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Version 4.0.9a
8,029 downloads
Release Information Type: Simulator/Management/RPG Developer: 二色幽紫蝶, Re零同人社 Publisher: 二色幽紫蝶, Re零同人社 Release: 1 October 2021 Language: Chinese(Simplified), English, Japanese, Korean DISCLAIMER Run the game through steamclient_loader.exe Description A brand new pixel art restaurant simulator based on the Touhou Project! Play as Mystia, the owner of a small izakaya. Collect ingredients by day, cater to the customers by night, learn recipes from familiar characters, and become the best izakaya owner in all of Gensokyo! Prelude Today, the young night sparrow youkai Mystia Lorelei is still chasing her dream——Her dream to become the most popular izakaya owner in Gensokyo. Day after day, she worked hard making a name for herself and attracting customers from all over Gensokyo. Then, on one fateful day, a certain customer paid her a visit. On that day, both her dream and her future were shattered. Having lost everything, she had to restart from scratch. And so, her life indebted to the tyrannical Yakumo family began... “Don’t underestimate a grass root youkai’s aspiration and determination! I will protect those full and satisfied smiles of Gensokyo’s people!” The young night sparrow will never give up. Besides, having being helped by Mystia, the powerful residents of Gensokyo will surely return the favor! 1.Core Gameplay A brand new izakaya simulation gameplay! You play as Mystia, the proud owner of a mobile izakaya. During the day, you collect ingredients all over Gensokyo, learn new recipes, collect or buy beverages... all in order to create the perfect dining experience. In other words, there is no battle and no danmaku in this game, only customers with varying demands that you need to fulfill! Your izakaya will be visited by different customers every night. They have different preferences, budget, and favorite dishes. Serve customers and remember their preferences, fill your cooking with music and love, and cook the perfect dish for each customer! Meanwhile, familiar characters from Gensokyo may visit as rare customers.Instead of ordering directly, they only give hints on what they want to eat.If you can satisfy them, they will give you special rewards using their unique “reward spell cards”! If you learn what each reward spell card does and string them into powerful combos, earning a hundred thousand yen a night isn’t a dream! But what happens if you disappoint them? They will unleash their “punish spell cards” and punish you in the name of Gensokyo! 2.Numerous Characters and Events 2.1 After the first appearance of each rare customer, Mystia will record information about them in her notebook, including their food and drink preferences, frequently appearing areas, and a funny little description. During daytime, she can communicate with them and enhance her bond with them. After reaching a certain bond level, they will provide Mystia with powerful support! Can you become best friends with your favorite characters? 2.2 While operating, Mystia will gain many companions, who can help with running the restaurant. They can serve dishes, serve beverages, or cook. With three companions, you can simply sit back and relax while they run the restaurant - though you still need to cater to the rare customers yourself. 2.3 By meeting and chatting with your friends, you can learn their stories, build stronger bonds. All your seemingly ordinary friends all have their own stories, and would only share them with you when they consider you a true friend. Each character has their own storyline. If you delve into them, you can learn their stories, whether happy or sad. 3. The bright and colorful world of Gensokyo As the game proceeds, you will gain access to six primary locations: Youkai Trail, Human Village, Hakurei Shrine, Scarlet Devil Mansion, Bamboo Forest of The Lost, and Hakugyokurou. Each of these locations is meticulously illustrated to recreate the details and settings from the source material. 4.Charming collectibles Mystia’s basement has plenty of room for all sorts of collectibles, including costumes, event CG albums, soundtrack CDs, and decorations from friends. In the basement, you can put on your favorite costume, view the CGs for events that had occurred, listen to music, or use decorations to improve your business. 5.Unforgettable audiovisual enjoyment As a pixel art game, we spent a lot of time on the visual presentation for Touhou Mystia’s Izakaya to create a smooth visual experience for players. Also, every in-game soundtrack was painstakingly composed, and I believe any one of them can become one of your favorites in your MP3. 5.1 Over 30 desktop-level high resolution pixel CG 5.2 More than 30 finely crafted character artworks 5.3 More than 30 melodious BGM soundtracks There are still more surprises waiting to be found in the game… Become a successful yet personable izakaya owner And accomplish your dream to sing freely in the whole Gensokyo! Steam Link: https://store.steampowered.com/app/1584090/__Touhou_Mystias_Izakaya/ -
Version
107,708 downloads
Release Information Type: Bullet Hell Developer: Publisher: Zun Release: 2008 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Utsuho Reiuji (Final Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 3 Each Description A geyser has erupted from the ground near the shrine. However, although Reimu would've been content to open a spa for the hot water it spews, it's also spitting out earth spirits, which is a problem. Reimu and Marisa don't know the way to old or new Hell, so they recruit an assistant (of your choice) and head down to stop the cause of the issue before it gets out of control. Unique Gameplay Mechanics Assistance * Picking your shot type is a complicated matter in this game, because not only are you choosing your method of fire, you're also picking your assistant, and your choice will provide you with some manner of added ability that will help you out. Pick wisely between your choices! -> Reimu with Yukari: If you're close to the edge of the screen, your shots wrap around, and you can also screen-wrap warp by letting go of all non-movement buttons (in other words, stop shooting or focusing) and double-tapping in an offscreen direction. (It'd be wise to make sure there aren't any bullets over there first!) -> Reimu with Suika: You can auto-collect all onscreen items simply by letting go of all non-movement buttons (again, just stop shooting and focusing for a moment). This is a great ability for newbies! -> Reimu with Aya: You gain a third ridiculously-fast level of movement; to activate this, let go of all non-movement buttons (once more, stop shooting and focusing). -> Marisa with Alice: You can bring your Power level all the way up to 8.0, which allows more firepower and more liberal bomb usage. -> Marisa with Patchouli: You can change the formation of your option orbs by pressing [Fire] & [Focus] simultaneously. In cycle order, Fire formation is forward-focused, Water is for area coverage, Wood takes care of strange angles, Metal fires sideways, and Earth fires backward - if you know the game and its bosses really well, this gives you all the options you could possibly need, and you can annihilate everything in no time flat. -> Marisa with Nitori: Instead of acting like a bomb usually does, your bomb is instead a defense barrier, which allows you to take a hit while it's up, which consumes its energy. Our smart kappa has installed an additional feature - if it turns out you didn't need it, then the energy normally used to protect you is returned to you - you are reimbursed half the original cost. Bombs Cost Power Levels * In Mountain of Faith and Subterranean Animism, there are no Bomb (Spell Card) items, nor is there a Bomb count. Instead, you consume 1 power level to bomb in these two titles - be careful of your bomb usage. Scorefile * This scorefile was provided by Dark Kijin. * It has 100% Extra availability, but it's only cleared with Reimu A and B. * Game clearance is spotty, with only Normal being cleared by all characters and shot types. Easy is only missing Reimu C, but there's next to no clears on Hard or Lunatic. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th11 (SA) Scorefile [Dark Kijin].zip Steam Release If you would like to support ZUN, you may buy Subterranean Animism on Steam here: https://store.steampowered.com/app/1100150/Touhou_Chireiden__Subterranean_Animism/ -
97,150 downloads
Release Information Type: Fighting Developer: Team Shanghai Alice & Tasogare Frontier Publisher: Team Shanghai Alice & Tasogare Frontier Release: Reitaisai 5, on May 28, 2008 Language: English-Patched (Gensokyo.org 1.1) Silhouette On Cover: Tenshi Hinanawi (Final Boss) Character Information Playable Characters: 15 (Reimu, Marisa, Sakuya, Alice, Remilia, Youmu, Yuyuko, Reisen, Aya, Yukari, Patchouli, Suika, Komachi, Iku, Tenshi) Description An earthquake has flattened the Hakurei Shrine. However, even more unusual than that, strange and unseasonable weather has literally been following our girls around - for example, wherever Reimu goes, it's sunny; where Marisa goes, it drizzles - the list goes on. This afflicts all the initially playable girls on the roster (13), who investigate the incident. Unique Gameplay Mechanics Spell Card Deck * No, you're right, this is a fighting game, but your moveset is, in part, determined by a new addition called the Spell Card Deck system, which is also used in Hisoutensoku. * You can have 1 deck per character (4 in Hisoutensoku), consistent of 20 cards, and these are customizable in your profile on the Options menu. Craft your decks any way you want. * As you fight, your character will automatically draw from the selected deck. There are 3 kinds of cards, signified by their border color: -> Spell Cards (Yellow) perform the girl's Spell Card magic, in a style most fighting game players would call a Super. -> Skill Cards (Gray) enhance or change the girls' standard directional-button moves for more power or versatility. -> System Cards (Red) perform special functions, such as changing the weather, or gaining immunity from attacks. Weather * Weather conditions (which are character-related in Story Mode, but are randomly generated in all multiplayer matches) each have a specific effect on gameplay. Some enhance or restrict certain kinds of attacks, where others may have more unusual effects, such as making it harder to move in particular directions or changing the distance between the combatants randomly. Knowing your attack options is always good, but being able to improvise when the weather changes could be the difference between victory or defeat. Scorefile * This scorefile was acquired from Koumakan.jp, and is essentially the quasi-official scorefile used for unlocks. * It unlocks Iku and Tenshi. * It also provides 4 copies of every card in the game so you can build decks more easily. Th10.5 (SWR) Scorefile [Koumakan.jp].zip -
Version
50,360 downloads
Release Information Type: Fighting Developer: Team Shanghai Alice & Tasogare Frontier Publisher: Team Shanghai Alice & Tasogare Frontier Release: Comiket 67, on December 30, 2004 Language: English-Patched (Mizuumi.net 1.1) Silhouette On Cover: Suika Ibuki (Final Boss) Character Information Playable Characters: 11 (Reimu, Marisa, Sakuya, Alice, Patchouli, Youmu, Yuyuko, Remilia, Yukari, Meiling, Suika) Description There's a feast in 3 days, but while preparing for it, the girls are distracted by a strange mist that seems to have been happening around this same time for several years now. It isn't exactly a problem by itself, but since nobody knows what it is or where it came from, everyone tends to be suspicious of each other during the feast, which hasn't made it a very fun event these past few years. This year, the girls are determined to figure out the cause of this weird mist so that everyone can have a good time at the feast. Unique Gameplay Mechanics No Profiles * Unlike future fighting games, IaMP does not make use of profiles for saving your individual configurations. If you wish to tweak controls or game options, you must do it in Config_Loader.exe. Scorefile * This scorefile was acquired from Mizuumi.net, and is the quasi-official scorefile used for unlocks. * It unlocks Suika. Th07.5 (IaMP) Scorefile [Mizuumi.net].zip -
Version
37,407 downloads
Release Information Types: Bullet Hell Photography Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 69, on December 30, 2005 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Aya Shameimaru (Sole Playable Character) Character Information Playable Characters: 1 (Aya) Shot Types: 1 (Landscape-Oriented Photos) Description Bunbunmaru Newspaper reporter Aya Shameimaru is out looking for a scoop. Playing as Aya, you will find plenty of interesting Gensokyo girls to look into. Unique Gameplay Mechanics Why Photography? Doesn't She Shoot? * I don't shoot, I snap. This is Aya's basic principle when going out for a scoop - you will immediately notice there's no possible way to actually fire back at the enemies. This isn't because Aya is incapable of an offensive (one play of PoFV would disprove that theory); rather, the storyline reason provided is that she simply doesn't want her own bullets to appear in her photos. Indeed, she's not interested in actually defeating her subjects - she's out for a scoop, not a battle. * The way unlocking new Levels works is, Aya wants a particular number of photos of each spell card (each Scene), ranging from 3 early on in the game, to as many as 10 for particularly interesting girls late in the game. Meet Aya's quota, and she'll declare victory on her own; just clear enough scenes overall, or a quota of scenes specifically from the previous Level, and you will unlock a new Level to investigate. Charging & Snapping * Aya's camera must be fully-charged to 100% in order to snap a picture with it. It'll charge at a slow rate on its own regardless of your movement speed, but if you can find a good safe spot, you can have Aya dedicate additional energy to charging it faster: -> Hold [Shift] to Focus, which will slow her down, and display her hitbox. -> Hold [Shift] AND Snap [Z] to force Aya to quite nearly a full stop to dedicate all her available energy to charging the camera as fast as possible. * Once the camera's charged, you must let go of the Focus button, then press and hold Snap [Z] to bring up the viewfinder. You can move the frame around a bit before you release the button to snap the picture, but the longer you expose the film, the smaller the frame gets - if you expose it too long, it becomes overexposed, and Aya is forced to drop the picture entirely. Snapping for Success * Aya's main aim is to photograph the girl herself (the boss), although anything Aya considers "beautiful" is also permitted and encouraged to be in the photo as well; she considers the bullets, other targets, and of course herself, to be beautiful. * However, if the photo does not at least capture the boss, Aya will not hesitate to drop the photo, declaring your pathetic attempt a "Failure." * If you do capture the boss in the photo, then Aya bothers to record the shot, and it gets pinned to the wall outside the playfield. She'll also check the logistics of the picture, including where the boss is in the frame, as well as awarding bonuses for snapping beautiful bullet patterns, beautiful spell circles, and also her beautiful self, if you can squeeze her in there somewhere. Snapping for Defense * Since Aya refuses to return fire, and will not use her spell cards, your camera also becomes your means of defense. So when you're out there snapping pictures, you must think of your camera's defensive properties. Any bullets you capture in a photo are cleared from the screen, and moreover, they're converted to additional camera-charging energy. If the shot is a Failure (and chances are, most defensive snaps are probably Failures), Aya won't need extra energy to record the shot - energy gain from bullets is double for Failure shots, meaning you can be up in that girl's face again in no time. Scorefile * This scorefile was provided by Drizzle. * It has true 100% completion status, meaning that all stages are both available and cleared. Th09.5 (StB) Scorefile [Drizzle].zip -
Version
53,018 downloads
Release Information Type: RPG Developer: FocasLens Publisher: FocasLens Release: Comiket 89, on December 30, 2015 Language: Japanese (English patch included but not installed) AKA Gensou Ningyou Enbu - Yume no Kakera Installation Instructions Refer to the video at the bottom of the page, courtesy of Drunken_Flower. The base game is also included with this download. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Description This is the expansion to the popular fangame, Touhou Puppet Dance Performance. It plays very similarly to the base game with the main differences being the story plays out in a slightly different order, and puppets featuring Touhou characters from 14.5 and 15 are now included, which the previous game did not have. Additionally, new areas can be found in the expansion, as well as a new puppet type, the Warped type. In this game's story, the player character finds themself transported to Gensokyo, to learn that a strange incident is occurring; many puppets shaped like familiar Touhou characters are running around Gensokyo, and no one knows where they're coming from. At the same time, people have learned to tame these puppets, and many are using them to battle one another in a form of new sport. Regardless, the player cannot return home until the incident is resolved; they decide to use these puppets to help solve the incident, so that they can return to the outside world (why would you ever do that though). For those who don't know anything about Touhou Puppet Dance Performance, it's basically Touhou in Pokemon form with a few key differences, those being that the equivalent to what IVs are in Pokemon are visible in TPDP. Instead of being a numerical value between 1 and 31, it's a letter grade between S and E-, S being the best a stat can be and E- being the worst a stat can be. The way moves are learned and EVs are gained is also significantly different; when you hit the requirements for learning a new move, you can learn it through the Edit screen of your puppet where you can learn a skill from the entire list of what's available to the puppet at that level, though they cost PP to learn which is gained through winning battles. You can also use PP to reinforce stats, which is basically EVs except you have objective control over them. Evolutions are handled in the form of style changes that every puppet has available from level 30 onward. Every puppet gets the option to evolve into any of three forms, two of which range across Power, Speed, Assist, or Defense, depending on the puppet. In Shard of Dreams, a new Extra style is available as the third option for any puppet to evolve into. For example, Chen at level 30 can choose to evolve into either Extra Chen, Speed Chen, or Assist Chen. You can only style change once though; the only way to reverse it is through reincarnation which is only available postgame. Installation guide, courtesy of DrunkenFlower https://youtu.be/uO6S2akrRes -
Version
552,340 downloads
Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: September 22, 2002 Language: English-Patched (Touhou Patch Center/THCRAP) Silhouette On Cover: Flandre Scarlet (Extra Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 2 Each POC: Requires Max Power Description A thick scarlet mist is covering Gensokyo; it blocks out the sun, which causes affected areas to become cold. Our heroines believe the culprit lives in the newly-materialized Scarlet Devil Mansion, and so they depart with the goal of “questioning” those who live there. Mods * Retexture Patch This replaces all the imagery in the game with crisper, higher-resolution textures. Sprites are also updated with those from newer games. You pick between versions where the hitbox is never visible (as in vanilla) or always visible. * Focus-Only Hitbox Patch A patch that causes your hitbox to become visible when you’re Focusing (the behavior of all games after this one). (I don’t know if this is compatible with the Retex Patch.) Unique Gameplay Mechanics * This is the only Windows game where you cannot see your hitbox while focusing. Rank *A hidden value between 0 and 32, higher rank values increase bullet speed and the amount of bullets, having the most prominent effects in boss attacks. *Rank goes up as time surviving goes on and goes up dramatically with spell card caps. *Rank goes down by 16 when you are hit, not killed but hit, meaning a deathbomb WILL decrease rank. Some spellcards decrease rank when bombed IE Water Elf. Scorefile * This scorefile was provided by an unknown source. * It has true 100% completion status; Extra is unlocked for all characters and shot types. Th06 Scorefile (EoSD).zip -
4,439 downloads
Release Information Type: Racing Game Developer: illuCalab Publisher: illuCalab Release: Comiket 88, on August 16, 2015 Language: Japanese (Steam Ver is in English) Description Players race around a series of tracks in either Campaign, Free Run or Versus using power-ups and drifting/cornering in the right moment to obtain first place. Each playable character has different positive and negative attributes, and can utilize a special ability or spell card attack. The game is played in its entirety using a partner, which function largely like a flying skateboard and can be switched at anytime as long as player has enough spell card meter. In Gensou Sky Drift the key component of the game is spell card meter which is used to release magic attack and change partner; and Magic Circles which if passed will give players a temporary burst of speed as well as boost the spell card power meter. Please support the devs by buying the game on Steam if you can: https://store.steampowered.com/app/1065260/GENSOU_Skydrift/ -
Version
200,417 downloads
Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 67, on December 30, 2004 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Kaguya Houraisan (Final Boss B) Character Information Playable Characters: 8 (4 selections as teams of two - Reimu & Yukari, Marisa & Alice, Youmu & Yuyuko, and Sakuya & Remilia; later on, characters become selectable individually once unlocked.) Shot Types: 1 Each (So 2 when playing as a team.) POC: Focus-Activated before Max Power; Always On after Max Power is attained. Description The real moon has been replaced with a fake the night before the Harvest Moon Festival! The girls know the gravity of this situation - the moon carries more importance than simply being the subject of the festival. However, they've only got a single night to resolve the issue, so they've created teams in an attempt to expedite the investigation as much as possible. Our girls hurry, knowing time is of the essence, but can they resolve this incident in time? Unique Gameplay Mechanics Time * This game's story is time-intensive; the game begins at 11 PM, and if it becomes 5 AM at any point, the game is immediately over, even if you had additional lives left over after having successfully cleared a stage. Thus, you don't want to run out of time to investigate the incident. * Continues cost half an hour each. * Time generally advances 1 hour at the conclusion of each stage. However, if you meet the Time Point quota for the stage by collecting Time Orbs, which you normally earn by killing enemies, then time only advances half an hour at the end of that stage, which frees up enough time for one additional Continue. Although killing enemies is the default way to earn orbs, it isn't the only possible way; you can earn more ways to get orbs - see below. * If you never meet any quotas, you have enough time for exactly one Continue. Human/Youkai (H/Y) Teams * Unfocused fire comes from the team's human, and focused fire comes from the team's youkai. * The H/Y Gauge at the bottom-left of the playfield tracks your recent firing trends, and awards you a bonus if you've mostly been firing as one type recently; thus, you can work toward one bonus or the other to suit the situation you're in. -> 80% Human or More: You start earning Time Orbs just for hitting enemies; you start earning orbs gradually the entire time you're causing damage to enemies or bosses. -> 80% Youkai or More: You start earning Time Orbs for grazing; all grazes become worth saved time. * The H/Y Gauge is also pushed toward Human or Youkai by which character collects the Time Orbs. * Some enemies can summon spirits to assist them. Humans can shoot and defeat spirits, but Youkai shots go right through them. Spirits are worth massive Time Orb bonuses. Last Spell Cards * All main bosses of each stage have a Last Spell, but they don't normally use it. If you meet the Time Point quota by the end of the fight, then they'll use it against you. If you earn the right to face off against a Last Spell, while fighting it, you will be unable to Bomb, but getting hit won't result in loss of life or time (although it will cost you the spell card; you won't capture it). If you beat it, you get more Time Orbs and a boost to your score. * The player also has Last Spells! This game lets you deathbomb more easily than other games in the series, but this comes at a cost of an extra bomb (2 instead of 1). When this happens, the character's teammate jumps in and uses a stronger version of their normal Spell Card. Scorefile * This scorefile was originally acquired from an unknown source. It was then improved upon by Dark Kijin, and the spell card collection completion was brought to 100% by Drizzle. * It has 100% Extra availability, and more notably, 100% spell card availability in Spell Card Practice. * [Difficulty-Character clearance is under review, but is not 100%.] -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it us! Th08 (IN) Scorefile [Dark Kijin & Drizzle].zip -
Version
127,241 downloads
Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 72, on August 17, 2007 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Kanako Yasaka (Final Boss) Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 3 Each Description Reimu's shrine isn't exactly frequented by Gensokyo's residents, so faith in the shrine's deity has been declining. One day, Reimu hears a strange voice that tells her she should close the shrine's doors for good - a message she doesn't take very well. Seeing that there's a new shrine on top of Youkai Mountain, complete with its own lake, she deduces that the one responsible lives there, and heads on up. Unique Gameplay Mechanics Faith System * To really get anywhere point-wise in this game, keeping in convention with the idea behind the game's story, you must show faith in your ability to play the game. How do you do that? Hitting/killing enemies and collecting items are the ways you can fill the Faith Gauge. * The longer you can maintain the Faith Gauge, the more points everything is worth (which is a ton of help for earning Extends in this game). * If the gauge empties due to you stopping killing anything or collecting items, you gradually start losing Faith Points. If you die, you lose half your total Faith value (because dying shows a lack of belief in yourself). Bombs Cost Power Levels * In Mountain of Faith and Subterranean Animism, there are no Bomb (Spell Card) items, nor is there a Bomb count. Instead, you consume 1 power level to bomb in these two titles - be careful of your bomb usage. Scorefile *This scorefile has 100% completion status. scoreth10.dat Steam Release If you would like to support ZUN, you may buy Mountain of Faith on Steam here: https://store.steampowered.com/app/1100140/Touhou_Fuujinroku__Mountain_of_Faith/ -
Version
34,348 downloads
Release Information Type: Fighting Developer: Team Shanghai Alice & Tasogare Frontier Publisher: Team Shanghai Alice & Tasogare Frontier Release: Reitaisai 10, on May 26, 2013 Language: English-Patched (MotK 1.05) Silhouette On Cover: Kokoro Hata (Final Boss) Character Information Playable Characters: 10 (Reimu, Marisa, Nitori, Koishi, Ichirin, Byakuren, Futo, Miko, Mamizou, Kokoro) Description Seeing all these incidents occurring out of their control, the Human Village has fallen into a state of disorder and nihilism. Believing that some religion could restore order, some of Gensokyo's most prominent representatives of Shinto, Buddhism, and Taoism take this opportunity to convert the public to their faith by demonstrating their abilities in battle to a live audience to promote faith in their religion. Unique Gameplay Mechanics Aerial Combat * Contrary to the past fighting games in the series, characters now participate in aerial combat. The center of the field is the neutral area, essentially where the "ground" was in past games. You can move up and down, and anytime you're moving vertically, you're grazing. Popularity * If your Popularity hits 100%, you can unleash your Last Word spell card on your opponent! (If you do this, both combatant's Popularity goes back down to 0% afterward.) * Popularity is also used as a time-out tiebreaker. * Popularity goes up or down based upon the actions the combatants take. For example: -> First Attack: The first to land a hit receives +10% Popularity. -> Counterattack: When you counter, you gain +5% Popularity, and your opponent loses -5% Popularity. -> Elegant Flurry: When your opponent is stunned, you receive a bonus of +5% to +9% Popularity, depending on how stunned you leave them. -> Guard Crush: If your spirit bar depletes entirely by guarding too much, your guard is crushed, and you'll lose -5% popularity. -> Defensive: Defending too often won't please the crowd; your popularity goes down -5%. Religion * You can change your characters' attacks in the Profile menu. This is important because attacks may add/subtract religion affiliation between Shinto, Buddhism, and Taoism. * There also exist items you can equip that don't have any battle effect, but change religious affiliation. * When a religious affiliation gains enough faith, your character's attacks change. To wit: -> Shinto: Your attacks start homing in slightly. -> Buddhism: Your attacks gain more power. -> Taoism: Your attacks gain more area of effect. Scorefile * This scorefile was provided by an unknown source. * It unlocks Kokoro. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th13.5 (HM) Scorefile.zip -
Version
21,190 downloads
Release Information Type: Old-School RPG Developer: Nise Eikoku Shinshidan, CUBETYPE Publisher: CUBETYPE Release: Main: Comiket 84, on August 12, 2013 Plus Disc: Comiket 91, on December 31, 2016 Steam: 23 August 2021 Language: English Version: 1.10 AKA Touhou no Meikyuu 2; Labyrinth of Touhou 2 Description Challenge the Great Tree with the maidens of Gensokyo! The huge tree that suddenly appeared, the theft of Ame-No-Murakumo, and then...? Find the mastermind behind all the recent incidents! Choosing from many Touhou Project characters, form and develop a large team of 12, and challenge the powerful foes that stand in your way. Many tricky boss battles will be waiting through your journey. Choose from over 50 characters to make your perfect party, and head towards the great labyrinth that pierces the skies! Lose your way, and yourself, as you utilize the plethora of customization features to spoil your favorite characters rotten! Both the acclaimed "Labyrinth of Touhou 2" and its expansion Plus Disk have been combined into one massive game. Character graphics have been redrawn, the game is now in full HD, and movement speed and consecutive battle bonus have been increased to enhance the game experience. Conquer the Great Tree that spans across more than forty floors, the randomly-generated endless dungeon, as well as two incidents in Gensokyo! Maps that are easy for even beginners to get into! Enjoy the revised character portraits, and the adorable chibi avatar moving about! Choose freely from a roster of over 50 characters, and use both tactics and character customization to claim victory over more than 100 boss battles! Make use of each character's unique skills, equipment crafting, status increasing items, level up bonuses... many options are available to build your team just the way you want. You can even use special items to teach them various subclasses. You can also spend money to increase their status! Perhaps when all else fails, the power of money will prevail...? The battles that await you are both beautiful and daunting. Choose the best characters and the right tactics for each battle, or ignore efficiency and use only your favorites, the choice is all yours! Enjoy the tension while facing down these powerful foes! Steam Release The game is also available on Steam: https://store.steampowered.com/app/1131920/LABYRINTH_OF_TOUHOU__GENSOUKYO_AND_THE_HEAVENPIERCING_TREE/ -
1,181 downloads
Release Information Type: 3D Shooting, ARPG Developer: 巫女さん作法 Publisher: Phoenixx Inc. Release: 30 apr 2020 Language: English (+ others) Description This is a free-flying Hunting Action RPG!Attack from the air and hunt down your targets as Reimu or Marisa! ◎Combat System ◆Regular Attacks You have two types of regular attacks: Melee and shooting. Hit with melee attacks to charge your Shot Gauge. ◆Spell Cards Hit with shooting attacks to charge your Spell Gauge. Spend your Spell Gauge to use Spell Cards, unleashing beautiful and devastating danmaku patterns to overwhelm enemies! ◆Grazing Grazing means to barely avoid an enemy attack. This charges your Shot Gauge. ◆Destructible Body Parts Enemy bodies have parts that can be destroyed to net you materials used in weapon crafting. Break those parts and get those mats! ◎Equipment System Use materials to upgrade your equipment and make your Spell Cards fancier and more powerful! ◎Story Invader weapons called Metal Spiders have appeared in Gensokyo! Why are they popping up around the Human Village? Reimu and Marisa set out to the Human Village to get to the bottom of the incident! ・Story scenes feature all characters in Live2D! The story is set after the events of Forbidden Scrollery and Legacy of Lunatic Kingdom, but you don't have to be familiar with either of those stories to enjoy this one! The game's Steam page (please buy it if you can): https://store.steampowered.com/app/1222050/Touhou_Mechanical_Scrollery/ -
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3,348 downloads
Release Information Type: RPG Developer: Fancy Frontier 13 Publisher: Fancy Frontier 13 Release: 2009 Language: English-Patched Gacha Figurines: 45 Reimu, Marisa, Sakuya, Aya, Sanae, Mima, Iku, Tenshi, Suika, Komachi, Sanae, Kanako, Suwako, Nitori, Hina, Yuugi, Rin, Utsuho, Satori, Koishi, Yuka, Sikieiki, Remilia, Flandre, Patchouli, Meiling, Keine, Mokou, Eirin, Kaguya, Reisen, Youmu, Yuyuko, Yukari, Alice, Ran, Chen, Ichirin, Minamitsu, Shinki, Byakuren, Shou, Nazrin, Kogasa, Nue. Extras Touhou Pocket Wars Evo CharaGraph Set (MIA for now) Like the artwork in TPWE, and have "Labyrinth of Touhou"? Take the CharaGraph avatar set for it! Description Evo Plus?: Evo is the sequel to the original Touhou Pocket Wars; this Plus version allows you to acquire figurines of the UFO characters after clearing the main game. Plot Point: You are an otaku who in their spare time collects Gacha figurines. These have attributes and can be entered into matches with others who also own some figurines. One day, it seems your love for the Gensokyo girls enables you to end up visiting Gensokyo, using your Gachas to help them figure out some problems. How It Works: This is a point-and-click game. You work a part-time job in this visual novel-ish game in order to make money to pay for your figurines (you don't actually perform the job like in "Fable;" you just click "Part-Time Work" and you make money). This allows you to go buy your figurines and some spell cards for them; new character sets become available later in the game. You can also enter into matches in order to earn Love (experience) which you use to level up your Gachas. Your case initially holds only 8 figurines, but you can buy 8-slot extensions. If you want certain figurines and/or to level up your spell cards to level 10, you'll be spending a LOT of money on the machines, hoping they randomly give you something you want, tossing all the stuff you don't want. Other Notes: If you're winning appropriate-rank matches, you'll get enough Love to level up each of the Gachas involved around 18-21 times per match. This seems fast because the level cap is 500, which you'll need to reach by the time you meet the final boss. Extra Notes: Once you do get to Gensokyo, you'll be able to start interacting with the girls; this enables you to reform your Gachas if you win special matches (your Gacha will restart from Level 1, but with better stats than last time around). This is mandatory if you want to clear some of the after-game bonus content. In other words, the main game is easy enough to beat by assuring your main case or two of Gachas is level 500, but clearing the bonus content requires as much grinding as Labyrinth of Touhou's bonuses. -
16,713 downloads
Release Information Type: Bullet Hell Developer: Zun Publisher: Zun Release: 1997 Language: English-Patched Character Information Playable Characters: 1 (Reimu) Shot Types: 3 Description After returning from a training session, Reimu finds that her shrine has been overrun by ghosts and youkai! Excited by this chance to test her fledgling abilities, she mounts her flying turtle, Genji, and grabs her exceedingly powerful Yin-Yang Orbs so she can go investigate. Unique Gameplay Mechanics No Boss Health Gauges * Aside from being the first bullet hell game in the series, this game has another unique functionality: Unlike the rest of the series, bosses don't have health bars in this game. Introduction of Extra Stage * This was the first game in the series to use the concept of an "Extra" stage. Scorefile * This scorefile was provided by GlitchyMissingno. * It has 100% completion status; Extra is available for all shot types. Th02 Scorefile (SoEW) [GlitchyMissingno].zip -
Version 1.3.4
1,312 downloads
Release Information Type: Rhythm/Puzzle Developer: tripper_room, ikaikaiyuu Publisher: Mediascape Co. Ltd. Release: 28 September 2022 Language: English Description Cute, colorful aesthetics! Colorful art, cutely-animated sprites, a heartwarming story, and catchy BGM combine to make for an exciting experience! Make sure not to miss the protagonist dancing at the bottom of the screen! It's all about riding the rhythm! Even if you don't have perfect timing, as long as you can keep up with the tempo, it's totally fine to be a little too fast or slow. Just get into the rhythm! Multiple difficulties! You can play on four different difficulties, you're given infinite retries, and there are even items to help you if you get stuck! There's a good time to be had whether you're a beginner or a master! Practice to your heart's content! Want to perfect your boss pattern dodging? The new, long-awaited Practice Mode is the place for you! All of the bosses you've met in the main story will practice danmaku dancing with you as long as you'd like. A tale of Danmaku Dancing with two protagonists! The game features two protagonists: the Youkai of Twilight, Rumia and the Swallowtail Butterfly Fairy, Eternity Larva! A new game called "Danmaku Dancing" has begun growing in popularity among the fairies... and it might just cause a commotion in Gensokyo! *Note: The story is a light-hearted one. Steam Link: https://store.steampowered.com/app/1998530/Yoiyami_Dancers_Twilight_Danmaku_Dancers/- 3 comments
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743 downloads
Release Information Type: Platforming/Action Developer: Kirisame Jump Publisher: Kirisame Jump Release: 4 June 2018 Language: English Description RAIN Project is a Touhou fangame re-imagined as a platforming boss-bash! After a ritual gone wrong, the newbie shrine maiden Sanae awakes in a world of fantasy. With only the storms to guide her, Sanae sets off to scale a towering mountain in search of answers. Explore vibrant landscapes, out-smart troublesome enemies, and take town powerful bosses as you venture into the lands of Gensokyo. For Touhou fans and newcomers alike If you've never heard of Touhou, don't worry! RAIN Project will provide a warm welcome for newcomers to the series. We hope to build a world where anyone can jump in and immerse themselves in the fantasies of Gensokyo as they play. If you're a Touhou veteran, then welcome back. RAIN Project is a re-imagination of the Touhou formula as a 2D platformer. Get ready to experience boss fights, spell cards, and beautiful danmaku. RAIN Project takes place before the events of Mountain of Faith -- Sanae arrives in Gensokyo, only to find her memories lost and the gods of Moriya shrine out of control! Can Sanae cast away her common sense and regain control of Youkai mountain? Explore the beautiful lands of Gensokyo Gensokyo is a land of fantasy and adventure, and we've built a world to show this off. Levels are vast and sprawling, containing multitudes of enemies as well as NPCs. Optional side quests await anyone seeking a challenge. Face off aganist breathtaking bosses Of course, the highlight of every Touhou game -- the bosses! In RAIN Project, boss fights emphasize speed and planning, while keeping the sense of scale and awe from the original Touhou designs. From small minibosses to epic showdowns, take on the intricate spellcards and many beautiful danmaku patterns. Please support the devs by buying the game on Steam if you can: https://store.steampowered.com/app/810780/RAIN_Project__a_touhou_fangame/ -
Version 1.3.14
2,967 downloads
Release Information Type: RPG Developer: Alioth Studio Publisher: Alioth Studio Release: 18 August 2022 Language: English Description Welcome to Eientei, combine multiple colors of mana to build your ideal deck, duel with gensokyo girls, and chase back the mysterious moon treasure. Also, enjoy the unpredictable Roguelike with fantasy Danmaku! The Princess of the Moon, Kaguya Houraisan, held the Moon Manifestation exhibition was ransacked by thieves. It is time to move to solve the mutation and recover the precious exhibits of the moon. Lost Branch of Legend is a turn-based deck-building game that combines Rogue-like, collecting different cards and exhibits on the adventure. During the course of the game, powerful exhibits will provide you with permanent mana, please make careful choices, the color distribution of mana will profoundly change the style of the deck. Playable Characters Hakurei Reimu:The miko of Hakurei Shrine, who makes an appearance at every event. If I can also get the Treasure of the Month, won't I have to worry about the incense money and worshippers this year. Reimu is good at operating red and white mana. Both offensive and defensive, as good at solving incedent, such small incidents does not give her much difficulty. Kirisame Marisa:An ordinary human magician resides in the Forest of Magic, item collector. The treasure of the moon is certainly tempting, but for her, she has the desire to collect treasures of any quality, and this event will naturally not be absent from her figure. Marisa is good at operating black and red mana. Brew potions, build up power and unleash a magnificent strike to finish your opponent, there is no opponent that cannot be finished by high firepower. Izayoi Sakuya:Scarlet Devil Mansion's perfect maid, serving the capricious demon. Where there is an event there she is, unexpectedly belligerent character. Sakuya good at operating white and blue mana. Throw knives, stop time and welcome your opponent to your silver WORLD. And More - 5 playable characters, each with 2 base decks.- Over 100 exhibits. - Over 300 cards. Steam Link: https://store.steampowered.com/app/1140150/__Lost_Branch_of_Legend/ -
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92,465 downloads
Release Information Type: Versus Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Year: Comiket 68, on August 14, 2005 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Shikieiki Yamaxanadu (Final Boss) Character Information Playable Characters: 16 (Reimu, Marisa, Sakuya, Youmu, Reisin, Cirno, Lyrica, Merline, Lunasa, Mystia, Tewi, Aya, Medicine, Yuuka, Komachi, Shikieiki) Description Flowers blooming is normal for springtime. However, far more flowers are blooming this year than is natural. In fact, all four seasons' flowers are blooming simultaneously, plus an overabundance of poisonous higanbana! Naturally, this attracts a lot of attention, being observable by anyone; the unnatural flower season has convinced an entire 14 of our girls that something is wrong and needs to be dealt with. Unique Gameplay Mechanics Charge Type One look at the Options screen and you'll discover there are two different settings offered for the functionality of your Focus button. * Charge Mode: You must tap [Z] repeatedly to fire, because holding it charges your Battle Gauge attacks. This mode exists to allow you to hold [Shift] to slow yourself down and display your Scope. * Slow Mode: You can hold [Z] to fire continuously, and it will also both slow you down and display your Scope. This way, the [Shift] button is exclusive to charging your Battle Gauge attacks. The Battle Gauge and Its Usage * You start each match with 1 full level on your Battle Gauge. However, that isn't enough to send any attacks to your opponent's side (although it is enough to help deal with enemies on your own side; see below). * Extend your Battle Gauge by defeating enemies and grazing bullets. Dying will also extend your gauge one or more levels. * Your Battle Gauge holds up to 4 levels (and it will alert you when it's hit a new level you can use). * If you charge 1 level of your gauge and release, your character performs a Charge Attack against enemies on your own side of the field that is more powerful than their regular bullets - most even have special properties (for example, Reimu's amulets will home, and Youmu's sword can destroy bullets). -> Using a Charge Attack does not deplete your Gauge, so you can use them all you like. -> You cannot use a Charge Attack if you've got less than one full level on your gauge, but the only way to make that happen is by using a Bomb; see below. * If you charge 2 or 3 levels of your gauge and release, you will use a Spell Card on your opponent's side of the field! Doing this costs the level you charged to minus one. * If you charge all 4 levels of your gauge and release, you send them a boss battle to sweat out. As above, doing this costs the level you charged to minus one. Other Ways to Attack Your Opponent Aside from spell cards, there are 3 other ways you can cause your opponent's field to go from being more or less manageable, to a living hell: * Kill enemies. Anything you destroy, including small bullets you wipe out with the little explosions made by their deaths, goes to your opponent's side as one extra bullet each. * Combos. You can cause chain reactions by shooting the first enemy in a line, and can combo kills if they're made withing a certain time of your previous kill. The higher the combo you rack up, the more misery you send your opponent's way. * Bomb. Using a Bomb costs you your entire Battle Gauge, but it sends the maximum available attack over to your opponent instantly. Unfortunately for you, since this puts you under one full level, you can't use any Charge Attacks for a while as your gauge rebuilds. Since using a Bomb uses a Spell Card, you must have at least 2 levels available to be able to use a Bomb. Scopes and Spirits * Spirits float down toward you with all the bullets and fairies; some are small and easily destroyed, while others are larger and take more of a beating. * Destroying spirits causes a small explosion that can destroy nearby bullets. * You can use your Scope to capture spirits, which enables you to more or less deliberately place spirits where you want them (this is why it's important to know the shape and nature of your character's Scope). Don't dawdle too long after tagging a spirit with your Scope, though, because if you do, it'll start drifting back up, and eventually explode into bullets! Scorefile * This scorefile was provided by an unknown source. * It unlocks Komachi and Shikieiki for all modes. * It unlocks the Prismriver sisters for Match Play. * Extra is available for everyone. * It is cleared on Normal ("Narcissus") with everyone except Shiki. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th09 Scorefile (PoFV).zip Steam Release If you would like to support ZUN, you may buy PoFV on Steam here: https://store.steampowered.com/app/1420810/Touhou_Kaeizuka__Phantasmagoria_of_Flower_View/ -
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81,730 downloads
Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 76, on August 15, 2009 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Byakuren Hijiri (Final Boss) Notice: Your anti-virus is going to trigger because ThPatch's translations are injected directly from their site, andwe can't do anything about that because they don't do standalone patches anymore. Character Information Playable Characters: 3 (Reimu, Marisa, Sanae) Shot Types: 2 Each Description There's an odd ship flying around up in the sky, and it's rumored to house treasure! Our girls eagerly fly off to investigate, as it's a win-win situation either way - either they get rich, or they discover and stop the scheme of whomever might be on board. For the first time in the series, new shrine maiden Sanae joins the quest, and it's become clear by now she becomes a regular. Unique Gameplay Mechanics UFOs * Certain enemies with UFO marks above their heads will drop little UFOs when defeated, which then start randomly floating around the screen. Some change colors as they fly around, others don't. * If you can collect 3 UFOs in a row of the same color, or one of each, doing so summons a large UFO that starts absorbing all onscreen items. If you let it fill itself up to capacity, you get an additional prize on top of what you get for shooting it down! (Don't take too long to destroy it though, or it'll leave, taking anything it absorbed with it - this is especially important for bosses, as UFOs will instantly disappear when a boss entrance is flagged.) In this way, you can pick and choose what you need when you need it! Red UFO (Extra Lives) (Summoned By 3 Small Red UFOs) Fill It Up: 1 Life Piece, Score Multiplier (1x or 2x) Shoot It Down: 1 Life Piece, 1 Small Red UFO Green UFO (For Bombs) (Summoned By 3 Small Green UFOs) Fill It Up: 1 Full Bomb, Score Multiplier (2x) Shoot It Down: 1 Bomb Piece, 1 Small Green UFO Blue UFO (For Points) (Summoned By 3 Small Blue UFOs) Fill It Up: Score Multiplier (8x) Shoot It Down: 1 Small Blue UFO Flashing UFO (For Special Effects) (Summoned By 1 Small UFO of Each Color) Fill It Up: 1 Small Flashing UFO, Score Multiplier (4x) Shoot It Down: 1 Small Flashing UFO, Item Packet Contents Reversed When Returned (Power <-> Point) Scorefile * This scorefile was provided by Dark Kijin. * It has 100% Extra availability, although it's only cleared with Sanae B. * Game clearance is only half-done, but uniform; both Easy and Normal are done with all characters and shot types. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th12 (UFO) Scorefile [Dark Kijin].zip Steam Release If you would like to support ZUN, you may buy UFO on Steam here: https://store.steampowered.com/app/1100160/Touhou_Seirensen__Undefined_Fantastic_Object/ -
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240,143 downloads
Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 64, on August 17, 2003 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Yukari Yakumo (Phantasm Stage Boss) Character Information Playable Characters: 3 (Reimu, Marisa, Sakuya) Shot Types: 2 Each POC: Requires Max Power, Always on during Extra Stage and Supernatural Border Description Somebody's somehow collecting springtime energy from Gensokyo (unbeknownst to our heroines, the purpose is to revive a giant sakura tree). This is making things unseasonably cold in Gensokyo - it feels like winter! However, when the girls go to investigate, they discover that the hidden objective behind this tree's revival may threaten Gensokyo even more than the chill already in effect... Unique Gameplay Mechanics Cherry Points * In this game, you can collect springtime energy, which is measured in Cherry Points. * Killing enemies while unfocused will get you more Cherry Points than if you're focused, but you can also collect Cherry Point Items to make the process go faster. Supernatural Border * If your CP reaches +50,000, the collected energy activates a Supernatural Border. * This border protects you from one hit until your Cherry value reaches 0 again; at that point, whether you ended up needing it or not, it disappears. * If you take a hit with a border up, it will wipe out all onscreen bullets. * If you don't take damage with your border up, you're awarded a sizable Border Bonus for managing to keep your border until its natural expiration. Increasing Point Value * The yellow number to the left of the slash (for example, 96530/100000) indicates how many points you get from Point Items when they're collected at the top of the screen. *Scorefile has 100% completion status. scoreth07.dat -
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101,817 downloads
Release Information Type: Bullet Hell Developer: Team Shanghai Alice Publisher: Team Shanghai Alice Release: Comiket 88, on August 14, 2015 Language: English-Patched (ThCrap Self-Updating Standalone) Silhouette On Cover: Junko (Final Boss) Character Information Playable Characters: 4 (Reimu, Marisa, Sanae, Reisen) Shot Types: 1 Each Description Someone's causing havoc in the Lunar Capital, and as a result, Lunarians are descending to Gensokyo in order to purify it so that it can be suitable for them to live there. With two problems to conquer, our girls set out to stop the Lunarian invasion - which also concerns Reisen, who also goes to investigate - and find the perpetrator behind the incident. Unique Gameplay Mechanics This game has got a TON of unique features. Read this carefully. Chapters * Every stage in this game, including cards in each boss fight, is split up into segments called Chapters, and at the conclusion of each, the game judges how well you performed in that segment, rewarding good play with Life Pieces or Bomb Pieces, depending which mode you're playing. Game Modes * LoLK asks a rather unique question first thing when you start a new game - this is the first, and currently the only, game in the series that asks you to pick a game mode. Here's the differences between the two: Legacy Mode * You get several lives, and you respawn when you die, with a limited number of credits to utilize. Pretty standard fare. * This mode is heavy on Life Pieces; in exchange, you'll have difficulty earning large amounts of Bombs. On one hand, you only earn one Bomb per midboss after stage 2, so if you're used to more liberal Bomb earnings, you might be a bit uncomfortable with how stingy Legacy Mode is with handing them out. On the other hand, a skilled player will end up racking up tons of Extends rather quickly, making having tons of Bombs less necessary. * Those seeking to play LoLK the way they're used to playing other Touhou games should pick this mode. PointDevice Mode * This mode makes it so the game auto-saves your progress after each Chapter, acting like auto-save checkpoints you'd see in other modern games. The catch? You only get one life - your Life counter is totally disabled; you cannot earn more extra lives and you'll never see Life Pieces. * This means that when you die, there's no recourse but to start from your last save. * However, one of the nice things about PD mode is that your Bomb count is also saved, so the game state is exactly what it was when you got there. * So essentially, what you're doing is attempting a no-miss run with occasional checkpoints in the event that you screw up and die. Since the game saves, instead of utilizing a Credits system, this means you get to retry from your last save as many times as you need to until you finally clear that troublesome spell card. * It's important to note that saves made in PD Mode stick around for subsequent play sessions - the game remembers one save state per character. If you reload the game and pick the same character, you'll be asked if you want to Resume, or trash the save and Restart. (Yes, Resume is the red option for some weird reason.) * This mode is very heavy on Bombs because it lacks extra lives entirely. If you're looking to improve your general or death-bombing skills, PD Mode can be a great choice. * Those seeking to play LoLK in a more challenging and more modern way will want to pick this mode. Earning Life/Bomb Pieces * This also differs depending upon the mode you're playing. Life Pieces * Legacy: You get Life Pieces at the end of each Chapter, appropriate for how well you performed, but to get anything, the Chapter score must be 1 million or higher. * PointDevice: Since you can't earn extra lives in PD Mode, you get Bomb Pieces instead, using the methodology noted above for earning Life Pieces. Bomb Pieces * Legacy: You'll receive a full Bomb for each midboss you defeat in stage 2 and onward. You'll also get a Bomb Piece for acquiring another Life Piece when you're already maxed out on lives. * PointDevice: You receive Bomb Pieces instead of Life Pieces at the end of each Chapter using the above methodology for determining Life Piece gain in Legacy Mode (since you can't earn extra lives in PD Mode). Advanced Grazing System * The grazing system is no longer only worth points - in this game, grazing becomes an outright requirement if you want more lives or bombs. -> The Chapter score assessment methodology takes grazing into account, and that's the only way you're going to earn Life Pieces in Legacy Mode or Bombs in PointDevice Mode. -> To encourage grazing, LoLK allows you to graze the same bullet multiple times, as if they were lasers. (A single bullet can yield up to 11 GP - 1 point for the initial graze, up to 5 more for staying close to it, and 5 more for picking up the point item generated for a 1-second graze.) The drawback is that grazing normal bullets in this way is slower than just grazing an actual laser instead, so lasers are always preferable if there are any around. * As long as you're grazing bullets, items fall more slowly, similar to Sakuya's ability in IN. Scorefiles * This scorefile was provided by Dark Kijin and CKenshin. * It has 100% Extra availability, and Extra is cleared with Reisen. * The game has some clears on PointDevice; it's cleared on Hard with Marisa, Sanae, and Reisen, Normal is finished with Reimu, and Easy is done with Sanae. Legacy Normal has been cleared with Reisen. -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th15_Scorefile_LoLK_Dark_Kijin__CKenshin.zip Steam Release If you would like to support ZUN, you may buy LoLK here: https://store.steampowered.com/app/937580/__Legacy_of_Lunatic_Kingdom/. -
Version 1.12
5,431 downloads
Release Information Type: 2D Bullethell Developer: Shijimi Nono Publisher: Shijimi Nono Release: January 28th, 2019 Language: English Patched Controls: ARROW KEYS to move Z to shoot X to bomb C to Z-Spell(explained in description) Autocollect: Holding shift and entering focus mode autocollects all items in a large radius of your character. Playable Characters: Reimu Hakurei Marisa Kirisame Sakuya Izayoi Kaguya Houraisan (Unlocked by 1CC on any difficulty) Description Time has stopped in Gensokyo, so the girls go out to investigate. Unique Mechanics Z-Spell, to Z-Spell you hit C when the gauge shown in the second screenshot has all of the jewels filled with color, these are very powerful character specific bombs that don't consume anything from your bomb gauge, as well as not causing you to fail the spellcard bonus like a normal bomb would. These jewels fill up as you kill enemies and collect items, and fill up a lot faster when you collect jewels that spawn from bullets being deleted from your natural bombs. -
20,061 downloads
Release Information Type: RPG Developer: AQUASTYLE Publisher: AQUASTYLE Release: 26 October 2018 Language: English AKA 不可思议的幻想乡TOD -RELOADED- / 不思議の幻想郷TOD -RELOADED- Description Based on the "Touhou Project" world, Touhou Genso Wanderer -Reloaded- is a roguelike RPG where the layout of the dungeons and the treasure you'll find in them will change every time you play. Packed with a ton of content to discover and explore, it's an addicting experience that will make you want to rack up hours and hours of play time. Easy for beginners to understand, yet filled with advanced options for pros, anyone can enjoy this game to their heart's content! "Roguelike Games 101" Touhou Genso Wanderer Reloaded is a kind of RPG known as a "Roguelike." Every time you enter a new dungeon, your character's level will go back to 1, the layout of the dungeon will change, and the items you'll find on the ground will be different. Roguelikes are turn based, so every time you move one square or take an action (such as attacking), the enemies will each get one turn of their own. As long as you're standing still, the enemies will stay put, too. However, unlike a typical roguelike, the dungeons in Touhou Genso Wanderer Reloaded let you keep your items, even if you're defeated! So make sure to collect as many as you can! If roguelike games seem scary to you, don't worry! This game has a lot of options and systems to ensure your dungeon adventures turn out great! ・Intuitive Interface With a press of a button, you can bring up your Cross Menu, allowing you easy access to everything about your character you'll need. ・Changeable Game Speed You can choose between 3 different speeds for the game to run at, and change the speed at any time. Set your speed depending on your playstyle. ・UI Options You can change the size of the UI or the placement of the Mini-map to suit your needs. "Main Story" One day, a heavy rain poured down on Gensokyo. Reimu Hakurei looked for shelter in a shop called "Kourindo," but all she found there was trouble. Rinnosuke Morichika, the owner of the shop, started acting strange and suddenly attacked her. Reimu's skills were no match for his newfound power, and she found herself on the ropes. She retreated back to her home, the Hakurei Shrine. Then, with the help of the sage, Kasen Ibaraki, she headed back to Kourindo to investigate the mysterious tower that had appeared there and bring Rinnosuke back to his senses. Now the curtains rise on a new incident to threaten Gensokyo, the battle over the Gold Sphere. "Your favorite Touhou Characters" Jam-packed with over 120 different friends and foes from the world of Touhou, this game may be the biggest Touhou banquet yet! All their abilities and unique characteristics from their original games are represented here. Loads of them will even make appearances in the many exciting story campaigns! "FAQ" ◆ Save This game performs auto save at the following point. · Move to the other floor · Give Up / Suspend (in Dungeon) · Return to title screen from option ◆ How to end the game Within the dungeon: Select [Suspend] at the magic circle of each floor and choose Exit from the title menu. Other than Dungeon: Select [Return to title] from the menu and choose Exit from the title menu. All DLC included: "Reimu Hakurei" Bikini Costume; "Reimu Hakurei" Santa Costume; Player character "Alice Margatroid"; Player character "Utsuho Reiuji"; Side story & Player character "Sakuya Izayoi"; Player character "Suwako Moriya"; Player character "Tojiko Soga"; Player character "Kasen Ibaraki"; Player character "Rei'sen"; Player character "Satori Komeiji"; Player character "Kokoro Hata"; Player & Partner character "Cirno"; Player & Partner character "Tenshi Hinanawi"; Player & Partner character "Daiyosei"; Digital LimitedPack [OST + Art Book]; Steam Link: https://store.steampowered.com/app/931500/Touhou_Genso_Wanderer_Reloaded__TOD_RELOADED__TOD_RELOADED/ -
19,088 downloads
Release Information Type: Bullet Hell Developer: Zun Publisher: Zun Release: 1998 Language: English-Patched Character Information Playable Characters: 2 (Reimu, Marisa) Shot Types: 2 Each Description Youkai have once again begun to swarm the Hakurei Shrine, prompting Reimu and Marisa to separately head for a lake in the mountains - the apparent source of a tremendous power surge. The two reach a gateway underneath the lake which transports them to an odd fantasy world - the location of the mansion Mugenkan, where the mastermind supposedly lurks. Unique Gameplay Mechanics Introduction of Focusing * This is the first bullet hell game in the series where you can Focus, which will slow you down for easier bullet-dodging (although your hitbox doesn't become visible when doing this as it does later on in the series). Hidden Rank System * As unbelievable as it may sound, this entry in the series brings with it a Rank system. Basically, the better you play in one run (collect lots of items, gain lives, don't bomb or die), the higher the Rank will be, the harder attacks will become, while dying and scoring little with decrease the Rank. This mechanic disappears after Touhou 7 - Perfect Cherry Blossom. Dream Bonus * For all your scoring needs, this game introduces the Dream mechanic. Aside from Power and Point items, the Dream item makes its appearance. These items increase your Dream by a set amount per item, maxing out at 12800. This value is added to the Point item's, so for example, grabbing a Point item at the top of the screen (51200 points) with 12800 Dream will bring the item's value to 64000. Scorefile * It has 25% completion status (Extra is only unlocked for Reimu A). -> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to us! Th04 scroefile (Derllyn).zip