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Showing content with the highest faith level since 04/21/2024 in Posts

  1. I think we should have a good talk about this topic. I have had a lot of thinking about this topic for a long time. Recent twits by nmlgc and aggressive2hu inspired me to do more research to finally build a full picture. I understood that we should act now until it is too late. The more info I found for this post, the worse the situation became. And it is not just about Touhou, problems are much more serious, but mostly I will talk about Touhou because I really love Touhou and I hope to change situation for better at least for Touhou. The goal of this post is not to bring hate towards anybody in the fandom or ZUN, but to help people understand the roots of the problems to resolve them. CAUTION!! CAUTION!! CAUTION!! If you still want to believe that there are no serious problems in Touhou fandom, and still want to believe in Touhou and doujin magic, well this post may bring you down. You have been warned. CAUTION!! CAUTION!! CAUTION!! Before we start, I hope to see criticism which will explain where I am right and where I am wrong, because this topic is rarely discussed. Thank you. Have you noticed that something is not right? Have you noticed that there are much less new Touhou fangames, doujinshi and doujin music than for example 8 years ago? Have you noticed that a lot of new fan content is nearly unnoticed? Have you noticed that fandom is not united and split? Have you noticed that last Touhou games are rushed and story is less well-written? Doujin events examples: I suppose that everyone noticed at least some of those problems but I am surprised that nearly nobody tried to analyse why these have happened. Well, there are two main causes of the problems: the fandom and the franchise itself. Fandom: But there are other problems that may make people haters of not just fandom, but of Touhou itself. Franchise: But what I can say for sure if this topic is unnoticed and left undiscussed we won't be able to change the situation for better. I thought that Touhou was an islet of safety in current sea of crisis of mass culture, but alas it is already under the water. But wait, let's be clever and take a step further (unlike those haters): what about non-Touhou doujin scene, what is happening there? (Spoiler: the situation is similar there): But everything is not lost! We can change the situation for better if we will stop being scattered and will work together. The worst thing now is just giving up. Thank you for reading this. I would be really glad to receive criticism, corrections and proposals. I know this topic is controversial, but I think that it must be discussed. I just want Touhou fandom to become better. If you have any good ideas how to change the whole situation for better feel free to share them. Also feel free to share this post. There are also some other related thoughts about this topic: Afterwords: If after reading this post you want to hate ZUN or anybody else then I think you didn't understand this post. This post shows that hate didn't change the situation for better and only made it worse. We don't need to hate, We need to act. For the fans who are Still with us.
    9 points
  2. Thank you for your reply. Yes, Touhou fandom has not fallen yet, and the more people will be aware of those problems the more chances we have to make Touhou fandom blooming again. Sadly, yes. Because this is a pirate site, and after DMCA /r/touhou and Touhou Wiki decided to support Ruw's decision. There is even a group who wrote doujin circles to help them with DMCA. They even created hakureishrine.org (it is just redirect to Steam, and yes they still pay for this domain just for joke). Thank you too, for your reply. You understood it correctly. Just one more detail, there were dramas between main Touhou websites even between main websites. Not only that but also some strange limitations from ZUN and Ruw. You understood it correctly. Somewhat yes. The first solution also include forgetting about dramas at least between creators, so they could work together. Those are just my proposals and they maybe not ideal. I want to bring up this topic for discussion to find the best solution from realistic ones. Thank you for your reply. I also think that persuading ZUN now is nearly impossible. Touhou is mostly made for Japanese fans and ZUN mostly listen only to them, so without their help it would be impossible to do it. I understand it, but I don't have better solutions for now, I am sorry.
    4 points
  3. More text has been inserted, the progress is slow because I've been busy with personal things but I hope I can finish this by the end of the year (at least with the main story and items)
    3 points
  4. Very cool topic! I read through most of the other replies, and I think you all have amazing ideas :) I especially love that idea, ReisenFanatic :D Feels like so many games these days are about violence so that sounds cool. Me personally, I always wanted to make a big open world game (map is like 2 km wide) in which there is no real objective except survival. You get to start at a human village, and try to make friends or enemies or whatever. I am thinking about a HUGE emphasis on npcs that adapt to the environment. For example if you help out certain people, their enemies start to hate you. Or if crop yields are getting low, villagers start blaming each other. You can even spread rumors that people may or may not believe! It's probably nearly impossible to make such a complicated system, but I like to imagine :) Anyways, the character and settings. Since I only play touhou 4, the main character is mountain youkai Orange. She might pass as a human to most, but needs to be a bit careful near people like Reimu. Overall nobody is really hostile at the start, but environmental factors (famines, rain, earthquakes), player interactions, and npc actions slowly shape relationships. It all depends how you react. You could be a helpful person that is friends with everybody. You could be a secret murderer that the police keep struggling to catch. It's your game, your world, your life! Writing this during class so I might be making no sense right now hehe. Thanks again Yumetou for the interesting question :P
    3 points
  5. Thank you for your opinion. I am grad to see criticism of my post. I understand that we may not to care about the state of Touhou and just watch what will happen next. I understand that internet and fandoms are just part (a small one) of our real lives. I understand that if something bad happens to franchise we can move to next one. I understand that this site is not that big and not many people visit forums here. But for some reason Touhou became something important for me. And it would be sad for me if this series would die. I am a little guy, and literally noname outside of this forum. I cannot do anything big alone, but I thought that doing a small step for changing the situation for better is better than doing nothing at lot. I hope that this discussion won't just stay in this "little circle" and would go upper (but for now it is just hope). Yes, I understand that I cannot change the situation alone greatly. I made some purposes which aren't too realistic, the others are somewhat more achievable. What is it? I still cannot describe it. Maybe a hope that after this little step there would be more bigger steps. Maybe stupidity. Maybe I am just overthinking everything. Who knows? And again, thank you for your reply, I really appreciate it.
    3 points
  6. Mmmm, this topic has been something of a long time brewing, hasn't it? 1.) General groundworks, fanbase fragmentation 2.) ZUN himself and franchising 3.) Doesn't he only interact with his JP fans? I'm gonna stop here for now and let this thread build up. I'm interested in seeing how this develops as it has been some time since something like this captured my attention.
    3 points
  7. That would be near impossible. Most Fandom/Community/Whatever attempts at making a company (although you can hardly call Team Shanghai Alice a "company" as it is just one person, but I didn't have any other term to use here) notice them fail.One example I can think of is #Savetf2, which ended with TF2 team responding with a tweet and then returning to radio silence. Although because we aren't dealing with an AAA company here, we have higher chances of well.... I guess you can say "speaking up"? However the issue is that we probably would need at least a pretty sizeable minority with us and a way of persuading and forcing ZUN to stop working with Ruw, however the second part would be much easier to deal with. Other than that I'm also quite pessmistic towards other solutions, however I don't know why as I can't really explain it. It might just be a gut-feeling though. Also I apologize if I misunderstood something or didn't read something.
    3 points
  8. You've... scrambled my brain. I don't know what to say. At first I just want to get clarification on your main points, because honestly, your post is huge. Is this interpretation correct? -Problem1: Bigger websites (discord, facebook, etc.) get more popular -> fans leave main touhou websites -> fans are in smaller divided circles (ex: discord servers) -> more divide/drama -Problem2: Touhou getting enfranchised -> lower effort games -> more negativity towards the series -Outcome: Combining outcomes of problems 1 & 2 -> harder for newcomers to get in -> less fans -> entire fanbase begins to degrade (fanworks and events) -Solution: Everybody going back to centralized touhou websites OR creating a huge website list containing all fan circles I'm really not too sure if I understood everything. Please let me know if I misunderstood anything.
    3 points
  9. i'm impressed with your analysis. Well, I understand the pessimism and all of the unfortunate situations, but I still believe that touhou fandom have not yet fallen. I can't be considered an avid touhou fan (i entered the fandom 1 year and a half ago) but i guess we still have a chance, but, knowing how things happen, it's very unlikely that it'll occur (at least based on the fandom actions themselves, cited by you). Anyway, great point being brought here (i'm sure most people won't even read the first lines) and thanks for making me(us) aware of the whole thing. and also, for some reason it hadn't yet sunk in for me that we are considered the black sheep of the fandom
    3 points
  10. I really like this Touhou EP I found. Not really much Touhou music with a garage/psychadelic rock sound to em. Can't really find the band anywhere else. Their Heian Alien remix is one of my favorites
    2 points
  11. been a hot minute since I last checked in on inabakumori and I'm happy they're still making amazing songs this one gives off a very emotional vibe for some reason (and also like a "finale" feeling idk how to describe it)
    2 points
  12. Counter Point: Is the state of the fandom at any time, past current or future, necessarily concerning? What is the actual impact on you or me if this state of affairs continues or gets "worse?" I've been around a while now, and I've seen many fluctuations in the little "circle" we have here. I don't always appreciate them, but they don't bother me overly much; ultimately, my life is not going to be effected by what's happening here. Touhou is the reason I came here, but it isn't really the reason I'm still here now, and it was never going to be. My "About Me" page is forever invisible (why does this exist I don't understand it's been years), but if y'all could see it you'd see a description of what I believe defined my priorities in regard to my interactions: Bible believer Music enthusiast Amateur meme propagator That's me (although I may not live up to the last one anymore), and whatever happens to Touhou and its fandom isn't going to change that. I get the impression you want something out of the fandom that you don't believe you can get in its current state. What is it?
    2 points
  13. an educational game featuring well-known touhou OCs (apple girl + half human half kappa half unoriginal) and unused and not well known 2hus (rin satsuki, yatsuhashi...) the game is a platformer, shooter, quiz game, rhythm game amalgamation-whatever (just like most edutainement stuff), it's kinda long and it teaches morals (like good manners, empathy, being yourself...) by first having dialogue, then the gamplay, then repeat the last steps differently (because the world is complex!) and finally a quiz and A REALLY CATCHY SONG!!!!!! it's gonna be called "rin moves to mysteryland!" because why not slip in a touhou 4kids patch reference? and eventually, it's gonna be for toddlers who just got to school and (i really love this) *fake cough* PRETEENS!!!!! BECAUSE THEY NEED A LITTLE REVIEW OF THEIR LESSONS (if you know what i mean)!!!!!! and if that actually exists, send me a link. it's for... research purposes. i love edutainement games.
    2 points
  14. Its like you said, we're past the golden age of touhou. We are no longer in a time where touhou was as internet culturally relevant anymore. That unfortunately happens to a lot of series that are really popular on the internet. However I think we are far from dead, I think right now we are in a time where Touhou is giving rise to successors but it isn't being shown to the public more because its successors are more popular and good for them. To me, the touhou community is like the Classic Doom Community, even though its golden age has long past its community is still thriving. There are still people out there creating WAD's for Classic Doom and just like how people are still creating things for touhou. Both of these series still have boost of popularity with My house for Doom and Luna Nights for touhou (That was the game that got me into the franchise in the first place). We are just passing the torch to a new generation and as far as I see it, this new generation is doing well at keeping it lit.
    2 points
  15. Thank you for your reply. I am grad you liked this post and and I would be grad for your analysis. I have read most of your threads before I created an account here. You really made great analysis there. Thank you for your reply. I agree that uniting all the fans nearly impossible now. So I purposed a little more realistic solutuon (only unite creators). I didn't thought about a language factor, a really good point (but from what I know that is not that big problem in other fandoms. Mostly agree. I hope correctly understood the second part. I don't think the age is not a serious problem I think, because if the series is really good there would be fans even after 50 years. But yes, newer Touhou games are very different from older ones (not everyone likes it, but for me it is okey if they are made well). Also kind of ironic that ZUN wanted to create a shmup for PC98 which had way more bullets than Caves shmups. Agree with everything. Agree with everything. Yes, it is a big problem. That is one of the main reasons why fans leave the fandom. Yes, you are right. He also knows about Chinese community, because he visited China and met Touhou fans there. (Am I the only one who has strange feelings about this video? Agree with all. And that is a problem that they are that used to gachas. I thought that was obvious: mostly thwiki.cc Comiket: https://thwiki.cc/Comic_Market Reitaisai: https://thwiki.cc/Reitaisai Kouroumu: https://thwiki.cc/东方红楼梦 Meikasai: https://thwiki.cc/东方名华祭 Autumn Reitaisai: https://thwiki.cc/博丽神社秋季例大祭 Hakudenkai 2022: https://extra.hakudenkai.games Hakudenkai 2023: https://hakudenkai.games/ Again, thank you for your interesting thoughts.
    2 points
  16. Hi, it's been while jeje. A friend mine is helping me to translate the game, we've started inserting the text of the first chapter and here a look of it
    2 points
  17. I don’t think it’s a secret I have a fascination with Mima. The fact she was such a key part of the franchise and just fell off the map never fails to stir my fascination. But my boys Juunimeta and Eulogous have expanded that interest into the general 98 era. If I did a fan game, it’d probably be based on that part of the history. There’s a $5 game on Steam I can’t remember the name of. The premise is simple; you play as the Devil who has purchased a rundown apartment block. You attract various monsters to live in your apartments, keep them happy and use them to fight adventurers and heroes come to loot your stuff. I think a concept like that would fit Touhou well. Imagine playing as a vengeful Mima come back into Gensokyo to rescue your apprentice from the evil shrine maiden who has bewitched her with concepts like ‘friendship’ and ‘Youkai are bad, m’kay?’ You would go through a series of stages you could customize for a sidescrolling dungeon, and populate it with various types of ghosts, youkai and demons to defend it. Some could work well together, while other types hate each other. You could customize rooms to optimize your monster choice or throw in traps. Cast spells to give minions an edge. Recruit various characters from the PC-98 and Windows era as a dungeon boss, all as various heroines or generic fantasy characters fight their way into your dungeon. With the end goal of traversing the levels and making a dungeon so deadly, it takes down Reimu herself. All to bathe the land in darkness and rescue your surrogate daughter. Juuni, Eulo and I were chatting the other week over what Yumeko would look like were she reintroduced. The idea gave me a concept for a 98-focused RPG adventure. Yumeko the Sword-Maid wakes up in a world I can only describe as ‘the dimension of irrelevance’. In this strange new world, you have to recruit allies like Elly, Gengetsu and Satsuki, marching your way through a dull hellscape to try to find your way back to Gensokyo. The only way back is the Yin-Yang orb, which Mima tells you can grant wishes. Would probably put a lot of focus on character-interactions, maybe with a morality system which affects the ending. For instance, if you ignore Mima, she decides to become the god of this new world. If you have high affinity and low morality with her, she may choose to train you as her shrine maiden. Or if you have high affinity and high morality, she will use her wish to see Marisa one last time to say good-bye.
    2 points
  18. stanley parable valentine's day cards for 4/27!!!! (they're official (source : trust me bro))
    1 point
  19. This is totally gonna be long,... if I went with it for that long, idk, just feeling like writing it all out, why not. But ye, feel free to share ur story if u want or u can read wat I have to say.
    1 point
  20. Ended up just making a batch file to launch the emulator which changes the screen resolution before launching the emulator and then back to normal after the emulator closes. For anyone curious, the batch file looks like this: path C:\pc98\np2fmgen qres /x:1280 /y:800 np21nt.exe qres /x:1920 /y:1200 I used the qres utility (search the internet for it) and placed the .exe for that in the emulator's folder for convenience.
    1 point
  21. I'm glad you enjoyed it so much that you wrote to thank me! I'm doing my part on making this game and the music more known to other people cuz I like da game. It's nice to see someone enjoy something as much as I do. omg... I had an impact on someone's life! (even if it is very small). Just like how I get to know some music thx to people sharing it out of their passion? I think that's what it is. Ain't no way you play fighting game tooooo!!! AND you know/listen to guilty gear? Didn't expect to see an FGC person here...wait...idek if u play fighting games that often, oh well, but I think I saw somewhere that u did a feature on guilty gear already tho...I think it was Xrd (haven't listened to the osts yet). U know what? I'm calling it Right NOW! the next series is definitely, will be, absolutely, no way mistaking, can't be wrong, must be, have to be GUILTY GEAR!!!! STRIVE (cus u did killer instinct already if im correct, somehow i remembered) Im sorry if I couldn't hold my thoughts, it's too much and now it's overflowing.
    1 point
  22. Hi, I'm Congrio and I am currently in the process of translating all the the items and menus of Fushigi no Gensokyo -CHRONICLE-, an AQUA STYLE fangame. I'm currently starting with the items which to me is the important thing right now. For this, I'm using TOD Reloaded names of the items but for the items that are not in TOD, I had to improvise some names because the text have to fit in the menus but I'm receiving help so everything is possible for now I guess. Here are some pictures. If you know japanese and you want to help, dm me.
    1 point
  23. Randomly coming across a piece of music from a game I've never heard of has consistently led to some of my most memorable findings. Nonetheless, I was some reluctant to follow up on the piece I found from Melty Blood: Type Lumina, due both to the odd name and my past relatively disappointing experiences with other fighting games (much as I loved specific pieces from Killer Instinct and Guilty Gear, subsequent investigation didn't turn up as much as hoped for). I finally decided to bite the bullet though, and for once I was blown away. Despite the games apparent aesthetic, the music favors a variety of dynamic jazz tunes with creative instrumentation and fair progression, with an overall mood I'd describe as "energetic chill." This doesn't mean the soundtrack is strictly limited to one style though; rock, electronic, and orchestral compositions are scattered through, all maintaining the tone while still being unique. I wasn't able to find much information on the composers for this title, other than the lead composer being someone named Raito; given the cohesiveness of the collection, I wouldn't be surprised to hear he did most of the work himself. This was one of the times I enjoyed a soundtrack so much that I went looking for its distribution. Surprisingly this is one of those situations where the soundtrack never got officially released, and by now it's unlikely to ever be. As an odd consequence, I had a harder time deciding which tracks not to include, given that I wouldn't be able to hear them much going forward without actively looking for them. Hopefully no one minds the larger feature. Next month is another series theme. I'm locked in now, whatever my reservations.
    1 point
  24. ^ I don't usually have anything significant to say about other features, but just this once I want to emphasize how much I appreciated this. Granted I come across quite the variety of things in my searchings, but there's still plenty of soundtracks I'm unlikely to ever encounter normally, specifically with less propagated titles and especially in game genres that I'm less engaged with. I don't imagine I'd ever have heard of Irisu Syndrome on my own, and I really enjoyed it; so thank you!
    1 point
  25. hello, my first time posting here, Vanyk posted a very interesting topic that I didn't even know about! And it kinda inspired me to do something, which is checking out reddit and see how it was doing (I don't browse there very often). THEN, i found an upcoming album very very recently,... like today, like before now (lol). It seems like a an album of arreangements? I'm not sure tho... It just sounds pretty cool to me, and the artwork is beautiful. Also, I'm posting this to remind myself to check out the album, if I can.. "【秘封】"ふたり銀河鉄道の夜に" XFD【例大祭21】" by TUMENECO&ShoyuSound Title in English, and Katakana (Japanese language) I think: (I forgot this) TUMENECO - Futari Gingatetsudou no Yoru ni -Secret Milky Way Train- (Reitaisai 21 Crossfade sample) Link to the post: https://www.reddit.com/r/touhou/comments/1cbb5t0/tumeneco_futari_gingatetsudou_no_yoru_ni_secret/ Oh and the date for the release is on the top left if you didn't catch it.
    1 point
  26. Hitotsume Kozo ‘One-Eyed Priest Boy’ Found throughout Gensokyo but most commonly in dark and forbidden places, these little menaces are reviled throughout the land. Judgmental, mischievous and child-like, these monsters are harmless compared to other races in Gensokyo. Their true power comes from the ability to see the sins of any they see, which they then relay to the Yamas and Hecate for judgment. Hitotsume Kozo are said to resemble miniature monks with bald heads and one eye, though they can be either gender. They are devote Buddhists, and can be pleased with the correct mantra. They are often seen in the company of the Mikari-Baba, who like them is said to have one eye. Both are spirits of misfortune, with the Hototsume Kozo directing the Mikari Baba onto a chosen target. When alone or without a Youkai to protect them, they enjoy startling Humans and Youkai alike with wild pranks. Particularly the wicked, people doing evil, or just those who annoy them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-= “O-oh really? Its uhh, nice to meet you.” The magician leaned forward with a smile he hoped didn’t look too forced. The eyes of the youkai, one still in her hand, focused on him. He was glad to be wearing his cape, for the flowing shape made his frame all the larger… A gloved hand eased behind him, waving to the group watching nearby. It took him a couple tries before they noticed, and a couple more before Cirno seemed to understand. Turning, she held a finger up with a ‘Shhh’. Before creeping along the path. Mystia, who was nearest, turned to Wriggle, repeating the gesture, before following after Cirno with a slow creep. When Rumia turned with a smile to Daiyousei, she only found the other fairy glaring down at her. The understanding nod Rumia gave instead earned her a pat on the head. Oscar meanwhile, desperate to keep the conversation with the weirdo holding her *actual eye* in her hand glanced down at the body beside her. It was an old thing, wrapped in rags and more bone than flesh. “So ahh, what are you doing?” “Scavenging.” “What for?” What people don’t want.” The phrase was singularly unhelpful. Though Agappa-chan turned to a bag at her side. One hand diving into the knockoff Chanel handbag before she raised her open palm. Between her fingers was a couple paperclips, a Bic pen, lighter and a few bullets. Though what their size was, he had no idea. Her other hand slipped into the bag a moment later, pulling out a black book, marked with elaborate designs. Her next few words were tinged with almost a note of pride. “Humans don’t want these anymore. I’ll make them useful.” Cirno glanced over at the weird man they picked up. The broad cape thankfully blocking them from view. Wary blue eyes glanced back to observe the others sneaking behind her. Well, Mystia and Wriggle sneaking. Daiyousei and Rumia looked pretty casual. The team’s fearless leader turned to Oscar Diggs, giving him an unseen salute. “Thank you Osu! Your sacrifice won’t be forgott--” “Freezing frogs. 1507 counts.” The two words were delivered as calmly as possible. But from the scream which ripped from Cirno’s throat, one would have guessed she saw the end approaching. Or a mighty frog god looking for revenge. With a surge of adrenaline, the fairy leaped into the arms of Mystia, barely able to hold her up. The group and Oscar crowded around, staring from behind her. Even Agappa glanced over with passive interest. Seated on a tree branch nearby was a girl. Though hunched over, she looked like the diminutive Cirno would tower over her. Even Rumia was probably taller by a couple hairs. Most of her frame was hidden behind a scroll she held in her hands, leaving only one eye glaring at them visible, and a half-shaven head of silky black hair. “Interrupting an agent of the Yamas. Punishment: fifty hiccups at your next meal.” She said. Rapidly scribbling down the entry onto the scroll. The fear of the group hovering over everyone before the blue baka managed a glare back at the figure. “H-hey, one thou...one thou...that number’s too small! I’ve frozen way more frogs than--” “Oh, a wise guy eh? Well it says here freezing frogs. 1507 counts. Your punishment’s 30 leg cramps at 3 AM. Don't make me make it 31 leg cramps.” “Ha! Then I just won’t sleep!” “...I don’t think that’s possible Cirno...” =-=-=-=-=-=-=-=-=-=-=-=-=-=-= What next? = Daiyousei seems pretty put together for the group. Maybe she should help? = What is up with these eyes I mean--Uhhh...want to see me make a fairy disappear? = ...Well this seems a good opportunity to leave. Thank you Cirno. Your sacrifice won't be forgotten. = Push the annoying girl off the branch. Teach that nerd to read curses at you.
    1 point
  27. Polls close! Coming in dead last with -69 votes, dead meme. First place? Remilia lures a lecherous weirdo into a dark ally before draining him like a capri-sun. The vampire princess is drinking good tonight. I will say I am proud all the options appealed to everyone, and the one that won out was the option I came up with. Glad to see I'm improving at baiting ya'll. This week's bad Touhou Opinion is: Which character is most likely to have canonically eaten a human? = Flandre 'I never met a human who wasn't a meal.' = Mima 'How would I even eat someone? I don't have a digestive tract.' = Mystia 'Its not cannibalism if she's not human.' = Ran 'Chen! I brought home a happy meal! He's still smiling.' = Seija 'Sure you're tasty, haven't you ever bitten off a hangnail before?' = Yuugi 'The cowardly are meant to feed the strong' = Yuuka 'I prefer my humans grass fed and free range.' = Yuyuko 'Won't you ease her hunger?'
    1 point
  28. I have two usernames and you can find them all over the internet if you try hard enough. Banana Man came from when I had lost my original account to some website way back then, Couldn't think of a good replacement, I legit just looked at the two things I saw and put them together (I was super close to putting Banana Wolverine until I decided that Banana Man was way funnier). Halo4577 is my really old xbox username I had used back during the 360 Era. I don't use it as often on websites as much as I use them on game platforms.
    1 point
  29. It's been a long time since I have last been truly active on this forum, but I am greatly impressed to see again big threads, with a lot of interesting stuff to read and research put into it. This thread actually reminds me of something I wrote at the end of 2022, when I was a about halfway into my journey for getting into Touhou (link below, along with some bonuses). I would like to reply to multiple of the points made, but that would take me about an hour, so I will try get back to this later (it's already late in the night for me). However, you have earned my respect. The thread I originally mentioned: Bonus threads of potential interest (chronologically, by release date): (a personal topic of interest back then) (from the era of "Count reviews stuff") (another topic of personal interest back then; oh, how the fate has turned since...) (and a thread that is still going, albeit by me reviving it every once in a while; provides good example of evolving perception on a topic by regularly covering it and noticing patterns of approach and way to present the issue) Alright, I will try to come back eventually with the promised reply. Until then, enjoy the lecture =) Edit: I forgot to add one thread that did waves back in the day, both here on the Moriya Shrine forum and on r/touhou, due to how dense I used to be in trying to understand why something was as appealing and prevalent as it is (and I still do not fully know too, especially as I dropped the consumption of such stuff for good, and for my own good)
    1 point
  30. aw hell nah pc98 gals be tahning into cat!!!
    1 point
  31. ask to friend me on roblox made a bunch of touhou cosplay, im open to suggestions then i’ll post them here (istfg if people question tenshis pose bc someone on discord already did)
    1 point
  32. All right, full post about the concept now: This could actually be a very nice game that combine various gameplay from the mainline game. For example, there's a series of "scene" that are related to the UFO incident, so during those scene you have to play around UFO token to get through (whether aiming for score using blue one, or surviving use red/green, or even trying to break as many as you can). Another example would be the "season" incident, where you have to use you're season release to survive/score as many point as you can. You could even have "survival" challenge where you must last a specified amount of time (much like PoFV). I am getting hyped just thinking about the possibility, image this one: Cirno having to use her GFW ice power to protect an ally (that doesn't move, so there's no annoying random). Or having to use "cherry border" to survive deadly spells (collecting cherry item + unfocus shot to charge it). Having smaller incident also make it easy to justify having a larger cast, and I like the idea of having only some character available for some scene. It can play pretty well into the story, as well as offering some variation into the gameplay. I do think the game should force the player to try out each character at least once, in a kind of "invisible tutorial" way where you force the player to do ~2 scene, but the first one is easy and builds of the character strength (ex: Youmu can take out multiple "strong" fairy in a single charged slash), and the second increase the difficulty a bit using the character's weakness (ex: Youmu's has to get closer, so the player must now learn when to get close, and when to get away). Regarding accessibility, I think simply having difficulty setting would be enough. Currently, this is what makes the Photo games inaccessible to newcomers (only ISC is good since you can "choose" your difficulty depending on which item you use, or not). Maybe give the option to increase the amount of lives for longer survival-scene / boss-scene, or have broze-silver-gold ranks for score-scene. Such game would take a lot of work, depending on the number of character, scenes and difficulty/rank. One can dream (thanks for sharing that dream).
    1 point
  33. Short post (may post more later): This sounds like a neat concept at glace. Careful. Many of those who are saying this just don't play because they hate losing. To them, losing = they are bad. They prefer saying they are bad, when losing once or twice is perfectly normal for arcade game like those. One of my friend, who had never played any shmups and isn't that good in video games managed to get to PCB stage 3 without using continue on Easy (the game closed because of sticky keys, unfortunately). Pretty sure anyone that actually bother playing the game can 1CC on Easy fairly quickly (probably in about 3 runs). Sure, having a PointDevice mode like LoLK makes the game much more accessible, since anyone with enough persistence can get to the end, without losing progress. A bit of randomness is necessary to keep the player on their toes. Otherwise, when you memorized the game, it become boring pretty quickly. Sure, there can be BS random, but that's what bombs are for. The games aren't that bad with BS random, until you start playing on Lunatic where some part are too tight (like you sometime get in a spot where if you don't move, you get hit, but if you move, you move pass the gap and hit the next bullet. This happens especially with Marisa fast speed and fat hitbox).
    1 point
  34. I'd want to make a vertical shmup, like mainline Touhou games, but instead of a traditional arcade experience, I'd want to make it a series of score attack challenges, time trials, mini stages, pattern trials, and boss scenes all broken up in a way the scene shooters break up content. I'd contextualize them as things happening around Gensokyo and its connected regions, and you're working towards solving an incident by having multiple smaller problems. There'd be multiple characters to select for the scenes, but Global progress is shared, so you can complete it all with your preferred character and not have to repeat content. With incidents happening all over, I'd make it fairly non-linear, but have character locked to a certain region (set of content) until you finish most of it. Example is have say, Sanae/Aya locked to Youkai Mountain's region completing content until she's done, and then you'd be able to use her in other regions because she's solved what was happening there. You'd be able to swap do different regions anytime to progress on them, so there'd be freedom in how you eventually complete the game. I'd want to make it fairly beginner-friendly (because think how many times you've seen "I like Touhou, but I'm just not good at shmups"). I wanna aim for something that teaches and eases people into the genre and rewards them for their time spent with things like achievements, or extras like characters, or dialogue scenes (Touhou is known mostly for its characters first and foremost, and it's important to keep that in mind when making something). Also, no micro-dodging projectiles with semi-random speeds and trajectories for hours on end. That should be a lesson, but not the only lesson for the entire game. The Story is that someone is working behind the scenes to wear out Reimu with multiple smaller incidents (idea is to reintroduce characters who'd have a grudge against her conspiring together), so other characters from all over can work together or solo to solve it. I wanna avoid the weird situation in mainline where every character seems to complete the incident, but it's obviously intended for Reimu to be the one who does it. Having tons of smaller incidents everywhere lets other characters have a chance at being playable without having to center an entire plot onto them, and can give them interactions too.
    1 point
  35. War of teh ultinate wed new season dropped yo
    1 point
  36. I watched everything, from 1 to [8/9] in 1 day I wont lie bros, what a ride that was, I really didnt expect to see something like that. For the first few episodes, I was just like yeah whatever this is just some edgy stuff but then later and then later on, the series began to be more and more immersive and much intense for me. IM GONNA WARN YOU NOW DONT PROCEED BECAUSE THERE ARE SPOILERS Out of all the scenes though... man... that scene when Marisa saved Reimu and did an epic last stand together as friends. fucking hell. I was not ready for that. Seeing the broken Marisa and Reimu trying to talk to eachother while they were trying to beat i-forgot-who already. My God, that was so painfully beautiful. I still cant get over it. Honestly, I still feel a bit of it in my stomach from watching that moment and I am not sure what to do to get over it besides wait. God damn, that series was amazing, but ill never watch it again.
    1 point
  37. I wouldn't say "dislike", but I love to hate Suwako. Something about the weird frog/girl/nature-god thing to me begs the question of "what was ZUN drinking when he made her?" because I want a pint! And what's with her hat? Is it alive? Is it a brain parasite that controls her actions?
    0 points
  38. Well guys, the polls are in, and its a tie between the objectively correct answer and Cirno. Since the next few days will be super busy for me, I thought I may as well give you all my Bad Touhou Opinion for the week in advance. One of these characters has kidnapped you to be their Valentine's Day date. Which would be the most miserable for you? = Tenshi. Wants to do something exciting and fun, pushing you both into increasingly dangerous situations. Demands slaps instead of kisses, and calls you 'master' even after you ask her to stop. = Parsee. She is jealous and protective of you and always looking for a way to ruin your date. But no matter how bad things get, she wants to keep the date going. Prefers PDA to make others jealous. = Yukari, who has pulled you into her Gap World so you can watch TV with her as she crochets. The house smells of cat pee, and she wants you to call her 'Mommy' when you kiss or hold hands. = Yoshika. Smart, but with a wandering mind. Will read you romance poetry, but is stiff and robotic. Unable to feel romantic feelings or pleasure, but appreciates you trying. (Also, zombie). = Yuuka, who smashes your computer so the two of you can go on a four hour nature walk. Will probably step on you at some point. = Seija. She asked you on a date, kidnapped you when you said no, and generally wants to do the opposite of what you do. = Rumia. She doesn't want to date you, just fatten you up with a big dinner before trying to eat you. = Alice. Your date starts off charming and romantic, with no expense spared. But she becomes increasingly unhinged as the night continues. The date ends with with her demanding you marry and have children so she will 'always be relevant to someone'.
    -1 points
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