| 0.2% | Planning out the design choices, technical architecture, the making of the 'Game Design Document' |
| 0% | Creation of assets |
| 0% | Coding the game in to the fabric of reality |
| 0.02% | Leveling up my skillset, so watching tutorials and learning how to make the stuff |
| 0% | Preparation for release, so things like optimization, fixing the initial bugs... |