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If you were transported to gensokyo and you got a power to defend yourself.What power will it be?*Shooting damaku already included*(Can't have the sam

Revive this topic pls.

No problem."The ability to summon whatever I want." technically Yukari can do that with her gaps or Sumireko when she brings from the outside.
I'll change my power. Instead of Summoning whatever the heck I want, maybe I can make whatever dishes I want?

With this power, I could be able to make meals and I could very well trick others by putting in poison? IF I wanted.

Although, that power might not be enough to defend yourself in Gensokyo.

Wait. I could be able to make Danmaku-shooting dishes with this power. I take back what I said about this power not being enough to defend yourself. IT IS enough to defend yourself. Just not that strong as the ability to summon whatever the heck I want (except for humans or animals).

 
To turn any kind of fluids into sake

Being able to back to life every time i want/die stronger than before (i remember everything from previous life as well tho)

Alternatively

Being able to learn something/get any knowledge instantly, never forget it and having infinite "space" for that knowledge

 
the ability to fully comprehend, and conceptualize all imaginable series of patterns in both a physical and philosophical sense, with the catch being the lack of orientation. so basically, if you imagine every possible and impossible state of the universe, as well as all the possible and impossible intersecting fates that could hypothetically create each and every one of those states, and then imagine that you have almost no prior knowledge on which one you are actually in, that is what i am describing. initially, this ability would be pretty pathetic, providing only a minor advantage in a strategic sense, but as time continues, and as more and more branches are pruned, it's predictive powers would gradually increase in accuracy, combined with an increasing knowledge of the physics and magic of this alternate world, and one could theoretically (though almost certainly not feasibly) become omniscient. as far as danmaku patterns are concerned, most would be set up to show (or experiment with) unique, often changing aspects of danmaku that provide some kind of insight into the inner workings of both the universe, and the psychology of the opponent

alternatively, if this is too overpowered (or boring) then the ability to control orbits in a gravitational sense might be interesting. it is similar to the ability to reflect danmaku, only both more complicated and more versatile. imagine picking a specific thing to influence, and subjecting it to a kind of imaginary gravitational force that pulls it, and possibly a few other select things towards the center. the position, strength, selectivity, and motion of the orbit may vary, and the ability for it to be in an orbit of it's own might further complicate things, but the concept itself is pretty interesting. it could slow down or speed up a bullet by putting it at a closer or further distance from the center, it could obviously redirect bullets in any direction, and it could be used to create many complicated patterns, but a more interesting effect is where danmaku are not the selected target to be manipulated. sunny has the ability to redirect light, so hopefully i am not taking too much away from that, but it could replicate any ability she could do. as far as weaknesses go, high level calculation, as well as high energy costs would likely prevent this ability from, for example, creating a mini-black hole, or anything insane like that. i really apologize if it still sucks, i might not be the best at explaining, or balancing my ideas here.

 
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Illusion...with a twist.

Everytime you use the ability, the results change everytime because it changes the factors as well as how many there are. The colors of their clothes, etc. However, it'll also affect you. Not as much, though. You need a lot of concentration and energy to use it.

Is mine interesting?

 
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Making any drawing came true

It came with 2 category, if It's an event, it will happen

But If it's a single object the object gonna pop out of the paper

Equipments: Notebook, Brushes/Pens

How it works: Touching the image/drawing/literally any 2D object will be materialized as an object/the event became true

(Dang... It seems like an SCP or something...)

 
A magical BFG 9000 that can turn into BFG 10000 (as a bomb) with infinite ammo (of course, if not, it wouldn't be a danmaku). But the drawback is I can't move when I shoot, and it has a slow, slooow recoil.

(Actually, the idea of having ability to change combat style doesn't sound bad either)

 
finger guns. (not the type that Inaba has, those are a lot more different)

Basically, my fingernails would be fired from my fingers so fast that it could just dig a hole in a rock. I think that's balanced even without the gimmicks.

 
Reality bending:
Uses:
teleportation to any place and time I've been to or know about by bending two points of reality into becoming the same space.
spliting reality= spliting danmaku if timed well
Flying = by inverting the reality's gravity in a small space
Delete/Create/Overwrite: Can change pretty much anything about a current moment. The only limit is not being able to change/Delete and/or create a personality or thoughts of a already existing person.
 

 
I would have something to fry a brain from the inside (not to kill but just to make someone as dumb as you want to) (on that point it cant kill outright)

 
Ifi  had would have choosen a power, it would be

Restarting the same day without anyone noticing 

if i ever was an enemy in a touhou stage, and i have been defeated. i would have been restarting over and over without reimu noticing until i memorize every move and rather than getting defeated i'll jut go "nah i've fought you like 40 times thats enough."

 
Electric manipulation. Basically, the power to generate electricity and use it to attack. Also can allow me to hover over the ground with a small electromagnetic field.

Attacks include:

Type 1: Offensive

Shoots small nail-shaped electric bullets. Secondary bullets are magnetic balls that damage nearby enemies

Type 2: Defensive

Shoots fast, piercing electric bolts that divide themselves on 2 after being released. Secondary bullets are lasers that rotate around the player shooting every 2 seconds. Can't destroy bullets.

Spell cards include:

EMP: Releases a small blast of energy that destroy bullets. Does little to no damage to enemies, and can be used again after a long cooldown.

Thundershock: Shoots a powerful electric ball that deals heavy damage, destroy bullets, and gain a speed bonus for a short time.

Electroshock: Targets a random enemy and starts charging. After 5 seconds, the selected objective recieves a electroshock, dealing a lot of damage, and getting stunned for 2 seconds. However, the user gets weaker for 4 seconds after using the bomb (-fire rate,-power, and bombs disabled)

Since touhou is a bullet hell game, the last two spell cards uses power levels to work (like modern titles). The EMP Attack does not have cost, but it has a large cooldown, avoiding the abuse of it.

 
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