The options for characters were translated by the website this year, as according to me and this (voting guide) website. Everything else wasn't though, so you have to use the built in translator in your browser.
You just gotta do the parry mechanic; panic spam z, x, and every arrow key, while holding down space for water; and then fill the water meter almost to the top and hope there's any water near you when you barrier break them to do lots of damage with the spell card. (Probably don't listen to any...
I can feel the Jarona in the air listening to this. Like I'm a flower, man.
I'm not well versed enough with music theory to hear the finer details, but I can tell you did very good on this! It's absolutely the original song, and has elements from Girl's Sealing Club. (You got me to listen to...
That reminds I actually can speak on this. I had only played through DDC on normal, with one or two attempts in easy. I did reach the point where I could get to stage 4 with some difficulty (and lots of bombs.) It's been a while since I lasted played.
For me, Seija's spell card where she did...
I can't speak on since this I have only played 2 Touhou games and haven't found anyone boring or annoying (anymore). But you guys have certainly played much more than me.
Out of the 7 Anime I definitely know I watched, I'd say Mushishi.
It's been a while since I last watched it (still haven't finished it), but it follows Ginko, a Mushishi who goes around and cures people of mushi, a third lifeform between life and death. It's an anthology series, so there's no...
When I first saw Aqua I thought, Sakuya + Koishi? So basically you can't influence someone who is already like you, I think.
But when it comes down to it, the kind and benevolent Koishi Komeiji with zero flaws would be a great influence, even if she is acting under instinct. (Maybe???)
I know I already posted one today, but these are just too fun to make :RemiSob: (also was a rate-ish play, you don't see triples much)
A great triple from Tommy Edman today to extend the lead.
Spell card thingy inspired by 14/DDC
Made this edit of yesterday's Dodgers baseball game 9th inning double play. If Realmuto decided to stay on third base instead of trying to go back to second he would been safe. :Sanae:
Custom spell card thing inspired by 12.3/Hisoutensoku
Only tip I remember that isn't mentioned on the last responses not to do any big crazy movements, since it can get you killed. Try to do tiny micro movements to make it a little easier. Now this is easier said than done because if I remember correctly, you can't see your hitbox while focused in 6.
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