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Showing content with the highest faith level on 10/15/2023 in all areas

  1. My opinion may be controversial about this topic. I just wanted to share my thoughts. I don't want to repeat others' thoughts, because everyone here gave good points about this game. UDoALG is not as good as we thought it would be and could be. It looks like the game was made in 4-5 months (for example, Chen's spinning animation had been done 5 hours before the game was sent to print). And we don't know whether most problems will be fixed. Let's hope BeatMARIO or somebody else would persuade ZUN to work more on Touhou 20 (BeatMARIO successfully persuaded him to add multiplayer in UDoALG and has already told ZUN about the problems with UDoALG recently). What actually surprised me is the community reaction. I'm used to traditional "it is over, Touhou is dead" (because people have been regularly saying that since TD) and "I buy games to give ZUN money for beer". And... that's all. Most fans just wasted their breath, but nothing changed. Some fans say: "ZUN does not listen the fans", have you tried to talk with him or send him a letter about the problems? There are cases when small Touhou doujin circles ask him to write music for their games and he agrees (so we have official Shinki theme remixes (not only in AUS) and more Rinosuke related music). And when they get such questions, what do they reply most often? "I haven't tried, but I am sure he won't listen to me". And it seems like most fans think in such way, because ZUN has no idea what is happening in fandom. He gets invitations to Reitaisai and different meetings so he might think that everything is okay. And he rarely watches Touhou-related fan content himself (I don't know why), so he doesn't have the complete picture. Well, let's imagine that ZUN is that bad that he doesn't want to hear his fans and makes Touhou only worse. But there is a problem: the fanbase is the one who creates Touhou. I offen hear the point that Touhou has enormous amount of fanmade content (especially in Touhou introductions), but there is the same problem: that's all, again. Most people just say that there is a lot of stuff, but it seem like nobody is interested in it or knows about it (and it is really a big problem, that fanbase doesn't know about the content it creates). Touhou remixes aren't popular now, Touhou style music is still not that known. Have anyone noticed those 2 good fangames which were released a few days before UDoALG's release? Anyone? I do not say that "anyone must create at least one fan works", but I'd like to see at least good advertising of the fanmade content (I can't call 3-4 playthroughs a good advertisment of those 2 games). So people would know about alternatives. This reminds me a similar situation in TBoI community. There were times (before Afterbirth+ release) when this game didn't have any good modding instruments and mods like Godmode were one of the best, but you could see that they are just fanworks. Then Antibirth was released and this mod looked like original TBoI but better and with more content. A few weeks after Antibirth the official DLC was out and it was not that good in compair with Antibirth. So Edmund (the creator of TBoI) had to fix everything and he cooperated with Antibirth developers. And after that the next DLC was actually good. What lessons can we learn from this situation? The community had the alternative and most of the community KNEW about it. The creator also knew what was hannening in fandom. And they didn't even need to make a new game, they modified the original one. A lot of old Touhou fans say that they would like to see Touhou 8 remake. Well, why won't they create the one themselves modifying the original game? Wait, modify original Touhou games, is it possible? Yes, it is for a long time, there are already a lot of good mods (for example loddk (th15, thcrap), umalt (th18, thcrap), subhatred (th11 (only extra), thcrap), DDDDDDDDDDDD (th14, standalone), epro (th17, thcrap)), which don't just change textures, text, music, but also change patterns and add new spells or mechanichs. There are already several guides and instruments to make the modding process simplier. But still a lot of fans avoid this part of community and it is still not that popular (Yomi tried to popularize it. His most popular video about Touhou mods has 61K views, but you see the actual result). So we returned to the same problem: Touhou community knows nearly nothing about itself. And after that the question arises: why the community of the game which does not rely on fanworks could fix the problems, while the community which is based on fanworks doesn't even want to try? This situation is quite sad and disappointing. Western Touhou community is very passive and we should improve the situation. I hope this post is not for nothing. GOOD NEWS for the ones who still play UDoALG or want to play it. There are already several modifications that can make your game process much better. All these mods you can install using thcrap (if you want to use the mods that changes gameplay in multiplayer, both players must have the same mods, otherwise 100% desync): Th19BugFixes (Fixes most bugs and crashes. DON'T USE IN RANDOM MULTIPLAYER MATCHES) lang_en (English patch, the game is mostly translated, but if you know Spanish or Chinese I would more recommend using lang_es or lang_zh-hans, because they are translated more than lang_en) Th19StoryBGMChange (Proper music for story mod (read ReadMe.txt in "alt" directory in the mod's directory for more info)) Th19Balance (Characters are much balanced. Also big nerf of Chiyary, and Rin fix. Read ReadMe.txt for more info. DON'T USE IN RANDOM MULTIPLAYER MATCHES) Th19StoryBalance (Story mod is much more balanced. DON'T USE IN RANDOM MULTIPLAYER MATCHES) Th19FixOrinLV2 (Fix Orin LV2 bug (included in Th19BugFixes). DON'T USE IN RANDOM MULTIPLAYER MATCHES) Th19BigPortraits (Changes portraits for attack animations (customizable, only boss attack animations with big portraits by default. More info in ReadMe.txt in the mod's folder)) Th19ExAttackResAnimFix (Fix some extra attack animations (included in Th19BugFixes)) th19pofvui (UI is like in POFV) visuals (Player's shots are less distracting) th19gohei (Reimu's player sprite is with gohei) th19oldspr (Changes some boss sprites to old ones) alphes (Alphes styled character portraits) BetterSoundClue (Changes some sound effects) SakuyaTouhou19 (Adds Sakuya) TESMgoofs (Meme, but with good boss attacks. DON'T USE IN RANDOM MULTIPLAYER MATCHES) Th19Chaos (Unstoppable waves. DON'T USE IN RANDOM MULTIPLAYER MATCHES) AND MOST IMPORTANTLY, the netpatch for better p2p matches: https://github.com/RUEEE/th19p2vp
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  2. A few ways actually 1 fully becoming a Magician like alice of bakauran 2 Jiang shi being reanimated or bitten by one although if treated quickly it can be averted 4 and most obvious Jidiao they are humans that become youkai possibly *5 devils (vampire) in some stories they can turn people into them via surviving a bite
    1 point
  3. C'mon boys its just a few clicks. :) Just follow the link in Suwawako's post that Jaz linked to, confirm your email address, type out the names of your seven favs, and you're good to go. Though the site is in Japanese, your browser can convert it to English pretty understandably, and its understands what you type so you don't have to worry about typing a character's name in Japanese. Even if they're all in Engrish.
    1 point
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