comiket 79, on December 30, 2010
    Language: Japanese
    Default Controls
    Right/Left Arrow Keys: Move Faster/Move slightly to the left, sometimes.
    [Q]: Restart
    [A]: Pause
    [Z]: Dash
    [Shift]: Use Skill (hold down to stop time causing enemies and their bullets to stay in place)
    [X]: Jump (Twice for double jump)
    [C]: Throw Knifes
    How it works:
    You're constantly running with no way to stop, except getting stuck but that'll cost you a life once the void behind the camera catches up. So you have to run while avoiding obstacles.
    There are also enemies and they'll deal damage. Fortunately you have a limited time stop ability and an unlimited supply of knifes.
    You'll also encounter bosses and get three or four lives as a reward once you beat one.
    Once you can select stages you'll also be able to save your game in the menu that you access with "A".
    - Config.exe doesn't seem to work for whatever reason but there are ingame options as well.
    - Maximizing the window will likely not work. External programs to resize the window seem to work just fine.
    - There is no background music early into the game but that's probably normal. You will hear music once you get to select a stage.
    - Run the game with japanese locale


    1 comment


  4. Kouma no Kagi - Scarlet Devil's Key

    Release Information
    Type: Puzzle & Logic
    Developer: GEN
    Publisher: GEN
    Release: Comiket 83, on December 30, 2012
    Language: Japanese
    Default Controls
    Arrow Keys: Move (Double tap left/right to dash)
    [Z]: Place and remove blocks
    [X]: Use Item
    [Space]: Pause
    [Esc]: Close game
    Plot Point:
    When receiving an invitation from Scarlet Devil Mansion, Toyosatomimi no Miko is confronted by a labyrinth and a maze created by Remilia. Now she tries to escape from the Mistress's traps.
    How it works:
    You use your ability to place and destroy blocks to navigate through the room, grab the key and walk through the door to clear the stage. All of that within the time limit that you can track at the top of the screen under "Life".
    You can either manipulate blocks next to you, in the row below you if you hold down the ▼ arrow key or place them higher by jumping. You can place them in the middle of the air without them being connected to anything. Another way to remove blocks is by jumping beneath them several times.
    There are some items to help you out in certain situations but you'll also find enemies. You can deal with them by using your block manipulation ability or by using certain items.




  5. Gundan - The Crowd Shooting

    Release Information
    Type: 2D Shooting (others)
    Developer: D.N.A. Softwares
    Publisher: D.N.A. Softwares
    Release: Comiket 78, on August 18, 2010
    Language: Japanese
    Default Controls
    Arrow Keys: Move
    [Z]: Attack
    [X]: Change Formation
    [C]: Bomb
    [Tab]: Pause
    How it works:
    You control a group of 10 members and shoot your way through the stages.
    Once you start the game you'll see a menu with 3 options. The 1st one lets you pick a stage, the 2nd one gives you the option to choose the 3 formations you want to use in the next stage and the 3rd option lets you pick your team members.
    You unlock more members by defeating bosses.




  6. Touhou dodgeball Club

    Release Information
    Type: Miscellaneous
    Developer: Black Rock ONE
    Publisher: Black Rock ONE
    Release: N/A
    Language: Japanese





  7. I Wanna be the Shrine Maiden 2

    Release Information
    Type: Platform
    Developer: FlyFairy Games
    Publisher: FlyFairy Games
    Release: 1.0, 2010 & 1.3, 2011?
    Language: English

    I Wanna be the Shrine Maiden 2 is an English-made Touhou Project spin-off of the popular masochistic platformer "I wanna be the guy" by Kayin. The platformer is a sequel to I Wanna be the Shrine Maiden with many moving platforms, invisible blocks, spikes that fly out at you, and bosses that attack you with danmaku. It has been described by the developer as "INCREDIBLY difficult, and INCREDIBLY frustrating."




  8. Touhou Panetama

    Release Information
    Type:  Puzzle & Logic
    Developer: Apparedo
    Publisher: Apparedo
    Release: N/A
    Language: Japanese

    A puzzle game starring a few of the more popular characters. Use the indicators lining the grid as a clue to where the spell blocks are hiding, and seek them out. Use the spellblocks to activate spellcards and defeat your opponent before they defeat you.




  9. Danmaku Amanojaku Gold Rush Unofficial Version

    Release Information
    Type: Bullet Hell
    Developer: Team Shanghai Alice
    Publisher: Team Shanghai Alice
    Release: 2014
    Language: Japanese

    Danmaku Amanojaku Gold Rush unofficial version is a replica of the original version, developed by unknown Chinese developer and is intended to see what it's like to play Gold Rush. The original game was created by ZUN for Digital Game Expo 2014's "Doujin Shooting Game Caravan" contest. It was available to be played but never released or to be sold outside the event. Danmaku Amanojaku Gold Rush is a survival score attack game which charges the player with gathering the highest score possible. The player controls Seija Kijin, who uses a total of two different "cheat" items to survive and clear spell cards. Seija cannot shoot, as she uses the Miracle mallet to destroys hit danmaku and Substitute Jizo which allows her to be hit up to a maximum of five times. The unofficial remake is almost identical to original version, but there are some differences in visual appearance, in-game effects and music themes.




  10. Sakuya's Crisis 2 - The Link Age of Servant Trial

    Release Information
    Type: Shooting, RPG
    Developer:  コココソフト
    Publisher:  コココソフト
    Release: Comiket 82, on August 11, 2012
    Language: Japanese

    Sakuya loses her ability, again. Therefore she must explore the dungeons once again to get it back. Sakuya's Crisis 2 - The Link Age of Servant Trial is the direct sequel to The Perfect Elegant Skill, a shooting RPG featuring the cast of Touhou Koumakyou. New in the game mechanics are four additional systems; Obstacles Destruction System (allows player to destroy everything including landscapes and objects, Time Keeper System (stop time for limited period), Girl Diet System (allows Sakuya to eat as much as possible) and Costume Change System. The game also provides backlog to read previous hints or dialogues.




  11. Gensou Skydrift

    Release Information
    Type: Racing Game
    Developer: illuCalab
    Publisher: illuCalab
    Release: Comiket 88, on August 16, 2015
    Language: Japanese (Steam Ver is in English) Description
    Players race around a series of tracks in either Campaign, Free Run or Versus using power-ups and drifting/cornering in the right moment to obtain first place. Each playable character has different positive and negative attributes, and can utilize a special ability or spell card attack. The game is played in its entirety using a partner, which function largely like a flying skateboard and can be switched at anytime as long as player has enough spell card meter. In Gensou Sky Drift the key component of the game is spell card meter which is used to release magic attack and change partner; and Magic Circles which if passed will give players a temporary burst of speed as well as boost the spell card power meter. 

    Please support the devs by buying the game on Steam if you can:




  12. Sanae Challenge!

    Release Information
    Type: Action, Platform
    Developer: LION HEART
    Publisher: LION HEART
    Release: Comiket 74, on August 16, 2008
    Language: Japanese

    Sanae Challenge! - Dokidoki Sanapon Shinkou Nekosogi Dai Shouri! no Maki (English: The Heart Pounding Sanapon's Pop Faith - Welcome to the Great Victory!), or Sanae Challenge! for short, is an action platformer developed by LION HEART. Sanae Kochiya must run around the map defeating Kedamas and sealing their locations where they spawn. There are multi-coloured Kedamas which appear in random locations and they can be killed by shooting them with stars after they are knocked out. Sanae can beat the kedamas, shoot them or pull them into a tornado where the ability requires a combination of the directional keys, attack or jump. The game objective is closing a certain amount of gates, which appear in successive waves to unlock the next level.




  13. Touhou Kobutou

    2.5/3D Fighting.
    A fighting game that got remade and translated to PS4 and Nintendo Switch.




  14. LotusCraft - SecondSeason!

    Release Information
    Type: RTS
    Developer: Neetpia
    Publisher: Neetpia
    Release: Comiket 84, on August 13, 2013
    Version: 2.23
    Language: Japanese
    Purchased copy donated by Patric20878

    LotusCraft - SecondSeason! (とうほう☆ストラテジー~LotusCraft~SecondSeason!) is a StarCraft II-inspired Touhou real-time strategy fangame, supporting up to 6-player online multiplayer. Being an RTS game, the basic gameplay is to collect resources (sake and spirit ore), construct buildings, develop armies, and attack your opponents. Each faction has several units as well as 6 heroes, each with different skills that can leveled up and used, similar to Warcraft III. As the expansion to the original LotusCraft, it adds a new hero and two new units to each faction, as well as numerous balance updates to improve the multiplayer experience.

    Setup/Gameplay Guide:
    Character List: 
    White Faction:
    -Reimu Hakurei, Marisa Kirisame, Eirin Yagokoro, Byakuren Hijiri, Ichirin Kumoi, Hieda no Akyuu.
    -Kaguya Houraisan, Shou Toramaru, Nazrin, Minamitsu Murasa, Reisen Udongein Inaba, Kosuzu Motoori.
    Red Faction:
    -Sanae Kochiya, Fujiwara no Mokou, Aya Shameimaru, Remilia Scarlet, Sakuya Izayoi, Patchouli Knowledge.
    -Kanako Yasaka, Flandre Scarlet, Suwako Moriya, Giant Catfish, Hong Meiling, Koakuma.
    Green Faction:
    -Alice Margatroid, Minoriko Aki, Kasen Ibaraki, Yuuka Kazami, Suika Ibuki, Lyrica Prismriver.
    -Komachi Onozuka, Medicine Melancholy, Elly, Kurumi.
    Blue Faction:
    -Yukari Yakumo, Cirno, Mystia Lorelei, Tenshi Hinanawi, Koishi Komeiji, Nitori Kawashiro.
    -Letty Whiterock, Iku Nagae, Sunny Milk, Luna Child, Star Sapphire, Daiyousei.
    Black Faction:
    -Utsuho Reiuji, Rin Kaenbyou, Yamame Kurodani, Yuyuko Saigyouji, Seiga Kaku, Toyosatomimi no Miko.
    -Youmu Konpaku, Satori Komeiji, Rin Kaenbyou, Utsuho Reiuji, Mamizou Futatsuiwa, Hata no Kokoro.




  15. Magical Battle Arena NEXT

    Release Information
    Type: 3D Arena Shooter
    Developer: 領域ZERO
    Publisher: 領域ZERO
    Release: Comiket 92, on August 11, 2017
    Version: 1.12
    Language: Japanese
    Screenshots by Snowbit969
    Purchased copy donated by Patric20878

    Magical Battle Arena NEXT (魔法少女VS幻想郷・マジカルバトルアリーナNEXT) is an Touhou/Mahou Shoujo crossover 3D arena shooter fangame, supporting up to 4-player online multiplayer. It features characters from Touhou as well as popular Mahou Shoujo franchises, including Fate/kaleid liner Prisma Illya, Cardcaptor Sakura, Mahou Shoujo Lyrical Nanoha, Slayers, and Dai Mahou Touge. The basic gameplay is very similar to Touhou Sky Arena: Matsuri Climax, where you use various melee and ranged attacks as well as spells to beat your opponents, but has a much more fluid combat system. Originally released as two separate but combinable Gensokyo and Mahou Shoujo sides, it allowed characters, stages, and music from the two games to be played as a single combined game. The newer integrated version features Story Mode, an original character, and comes precombined and ready to play.

    Setup/Gameplay Guide:
    Character List:
    Touhou Side:
    -Reimu Hakurei
    -Marisa Kirisame
    -Youmu Konpaku
    -Alice Margatroid
    -Yukari Yakumo
    -Reisen Udongein Inaba
    -Tenshi Hinanawi
    -Toyosatomimi no Miko
    Magical Girl Side: 
    -Illyasviel von Einzbern (from Fate/kalied liner Prisma Illya)
    -Miyu Edelfelt (from Fate/kaleid liner Prisma Illya)
    -Sakura Kinomoto (from Cardcaptor Sakura)
    -Nanoha Takamachi (from Mahou Shoujo Lyrical Nanoha)
    -Fate Testarossa Harlaown (from Mahou Shoujo Lyrical Nanoha)
    -Lina Inverse (from Slayers)
    -Amelia Wil Tesla Saillune (from Slayers)
    -Punie Tanaka (from Dai Mahou Touge)
    Nowel Diastasis (original character, final boss)




  16. Fantasy Maiden Wars Complete Box

    Release Information
    Type: SRPG
    Developer: さんぼん堂
    Publisher: さんぼん堂
    Release: Comiket 96, August 12, 2019
    Version: contains patches up to 1050
    Language: Japanese

     A compilation of the four Gensou Shoujo Wars games, some sprites and CG might have been remade and some extras might have been included.

    Japanese Title: 幻想少女大戦コンプリートボックス




  17. Touhou Gensou Wanderer - Lotus Labyrinth OST

    AKA 不思議の幻想郷 -ロータスラビリンス- ORIGINAL SOUNDTRACK

    Circle: AQUASTYLE

    Track List:

    01 Ignis -イグニス-
    02 Sign for World
    03 始まりの電脳世界 -Hello,World-
    04 ファーストステップ♪
    05 Cyber Sky
    06 神々の戯れ
    07 純情可憐のふたり
    08 始まりの草原
    09 はじめてのおつかい
    10 迷いの竹林を超えて
    11 魔女と悪魔の百年祭
    12 奇書と禁書の大図書館
    13 3つの世界のナイトメア
    14 埋没する春の夢
    15 至高の悪夢へようこそ
    16 大富豪への道
    17 埋蔵金を探して
    18 残雪を踏みならして
    19 天上の国は雪の先に
    20 下克上のその先へ
    21 逆様のレジスタンス
    22 最後の仲間を求めて
    23 幽寂閑雅の無名の丘
    24 地の底から空を仰いで
    25 蛙と踊る田んぼ道
    26 神社を臨む最後の山道
    27 奇跡と天地の大激突
    28 神闘天争~地の利は人の和に如かず~
    29 水面に映る憧憬
    30 異世界の古道具店
    31 Cyber shoplifting
    32 WARNING,01-Attack of the Hyakki Yakō-
    33 WARNING,02-Wonder of the Hyakki Yakō-
    34 ロータスラビリンスに至る道
    35 有頂天の情景
    36 Count Despair
    37 天空守矢神社防衛戦
    38 今、私にできること
    39 静かな決意~Light of Heart~
    40 Girls Injection
    41 移ろいの電脳世界 -Howdy, World-
    42 目指すは天空守矢神社
    44 エイトビットボナラビリティ
    45 断絶された世界
    46 エイトビットボナラビリティ
    47 その果てに待つものは
    48 Defeat Despair
    49 Ignis -イグニス- InstVer
    50 Enter the Darkside
    51 Voice of Despair
    52 交わした約束~Paradise Lost~
    53 Alnair -アルナイル-




  18. Touhou Genso Wanderer -Reloaded- + ALL DLC

    Release Information
    Type: RPG
    Developer: AQUASTYLE
    Publisher: AQUASTYLE
    Release: 26 October 2018
    Language: English

     AKA 不可思议的幻想乡TOD -RELOADED- / 不思議の幻想郷TOD -RELOADED-


    Based on the "Touhou Project" world, Touhou Genso Wanderer -Reloaded- is a roguelike RPG where the layout of the dungeons and the treasure you'll find in them will change every time you play.
    Packed with a ton of content to discover and explore, it's an addicting experience that will make you want to rack up hours and hours of play time.
    Easy for beginners to understand, yet filled with advanced options for pros, anyone can enjoy this game to their heart's content!

    "Roguelike Games 101"
    Touhou Genso Wanderer Reloaded is a kind of RPG known as a "Roguelike."
    Every time you enter a new dungeon, your character's level will go back to 1, the layout of the dungeon will change, and the items you'll find on the ground will be different.
    Roguelikes are turn based, so every time you move one square or take an action (such as attacking), the enemies will each get one turn of their own. As long as you're standing still, the enemies will stay put, too.
    However, unlike a typical roguelike, the dungeons in Touhou Genso Wanderer Reloaded let you keep your items, even if you're defeated! So make sure to collect as many as you can!
    If roguelike games seem scary to you, don't worry! This game has a lot of options and systems to ensure your dungeon adventures turn out great!
    ・Intuitive Interface
    With a press of a button, you can bring up your Cross Menu, allowing you easy access to everything about your character you'll need.
    ・Changeable Game Speed
    You can choose between 3 different speeds for the game to run at, and change the speed at any time. Set your speed depending on your playstyle.
    ・UI Options
    You can change the size of the UI or the placement of the Mini-map to suit your needs.

    "Main Story"
    One day, a heavy rain poured down on Gensokyo.
    Reimu Hakurei looked for shelter in a shop called "Kourindo," but all she found there was trouble.
    Rinnosuke Morichika, the owner of the shop, started acting strange and suddenly attacked her.
    Reimu's skills were no match for his newfound power, and she found herself on the ropes.
    She retreated back to her home, the Hakurei Shrine. Then, with the help of the sage, Kasen Ibaraki, she headed back to Kourindo to investigate the mysterious tower that had appeared there and bring Rinnosuke back to his senses.
    Now the curtains rise on a new incident to threaten Gensokyo, the battle over the Gold Sphere.

    "Your favorite Touhou Characters"
    Jam-packed with over 120 different friends and foes from the world of Touhou, this game may be the biggest Touhou banquet yet!
    All their abilities and unique characteristics from their original games are represented here.
    Loads of them will even make appearances in the many exciting story campaigns!

    ◆ Save
    This game performs auto save at the following point.
    · Move to the other floor
    · Give Up / Suspend (in Dungeon)
    · Return to title screen from option
    ◆ How to end the game
    Within the dungeon: Select [Suspend] at the magic circle of each floor and choose Exit from the title menu.
    Other than Dungeon: Select [Return to title] from the menu and choose Exit from the title menu.

    All DLC included:

    "Reimu Hakurei" Bikini Costume;
    "Reimu Hakurei" Santa Costume;
    Player character "Alice Margatroid";
    Player character "Utsuho Reiuji";
    Side story & Player character "Sakuya Izayoi";
    Player character "Suwako Moriya";
    Player character "Tojiko Soga";
    Player character "Kasen Ibaraki";
    Player character "Rei'sen";
    Player character "Satori Komeiji";
    Player character "Kokoro Hata";
    Player & Partner character "Cirno";
    Player & Partner character "Tenshi Hinanawi";
    Player & Partner character "Daiyosei";
    Digital LimitedPack [OST + Art Book];




  19. 东方大战争 ~ Touhou Big Big Battle + 2 DLC

    Release Information
    Type: RTS
    Developer: MyACG Studio
    Publisher: MyACG Studio
    Release: 14 apr 2020
    Language: English (and other)


    Touhou Big Big Battle is a Touhou Project fangame, and a casual hobbyist project made by MyACG Studio. We hope you enjoy it!
    Train your army, explore a variety of skills, and push down your enemies!
    Control your protagonist, hoard the points, storm the battlefield with your spell cards!
    Develop your unique deck and strategy, crush your opponent with wisdom!

    Strategic Battles!
    Explore various combinations of units and skills, and lead your massive army to the victory!

    Tons of Playable Touhou Characters!
    Everyone has their unique perks and weaknesses! Show your foes what they are capable of!

    Networked Multiplayer!
    Finally, a Touhou fangame that you can play with your Steam friends!

    Free Collectible Cards! Say no to Gacha!
    Collect cards to build your unique deck of armies! Cards are only obtainable through progression, not cash!

    Uhhh... We haven't thought about what kind of incident this is yet, but the most important question is -- do we really need an incident to start a Touhou story? ??

    The game's Steam page (please buy it if you can):


    1 comment


  20. Touhou Sky Arena Matsuri Climax

    Release Information
    Type: 3D Arena Shooter
    Developer: 領域ZERO
    Publisher: 領域ZERO
    Release: Retaisai 8, March 13, 2011
    Language: Japanese
    Default Controls
    You can change these in the TSAConfig found in the game's folder, or using the in-game options menu. Arrow Keys: Move Character/Menu Navigation
    Z: Slide/Dash (Menus: Confirm)
    X: Ranged Attack
    ?: Melee Attack
    V: Shield (Menus: Cancel)
    S: Ascend
    ?: Descend
    Q: Lock On
    W: Center Camera
    A: Trigger/Shift; this is used for spell casting, as follows:
    -> A&X: Spell Card
    -> A&V: EX Spell Card
    -> A&C: High-Tension Spell Card
    -> A&Z: Climax Spell Card
    -> A&S: Mirage Slide Front
    -> A&D: Mirage Slide Rear
    Space: Change CPU Behavior
    Enter: Pause/Menu/Start Button
    Esc: Pause/Quit   Description

    * Reimu
    * Marisa
    * Cirno
    * Sakuya
    * Youmu
    * Alice
    * Suwako
    * Utsuho
    * Aya
    * Sanae
    * Flandre
    * Suika
    * Reisen
    * Mokou
    * Koishi
    * Tenshi
    * Kogasa
    * Nue

    * Forest of Magic (Daytime)
    * Forest of Magic (Nighttime)
    * Scarlet Devil Mansion (Snowy)
    * Hakugyokurou
    * Moriya Shrine (Daytime)
    * Palace of Earth Spirits (Daytime)
    * Training Room
    * Hakurei Shrine (Daytime)
    * Hakurei Shrine (Evening)
    * Scarlet Devil Mansion (Daytime)
    * Moriya Shrine (Cloudy)
    * Youkai Mountain
    * Scarlet Devil Mansion (Crimson Mist)
    * Eientei
    * Bamboo Forest
    * Palace of Earth Spirits (Nighttime)
    * Bhava-Agra
    * St. Kawafune (Daytime)
    * St. Kawafune (Nighttime)
      Extras * Networking Instructions by Bp3500
    * Custom BGM Guide
    * Spirit Orbs Translation How Character Selection Works
    From the top to the bottom of the picture seen on the right.
    Control: Set to 1P-4P, CPU, or an empty slot.
    Team: Set to Team A, B, C, or D.
    Character: Choose from the available characters, or pick Random.
    Type: Either shot type A or B.  The only real difference between the two is the Ranged Attack (X) and Spell Card (A+X).  This includes charged shots which are done by holding down the corresponding button(s) and letting go.
    Level: Set the handicap.  More stars equals more health.
    Main Menu Explanation Arcade: Basically Story Mode; you play through that character's story. Sky Adventure (Matsuri Only): Each time you clear a stage, you get to pick from 2 places you want to go next. Vs: Select 1-4 players to fight.  You can set teams or have a battle royale. Network: Play with other people online through the internet. You can host locally, or connect to the FlyNetwork System lobby. Survival: Fight endless battles which get harder with each victory until you're defeated to see how long you can survive. Tutorial: A ticker near the bottom will display various commands and teach you how to play/fight. Training: Set CPU actions and difficulty and practice with them to get used to the game. Play Recording: Keeps track of certain game statistics. Replay: Review saved replays. Options: Adjust a few in-game settings. Exit Game: Closes the game.
      Understanding the Tension Meter
    Each BGM possesses its own unique tension meter.  Tension level affects play by enabling or disabling different abilities.  As time passes, a little bar passes through the meter, indicating where the tension level currently stands.  This process repeats when the music loops.

    Low Tension
    * Disables Fast Fly
    * Disables Mirage Slide

    Normal Tension
    * Characters have access to their typical ability set, minus the specials mentioned below.

    High Tension
    * Unlocks High-Tension abilities.
    * Melee Combo Extension (to 5 Hits)

    Climax Tension
    * Unlocks High-Tension & Climax abilities.
    * Melee Combo Extension (to 7 Hits)
    * Unlocks Finale Attack




  21. 东方梦零魂 -TouHou Nil Soul-

    Release Information
    Type: SRPG
    Developer: Re零同人社
    Publisher: Re零同人社
    Release: 18 mar 2019
    Language: English (can switch to JP/CN)


    Scarlet Devil Mansion is asking for trouble again.
    For the sake of convenience, vampire lord Reimilia Scarlet release scarlet mist to blind the sun. No doubt such stupid behavior will definitely result in a tragedy. Look! Reimu and Marisa are coming to teach her a lesson.
    What is different is that Reimu and Marisa use dummies called “Nil Souls” to defeat opponents this time. Come on! Let’s choose your soldiers , pick up your weapons , dodge opponents’ bullets and beat them down.
    We firmly believe that this brand new scarlet mist anomaly will keep company with you during your playing of about 20 hours.
    1.A unique system including turn base and barrage — turn-based barrage system.
    1-1 What is the turn-based barrage system?
    To cut a long story short, it is a system syncretizing turn-based game and barrage. A system in which the barrages will move according to preset trajectory after players complete operation. A systemwhichletsplayersthink twice before every character’s every step so that their characters won’t be hurt by changing barrages. So this unique system requires players to have the ability of deducing situation they will face after several rounds and scan changes of battlefield in the dynamic perspective.Just think about how you try to guess your friend’s next step when playing chess, then you may understand the system better.

    ▲ This turn-based barrage system nearly like this in the game.
    1-2 How can I enjoy the turn-based barrage system?
    The answer is the diversity of barrage itself. In this aspect, TouHou Project’s official games and other barrage games have given us a lot of reference. Barrages in the game can be classified as:regular barrages,random barrages,tracking barrages and blocking barrages.Meanwhile, bosses’skills can add more changes to barrages. Let’s see two examples. Rumia can hide barrages, which means palyers can’t see her barrages completely. As a result, players have to deduce trajectory of barrages according to their acquaintance with barrages and then dodge them. Hon Meirin is good at knockback, so chances are that even if players have dodged barrages, Hon Merin can still use her skills to beat them back to the area surrounded by barrages or even to a barrage. We hope that we can combine bosses’skills with rules of barrages to create more plentiful experience.

    ▲ Tetris barrages? Are you kidding me?(´_ゝ`)
    1-3 How can we cope with barrages?
    We provide three ways:dodge,just stand stillandelimination.Here we don’t to talk about the first and second ways more. As for the third way, players’ characters will have the ability of eliminating barrages. For example, we design some skills which allow players to eliminate barrages in a certain area, and some spell cards which can attack bosses while eliminating barrages in a large area. We believe that properly using skills of eliminating barrages while attacking bosses, together with barrage itself, will create something interesting. We hope we can make the system more attractive as possible as we can.

    ▲ Oh~ my friend, are you annoyed with being surrounded by barrages? Here is Master Spark, eliminates abundant barrages in a line, releases powerful blast to the maximum and leaves no side effects at the same time. Are you sure you can refuse such a mighty spell card?

    ▲ Besides active attacking skills, some supporting skills also have the effect of eliminating barrages. How to use these skills properly will become the core of the system
    2.Six kinds of skills, weave , combine and mutate.
    We will spend most of time on developing skills in the following days. After all, combos between skills decide whether the game is attractive. So far, we’ve designed and classified skills as following:

    ▲ Attack,Instant damage without any cost. Meanwhile you can also recover your mana. But it will be restricted by distance.

    ▲ Defensive skills,Reduce damage from bosses’ attack.

    ▲ Barrage skills,Bosses only at present. Bosses will use barrages to fulfill the battlefield, surround players’ characters and finally kill them.

    ▲ Spell card,High damage, high cost and various additional effects.

    ▲ Summons skills,Bosses only. Bosses will summon servants to raise their damage.

    ▲ Supporting skills,Skills of coping with different situation and raising combating effect.
    2-1 System of opponents’ skills
    As for opponents’skills, we preset three motivating method:RA(random and active),CA(conditional and active),andCP(conditional and passive).ere is brief explanation:
    Generally, opponents will randomly launch a skill randomly every round.
    When some conditions are met, opponents will launch one or several active skills.
    When some conditions are met, one or several passive skills will be motivated.种被动。

    ▲ ur anonymous Rumia is killed by opponent’s combo of barrages, spell cards and environment restriction.
    2-2 System of players’ skills
    or four skills. Attack has restriction on scope, skills will cost characters’ mana and defense has no restriction. Besides all above, there are other several rules:
    Restriction on scope.
    Some skills only have certain effective rounds.
    Some skills have CD.
    Some passive skills cannot be motivated inbattles but they will take effect continuously (For example, floating opponents won’t be influenced by environment.)
    What’s more, in our next developing step, we are considering letting players themselves choose skills

    ▲ Marisa can’t release ‘Master Spark’ due to CD of five rounds.
    2-3 Servant system ——Icing on the cake
    To keep players from being bored with the pattern of fighting against bosses, bosses will summon two to four servants to combat together. Every servant has its respective action bar, which means players should regard each servant as an opponent. Servants have their own action patterns as well as interactive(with their masters of course) action patterns. How and when to cope with these servants properly will also be an interesting core remaining to be pondered on.
    So far, we can show you following information……

    ▲ Reimu andher servants —— Red and white magatamas

    ▲ Marisa and her servants——Casket of Star

    ▲ Patchouil and her servants——Philosopher’s Stone
    3.team , items and storyline exploration
    3-1 System of team
    ‘TouHou Nil Soul’ is a turn-based barrage game requiring all characters ally against opponents. At most five characters are permitted in one team. More characters will be unlocked with the exploration of storyline. Each character has different position and feature. Using these features properly to foster strengths and circumvent weaknesses will make your combat more efficient. What’s more, each character will have following designing:
    Potential combating statistics.
    Three or four innate skills(we will improve this aspect in the following editions)
    Three slots for: weapons, armors and accessories.

    ▲ You can check and adjust characters’ status when you configure team for next battle. Grey characters are unavailable.
    3-2 System of items
    We design the system of items of course. Putting different items into right slots can considerably raise characters’ statistics, which will do help to your following battles. Here is some information about items:
    The only way to gain items so far is: First, win a battle. Second, go to Kourindouand get some dormant items. Third, infuse ‘Nil Soul’ into items and waken them. Now you can use them.
    Wakened items have random statistics.
    Different levels will randomly drop different items. For example, if you get a Reimu’s weapon in ‘Hakurei Shrine’, then next time you may see this weapon in another level instead of ‘Hakurei Shrine’. The reason why we design this mechanism is that we hope we can avoid letting players play one level repeatedly just for one specific item.
    So far, each character has her private weapon but armors and accessories can be used universally
    All dormant items you get from all levels will only exist before next time you get new dormant items. In other words, if you don’t waken dormant items you get from the last battle during the period between the last battle and next battle, these dormant items will be replaced by new dormant items

    ▲ fter you win a battle, you can get some dormant items in Kourindou. Since the ‘Nil Soul’ is finite, it deserves to think twice before wakening items.
    3-3 System of levels
    We design a map ranging from Hakurei Shrine to Scarlet Devil Mansion.What’s more, you will see some special landmarks on this map, they correspond to battlefields in official games.Yes, those familiar opponents will challenge you when you exploring the map. Here is the explanation in detail about this system:
    You can only unlock next area by defeat the boss of this area.
    You can challenge every area repeatedly.
    You will get random items from different area.
    Story of each area will only be motivated the first time you challenge the area
    What’s more, we are trying our best to polish this aspect and enrich players’ experience of exploring the map.

    ▲ Once you’ve explored the whole map, you will get a picture of part of Gensoukyo. By the way, we haven’t designed this picture completely on the basis of official games.
    4.ther things we think we should display here
    4-1 Characters in the official game ‘the Embodiment of Scarlet Devil’ are all available.
    Besides Reimu and Marisa, nine characters in ‘the Embodiment of Scarlet Devil’ will appear in our game. They will be unlocked with players’ exploration of storyline.

    ▲ The deblocking of two vampire bosses has some special conditions so we decide not to display their images here.
    4-2 Humorous storyline
    We fill this game with a great deal of stories. While enjoying the main line, we hope these stories can make you smile knowingly.
    Yes, it is just a relaxing game, a pleasant game from the beginning to the end. So, you can motivate any story as you wish.

    4-3 Salute the original music——Remix based on original music
    In recent years, the mainstream of composing TouHou fan music is reshaping original music. Actually, we’ve chosen a different way when we developing game music. We decide to use the remix adaption of original music (which is closer to original music). So far, we’ve completed 23 songs. Well, that’s not the end. This number is still raising.

    The game's Steam page (please buy it if you can):




  22. Touhou Phantasm Dream

    Release Information
    Type: Shooting (others)
    Developer: Lonhong Team
    Publisher: Lonhong Media
    Release: 12 gen 2020 (Steam Ver.)
    Language: Chinese

    Touhou Phantasm Dream (original Chinese title: Dongfang Huànmèng jian) is a Chinese Touhou shooting game developed by Lon Hong, based upon Touhou Kishinjou and Touhou Seirensen. The game features three playable characters to choose from; Reimu, Marisa and Reimila & Flandre, each having distinct attack types and personalized bombs. In Touhou Phantasm Dream lives and bombs are gained by collecting four corresponding fragments from destroyed enemies. The scoring system is based on numeric value; starts from 400/600/800/1000 respectively, and after the player gets a fragment the capacity will grow by 100. This value will slowly deplete unless the player is defeating enemies or collecting point items. 

    The game's Steam page (please buy it if you can): 


    1 comment


  23. 东方华彩乱战2 ~ Touhou Blooming Chaos 2

    Release Information
    Type: 2D Shooting (others)
    Developer: 二色幽紫蝶, re零同人社
    Publisher: 二色幽紫蝶, 东游鉴
    Release: 17 apr 2020
    Language: Chinese

    English and Japanese language will be available in the future.

    One day, Cirno is having fun playing around, like usual, but when she decides to walk back to her home near the Misty Lake she soon finds out that the path home isn't leading there anymore, after attempting to get home a few more times she finds out that except for the Human Village, all other familiar places are terribly dislocated and no one could reach their destination. Also, seemingly affected by an unknown force, youkais become aggresive and start attacking each other.
    Why would it happen? Could it be another incident?
    And how will the residents of Gensokyo, bored for long, face it?

    ▲Gensokyo is in spatial disorder, the Human Village is the point of departure.

    You’ll be controlling one of various characters to fight from minions to bosses in known places of Gensokyo. Everything is randomly generated, so each run always offers you different experience.

    ▲Gates attached to a room are opened only after cleaning it.

    Puzzle rooms occasionally appears in the dungeon, featuring a puzzle. Great awards await you once you resolve it.

    ▲Once resolved, the curse of the treasure chest is lifted.

    Korindo’s branch store sometimes appears in the dungeon, acting as a supply station selling you goods, with a certain odd of presenting items of better quality. Beside that, it functions exactly the same as the store in the Human Village.

    ▲Korindo's branch store offers significantly better items than the one in the village.

    At every end of the floor, a Boss Room appears as a larger room for a boss fight. Girls of Gensokyo shall launch wonderful danmaku battles here and gain rewards for victory! Raise your spirit and make it!

    ▲Have wondeful danmaku battles with the mighty and graceful girls of Gensokyo!

    Characters gain experience from battles and attribute points from leveling up. Gather and distribute those points to strengthen your character.

    ▲Build up attributes to build your own most powerful character!

    Equipping various suits doesn’t only gain additions on your attributes, but also grants you passive effects.

    Also, equipment can be forged. Keep the properties you prefer, and eventually craft the best one for you!

    ▲Reforge your equipment and make your best arrangement.

    More Than 10 Playable Characters
    Cirno, Youmu Konpaku, Sanae Kochiya, Rin Satsuki... In future updates, there will also be Reimu, Marisa, Alice, Hina, Clownpiece, Suika, Kokoro, Yuka and more.

    ▲Control various characters, and get a totally different experience.

    More Than 30 Available Bosses

    Collect enough certain items, and you can unlock a playable character in the pantheon!

    While a character is unlocked, collect enough certain items, again, and you can unlock a new color palette for this character!

    Once a track is played during the game, you can always replay it in the Music Room.

    The gallery images are unlocked after you beat that Tengu reporter who is known for taking secret photos.
    Besides the regular dungeon for the main plot, we’ve also prepared special dungeons for those who seek challenges, these include ones that forbid all pre-brought items and make you start at level 1, ones with a time limit, and one with a boss rush... and so on.

    ▲Dungeons with more varied themes, for players who love challenge.


    For more contents, please wait warmly for future updates...

    The game's Steam page (please buy it if you can): 




  24. 东方华彩乱战 ~ Touhou Blooming Chaos

    Release Information
    Type: 2D Shooting (others)
    Developer: 二色幽紫蝶, Re零同人社
    Publisher: 二色幽紫蝶, 东游鉴
    Release: 1 ott 2019
    Language: Chinese


    Touhou Blooming Chaos is an ACT fangame of the touhou project series.
    Everyone in gensokyo seems to have had their body swapped with someone else's, find out what happened.
    This game isn't like a traditional Danmaku game, you can move and attack in all directions.
    Not like traditional Danmaku game, in this game you can operating your characters move and attack to all directions. Find the secret of maps and face to powerful enemies.
    You can find hidden keys and recovery items if you carefully explore the maps and break the offering boxes.
    There are more than 30 types of enemies and every boss has 2 spellcards.
    Our game got totally 6 ending, each and every one of them are really funny.
    The soundtrack is composed of 19 tracks specifically made for this game.
    Whatever you are a Touhou fan or not, you'll have a lot fun with this game.

    Sorry if the description is a bit messy, i tried my best to make sense of the mess that's the original one.

    The game's Steam page (please buy it if you can):


    1 comment


  25. Touhou: Dreaming Butterfly | 东方蝶梦志

    Release Information
    Type: 2D Shooting (others)
    Developer: 弦语蝶梦
    Publisher: 弦语蝶梦
    Release: 18 ago 2018
    Language: Chinese


    Touhou: Dreaming Butterfly is a Touhou Project derivative game developed by Strrationalism.It uses the way of the horizontal STG that any original game has never used.This game aims to make the horizontal STG players experience the fun of games,also lets the player who are used to the vertical STG have more contact with the horizontal STG, an entirely different type of game from Touhou original games.So, based on keeping style of the horizontal STG,Touhou: Dreaming Butterfly is almost similar to Touhou original games.like known Spell-card Rule, beautiful stages, concentrated but not hard to dodged bullets.

    How to play:
    Direction Key – Move
    Shift Key – Slow
    Z Key – Shoot/Enter
    X Key – Bomb/Cancel
    ESC Key – Pause/Cancel

    This game has gamepad support.

    Hello! We are Strrationalism, a team with interest.Now you’ll play our production, Touhou: Dreaming Butterfly.Whether by chance or long awaited, we are very happy to share with you the joy and hope of this game!

    It says that people entered someone’s dream inadvertently in Gensokyo.
    The leading roles are also our miko and magician.
    As the only ‘waking’ people, they came across acquaintances, one of who was abnormal manic, or sinister, or strange, or…themselves?

    The game's Steam page (please buy it if you can): 




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