From my experience, it seems to depend on whether or not the fan content is being sold for money. If not, the guidelines are at best a suggestion really. Touhou Fangame Jams I take part in are shared and played through Itch.io, and I'm pretty sure the official games can't be found there...
This makes me think of all the fan shmups with nonsensical names in the style of official ones lol. Some of the teams I've been on during fan projects go flipping through a thesaurus for inspiration. Not a bad thing, but kind of funny in a way.
This has always been the oddest rule to me. I'm...
This is probably a hot take, but I honestly prefer Yatsuhashi over Benben. Sure, she has a boring hair color and her ZUN art does her absolutely no favors, but she's one of the better interpreted Tsukumogami, 2nd only to Kokoro for me at least. The way the Koto is worked into her design isn't...
Mon makes the most sense to me to be the currency of Gensokyo. Even though Yen would have existed for a few years before the barrier would go up, there is nothing backing up the worth of fiat currency afterwards. I believe the inhabitants would be more familiar with the Mon due to its longer...
Seija is one of my favorite characters, mostly because she doesn't want to be redeemed. It's nice to have an antagonist who doesn't just get a slap on the wrist at the end of their game, stop the bad thing they were doing forever, and end up casually hanging out with Reimu or something. However...
I want someone to write a scenario where she goes on a vacation to Gensokyo. The protagonists stopped her mid-travel in Mystic Square, but I think it'd be cool if she had some interactions during her stay or something. Maybe with Byakuren, since she was sealed there in the past?
A bit random...
I recently decided on a redo of the Touhou sorter, so I've got mine:
I think the sorter is just weird at determining rankings. The amount of ties was concerning, and I have no idea how Elis made it into the top 10 (I might have a PC-98 bias, but still).
Her boss theme, "Magic Formation", sounds similar to "Maiden's Capriccio" which is kind of lame since that song debuted literally the game before. I know that PC-98 songs have parts that get reused (Parts of "Magic Mirror" from TH1 became "Complete Darkness", "Plastic Mind", and "Maiden's...
I personally think Urumi actually having an occupation puts her a fair bit above the characters that just feel like they'd be a random encounter in a JRPG. Said occupation adds a little to Gensokyo from a logistics angle, which I like.
Canon offerings, especially from the games, are almost...
I like the idea of Tokiko, a Youkai interested in reading human books. That could be used in a neat way, like you could've had something done with her and Kosuzu at Suzunaan with the whole "Are Youkai that bad?" question Kosuzu poses to Akyuu in FS. Heck, you could even have her be interested in...
Satori? What did she do? Pretty sure Okuu would be considered the antagonist in that story, and even then, Kanako was effectively the reason why SA happened.
That's the word, right there: "Befriended". There should've been more time to build up a friendship before you have a character refer to...
This is pretty much the main issue I take issue with Sumireko. I don't really mind her personality, even if I find it annoying. I just don't like how fairly easy it was for her to befriend other characters.
It's like some internal world logic got borked, and something that probably should've...
Favorite OST: 10, with 11 being a very close 2nd place.
The overall lineup of 10 and 11's tracks are strong. There's only like a song or two from both I'd consider forgettable.
Least Favorite OST: 12 (Probably controversial, so I'll explain myself), with 2nd place being 16.
The game might...
I've felt this way a few times before, and even a bit of it currently. The passion you have begins to evaporate and burnout sets in. Taking a break helps, but something feels like it's been lost along the way during it, and what should be a break to get some time to relax corrupts itself into a...
I use a pretty cheap Logitech F310 pad, but it feels "right" when playing Touhou.
For some reason I had a lot of trouble doing diagonal movement before switching, now it's no problem at all. Also helps I can rebind a face button for the times the mainline games add an extra key input like in HSiFS.
No, and I actually like it over than either StB or DS. Having to take just one photo at minimum and defeating the boss is just something I prefer.
I chalk it up to people just absorbing an opinion and regurgitating it until it becomes the common sentiment amongst the fanbase. There are reused...
You've just summed up almost exactly the same problems I have with the Phantasmagoria games as a whole. Of all of these type of games I've played, I will always lean towards 3 as the one I prefer over the others. Bombs being divorced from the meter is just better in my eyes, as I kinda hate...
Perfect Cherry Blossom is my favorite of the first three Windows games. It has solid gameplay, an easy to understand mechanic, and the overall most memorable ost. All Power Items being replaced by Cherry Items at max power is nice, since nowadays being at full power in more modern entries still...
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