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  1. Version  

    1,341 downloads

    Release Information Type: RPG Developer: にじいろひつじ Publisher: にじいろひつじ Release: Touhou Kouroumu 5, October 11, 2009 Language: English Patched Description Touhou Hack and Slash is a top down action role playing with dungeon crawling gameplay . The player can choose one of two initial characters; Reimu and Marisa, journey through 15 floors in total and battling monsters in real time combat by clicking on them. The game features randomly generated dungeons which requires player to repeat their progress if they lose, leave the dungeon and use certain items. The game has typical RPG elements where player can acquire experience points, abilities, and items that can be sold on the surface. Two hidden characters; Sakuya and Alice, can be unlocked upon the game completion in single player mode. Up to 8 people may play together via the netplay function, but a VPN is required.
  2. Version  

    434 downloads

    Release Information Type: RPG Developer: Dragon Emperors Publisher: Blazing Fanfish Release: 2 mar 2018 Language: English Description A Series of Stories Oracle of Forgotten Testament is an episodic turn-based RPG based on Touhou games by ZUN. Players will use several Touhou characters to explore every nook and cranny of Gensokyo and resolve every incidents. Key Features ATB System, Spellcard, and Skill. Feel the heat of battle with an Active Turn-Based battle system. The enemy won't let you stand idle in the midst of battle! Players may use various spellcards and press all buttons correctly for maximum damage. Skills may be used to replace your default attack to deal different affinity and various effects. Placed Encounters Players takes the lead, whether it's time to strike, retreat, be cautious, or be a tyrant who turns all the monsters into exp points without exception. Gensokyo Explore the world of Gensokyo with each character. Witness every incident and let the tale be carved as a memorable story! Alchemy Create many kinds of items as you learn recipes to aid you along your journey! Unique Episode Features Dowsing: unique only to the first episode, experience the ancient way of treasure hunting with the dowsing rod while dodging enemies!
  3. Version  

    566 downloads

    Release Information Type: RPG Developer: クロスロッジ Publisher: クロスロッジ Release: Reitaisai 11, May 27, 2012 Language: English Patched Description Fushigi no Dai Bouken Chiruno Kenzan!, literally translated as Cirno's Great Mystery Adventure!, is a roguelike game created by クロスロッジ and the first game in the series. The main character of the game is Cirno who must investigate an incident that made her friends disappear. The gameplay is similar to Fushigi no Gensokyo series, the main similarity is the heavy use of randomized dungeons and effects, while Cirno explores a randomly generated dungeon using real time moves, she collects items, fights monsters and if she leaves the dungeon, she can sell off the items she found. Cirno may also earn money by completing various tasks and mini games.
  4. Version  

    650 downloads

    Release Information Type: RPG Developer: Moe Touhou Publisher: Moe Touhou Release: December 10th, 2009 Language: English Patched This game requires you to switch your computer's locale to "Simplified Chinese PRC." Other locales will not work, and AppLocale will not make it work, either. The Artifactgaming Link doesn't have the BGM problem the Mega Link has... but it still needs "Simplified Chinese PRC" Description Plot Point: The season is summer, but for some reason snow is still falling. Marisa's Detective Agency (Marisa, Alice, Patchouli, Flandre) has been holed up in the Hakurei Shrine, and Reimu wants them to stop freeloading, so she kicks them out and tells them to go find out why it's still snowing. However, before they leave Mokou & Keine show up and request that the Detectives go find Mokou's "fiery core" that has gone missing. Mokou, who can't fight without her core, decides to go with the girls, and leaves Keine at the shrine with Reimu as a "registration fee". How it Works: It plays like a basic role-playing game for the most part. You go around fighting battles (with enemies that are seen on the field), buying equipment & spellcards, and making items at Reimu's shrine through alchemy.
  5. Version  

    2,118 downloads

    Release Information Type: Turn-based RPG Developer: KAMO Publisher: KAMO Release: Comiket 83, on December 30, 2012 Language: Japanese/English-patched Starting Members Reimu, Marisa, Sakuya, Sanae, and Youmu Recruitable Characters Rumia, Cirno, Meiling, Patchouli, Remilia, Fladre, Chen, Letty, Alice, Lunasa, Merlin, Yuyuko, Ran, Wriggle, Mystia, Keine, Tewi, Mystia, Reisen, Eirin, Kaguya, Mokou, and Suika Original Characters Rinka Shichine, and Mumu Fugen Description Plot Point: A mist is spreading, causing locals in Gensokyo to fall into a deep endless sleep. Yukari gathers and guides the few remaining souls who remain awake to fight their way through endless waves of enemies as they wake up their friends and bring down the mastermind of this whole incident How it Works: You start out the game with Yukari on the left most part of the field. You have the ability to summon any one of the five starting characters to defend Yukari and help in advancing through the dungeon all the way to a gap leading to the next dungeon after defeating the dungeon's leader. *Things to take note of* The Title Screen: The left button in the main menu starts the game from the last save made (It automatically saves your progress when you quit the game). The right button deletes your current save file(do take note that you are only given one save here, and that any progress you've made like unlocked items or recruited characters are lost aside from the progress made when you do so). Character Deployment: All characters are manually deployed. There's a limit on the number of characters you can deploy at once, based on the current level of the dungeon which increases as you advance through the stage. Not-so-gentle Winds: Every turn a large gust of wind will blow through the field, damaging any units you currently have deployed. Enemies do not take damage from these winds, and the damage itself is based on the stage level. This wind is not present in most dream stages. Making friends along the way: There will be gaps that pop up after progressing enough through a dungeon. Clicking it will open up a dungeon selection menu, send your deployed units in to clear the dungeons. Clearing the sub-dungeons between every main dungeon unlocks playable characters as well as giving you a hoard of useful items. Leveling up: Do your best to keep your force at full strength. Move at a timely pace and manually level up your characters as they do not level up on their own. Enemies grow stronger and even stronger variants appear as you progress. Keep your units above their level to ensure that your units can take them head on, but don't over-invest on characters as their cost may go too high, leaving no room for assisting units. Items: This is a very fundamental point for the game. As you fight enemies, you'll begin to see your units acquire items from their kills. When a unit is not deployed or is recovering, you can edit their inventory and drag in items to increase their strength. Common items drop from enemies all the time, and can even be compressed to take up less space and make room for more items. Special items: There are common, uncommon, and unique items in the game. The unique items are the best versions of the stat specific items that give the highest bonus that can possibly be given by a single item at once. Only one of each unique item can drop, and are only obtainable from dream battles. Selling and compressing items: on the right side of the items menu are two things: the item press and the selling compartment. Items that are compressible can be dragged unto the press to make them smaller for a price. You can also sell unneeded items for a rather small sum of money, and if you sell enough items, you're given a consumable item that can be used to expand a unit's inventory by 1 small square.
  6. Version  

    3,125 downloads

    Release Information Type: Strategy RPG(SRPG) Developer: さんぼん堂 Publisher: さんぼん堂 Release: Comiket 86, August 16, 2014 Language: Mostly English Prepatched Default Controls Z: Confirms actions/Initiates actions X: Cancels actions S: Brings up unit status screens/Holding it activates fast forward mode A: Toggles unit focus mode Q is previous unit W is next unit Enter: Skips cutscenes Enter places a marker on the map as well Shift: brings up a minimap Description Plot Point: This game puts its own spin on the events of Imperishable Night. How It Works: This is a fantastic little SRPG done in the style of the "Super Robot Taisen" series. It works like you would expect a traditional SRPG to, except with expected Touhou elements; for example, if an enemy puts up a danmaku field, your girls will take penalties if they wander in without Focusing first, which negates said penalties. (Your girls can move much further per turn when Unfocused, of course.) For each exchange you get into, you can also freely enable or disable the nicely-animated scenes (which take a while to load, but are well-done; I usually enable them for exchanges with bosses). You can also upgrade your girls stats using points you earn in each chapter, points are awarded for kills and spellcard breaks, and taken away for unit casualties. There are also wife points, which you generally get 10 of per chapter but you can get 15 if you fulfill special criteria, these wife points can be used to even FURTHER upgrade your girls stats beyond their normal limits. You can pick between Reimu or Marisa as the protag and between the difficulties easy normal hard and lunatic.
  7. 573 downloads

    Release Information Type: SRPG Developer: Re零同人社 Publisher: Re零同人社 Release: 18 mar 2019 Language: English (can switch to JP/CN) Description Story Scarlet Devil Mansion is asking for trouble again. For the sake of convenience, vampire lord Reimilia Scarlet release scarlet mist to blind the sun. No doubt such stupid behavior will definitely result in a tragedy. Look! Reimu and Marisa are coming to teach her a lesson. What is different is that Reimu and Marisa use dummies called “Nil Souls” to defeat opponents this time. Come on! Let’s choose your soldiers , pick up your weapons , dodge opponents’ bullets and beat them down. We firmly believe that this brand new scarlet mist anomaly will keep company with you during your playing of about 20 hours. 1.A unique system including turn base and barrage — turn-based barrage system. 1-1 What is the turn-based barrage system? To cut a long story short, it is a system syncretizing turn-based game and barrage. A system in which the barrages will move according to preset trajectory after players complete operation. A systemwhichletsplayersthink twice before every character’s every step so that their characters won’t be hurt by changing barrages. So this unique system requires players to have the ability of deducing situation they will face after several rounds and scan changes of battlefield in the dynamic perspective.Just think about how you try to guess your friend’s next step when playing chess, then you may understand the system better. ▲ This turn-based barrage system nearly like this in the game. 1-2 How can I enjoy the turn-based barrage system? The answer is the diversity of barrage itself. In this aspect, TouHou Project’s official games and other barrage games have given us a lot of reference. Barrages in the game can be classified as:regular barrages,random barrages,tracking barrages and blocking barrages.Meanwhile, bosses’skills can add more changes to barrages. Let’s see two examples. Rumia can hide barrages, which means palyers can’t see her barrages completely. As a result, players have to deduce trajectory of barrages according to their acquaintance with barrages and then dodge them. Hon Meirin is good at knockback, so chances are that even if players have dodged barrages, Hon Merin can still use her skills to beat them back to the area surrounded by barrages or even to a barrage. We hope that we can combine bosses’skills with rules of barrages to create more plentiful experience. ▲ Tetris barrages? Are you kidding me?(´_ゝ`) 1-3 How can we cope with barrages? We provide three ways:dodge,just stand stillandelimination.Here we don’t to talk about the first and second ways more. As for the third way, players’ characters will have the ability of eliminating barrages. For example, we design some skills which allow players to eliminate barrages in a certain area, and some spell cards which can attack bosses while eliminating barrages in a large area. We believe that properly using skills of eliminating barrages while attacking bosses, together with barrage itself, will create something interesting. We hope we can make the system more attractive as possible as we can. ▲ Oh~ my friend, are you annoyed with being surrounded by barrages? Here is Master Spark, eliminates abundant barrages in a line, releases powerful blast to the maximum and leaves no side effects at the same time. Are you sure you can refuse such a mighty spell card? ▲ Besides active attacking skills, some supporting skills also have the effect of eliminating barrages. How to use these skills properly will become the core of the system 2.Six kinds of skills, weave , combine and mutate. We will spend most of time on developing skills in the following days. After all, combos between skills decide whether the game is attractive. So far, we’ve designed and classified skills as following: ▲ Attack,Instant damage without any cost. Meanwhile you can also recover your mana. But it will be restricted by distance. ▲ Defensive skills,Reduce damage from bosses’ attack. ▲ Barrage skills,Bosses only at present. Bosses will use barrages to fulfill the battlefield, surround players’ characters and finally kill them. ▲ Spell card,High damage, high cost and various additional effects. ▲ Summons skills,Bosses only. Bosses will summon servants to raise their damage. ▲ Supporting skills,Skills of coping with different situation and raising combating effect. 2-1 System of opponents’ skills As for opponents’skills, we preset three motivating method:RA(random and active),CA(conditional and active),andCP(conditional and passive).ere is brief explanation: Generally, opponents will randomly launch a skill randomly every round. When some conditions are met, opponents will launch one or several active skills. When some conditions are met, one or several passive skills will be motivated.种被动。 ▲ ur anonymous Rumia is killed by opponent’s combo of barrages, spell cards and environment restriction. 2-2 System of players’ skills or four skills. Attack has restriction on scope, skills will cost characters’ mana and defense has no restriction. Besides all above, there are other several rules: Restriction on scope. Some skills only have certain effective rounds. Some skills have CD. Some passive skills cannot be motivated inbattles but they will take effect continuously (For example, floating opponents won’t be influenced by environment.) What’s more, in our next developing step, we are considering letting players themselves choose skills ▲ Marisa can’t release ‘Master Spark’ due to CD of five rounds. 2-3 Servant system ——Icing on the cake To keep players from being bored with the pattern of fighting against bosses, bosses will summon two to four servants to combat together. Every servant has its respective action bar, which means players should regard each servant as an opponent. Servants have their own action patterns as well as interactive(with their masters of course) action patterns. How and when to cope with these servants properly will also be an interesting core remaining to be pondered on. So far, we can show you following information…… ▲ Reimu andher servants —— Red and white magatamas ▲ Marisa and her servants——Casket of Star ▲ Patchouil and her servants——Philosopher’s Stone 3.team , items and storyline exploration 3-1 System of team ‘TouHou Nil Soul’ is a turn-based barrage game requiring all characters ally against opponents. At most five characters are permitted in one team. More characters will be unlocked with the exploration of storyline. Each character has different position and feature. Using these features properly to foster strengths and circumvent weaknesses will make your combat more efficient. What’s more, each character will have following designing: Potential combating statistics. Three or four innate skills(we will improve this aspect in the following editions) Three slots for: weapons, armors and accessories. ▲ You can check and adjust characters’ status when you configure team for next battle. Grey characters are unavailable. 3-2 System of items We design the system of items of course. Putting different items into right slots can considerably raise characters’ statistics, which will do help to your following battles. Here is some information about items: The only way to gain items so far is: First, win a battle. Second, go to Kourindouand get some dormant items. Third, infuse ‘Nil Soul’ into items and waken them. Now you can use them. Wakened items have random statistics. Different levels will randomly drop different items. For example, if you get a Reimu’s weapon in ‘Hakurei Shrine’, then next time you may see this weapon in another level instead of ‘Hakurei Shrine’. The reason why we design this mechanism is that we hope we can avoid letting players play one level repeatedly just for one specific item. So far, each character has her private weapon but armors and accessories can be used universally All dormant items you get from all levels will only exist before next time you get new dormant items. In other words, if you don’t waken dormant items you get from the last battle during the period between the last battle and next battle, these dormant items will be replaced by new dormant items ▲ fter you win a battle, you can get some dormant items in Kourindou. Since the ‘Nil Soul’ is finite, it deserves to think twice before wakening items. 3-3 System of levels We design a map ranging from Hakurei Shrine to Scarlet Devil Mansion.What’s more, you will see some special landmarks on this map, they correspond to battlefields in official games.Yes, those familiar opponents will challenge you when you exploring the map. Here is the explanation in detail about this system: You can only unlock next area by defeat the boss of this area. You can challenge every area repeatedly. You will get random items from different area. Story of each area will only be motivated the first time you challenge the area What’s more, we are trying our best to polish this aspect and enrich players’ experience of exploring the map. ▲ Once you’ve explored the whole map, you will get a picture of part of Gensoukyo. By the way, we haven’t designed this picture completely on the basis of official games. 4.ther things we think we should display here 4-1 Characters in the official game ‘the Embodiment of Scarlet Devil’ are all available. Besides Reimu and Marisa, nine characters in ‘the Embodiment of Scarlet Devil’ will appear in our game. They will be unlocked with players’ exploration of storyline. ▲ The deblocking of two vampire bosses has some special conditions so we decide not to display their images here. 4-2 Humorous storyline We fill this game with a great deal of stories. While enjoying the main line, we hope these stories can make you smile knowingly. Yes, it is just a relaxing game, a pleasant game from the beginning to the end. So, you can motivate any story as you wish. 4-3 Salute the original music——Remix based on original music In recent years, the mainstream of composing TouHou fan music is reshaping original music. Actually, we’ve chosen a different way when we developing game music. We decide to use the remix adaption of original music (which is closer to original music). So far, we’ve completed 23 songs. Well, that’s not the end. This number is still raising. The game's Steam page (please buy it if you can): https://store.steampowered.com/app/941300/_TouHou_Nil_Soul/
  8. Version  

    1,822 downloads

    Release Information Type: RTS Developer: Neetpia Publisher: Neetpia Release: Comiket 80, August 13, 2011 Language: English-Patched Default Controls Mouse: Controls all of the game with help from keyboard hotkeys Shift: Hold to make 5 of a unit at a time Esc: Opens pause menu, or exits game if on title screen. Description Touhou Boushuen, literally translated as Eastern Feast, is a real time strategy based upon Age of Empire series. Player have to collect resources, build up units and then destroy the enemy. There are 11 factions and the player starts with the leader in easy mode for scouting purposes. Upon reaching the normal mode the leaders have additional passive abilities. These abilities have a cooldown time, but the player can use an ability again before the cooldown is up at the cost of a significant number of points. Mildly Important Things: In order to prevent a crash you have to change something in control panel. Go into control panel, find "Clock,Language,and Region" Click on it. Find "Change date,time, or number formats" Click it. Change the top most dropdown box to Japanese(Japan) and apply.
  9. Version  

    632 downloads

    Release Information Type: RTS Developer: disfactNoir Publisher: disfactNoir Release: 15 ott 2017 Language: English or Japanese Description One day, a strange cup appeared in Gensokyo. A big fight will occur in search of it! Select your favorite characters from over 50 characters, practice strategy, take command, aim for victory! You can choose the difficulty level, so you can enjoy it even for beginners or advanced players. You can enjoy two scenarios "Youkai" and "Human"! (This game is a game created by Japanese people. You can play in English, but my translation may not be very good. ) Please support the devs by buying the game on Steam if you can: https://store.steampowered.com/app/785750/_Senran_Meisuishu_Tactics/
  10. Version  

    2,196 downloads

    Release Information Type: Realtime Strategy Developer: Tasogare Frontier Publisher: Tasogare Frontier Release: 2007 Language: English-Patched Other Vitals Playable Characters: 32 (Colored by type; see "RPS Information," below.) EOSD Team Meiling, Sakuya, Patchouli, Flandre Hakurei Team Cirno, Alice, Marisa, Reimu, Suika PCB Team Chen, Ran, Youmu, Yuyuko, Yukari IN Team Tewi, Reisen, Eirin, Kaguya, Mokou PoFV Team Medicine, Yuka, Aya, Komachi, Shikeiki MoF Team Minoriko, Hina, Nitori, Sanae, Kanako Special Extras (2) (Available only in Free Select Mode) Keine, Suwako RPS Information The three unit affinities work like a game of Rock, Paper, Scissors, and knowing which unit type is better than another can help you make decisions as to which units to buy when you're playing on a difficulty that gives you info as to which enemies are next, so you can attack or defend better: * Melee is strong against Danmaku * Danmaku is strong against Flying * Flying is strong against Melee Spellcards You'll have 5 spellcards that you can use a single time each if you really get in a pinch that grant temporary bonuses; use them depending on exactly what kind of pinch you're in. From left to right: * Fire: Damages all enemies in an amount equal to half their max HP (also damages offscreen enemies). * Water: Respawn rate of dead units is increased tenfold. * Wind: Increases all animation speeds for your units (movement and attack speeds). * Metal: The bookshelf becomes temporarily invulnerable: enemies cannot steal books. * Earth: Your units gain temporary invulnerability; nothing can harm them. Special Note When computer-controlled, Marisas don't bother with attacks: instead, they go straight for the bookshelf (this applies to all difficulties, so be careful when you're up against a large wave of Marisas!) Special Modes Once you meat the games as all teams and earn Free Select, you also unlock the special Extra modes: *100k Mode. Start with 100,000 coins. *Swarm Mode. Waves contain even more enemies. *Thief Mode. None of the enemies bother attacking: like Marisas, they will now all rush for the bookshelf. *Dual Mode. Waves will now consist of a mix of 2 different characters. *Surround Mode.Each wave will now come from absolutely everywhere instead of having one particular offscreen area where they spawn from. *Boss Rush Mode. "Regular" waves will now consist of 3 normal-level boss characters, and "boss" waves will now consist of one giant boss. *Tower Defense Mode. Your units spawn on top of platforms with no way down; enemies will rush for the bookshelves. *Endless Mode. Even after the clock reaches midnight, the waves will just keep coming. Description * Please note that this game ONLY runs in an unchangeable 1024x768 resolution; if your monitor's resolution is smaller, there is absolutely no way to change the game's resolution to fit; even attempting to fullscreen it or force 640x480 through compatibility options does not work. Plot Point: Patchouli is sick and tired of Marisa stealing books from the library (tell me something I don't know), so she decides to strengthen its defenses by creating magical dolls to guard the books. Unfortunately, Marisa stole the book Patchy wrote on how to make the dolls, so everyone else knows how to make them too. Patchy's only hope is to create as many dolls as she can to defend her last stronghold that is the library. How It Works: You start with some gold to purchase your initial supply of units, which spawn at start point(s); each unit is unique, is one of three types (melee, danmaku, or flying), and has special abilities. You have as much time as you like to determine starting units and positions before starting. To begin, hit the large [Start] button in the lower-right to start the clock and the battling. As each wave of enemy units attacks, you can either let your units' proximity reactions go, or you can tell individuals or highlight groups of units and command them to go on the offensive. Defeating enemy units awards you more gold to make more units so you can handle larger and more powerful enemy groups, whereas if you neglect your duties, the enemies will make it to the bookshelves you're defending - if they steal all the books, it's game over. When the clock in the upper-right hits midnight, you get a wave of boss-type Marisas as the final wave. If you manage to fend that off without losing all your books, you win! Character Info: At first, you only start with Patchy's own EoSD team, but beating the game as each new team unlocks the next on the list; if you beat the game as all six normal teams, you unlock the 2 special characters and the ability to create a custom team with any characters you want using Free Select Mode. Difficulty Info: The game comes with 4 difficulty settings (Easy, Normal, Hard, and Lunatic). The difficulty you choose determines the following things: * Total time. Easier settings are shorter and less involved; higher difficulties last much longer (the clock moves much slower), forcing more strategy on your part as to who to upgrade or purchase more units for. * Time and warnings between waves. Easier settings provide more time between waves, and provide more info as to what they consist of (Easy tells you everything, including exact character, type, and where they're coming from; upping your difficulty tells you less and less until you get to Lunatic, which tells you absolutely nothing). * Wave strength. Easy is very forgiving; upping your difficulty means stronger waves appear sooner and more frequently. * Accessibility of the bookshelf to enemies. Easy puts tons of obstacles in the way, Lunatic hardly gives the enemies anything to walk around at all
  11. 821 downloads

    Release Information Type: RTS Developer: MyACG Studio Publisher: MyACG Studio Release: 14 apr 2020 Language: English (and other) Description Touhou Big Big Battle is a Touhou Project fangame, and a casual hobbyist project made by MyACG Studio. We hope you enjoy it! Train your army, explore a variety of skills, and push down your enemies! Control your protagonist, hoard the points, storm the battlefield with your spell cards! Develop your unique deck and strategy, crush your opponent with wisdom! Strategic Battles! Explore various combinations of units and skills, and lead your massive army to the victory! Tons of Playable Touhou Characters! Everyone has their unique perks and weaknesses! Show your foes what they are capable of! Networked Multiplayer! Finally, a Touhou fangame that you can play with your Steam friends! Free Collectible Cards! Say no to Gacha! Collect cards to build your unique deck of armies! Cards are only obtainable through progression, not cash! ...Incident? Uhhh... We haven't thought about what kind of incident this is yet, but the most important question is -- do we really need an incident to start a Touhou story? ?? The game's Steam page (please buy it if you can): https://store.steampowered.com/app/878380/__Touhou_Big_Big_Battle/
  12. 460 downloads

    Release Information Type: 2D Shooting (others) Developer: ドリル乳繰り Publisher: ドリル乳繰り Release: 2015 Language: Japanese, English Description A rumour spread around that a certain mythical place exists where you can eat, drink and dance your heart out. It seems our ordinary magician, Kirisame Marisa had obtained this information from an unknown person and carefully told Reimu to avoid the Tengu from hearing about it so it wouldn't spread uncontrolled. Marisa claimed she had never seen the person around and she also looked quite foreign. Our girls didn't exactly knew what to do with the information, except laugh at it as it was some sort of tale a child would come up with. However, that 'tale' was soon to come alive. Touhou Hou Enbu is a vertically scrolling shooter developed by ドリル乳繰り and inspired by Uwabami Breakers. The game features three stages with two playable characters, each having distinct attack types and partners. Reimu covers a wide area of the screen and is supported by Yakumo Ran, while Marisa relies on her speed and is supported by Alice. Touhou Hou Enbu is supported by original music from Imperishable Nights, Uwabami Breakers and several doujin albums.
  13. 976 downloads

    Release Information Type: 2D Shooting (others) Developer: Ephemeral Entertainment Publisher: Ephemeral Entertainment Release: 16 ago 2019 Language: English (+ others) Description Touhou Gyakumyouran ~ Ephemeral Unnatural Balance (東方逆妙乱 ~ Ephemeral Unnatural Balance) is a Touhou Project fan game. STORY A peaceful spring in the land of Gensokyo descends into chaos. The balance of power has been suddenly reversed! The strong are now weak, and the weak are now strong. It's another incident, and incidents like this are usually resolved in a snap. This time, Gensokyo's usual heroines find themselves weaker than a common fairy. Since the likes of Reimu and Marisa are in no condition to solve an incident, three atypical protagonists step in to save Gensokyo. GAMEPLAY Each character has their own unique firing pattern. Pick the one you enjoy the most and dodge your way through the six-stage main game. After you've successfully cleared the main scenario, use your honed skills to challenge the unlockable Extra stage. The main game has four difficulties to choose from, and the Extra stage has two, so you can tip Gensokyo's scales back into balance regardless of your skill level. DISCORD Sometimes the best way to fix something is to shatter it completely. That's why you can harness the power of the incident (and the Balance Gauge) to activate Discord Mode. Using this new mode will temporarily increase both risk and reward. Patterns will become more intense, but if you manage to survive the barrage you will be rewarded with additional lives (and a much higher score). Players who want a higher challenge can enjoy Dissonant Mode, where Discord is permanently enabled. While playing in Dissonant Mode, the Balance gauge is used to power Flash Bombs instead. A Flash Bomb will clear bullets in a radius around you. If a regular enemy is caught in the radius of one, that enemy will be marked. Marked enemies will drop additional items, including extra life and bomb pieces if the enemy is sufficiently powerful. The game's Steam page (please buy it if you can): https://store.steampowered.com/app/834580/__Ephemeral_Unnatural_Balance/
  14. 602 downloads

    Release Information Type: 2D Shooting (others) Developer: Northern Mind Publisher: Northern Mind Release: 20 mar 2021 Language: Japanese, English Description Dichromatic balls suddenly showed themselves in Gensokyo and gained immense popularity! Did you think this was going to be another JRPG or location-based game? No, this is a bullet hell game! Start your journey full of dreams and adventures, and be ready for the original characters! They have been waiting for you! A fusion of shump and mobile JRPG A derivative bullet hell game designed based on Touhou official shmups.If you're still waiting for the next Touhou official shmup to come out, this may be the perfect game for you right now! And this isn't just an ordinary PC game -- you'll experience gameplays like mobile games like you're playing on PC and smartphone and the same time! While you're playing a bullet hell game, fairies will be fighting for you by your side in a JRPG format! Story Map Orb Game, a game that gained immense popularity in Gensokyo at the end of the year. It's a game where players capture fairies with dichromatic balls name "Map Orb" and use them to fight over territories for their factions. Map Orbs can be obtained from marked spots all over the Gensokyo. Because of their wide distribution and rising popularity, humans are starting to step in the depths of the mountains, and youkai are intruding villages non-stop just to get the orbs. As the situation escalated, three humans have readied themselves to deal with it: A shrine maiden whose responsibility is to maintain the order of Gensokyo. A magician who simply wants to study unknown games. And... a high school girl who knows better than anyone about starting incidents that spread balls. The game's Steam page (please buy it if you can): https://store.steampowered.com/app/1104610/__Fanmade_Virtual_Autography/
  15. Version  

    474 downloads

    Release Information Type: Vertical Bullet Hell Shooter Developer: Puremrz Publisher: Puremrz Release: 2011 Language: English Default Controls Arrow Keys: Movement Z: Fire / Select X: Bomb ?: Change Shottype Shift: Focus Movement Esc: Pause Ctrl: Skip Dialogue Home: Take Screenshot R: Return to Title F12: Shutdown Game Description uuni Jumon stars a crew of entirely original characters, made by puremrz. Although the game stars no actual Touhou characters, it is designed like one, spellcards and everything. It features an unlockable extra stage, nightmare stage (Phantasm), spell practice and Trump Cards (an equivalent to Last Words). The game is about Masahiro (our protagonist) and his journey on a summer holiday with the other characters. Although there is no real danger, there is still an adventure to be had, especially when things start to go wrong! Official Information and Release Thread on Maidens of the Kaleidoscope here How it Works: Masahiro has five shot types to choose from, one for each of the basic chinese elements Ignis Ofuda (Fire) - A straightforward shot whose options can be held in place while focused. Metallum Disc (Metal) - A three prong laser that aims forward when focusing. Ligni Sprout (Wood) - Four curved streams of pointed logs that curve harsher when focused. Terra Boulder (Earth) - Focused streams that change angle as you move, which lock angle upon focusing. Aqua Marble (Water) - A spread shot that changes to a forward fire shot when focusing. Masahiro can change between shot types at any time in game at the cost of 4 power by tapping C. Once the bar at the bottom fills up, the shot type will change (if the same shot type is selected, no power will be lost). Dev Site: http://www.bulletforge.org/u/puremrz/p/juuni-jumon-summer-interlude
  16. Version  

    550 downloads

    Release Information Type: Mouse-Controlled Puzzle Developer: Desunoya (ですのや) Publisher: Desunoya (ですのや) Release: 2007 Version: 1.11b Language: English-Patched Description Plot Point: It was a day like any other, Alice was in her home, reading, when Marisa came over. Marisa wants Alice's help doing something, so they head off. However, they hadn't gotten very far before a yandere (in-game description) Patchouli had cursed Alice because she wanted to ruin their date! Now Marisa's hat can't be taken off of Alice's head (Alice was wearing Marisa's hat because it was sunny outside)! How it Works: Marisa & Alice is a puzzle game based off of "Mario & Wario". You use Shanghai to break blocks, hold Alice still, & to turn Alice around to help solve puzzles that will lead a blind Alice to Marisa, while simultaneously picking up gold stars (generally 3 per stage) that are used to unlock the boss stages. Extra Note: "Lesson Mode" isn't actually a lesson or tutorial or anything like that. It's actually (as I believe) a harder challenge mode.
  17. Version  

    2,427 downloads

    Release Information Type: 2.5/3D Shooting Developer: Souvenier Circ. Publisher: Sony Music Entertainment (Japan) Release: 20 sep 2019 Language: English Description Azure Reflections is an insane, side-scrolling bullet hell fangame based on one of the hottest shooting game series to come out of Japan, the Touhou Project! *Danmaku Rush Enemies come at you from all directions with a relentless hail of bullets! Fight back with a well-timed Danmaku Rush to tear your way through bullets and enemies alike! *Safe even for beginners Not that great at bullet hell games? That's okay! We've got you covered with a Practice Mode that lets you practice boss fights and a Tutorial Mode that holds your hand and walks you through the basics of how to play bullet hell shooters. *Collections It's got tons of collectibles, too! Mix and match accessories for your favorite look! Collect action figures of the Gensokyo girls, with a dedicated viewer mode. Unique Gameplay Mechanics: Barrier System and Break Chance Mode: Within the game you'll find enemies that you can't simply shoot down, after shooting them enough a circle will appear with "Break Chance" inside it, this is your cue to use your barrier and ram into them. The barrier can also be used as a form of attack besides those enemies, it instantly gets rid of smaller enemies and harms bigger enemies and bosses. In a boss situations when their health bar is completely empty your barrier bar will be fully charged (Even if you just used it), this saves you having to wait to deal the final blow though if you miss your chance the first time it will have to charge (So don't miss). Please support the devs by buying the game on Steam if you can: https://store.steampowered.com/app/928440/Azure_Reflections/
  18. Version  

    3,194 downloads

    Release Information Type: RPG Developer: Fancy Frontier 13 Publisher: Fancy Frontier 13 Release: 2009 Language: English-Patched Gacha Figurines: 45 Reimu, Marisa, Sakuya, Aya, Sanae, Mima, Iku, Tenshi, Suika, Komachi, Sanae, Kanako, Suwako, Nitori, Hina, Yuugi, Rin, Utsuho, Satori, Koishi, Yuka, Sikieiki, Remilia, Flandre, Patchouli, Meiling, Keine, Mokou, Eirin, Kaguya, Reisen, Youmu, Yuyuko, Yukari, Alice, Ran, Chen, Ichirin, Minamitsu, Shinki, Byakuren, Shou, Nazrin, Kogasa, Nue. Extras Touhou Pocket Wars Evo CharaGraph Set (MIA for now) Like the artwork in TPWE, and have "Labyrinth of Touhou"? Take the CharaGraph avatar set for it! Description Evo Plus?: Evo is the sequel to the original Touhou Pocket Wars; this Plus version allows you to acquire figurines of the UFO characters after clearing the main game. Plot Point: You are an otaku who in their spare time collects Gacha figurines. These have attributes and can be entered into matches with others who also own some figurines. One day, it seems your love for the Gensokyo girls enables you to end up visiting Gensokyo, using your Gachas to help them figure out some problems. How It Works: This is a point-and-click game. You work a part-time job in this visual novel-ish game in order to make money to pay for your figurines (you don't actually perform the job like in "Fable;" you just click "Part-Time Work" and you make money). This allows you to go buy your figurines and some spell cards for them; new character sets become available later in the game. You can also enter into matches in order to earn Love (experience) which you use to level up your Gachas. Your case initially holds only 8 figurines, but you can buy 8-slot extensions. If you want certain figurines and/or to level up your spell cards to level 10, you'll be spending a LOT of money on the machines, hoping they randomly give you something you want, tossing all the stuff you don't want. Other Notes: If you're winning appropriate-rank matches, you'll get enough Love to level up each of the Gachas involved around 18-21 times per match. This seems fast because the level cap is 500, which you'll need to reach by the time you meet the final boss. Extra Notes: Once you do get to Gensokyo, you'll be able to start interacting with the girls; this enables you to reform your Gachas if you win special matches (your Gacha will restart from Level 1, but with better stats than last time around). This is mandatory if you want to clear some of the after-game bonus content. In other words, the main game is easy enough to beat by assuring your main case or two of Gachas is level 500, but clearing the bonus content requires as much grinding as Labyrinth of Touhou's bonuses.
  19. Version  

    408 downloads

    Release Information Type: Visual Novel Developer: Rednal Publisher: Rednal Release: 2010 Language: English Description Plot Point: Flandre decides, one day, to go and visit her friends at the Hakurei Shrine. She arrives only to be told that Marisa's birthday is swiftly approaching. And so, Flandre must decide what to get her friend for her birthday... How it Works: It's a standard VN (Visual Novel). Well, actually it's not super standard, as it's length is not the greatest.... In fact, to be quite honest, it's really short. Like really, you've been warned. it's a heartwarming story though, so why not play through it. I haven't said it yet, but there (if I'm remembering correctly) aren't any choices to be made. And if there are, they don't change anything. So you just click and progress the story.
  20. Version  

    447 downloads

    Release Information Type: Platform Developer: 2DEmotion Publisher: 2DEmotion Release: 2009/2010? Language: English Controls Arrow Keys: Move Space: Jump (Press again to double jump) Z: Shoot R: Reload from last save F2: Restart from main menu Q: Kill Yourself ALT + F4 or ESC: Quit Ctrl + M: Stop music Description I Wanna be the Shrine Maiden is an English-made Touhou Project spin-off of the popular masochistic platformer "I wanna be the guy" by Kayin. The game is a platformer with many moving platforms, invisible blocks, spikes that fly out at you, and bosses that attack you with danmaku.
  21. 361 downloads

    Release Information Type: Puzzle Game Developer: ですのや☆ Publisher: ですのや☆ Release: Reitaisai 9, on May 27, 2012 Language: English Description Marisa once again invites Alice to go with her to the library in the Scarlet Devil Mansion. However, Patchouli Knowledge has teamed up with Nitori Kawashiro to build a Trap Tower inside. Now Marisa and Arisa must work together in order to collect the books and reach the goal. Marisa to Arisu no Torapputawa, literally translated as Marisa and Alice in Trap Tower is the sequel to Desunoya's earlier puzzle game "Mariari." The game objective is to help Marisa and Alice escape from tower library by using their teamwork. Unlike the predecessor, now player must control both characters at once and solve different tasks. Each stages consists of sub-levels with various enemies and treasure chests.
  22. Version  

    234 downloads

    Release Information Type: Visual Novels Developer: KASUGASOFT (カスガソフト) Publisher: KASUGASOFT (カスガソフト) Release: N/A Language: English AKA Shoot The Bullet for Busy Person Description
  23. Version  

    365 downloads

    Release Information Type: Visual Novels Developer: KASUGASOFT (カスガソフト) Publisher: KASUGASOFT (カスガソフト) Release: N/A Language: English AKA Perfect Cherry Blossom for Busy Person Description
  24. Version  

    336 downloads

    Release Information Type: Platform Developer: Bianca Games Publisher: Bianca Games Release: ??? Language: English Character Information Playable Characters: a lot (Satori, Koishi, Utsuho, Orin, Zero Apparently, and probably others that I haven't unlocked) Default Controls Arrow keys to move, Z button to shoot. Description Plot Point: Use the touhous to fight for the magic of friendship. Again. There isn't really much to say about this game aside from some of it is hilariously hard and funny. How it works: The game plays like megaman 2. Run left and right, shoot enemies and jump.
  25. Version  

    4,797 downloads

    Release Inflormation Type: Role-Playing Game Developer: Ankake Spa Publisher: Ankake Spa Year of Release: Comiket 86, August 16, 2014 Language: Japanese (translated to english) Character Information Playable Characters: 2 (Remilia Scarlet,Sakuya Izayoi) Default Controls Z- Regular attack X- Second attack ability C- Third attack ability V- Menu S- Spellcard like ability Spacebar- Jump (Glides if you are Remilia.) Description Plot Point: The game starts out allowing you to choose between Sakuya, or Remilia, their storylines vary depending on what character you pick. The game's plot starts out as an attempt to cure Remilia's boredom by hunting Gensokyo's Superstitions of giant monsters, but soon scales into a full mystery adventure. From discovering hoaxes to rescuing lost maidens. Remilia and Sakuya are determined to solve the mysteries plaguing Gensokyo. How it works: The game starts slow so the player can get acquainted to the gameplay easily. There's a level select map and different locations are unlocked and re-locked depending on where you are in the story line. The mansion can be returned to, to save the game with patchouli. Rinnosuke's shop will become available later in the game. There's a leveling system to unlock new skills and raise the stats of the character you've chosen and the combo system increases the exp and money you gain from cutting down various enemies. The game's Steam page (please buy it if you can): https://store.steampowered.com/app/845880/Touhou_Scarlet_Curiosity/
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