A bit of a simple suggestion, but I would try enter the Gungeon. It may still have the same mechanics that frusturate you, but personally I felt a good sense of progression from it, learning how each thing works and all. it felt the most skill based roguelike to me, with very few instances where...
A three way tie between 16, 17 and 18. There are about 3-5 tracks max I actually remember fondly from playing them, partly due to zuns change in style.
If I had to rank the three from favorite to least favorite, it would be 17-16-18. A shame because immemorial marketeers is one of my favorite...
I am not the biggest lore buff on how heaven works in touhou. From what i remember, if you are judged white by the yama, you will be allowed to enter into heaven in the afterlife. tenshi, however, very clearly wasnt judged at all, and instead leaves and causes an incident on the surface. isnt...
The nier bit is interesting, but yoko taro in general is a strange developer too. He basically made his older games (drakengard) in an attempt to make them as "edgy and mature" as possible, with them having to put him on a bit of a leash for the nier series. I do think that the free spiritness...
it feels like popularity in characters started to wane at around 16, as characters from 15 and 15.5 were and are still really popular now (shinmy, junko, jo'on). A lot of it is as you said with oversaturation, but the newer characters just dont seem to have a lot going for them either. like...
In every single mainline touhou game, zun has basically handled every single aspect, from game design to the thought i had today: the art. It has an incredibly... unique art style when compared to other media in similar veins. I've already seen that opinions on it were mixed, either liking it or...
honestly a really good cover of bad apple, and my prefered method of listening to the english version. the first song i was introduced to was a border of life cover by the circle sonic hybrid orchestra. it was used in an undertale animation. (technically the first one i heard was native faith in...
I would also love to reply with a longer response, but too am tired from college work so instead I will share some pixiv stuff from my feed
https://www.pixiv.net/en/artworks/92127191
https://www.pixiv.net/en/artworks/100144153
https://www.pixiv.net/en/artworks/101262951...
I feel like this point is an almost entirely different problem. While yes, deleting old art is pretty wrong imo, and I too do not have a lot of respect for those who simply switch to waifu simulator game drawings (thanks kancolle) I think that they do not have to pay mind to what the fans want...
i agree, the hat is the coolest thing about this game, and that art is very pretty. i also like the design of the main character, although i cant remember her name. gives me koishi esq energy.
Its positive for them, as It is always a good thing to be able to change and enjoy other things, but on the other it does make touhou look a bit more barren. i dont see the series fans dying off anytime soon (considering the fangames have gotten less frequent yet higher quality in recent years)...
im not very familiar, but i do know that none of the characters have canon genders, hence why everyone is reffered to as "they". I would love to try playing it, but have other touhou fangames id rather play first.
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