@Canaranjocontacting grimoire will void your extended "fuck you" warranty, would you like to proceed with the consultation?
Also, here's some counting
1,2,3,4,5,6,7,8,9,10
1 is pronounced highly responsive to prayers
2 is story of eastern Wonderland
3 is Phantasmagoria of Dimensional Dream...
Fellow RPG lover, very cool. Neptunia is great. Although I've never played a SMT game, I don't really play gacha games personally, they just feel mike cash grabs most of the time to me. Honestly I've never understood the appeal of Valorant and Apex tbh, they've just never looked like my type of...
Honestly, never been much of an emulation person. Just never been something i enjoy doing, i have a few old computers, so im used to the hassle. I've always been really into rhythm games, but they make my fingers want to jump off a bridge so I don't play them as much as i used to.
I've never really been an exploration gamer. 3D titles are more my thing, they feel more immersive to me. Is hollow Knight worth it? I've been looking to try out more 2D games.
As an SA and utsuho lover, i totally agree, Touhou 11 is amazing too, and yeah it is pretty learnable. Though i think it's slightly overrated in difficultly and it's all round a good experience
Hey, atleast i have minimal competition for biggest touhou fan in Scotland, also all of us are Brits, i find that funny. But what links all of us together is touhou, and cirno. You lot down there are struggling to compete against eachother, im just chilling up here
Looks fun! I've been trying to get an Amiga for a while, but my Bank account doesn't feel like it lol, 10,000 hours, wow, that's almost as much time as I've put into splatoon (both combined)
Personally i prefer Final Fantasy 7 and I've never played Xenoblade, i probably won't tbh, mainly because of the console it's stranded on, the Wii. When you say SMT do you mean Shin Megami Tensei? The Persona series and the Shin Megami Tensei series are both amazing
Ooh, you played the amiga? Nice! I was born farrrr too late to experience the Amiga, but I've always wanted to try it out. And a game crashing is always a terrible thing, it immediately makes me want to quit accessibility also shouldn't come at the cost of a normal players experience.
I think that's a good thing, but locking away an ending behind it isn't the right way to go about it. Take celeste for instance, some rewards requiring you to do a chamber in a more challenging way, but they still allow the normal ending to be accessed with or without doing it
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