Ken Hisuag
Moriya Music Man
It's December, and the Game Awards nominations have been announced. I don't particularly care for the fiasco, but I usually check in to see what gets included for the sake of potentially discovering something I'd have otherwise overlooked. This year has five nominations: Final Fantasy VII Rebirth probably deserves it, but I resent the nominations of large-scale remakes when there's so many original titles more deserving of the recognition; Silent Hill 2 is also a remake, but even if it wasn't I'd question the musical range an atmospheric horror game can have (I know there's music, but is it "best vgm soundtrack of the year" level?); I'm not touching Stellar Blade, the marketing made it pretty clear it wasn't meant for me; Metaphor: Refantazio probably has potential, and I'd probably do a feature for it if I had time, but on the other hand it's an Atlus game, and I suspect it will just be more Persona/Shin Megami Tensei style, which I've not been particularly fond of in the past; that leaves Kenneth C M Young's Astro Bot, which was already on the agenda for this month as of several months prior.
My initial checking instigated a backtracking through the series, leading to some amazing vgm discoveries. Those discoveries are particularly relevant in regards to this most current entry, since a plurality of the music here is reused or adapted from those earlier titles. Part of me is a bit disappointed at this; in my mind, if a composer reuses a track from a previous project without any adjustment, then it shouldn't be considered part of the more recent soundtrack (e.g., Octopath Traveler: Champions of the Continent shouldn't have included reused themes in their official album). On the other hand, there's plenty of original and properly remixed material to constitute a full soundtrack anyway, plus some of the reused themes aren't otherwise available (due to Rescue Mission's and the original Playroom's respective soundtracks being unreleased on distribution platforms). Overall, I dislike the precedent that seems to be developing for soundtrack releases in general, but it doesn't necessarily impact the quality of this soundtrack overall.
As with previous releases, arrangements are imaginative in instrumentation and general style. The game presents itself as a hall-of-fame sometimes, and I think the soundtrack reflects this with a variety of presentation angles; yet at its core, the music always maintains a sense of light-hearted fun, even in its more intense tracks. I tend to associate "triple-A" with scope-over-heart, but this has sufficient weight in both to give me pause. I'm hoping there'll be more like this to find in the coming year.
My initial checking instigated a backtracking through the series, leading to some amazing vgm discoveries. Those discoveries are particularly relevant in regards to this most current entry, since a plurality of the music here is reused or adapted from those earlier titles. Part of me is a bit disappointed at this; in my mind, if a composer reuses a track from a previous project without any adjustment, then it shouldn't be considered part of the more recent soundtrack (e.g., Octopath Traveler: Champions of the Continent shouldn't have included reused themes in their official album). On the other hand, there's plenty of original and properly remixed material to constitute a full soundtrack anyway, plus some of the reused themes aren't otherwise available (due to Rescue Mission's and the original Playroom's respective soundtracks being unreleased on distribution platforms). Overall, I dislike the precedent that seems to be developing for soundtrack releases in general, but it doesn't necessarily impact the quality of this soundtrack overall.
As with previous releases, arrangements are imaginative in instrumentation and general style. The game presents itself as a hall-of-fame sometimes, and I think the soundtrack reflects this with a variety of presentation angles; yet at its core, the music always maintains a sense of light-hearted fun, even in its more intense tracks. I tend to associate "triple-A" with scope-over-heart, but this has sufficient weight in both to give me pause. I'm hoping there'll be more like this to find in the coming year.
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, I got caught up with exams and all that so didn't really have time for Moriya shrine. But that is no excuse! Because I really really have to make time to do the things I wanna do (like going to this place and much more!), otherwise I wouldn't be able to do it and you'll be inactive for 2-3 months... like me lol. Anyways I just wanted to say I'm back! And I'm going to make it possible to have time and space for this site, besides doing stuff in my day to day life! Well, lets get back to metal gear!!! There's so much other posts 2, ah...
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