About This File
Type: Simulation Game
Release: Comiket 83, on December 30, 2012
Set in a vast open area and without specific storyline, USC allows player to roam freely through a flat 2D world and is given considerable freedom in choosing how or when to approach objectives such as exploration, gathering resources, crafting, and combat. However, the game has two definitive objectives: survival where players have to gather natural resources and maintain their life, and creative where players can make various things such as building house, library, etc.