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What touhou game is your favorite?

What is your favorite touhou game (Extended)

  • Touhou 13.5

    Votes: 0 0.0%
  • Touhou 14

    Votes: 1 6.7%
  • Touhou 14.3

    Votes: 0 0.0%
  • Touhou 14.5

    Votes: 0 0.0%
  • Touhou 15

    Votes: 5 33.3%
  • Touhou 15.5

    Votes: 1 6.7%
  • Touhou 16

    Votes: 0 0.0%
  • Touhou 16.5

    Votes: 1 6.7%
  • None of the above.

    Votes: 7 46.7%

  • Total voters
    15
This is just to see what the most popular TOUHOU game and a few mathematical things such as What is the average % of this game and stuff like that.

 
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Strangely, for me, it's Scarlet Weather Rhapsody (and UNL depending on how you look at it).  It's a fairly solid fighter, getting a surprising amount out of a simple control scheme, has a lot of great arrangements of already good pieces, and the story, while still as nonsensical as the rest of the series, let's us see a lot more of the characters' personalities than we usually get in the main games.

Also, due to how you set up the poll, people would have to choose two games.

 
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Sorry about the multi answer thing so I added the "None of the above" answer Thx for telling me everyone (Change your answer if needed)

P.s I chose PCB (Touhou 7)

 
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i like Imperishable Night because during my early days of touhou i've only played IN as it was the only one I'm able to play (I'm talking about skills not pc, as my pc could run all touhou main bullet hell series) and Imperishable Night kinda has it's special place in my heart. and i like AoCF because it has Reisen on it

 
the first and favorite touhou games: Embodiment of scarlet devil. The game that introduces me to bullet hell gaming genre. I played it a lot. I mean A LOT. the character is memorable, the mechanics are so conventional it's lit, and the OST.... i dont have to tell you how good it is, isn't it?

 
Hisoutensoku's mix of fighting mechanics and bullet hell struck the sweet spot imo. (10.5/12.3) I really like the balance of being able to either rush down, suppress or combo to high heavens in the game, particularly in combination with the graze and combo lock mechanics. It keeps the game fast and skillful without making it into a 100% combo lock game. The card mechanics also work wonders since you can master alternate movesets with the same character. While alot of this gets carried over to... 13.5 I think it was, the lack of a stable ground to deal with took away a lot of variety in both moves and fighters. And the downward arc of jumps didn't make up for it. in general 13.5 also just felt like you were swimming up stream the whole time since it kept dragging the fighters closer together rather than letting them exist in an space unhindered. 

10.5/12.3 was also the hook that kept me into touhou, so there's that.

 
th08 is my favorite touhou game, but out of those choices th14 is my second favorite. it has a comforting vibe
 
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