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  1. Introduction to Touhou for Newbies You've never once before played Touhou? Well, we're not here to look down on you for it - this section is here to teach you how it all works, starting with a basic concept introduction, followed by instructions on how to actually get started and play! Subsections on This Page * What is Touhou? * Aren't these in Japanese? * Getting Started * How to Play * Reading the Screen * Pickups & Automatic Collection * Focusing & the Hitbox * Focused Fire vs. Unfocused Fire * Bombing * Moedan What is "Touhou?" Touhou is an extremely popular series of vertical shooting games of the "bullet hell" or "curtain fire" variety, also known as "danmaku," where enemies not only shoot directly at you, but also fire patterned bullets to weave through. Created by Zun, the Touhou game series entails an ongoing story of events set in the fictional realm of Gensokyo, revolving mostly -though not entirely - around incidents regarding the main character, Reimu Hakurei, and the Hakurei Shrine. The series is best-known for its beautiful bullet patterns, seamless story development, and intriguing character interactions; like typical RPGs, character personalities are well-developed, considering the game type, and the dialogue is infused with both drama and humor, making Touhou fun not only in the combat aspect, but also interesting to watch unfold. Aren't these in Japanese? Originally, yes. However, we save you some trouble by pre-applying English patches when they are available, especially when it comes to the official games. (They also come ready-to-play; no need to use potentially confusing methods to use an .iso file to install them.) Getting Started The stories may differ, but how you actually begin playing never does. Every shooting game in the series always asks the same three things before you get started: 1) Difficulty Selection The first thing you're asked to do after hitting "Start Game" is to select your difficulty level (seeing as not everybody is able to walk in the rain without getting wet when they first start). All Touhou games come with four selectable levels of difficulty to choose from: - Easy - Normal - Hard - Lunatic 2) Character Selection There are two or three (or occasionally more) characters interested in resolving the game's incident, and you're asked to choose which one you'd like to play as. Reimu and Marisa are always available choices, and in recent games, Sanae has started making regular appearances, alongside other characters in some cases. Different characters, as you'd expect, have different shot types. 3) Shot Type Selection After you've chosen your character, you're asked to select from two or three shot types that character has to further customize your experience (except in specific games where characters only have one shot type, in which case this step is skipped). Once you choose a shot type, you're whisked away to the gameplay screen, where play begins!! How to Play Now you have to know how to control yourself, yes? Here's how it works: Menu Keys (All Games) [Z]: Confirm [X]: Cancel [Esc]: Pause Shooting Game Controls You'll use the bottom key row in addition to the arrows for movement: [Z]: Fire [X]: Bomb [Shift]: Focus Photography Game Controls If you wanna play "Shoot the Bullet", "Double Spoiler" or "Violet Detector", here's how it's done: [Z]: Shutter(Hold to display viewfinder, release to snap.) [Shift]: Focus (Hold Focus & Shutter to speed-charge camera.) [X]: Flip orientation of frame ("Double Spoiler" only) Fighting Game Controls Playing IaMP, SWR and UNL is more complicated than shooting straight up, of course; it makes active use of six keys on two rows. Only SWR and UNL use the spell card buttons. [Z]: Melee [X]: Weak Projectile [C]: Strong Projectile [A]: Dash Great Fairy Wars Controls Since you can freeze stuff, it controls differently from the other games: [C]: Auto-Fire [Shift]: Focus [Z]: Freeze (must hold briefly to charge first) [X]: Bomb Reading the Screen On the left is the playfield, of course. On the right is the information panel, which keeps you informed of your remaining lives and spell cards (bombs), current power level, and other things like your score. A game's unique counters (such as Cherry Points in "Perfect Cherry Blossom") are usually displayed in the lower-left corner of the playfield (as is the case for the UFOs in "Undefined Fantastic Object," as shown in this screenshot). If you're playing a game from any modern era, the difficulty level you're playing on is also prominently displayed somewhere on the right side of the screen. Pickups & Automatic Collection Along with enemy bullets, as you destroy enemies, the screen also becomes populated with all sorts of pickups; there are unique ones in some games (those are explained in the individual games' sections), but in every one of them you'll run into these two things: Power-Ups. Obviously, it's a good thing to have tons of firepower, and this is how you get it. Collect power-ups to gradually increase your firepower (items bigger in size are, of course, worth more power). In classic titles, you start at 0, and max firepower is 128 points, increasing your firepower every 32 points; in most modern games, you start at 1.0, the max is 4.0, and your firepower increases every whole number. Point items. These add to your score, and are worth more points the higher up on the screen you collect them. In classic titles, they're something like coins from "Super Mario Bros," in that when you collect enough, you're automatically awarded an Extend (extra life), though in modern titles, they simply add to your score (which, depending upon exactly which game, may or may not have much to do with getting extends). There are two other fairly commonplace pickups that appear in more than one game, so I'll explain: Spell Card (Bomb). It doesn't matter whether it's a large star with an "S" or a smaller square with a "B" on it, if it's green and looks important, it does the same thing - it adds one spell card (bomb) to your stock (these don't appear in games where bombing costs you a power level instead of coming from a separate stock of bombs). Some games may also have bomb pieces which are hollow stars. Life Pieces. In some modern-era Touhou games, you can collect 5 of these hollow hearts/stars to directly earn an Extend; they're dropped by bosses and minibosses in some games, and also dropped by red UFOs (in "Undefined Fantastic Object," of course). Automatic Collection of Items: It can be hard to keep up with all the items floating down the screen, so when there's a small lull or a good opening, there's another way to collect items. In all Touhou games, there is a point about 4/5 of the way up the screen called the Point of Collection, or POC for short. If you manage to maneuver your character above that line, you automatically collect all items that are currently on-screen. Some modern games are even nice enough to tell you at the beginning of stage 1 exactly where the POC is (as shown here in UFO). Focusing & the Hitbox When you hold the Shift button, your character Focuses. This has three very important benefits: 1) It visibly displays your hitbox (the part of your character's graphical sprite which, when a bullet hits it, actually makes you die; more below). 2) It slows your character down for precision movement. 3) It switches your character from unfocused fire to focused fire (more on that below). Focusing is what makes weaving through seemingly impossible bullet patterns possible. If you can squeeze that tiny dot between two bullets, you live, regardless of if bullets are touching any other parts of your character's sprite. On that note, here's a convenient hitbox chart that one may want to keep in mind: Focused Fire vs. Unfocused Fire Firing while Focused and firing while unfocused are very different, and it's important to know how to use each to your advantage. Unfocused fire allows your character's full movement speed, and generally revolves around area coverage; you get good crowd control this way without much effort. Unfocused fire is generally used for stage enemies, but can also be useful for bosses who move around a lot. Focused fire slows you down for precision movement, and your character will concentrate their fire directly above themselves (well, in most cases, anyway) to cause maximum possible damage to a single target. For obvious reasons, focused fire is the generally preferred way of battling bosses, but can also deal with pesky normal enemies. Bombing It is pretty obvious to any newbie that using a spell card (bomb) causes massive damage to everything onscreen. However, the point many players emphasize on using bombs is that they clear all enemy bullets from the screen - in other words, rather than bombing to cause damage, players prefer to bomb when they get themselves into a situation they cannot get out of any other way, thus being able to continue on instead of dying. Characters generally start with 2 bombs, and can acquire more by grabbing spell card pickups, though they'll also be given their default 2 bombs back when they die if they died with less than 2 bombs in stock. Be warned that some games in the series do not differentiate your bomb stock, and instead cost one Power level to use (which ones are noted in the indivdual games' entry). Moedan Moedan is a training game for newcomers to Touhou. You play as Flandre Scarlet and are given two spellcard options: Wide Shot and Linear Shot. For game information and for download links, please check the following page: Moedan
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  2. About Moriya Shrine This website itself was started in December of 2011 by Ace Of Arrows, who has stepped down January 27th 2017 due to personal issues. The position of Admin changed hands a couple of times across the years and is nowadays shared by Spag and Maden, while Nitorium is the current owners of the website itself. We are no longer affiliated with Ace anymore. Our Goals And Statements We are dedicated to providing games in a ready-to-play state when possible. we avoid providing a mere installer unless for whatever reason it is absolutely necessary, for things such as copy protection or the game needing use of your registry, or if an installer is requested by users. We are dedicated to providing already-English-patched games where possible. If we cannot offer a pre-English-patched game, but it has a patch you can use, we will provide directions how to use said patch. In case we missed a patch or one was released after our upload we'll update our files to include them once we know about it. Using the above-stated two items, we are dedicated to making you do as little work as possible in obtaining and enjoying games. Nobody likes to do a ton of work, so we save you as much trouble as we're able. Moriya Shrine Community At this point in time, the Moriya Shrine community is only using the Forums and Discord which are managed by the Admins and Staff who frequent the platform, and a Steam group which is inactive. Discord -> Server: Moriya Shrine -> Administrators: Spag and Maden Steam -> Group: Moriya Shrine Official -> Administrators: Sci and Maden Matrix -> Space: https://matrix.to/#/#moriyashrine:eientei.org -> Administrators: Spag and Maden Stuff We Don't use Disclaimer Do not believe people who claim the Shrine has an official community anywhere other than the locations listed above; we don't have an official Tumblr or Instagram, for example, so any place claiming affiliation with the Shrine anywhere except as listed above is likely not telling you the truth or it was abandoned. Availability Disclaimer Moriya Shrine at its core aims to make Touhou content available to everyone, as a number of original releases, official or fanmade, are not officially available anymore or are otherwise not easily accessible. However, we strive to provide visibility to developers. Where possible, if any given work has an official source, the link(s) will be listed on the content's respective Moriya Shrine page. We encourage users to support the developers by purchasing the content they enjoy. Additionally, a page on the site will only be taken down if the download/file is broken or violates our guidelines.
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  3. What is Touhou Danmakufu? Touhou Danmakufu is a scripting engine for Danmaku games. You can run it to play other peoples' scripts, or you can create your own. It comes with default graphics, but those can be replaced. There are two different versions. 0.12m is the old version, #ScriptVersion[2], that is used for Concealed the Conclusion, Phantasm Romance, Phantasmagoria Trues, and the Last Comer, etc. ph3 is the new version constantly being developed by mkm that runs Fairies of Sorcery, Mythical Power Plant, and a good portion of the new scripts coming out. 0.12m games will only run in 0.12m. ph3 games will only run in ph3. If a game does not come with its own th_dnh.exe, place it in the script folder of the CORRECT VERSION or it will not work. Please do not sell Touhou fan games for profit (indie is not doujin) without contacting ZUN. All games on this page, unless otherwise stated, are doujin. Danmakufu Downloads Touhou Danmakufu 0.12m: Official Download Mediafire Mirror (0.12m): --Mirror 1 (Sparen) Touhou Danmakufu ph3: Official Download Latest Version: [.1 pre6a] Mediafire Mirrors: [.0 pre23]: Mirror (Sparen) **NOT THE LATEST VERSION Danmakufu 0.12m Controls Default Controls Arrow Keys: Movement Z: Fire / Select X: Bomb C: User Defined Key Shift: Focus Movement Esc: Pause Ctrl: Skip Dialogue Home: Take Screenshot R: Return to Title I: Set Invincibility U: Disable Invincibility H: Cuts boss life by 10% F: Grants 5 lives and 5 bombs F12: Shutdown Game How to CORRECTLY run Danmakufu without a crash NOTE: ph3 [.1] should run fine - this section only applies to 0.12m (the old version) and ph3 [.0] When you open Danmakufu 0.12m, it will usually crash. When you open Danmakufu ph3 (before [.1 pre2]), you won't be able to see any files. So what are you doing wrong? Well, basically... you need to run Danmakufu in Japanese Locale. You will need to obtain AppLocale and install the East Asian Language packs. You will need to run all versions of Danmakufu in Japanese Locale. I recommend making a shortcut so that you can easily open it in Japanese Locale. After it is installed, then feel free to work with it. Please refer to this guide if you are having trouble: AppLocale Installation Guide *I suggest NOT dumping Danmakufu in Program Files or some other place. Put it somewhere where it is easily accessible. Danmakufu Resources Danmakufu at Touhou Wiki AppLocale Danmakufu FAQ on MotK How to install AppLocale PLEASE READ BEFORE DOWNLOADING SCRIPTS -When I say "Comes with everything," the game is ready to be played off the bat. Do not mess around with the files. Just open th_dnh.exe (for 0.12m, in Japanese Locale) and you should be fine. -When I say "Does not come with Danmakufu pre-packaged," you must manually place the scripts in their respective folders. Usually, it goes right into the script folder. Make sure that you are using the correct version of Danmakufu. For ph3, please use the latest version. -For axcf downloads, please type in the capcha, select the button that says ダウンロード, then wait. If it gives you a confirmation capcha, then just do as asked. If it gives you リトライ, then click that button to retry. -For ph3 games, you should NOT use the version of Touhou Danmakufu they provide for any other scripts. The reason is because of ph3's package system and due to the multiple versions of ph3. Danmakufu games (available on this site) *The game titles are links to the respective game pages on this site. Listed in approximate order of release date. 東方夢終劇 ~ Concealed the Conclusion [0.12m] {danmaq} 幻想浪漫紀行 ~ Phantasmagoria Trues v1.2 [0.12m] {Len} Juuni Jumon ~ Summer Interlude v1.4 [0.12m] {Puremrz} 東方邪星章 ~ The Last Comer v1.00a [0.12m] (Official Site) {ido} 東方魔晶精 ~ Fairies of Sorcery v1.10a [ph3] {Shijimi Nono} Spellcard Collection v1.10a [ph3] {Len & Shijimi Nono} ~~~~~Hosted on Bulletforge as of Feb 9, 2015! 妖怪狐狸合戦 ~ War of Fox and Badger v1.2 [ph3] {raichu} 東方導命樹 ~ Mystical Power Plant v1.00d [ph3] (Official Site) {ido} Spellcard Collection 2 v0.25 [ph3] {Shijimi Nono} ~~~~~Hosted on Bulletforge as of Feb 9, 2015! Riverbed Soul Saver v1.02a [ph3] (Official Site) {ido} White Names Spoiled Past v1.02a [ph3] (Official Site) {ido & Len} 東方魔宝城 ~ Book of Star Mythology v1.00 [ph3] (Official Site) {ido} Complete Danmakufu games [ph3] (offsite) As of now, all games that would be featured here have their own pages. See above. Complete Danmakufu games [0.12m] (Offsite) Luminous Dream v1.01 [0.12m] (Official Site) {Professor Scissors} -----Official Download: [Link] *Comes with everything -----Mirror Download: [N/A] Another World's Chaos v0.5 [0.12m] (Official Site) {Azure, Raibys} -----Official Download: [Link] -----Mirror Download: [Link] (Sparen) ~~~~~Only 3 Stage Demo Danmakufu Tutorials To learn more about Danmakufu, I highly suggest that you check out the this Wiki page, which has many links to tutorials. Additionally, I have tutorials for ph3 on my website.
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