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Showing content with the highest faith level on 07/15/2022 in all areas

  1. Sorry for the wait Count, but with the recent announcements, I thought now would be a good time. Story: I was genuinely interested where lostword was going in the earlier parts of the story. I'm glad they didn't just recap the main games and it's nice to see more characters have focus. l also like that some variations actually have a justifiable reason to exist like Scarlet Marisa and MSM Youmu. There's more to talk about with the variations, so I'll save that for later. However, the story continues to drag out, especially with chapter 3 which had 4 acts including the finale. I'll admit that I was really happy to see all the characters, but it could've been much shorter. It doesn't help that we have to sit through a lot of boring dialogue between. Events: The events are one of my favourite aspects of the game. They're short, sweet and the less popular characters have more screentime here. We also get to see the cute costumes too. I've liked most of them so far, but my favourite ones were Hina's Cheering Saga and Seiga's Social Club! MC: I dont have much to say about her, since she's mainly reflecting the player. Most of the dialogue options available for us are either the MC answering their own question or getting a reaction from a character. An example would be if I prefer hot drinks or cold drinks. Clownpiece would be happy if I picked hot, but Cirno would be happy if I picked cold. There were some cute moments though, like being carried by Sakuya and having a crush on her. Dojo and School: They might be basic, but at least it's still useful in some way. Though, I'm not a fan of games encouraging players to wait hours for characters to get stronger. It's funny how the characters go to school only to level up by eating. Wish that was our reality. Arena: I think the arena is a great challenge mode. The rewards might not be worth much on the higher difficulties, but it's nice to see new characters there every day. The weekly arena gives more variety as well. Prayers and Variations: There's a lot to talk about, but here we go. I'll give credit to the global version for including more characters on each banner compared to the jp one. The best banners to me are the elemental and step up prayers. Both have a mix of regular and festival characters with much better chances. It's nice that the step up starts with 60 god crystals. However, the ufes, relic and epic characters don't have this at all. Instead, they start at 600 and have higher exchange points required. I don't like how the points are only limited to the banners they were collected on. I also don't like the chances of getting characters using seal crystals compared to god ones. Some people could use up to 1000 seal crystals and still not have them. The epic variations can't be sparked with points either, which is unfair. To make everything worse, they introduced paper disks for relics and epic dolls. It makes levelling up those character harder and having more types is just complicated. I'll talk more about variations now. As I mentioned before, I'm fine with the ones that appear in the story, since they are mostly justified. I just don't like how blue Reimu is considered an epic compared to Marisa and Youmu. The ones I'm looking forward to the most are the classic versions. Can't wait to see how my favourites and everyone else look! In my opinion, the worst of these variations are the recent MV characters. They don't have many reasons for existing other than the developers trying to make more money. Having epic characters was one thing, but including the relics now seems pointless. Global Updates: I've ranted about some of this before, but I'm going to do it again. It's great that global has nearly caught up to jp now and we're seeing stuff arrive quicker like fantasy rebirths. However, it's unfair that they decided to prioritise the ufes, relic and epics over the ones we still don't have. They should be aware of the characters we are actually waiting for, yet they hardly mention anything to the community. The constant re-runs of the ufes banners just shows how they feel about the others. If I'm being honest, I'm tempted to take a break as soon as I have the last of my favourites. Sorry again about the wait, but I hope this helps out in some way!
    1 point
  2. This game is actually not called "Gensou Sato Dokasuka Wars". Evidently from the game's cover, it's actually called "Gensokyo Dokasuka Wars", and I can't say I'm sure where this misconception comes from. In any case, this game was created by a doujin circle called "Kouryokutei" (roughly meaning "red-green pavilion"). There's a website which is laughably difficult to navigate, but you should be able to find the game by doing a CTRL+F for "C76". I believe it's a one-man circle run by a person that goes by Combat Wakamoto (surprisingly still quite active on social media!) No clue who "Fryotei" is though, sorry. Perhaps it's the person who originally ripped the game and posted it to whatever website you got it from.
    1 point
  3. From the album: Hopefully Daily Suwako

    #83 July 14 2022
    1 point
  4. Touhou Lost Word Rant And Stuff: Intro: Touhou Lost Word, where do I even start? First off, it’s officially licensed by Team Shanghi Alice (Zun) So, that’s a start. It was globalized in May 11, 2021 compared to it its Japan counterpart which was released a year ago. It has brought a lot of new fans to the series well, a lot…. But still it’s quite a game really. Story: What is a game without a story (Opps, still there’re a ton of good games without a story) Anyways, the thing about finding a lost word is intriguing. But the plot didn’t get me like what are they writing in the prologue and the first chapter? They shoved you boring monologues especially at the beginning but got better later on: Megapig9001 already made a video about the prologue including events and some story chapters. MegaPig Touhou lost word reviews - YouTube Final Verdict: Half the time the writers doesn’t know that they are bringing to the table, but it balances out each other later like Yin and Ying. Dialogue: Things are packed with references here so, that’s a good thing and there’re those popular ones like “Hey Mister” from the Halloween Event and more that I don’t remember. And the home screen ones are also quite interesting if I must say. The Tower is explaining things such as barrier and jazz that SHOULD be EXPLAINED in the god damm FIRST CHAPTER! Since we got magicians gathering, so giving the little foreshadowing would’ve been really good. And what even is the Daily Arena? Just Gals hanging out with literally everyone and demolishing our hero which have the power to call them and will swipe the floor. Final Verdict: Well, atleast the later parts got better and the substories are surprising to read thorough since I can see creativity. Characters: Not really bad and I like it a lot as they keep most of the cast to their original ones but some doesn’t make it… (That one-time Akyuu turned to Yandere, at the Hina Cheering Saga and other that I forgot.) One complain I have is there weren’t any translation in the character bio one well, that has been fixed. Gameplay: Lots of fun at first but became rather stale as times went on. Although, I like some of the spell cards that they created their self; I like Toyohime’s Water Dragon Lost World, and there’s not much to say here other than the enemy hits hard when they used their respective spell cards maybe even better than us. What? Oh, the animations really bring a weight behind the gameplay. Double Final Verdict: I really love the idle animations ones and that HINA SPIN. So, a lot points for Lost Word. Gacha System: Things really went 0 to 100. But this thing here is handled really well but no.. I mean maybe the Rng didn’t favor me but I got to say, It’s more generous than it looks. Verdict: I might need some help from fellow player’ view about it. Final Everything: This game really hold me down for almost a year but that’s infact, impressive. It might not be the ideal Touhou game and many fans will dislike it but that doesn’t stop you from enjoying it; To be honest, I enjoy every moment of doing things in this game. Be it Scouting for errands that doesn’t give you anything, sucking hard at multiple health bar bosses, mildly surprised at some of the art done for, strategizing how to beat the Scarlet Devil Tower with all of my Touhous, (Sad no Yuugi but Meiling and Hina is there), Sparking a lot only to realize other lucky bastard got alt ones in just 50 rolls or just in a daily roll (Looking at you reddevil) and many more! It’s really something. Final note: CountVonNumenor, I hope this would be enough and pardon everyone, many things happened well, good thing I might say but I’m back lads!
    1 point
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