Mi0ink
Evil Eye Sigma's #1 Fan
While attempting to fall asleep a few nights ago, I had a thought. Between the PC-98 and modern era, there aren't has many truly non-human bosses/midbosses in the modern windows game compared to the PC-98 games. What I mean are bosses that are glowing orbs or objects, the sort.
Thus, I made this image.

If I made a mistake or forgot someone please correct me! But I do think this image illustrates what I'm thinking. As you see, there's a big divide in terms of characters.
My idea is that ZUN was more experimental with the PC-98 era rather than today, likely due to not being nearly as popular. That's why we got lore-filled and wonderous characters like 2 red glowing dots, or mysterious orb.
Thoughts?
(And, yes the text at the top is in the Google font. Don't ask why.)
Thus, I made this image.

If I made a mistake or forgot someone please correct me! But I do think this image illustrates what I'm thinking. As you see, there's a big divide in terms of characters.
My idea is that ZUN was more experimental with the PC-98 era rather than today, likely due to not being nearly as popular. That's why we got lore-filled and wonderous characters like 2 red glowing dots, or mysterious orb.
Thoughts?
(And, yes the text at the top is in the Google font. Don't ask why.)
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