I'm honestly really struggling to think of an example, most of the time a backstory can't save a character I actively dislike. The backstory can make a character interesting and save them from being bland, but if they're a prick then they are a prick, doesn't really matter why they act that way...
Well if we go by a random online quiz I found the Arcana would be Heirophant, which apparently already includes Mishaguji in some games... granted a more... phallic representation than in touhou.
Given an OC (do not steal) one though... Cerridwyn would be the name I suppose, it's already a...
What are some of the favorite conspiracy theories &/|| headcannons for touhou characters (or others)?
In general I guess these should be stories/theories that explain aspects of the characters, rather than redefining the characters. In general though it's a pretty loose definition. I would...
Hisoutensoku's mix of fighting mechanics and bullet hell struck the sweet spot imo. (10.5/12.3) I really like the balance of being able to either rush down, suppress or combo to high heavens in the game, particularly in combination with the graze and combo lock mechanics. It keeps the game fast...
For future reference though, apparently joining the chat on that page is only doable via the full steam client. Once you're in however it should pull up any time you open the chat page in the web browser.
Didn't know if people realized this but steam has kinda been overhauling their chat systems over the past few months. They've actually managed to make it work as a easy realtime browser based chat. For most people I don't suspect this will replace discord any time soon, but for those who want to...
It varies from year to year. Last year was definitely Monster Hunter World. Overall the game with the most hours is probably PSO2 with warframe or minecraft following up.
You've finally found a character from touhou. Who is it and what are you asking?
@Shrow Unfortunately all we have so far is a Patreon as far as accessible pages. Everyone involved is still working full time so progress is a bit limited
This past year has been... ridiculous...
Moved again, Started a company, Designed ~4 games (closer to 10-15 if we consider the revisions that didn't get used) hopefully those go somewhere rather than a dustbin, and lost a crapton of hours to what feels like nothing. Seriously isn't it June...
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