Sengoku Gensokyo

Sengoku Gensokyo

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Release Information
Type: SRPG/Visual Novel
Developer: Coolier (クーリエ)
Publisher: Coolier (クーリエ)
Release: December 31, 2007 (Comiket 73)
Language: English-Translated

Default Controls
Mouse Controls
Left Click: Select
Right Click: Hide Map UI/Skip Turn in battle


Description
Sengoku Gensokyo (戦国幻想郷) is a conquest simulation/visual novel hybrid similar to Sengoku Rance by AliceSoft. The player (as Reimu) must roam Gensokyo and take over territories while maintaining and expanding an army of Touhou and generic characters.

Sengoku Gensokyo plays out in a turn based setting, where you have 2-3 actions per turn in which you may attack enemy strongholds, develop your strongholds to increase your monetary gain per turn, or perform various events such as declaring war and talking with members of your army. Attacking and capturing enemy strongholds is done in a team based RPG style, with each team having up to five members. Turns are ordered by individual character speed, and both sides of the army have a turn limit counter which depletes with each action taken. Things such as attacking or making strategic movement only consume small amounts of the counter, while some special actions can be very costly. Distance between your characters and the various enemies during battle is an important strategic tool that controls which actions you or your enemy may take, as well as what type of attacks (melee or ranged) you will perform. The goal is to capture all of an army's strongholds to defeat the army and take their commanding officers prisoner.
Author
Dakota
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