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Any Way To Request For A Touhou Fangame To Be Made (For Free)?

Welp, probably too late to ask of this now, but I'll ask anyway.
I also have multiple Touhou fangame concepts (all of them except for one being danmaku shooters) that I would like to be made somehow or another as well.
The main three so far are Blooming Rain in Eden, Eternal Winter of Midsummer Snow, and Magnificent Shapes in Backdoors.
Of course, if they were to be made, I'd want them to be pretty close to the appearance and feel of the official Touhou games (even down to the player sprites).
I think everyone's hands are taken, but if you are willing to try and mostly make them yourself, the rest could chip in. You don't have to make everything from scratch: Danmakufu ph3 was created specifically for making ZUN-styled Danmaku fan games. Personally, I always been interested in how that software works but never enough to actually bother trying to learn programming for it, but I wouldn't mind joining in the troubleshooting process once in a while.

Next up, BulletForge has a lot projects, both finished and not. Download the ones you like and analyze how they were build, e.g. start with something simple, like how is the command to make a character speak implemented?

Someone also made a full English tutorial for ph3, though I admit that one seems to be written for those who have some experience with code... hmm...

As for the art... can it truly considered a Touhou-like game if doesn't feature the best attempts at art made by someone who hasn't held a drawing pen for most of their life?

And don't forget to check out ZUN's fan creation guide.
 
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I think everyone's hands are taken, but if you are willing to try and mostly make them yourself, the rest could chip in. You don't have to make everything from scratch: Danmakufu ph3 was created specifically for making ZUN-styled Danmaku fan games. Personally, I always been interested in how that software works but never enough to actually bother trying to learn programming for it, but I wouldn't mind joining in the troubleshooting process once in a while.

Next up, BulletForge has a lot projects, both finished and not. Download the ones you like and analyze how they were build, e.g. start with something simple, like how is the command to make a character speak implemented?

Someone also made a full English tutorial for ph3, though I admit that one seems to be written for those who have some experience with code... hmm...

As for the art... can it truly considered a Touhou-like game if doesn't feature the best attempts at art made by someone who hasn't held a drawing pen for most of their life?

And don't forget to check out ZUN's fan creation guide.
I am thinking of possibly trying that in the future, but I still am not sure how good I'd be. Not to mention, I haven't been able to draw really any living thing whatsoever very well. So, I don't think my art would cut it even for ZUN standards (besides, I think ZUN's art is pretty good, or at least his pre-UFO art).
Regardless, I think if I were to try to make them, it'd probably still be years off.
 
I am thinking of possibly trying that in the future, but I still am not sure how good I'd be. Not to mention, I haven't been able to draw really any living thing whatsoever very well. So, I don't think my art would cut it even for ZUN standards (besides, I think ZUN's art is pretty good, or at least his pre-UFO art).
Regardless, I think if I were to try to make them, it'd probably still be years off.
I feel like this is one of those cases where said game will never be made...

How's about starting with something really small? Scope creep is a real thing, rather then trying to make a full game from the start, how's about trying to just make a stage at most? Then decide if it's possible or not, and who know, maybe the premise turns out to be interesting enough that someone else will get interested and help you.

Working on that big project I mentioned before, both me & @kanedafanatic had to bother lots of people: threads were made on various forums, emails were send, creators of obscure software have been contacted, and we searched Moriya Shrine for people who might know something about our topic of interest; And thanks to all the support we received from various sources, a lot of progress has been made on said project. It's pretty amazing what a single response can do to motivation.

How about trying to get tips from someone who worked with ph3 before? And if you do get them, post them here so other people who want to make a Touhou-styled fan game also see it... Or how's about starting a thread with exactly that idea? I'm sure you aren't the only one here who has a concept laying around, so even if the ideas are different you can still help one another figure things out. Moriya ph3 script creation group? or something like that.
 
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I feel like this is one of those cases where said game will never be made...

How's about starting with something really small? Scope creep is a real thing, rather then trying to make a full game from the start, how's about trying to just make a stage at most? Then decide if it's possible or not, and who know, maybe the premise turns out to be interesting enough that someone else will get interested and help you.

Working on that big project I mentioned before, both me & @kanedafanatic had to bother lots of people: threads were made on various forums, emails were send, creators of obscure software have been contacted, and we searched Moriya Shrine for people who might know something about our topic of interest; And thanks to all the support we received from various sources, a lot of progress has been made on said project. It's pretty amazing what a single response can do to motivation.

How about trying to get tips from someone who worked with ph3 before? And if you do get them, post them here so other people who want to make a Touhou-styled fan game also see it... Or how's about starting a thread with exactly that idea? I'm sure you aren't the only one here who has a concept laying around, so even if the ideas are different you can still help one another figure thing out. Moriya ph3 script creation group? or something like that.
I mean, I already did make the threads saying my ideas for those games before. Of course, stuff like stages and (original) characters I haven't figured out yet, but the general concepts and stories of those games are still lying around.
Though, I don't know anyone who has even worked with ph3 or even made a danmaku game either. I'd mainly have to get lucky with trying to find someone.
Of course, something that would most likely be good is that the ph3 would probably have some stuff already laid out for you, but even if I did manage to make a stage, I wouldn't be able to playtest it myself. I would also have to figure out how to design a boss sprite, which would especially be harder for an original character (which I would plan on having almost exclusively for at least BRiE and EWoMS of those three games concepts).
 
Idk if I should keep posting here or make a new thread, but this is what I have in concept so far. There is no code yet that makes anything function, so I'll probably work on that next. Also I'm using all placeholder graphics cuz art is NOT my forte and I'm still figuring out lighting and stuff in Unity3D, since I'm used to making 2D games (I can't get the shadows to work, I'm going to punch my monitor).

Screenshot 2026-10-11 173822.webp

Battle System
I'll just info dump my current idea for the battle system. If anybody wants to give their 2 cents on it, I'll be happy to listen. So here's the breakdown:

Letty has 5 options she can choose from
  • Fight: Self Explanatory
  • Spell: You can choose from
    • Normal Spell: Regular RPG spells. Can cost HP sometimes instead of MP (ala SMT)
    • Spell Cards: Cost TP instead of MP. Basically normal spells on steroids
    • Combo Spell Cards: Like spell cards, but requries another character to use as well (e.g. Letty and Cirno can use a combo spell)
  • Summon: Only Letty can do this. Summon units into battle
    • Once KO'd, summon units will leave the battle. The only way you can get them back is revive them, then re summon them
    • You can summon units before battles with no TP cost
  • Item: Also Self Explanatory. Everybody has a shared inventory
  • Run: Self Explanatory x3
Everybody besides Letty has only 4 options
  • Fight
  • Spell
  • Item
  • Return: Basically go back to the other guy

The battle is won if all enemies are defeated. The battle is lost if Letty dies, no matter if the other party members are still alive or not (this is to prevent using summons as purely meat shields).

There can be a maximum amount of 4 party members (including Letty) in play at once.

TP can be built through two ways
  • Taking Damage: Gain a little amount of TP.
  • Performing Technical Moves: Gain a moderate amount of TP
    • Technical Moves can be executed by attacking the enemy with a certain move when they have a certain status, using specific spells one after the other, etc.
    • Example: Using a BLUNT type physical attack when the opponent is afflicted with Confusion (attack other party members) or Lunacy (slowly drain MP).
    • Example: Using a Wind(Spring) type spell, Earth(Autumn) type spell, Fire(Summer) type spell, then a Ice(Winter) type spell.
Other Thoughts
I'm pretty busy, so I might not be able to get a working of the build of the game finished anytime soon. But I'll do my best.

I think I've thought a way on how to integrate Medicine and Hina as members you can add to your party


  • Hina's job is to scare humans away from Yokai mountain, right? An infinite spring would make most Yokai more active around the area, thus making her job harder (Yokai getting to humans before she can get them away to safety). So by that logic, Hina would want the infinite spring to end.

  • Medicine could be a character you'd have to fight before gaining her into your party. It could go like Medicine trying to stop you from ending the infinite spring since an infinite spring would mean all the flowers in the nameless hill (most notably the poisonous ones) will remain in bloom. If you defeat her will a doll in your party (Maybe Alice lends you Shanghai or Hourai?) or somebody who can smooth talk her or something, she'll do a 180 and join you in the name of gathering allies for her future doll revolution.


I wonder if this thing will end up like those games shaped by entire forum boards or I'll just lose motivation and give up. Please don't be the latter, please don't be the latter.
 
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