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Other Game Music

I have two OST for you guys .(that's my intro)

First off , the ost is called "Kass' Theme" from The Legend of Zelda : Breath of the Wild ,  it's a remake by Mr.ACCORDIAN and personally I think it sounds great. You can also find the original ost from Youtube . 


Spoiler



Hope you enjoyed ! 

 
How did the accordion come about? "I want to attach a keyboard to a bagpipe." Probably the same guy who figured out how to cook lobster.

OneShot is one of my favorite games. Its story and characters have stuck with me in ways that very few games have accomplished. The music is of the sort that becomes nostalgic quickly. I'm not sure what it may sound like to someone unfamiliar with the game, but hopefully it still invokes the endearing atmosphere it was composed for.



 
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I don't know how many people even heard of Junkbot back when it was still around, and it isn't even playable anymore. The only preservation of its music I can find is some in-game recordings, but that will have to do.

 
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Undertale's soundtrack good, but this is one of my personal favorite:


Spoiler






Theme of eastern story around 1:46 is one of the reason why lel

And I think I heard THFont's Ice rain & Bottle Blow too there

 
I'm going to experiment with a themed month. Some soundtracks are difficult to adequately advertise with just 2-4 examples; this has less to do with size and more with style. I don't intend to do it often, but I'd like to try it at least once and see how it goes.

Crypt of the Necrodancer has one of the most intricate legacies of any soundtrack I've come across (though nowhere close to Touhou, of course). Each track carries the signature heavy beats of rhythm game music woven into a strong melody. For the most part, there is a consistent atmosphere to the pieces in keeping with the theme.


 
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Continuing from last week:

On release, Crypt of the Necrodancer had two alternate soundtracks which played for different playable characters. These were variant soundtracks which remixed the original pieces. After release, there were four more variants added into the game for a total of seven.




There were also two substitute soundtracks in the themes of Danganronpa and Groove Coaster, respectively. The latter was a Switch exclusive, and is unavailable on Youtube to my knowledge.


Also happy Cirno day!
 
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This isn't part of my weekly posts, I just felt like sharing it. Here's to a game who's legacy is truly beyond words. Happy 5th.




 
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Continuing the month's theme:

Outside of the game, there have been a number of soundtrack variant projects attempted, with varying levels of success. To date, there have been three completed projects, one more prospective completion on the way, and two significantly progressed projects which are likely to remain unfinished. None of these are in the game, but are still of professional quality for the most part and worth a listen.




Additionally, there have been a number of soundtrack variant overlay projects for Crypt of the Necrodancer. Because all of the remixes have to maintain the same tempo and length to work in the game, it is possible to overlap them for a unique sounding experience. At least two variants were composed with this idea in mind.
 
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As a fan of the Monster Hunter Series, I just want to say I AM BEYOND HYPED FOR MONSTER HUNTER RISE!!!! I'm already in love with the Japanese aesthetic of the game, and seeing the new movement options expanded even further than Monster Hunter World, and just... yeah... There are even shrine maidens, and felynes pounding mochi, and the first environment is a ruined shrine in the wilderness, and FULL VOICE ACTING, and...

When I finally get to play this game I will make posts about the music! But for now, since this is the other game music thread, I should probably share some music here instead of just hyping up for something non-touhou related, so let's get back to Monster Hunter World. I haven't actually played this game in the series (RIP my PC specs) but I've been listening to some of its soundtrack recently. It's been interesting hearing how they remastered some old themes in this game, especially since returning monsters' themes have basically never been updated before World. I wonder what they will use for Monster Hunter Rise, the World versions, the classic versions, or make new versions? Also worth noting that World used an adaptive soundtrack that would change according to different situations, but the versions I'm posting here are their standard battle themes.


Spoiler

Nargacuga and Brachydios's themes are two which are just really upgraded from their previous versions, with new parts to make them longer, too.




 
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So I've covered CotND's OST, it's official variants, and some ambitious fan projects. It is the versatility of the music that has held my interest in it. But there was a special aspect to the soundtrack, a bonus feature of sorts, that had initially caught my attention. The game uses a artificial vocal accompaniment as a game mechanic, resulting in secondary versions for most tracks. This mechanic is known as "The Shopkeeper." Just to clarify, this is not a real person's voice.



The effect this accompaniment has on the soundtrack as a whole is difficult to articulate. I suspect it was conceptualized as a gimmick or novelty, but the resulting harmony can often strengthen already well-composed pieces. Not to mention the surprising amount of enjoyment that can be had in singing along.

Speaking of which, an alternate accompaniment to the Shopkeeper was later added into the game due to the efforts of an ambitious vocalist. It might take a bit more to get used to, but I've come to admire his performances (especially for Zone 3).

BTW, Daoust has covered all of CotND's Shopkeeper tracks, including the above featured Styx and Stones.

That's technically it for Crypt of the Necrodancer. But I'll have one last thing to address next week before fully moving on.
 
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Officially rounding up this themed month, I present CotND's spin-off sequel, Cadence of Hyrule: Crypt of the Necrodancer feat. The Legend of Zelda.


Cadence of Hyrule is everything its predecessor was and more. The music is a mix of remixes from the Legend of Zelda series and a few original tunes. I cannot do it justice in its entirety, but I think I can properly represent it.
(also Shopkeeper 😁)




There are currently six variants with varying coverage of the soundtrack, plus otamatone accompaniment as an alternate Shopkeeper. Daoust is not in the game, but he is currently working on covers (and his skills are getting better with time).


As with everything posted in this thread, I encourage anyone who likes what they hear to look further into the featured soundtrack. It's rarely possible to post all the best tracks from a game, and you may find a piece you enjoy much more. Regardless, I hope everyone enjoys the music.
 
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This week, Night in the Woods. I don't like the game (personal reasons), but the music is pleasantly unique, switching back and forth between atmospheric and intense spooky. It's also one of the only soundtracks I've found that creatively incorporates a honky-tonk piano.



 
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I am loathe to admit that I even know of this game's existence, but good music can exist independent of its source (as evidenced by the Follin Brothers). Thus, as this week's late night entry, here is Rabi-Ribi.





Safe-search will not save you; you have been warned.
 
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20 hours ago, Ken Hisuag said:
I am loathe to admit that I even know of this game's existence, but good music can exist independent of its source (as evidenced by the Follin Brothers). Thus, as this week's late night entry, here is Rabi-Ribi.



  Reveal hidden contents


rabi-ribi isn't that bad of a game...

 
Cuphead is probably the best example of jazz and big band as VGM done right. Even if it isn't, it's one of the few I'm familiar enough with at this time to post about. Honestly, though, there's some great music in this game, and that's coming from someone who isn't that into jazz.
Or at the very least someone who's resistant to the fact that they are into jazz.



 
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You know, for a theme related to a touhou character for a different game, Witches Ball ~ Magus does really well showing Marisa's touhou oriented origins. Good Job ZUN.




 
Seihou's Witches' Ball is severely underrated, especially considering how overrated I sometimes feel Dichromatic Lotus Butterfly is. I personally prefer the .wav version over the SC-88Pro.

With all the references to Persona 5 during RC3, I felt it would be remiss of me not to feature it here. I will admit, however, that my experience with this soundtrack is very limited. In fact, I think these are the only three tracks I'm familiar with (except for Wake Up, Get Out There, but as far as I'm concerned it's too similar to Life Will Change).




EDIT: Additional tracks were featured by another user in a subsequent post, which has since been deleted. However, the feature was noted in the record, so I am able to restore its contents (though not its comments).

I'm not seeing a "spoiler tab" option right now, so I'll make do with the "quote" function. In a way, it seems fitting.








I recall this last one being contextualized as a joke of some sort, but as the recollection is a vague one, I'm not sure of the specifics.

 
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As promised, I spent some time over the weekend listening to Deemo. I perceive that this is more a compilation of music than a proper soundtrack, and as such features a very wide variety of styles. There were quite a few vocals, and I did not enjoy any of them. Of the instrumentals, V.K definitely stood out from the rest. I might post some of his non-Deemo work in Amamiya's music thread later.

I was able to get through about half of the full soundtrack, which is spread across four album releases. From that, these are my highlight picks.





EDIT: As with the Persona 5 feature, the same user posted a few more Deemo tracks. These two expansions were the subject of my comments the following week.
 
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