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Shrine Denizens
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About Ctrekoz

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  • Birthday 02/08/1998

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  1. This is good to hear! You can join project's Discord for being in touch in #development channel. The most important info is currenly in this topic, but Discord offers life chat and I have one programmer in team already with who you can try to cooperate, but I don't know about any progress he made, if any. About closed or open source there is 3 options: 1) closed source with paid release; 2) open source with paid release; 3) open source with free release. I tend the most to 1st, then to 2nd, then to 3rd. 2nd option is complicated since most of the participant will want to share a profit from paid release, but idk in what exact amounts, and how many participants I will need to award then - can be too many. I think better to stick with 1st option, and then move to the 2nd or 3rd if necessary. And, ah, I don't think you will have enough dedication to translate so many of text on turkish while also doing programming :D. Well, will see.
  2. I've made some updates to pitch in overall and to formatting of documents, but most importantly, design references now have separate hyperlinks, and now each text document is hyperlinked to Google Docs instead of Drive, so you can see Table of contents to the left, proper formatting, and in overall documents are much easier to read, you don't need to manually open them for this in Docs anymore. Under spoiler I had answered on your feedback, thank you very much for it! Also, here is some interesting answers on some questions about the lore and characters.
  3. Things like ̀ in names and japanese words is an emphasis for the right reading; There is a lot of text, so don't rush and read everything carefully and attentively - it is worth it, and here is everything I want you to know. Please, this is my lifework. Sorry for the clickbait. Of course, even if you make a dammaku game with better visuals, gameplay, lore and etc. than in Touhou, you can't really believe to rival such a colossal media franchise with more than 22 years of history by making just one game, right? But everything begins with something... Anyway, to the point: Greetings. I'm writer working on concepts of a dammaku game which is named "Maiden Deity: The Dragonfly's Dreams", and productive worktime is more than year so far, doing 95% of things solo. This game set in completely different universe with different characters, but, mostly in terms of game design, inspired greatly by Touhou (but not only by it), so this is the best place for me to make such a post. Also, this is not Len'en-like parody, but completely serious and different project. While game universe is also greatly inspired by Touhou, it has significant differences in details, as well as some completely unique ideas compared to it. Further, all characters are original completely, not a bit inspired by the universe of ZUN, even whatever similarities you may find, being very interesting and unique in all of their aspects, be it bio, design and etc., which I will show you below. To remain interested, look at this (you can zoom art to see every detail, just wait for its full loading): - Sketch of the 1st boss, kijimùna Shaggygа̀icho (wings will be removed); - Almost final art of the 2nd boss, mermaid Lady Yvѐtta Mizushì (will be number of changes, most importantly more lush tail) and her planned musical theme which will be renamed to "Surpassing Elegance ~ Splatter Dance". Currently I do not have rights on this song, but I plan to discuss it with the composer. Current state of the team: 1. Me - team lead; producing and publishing; writing; gameplay\level\character\music design; community management; advertising; russian and english translation; 2. Characters' portraits artist and designer, who done, for now, only 2 arts that you saw, and will continue to work only when I will form the rest of the team. His style and methods of work are perfect for me, so I don't need another man on this position; 3. I have composer and sound designer in mind (maybe you know Sylvysprit). Last time we spoke, she was interested to work with me, but we discussed only schedule and prices. I want to make a "big talk" only after forming the rest of the team. I'm looking for: 1) programmers of everything; 2) artists of backgrounds, sprites, interface, and the like; 3) gameplay and level designers. Also, even if you can't directly help in development, I welcome opinions, critique, proposals and etc. about my concepts and\or my way of work. Even if you will just say that "I like your character X a lot", it will already help me - however, I much more prefer elaborate opinions. To gain more of your interest, I will show you below: 1) A Short overview of game's characters, levels and music; 2) Short overview of the game universe in comparison with Touhou; 3) Features of the project; 4) Concepts of the game's universe, main heroine and first 3 levels (including midbosses, bosses, attacks and etc.); 5) Notes to programmers, artists, composer\sound designer, payment standing and thoughts on the success of the project. Important! - Everything is spoiler-free; - Please, pay high attention to the notes (to the right of the documents - just click on brown text to see a proper note), hyperlinks, and also, you can use Table of contents to the left; - Main Heroine and 3rd boss currently don't have a sketch or art, but you may read about their visual design and look at design references; - Even if you will not be impressed by, let's say, Main Heroine, and will think "nah, priestess bla-bla-bla", please read about other characters - currently, I am most proud of 3rd boss. Everyone has different tastes, but I also offer a variety of character types; - Main Heroine's and Levels' concepts have Shorten and Full versions. Choose Shorten first (highly recommended) if you want to read less text and not interested in very specific game design details and text description of visual design of first 2 bosses; - There is too much of inspirational music to listen at once and some compositions are looped, so you may left most of the compositions for later; - Remember that english is not my main language, so maybe some wordings in these files are not perfectly beautiful, mostly regarding character's bio. It can be worked out, of course. General 1. A Short overview of game characters, levels and music (1.5 p.) 2. To break your bias about "Touhou clone", let me give you a Short overview of the game universe in comparison with Touhou (1.5 p.) 3. Features of the project (3 p.) Game universe 1. "Prehistory" (1 p.) 2. "Deities and other mystical creatures" (1 p.) 3. "Spirit" (1 p.) 4. "Arts and Battles of the Spirit" (1.5 p.) Main Heroine 1. Shorten (5 p.) 2. Full (5.5 p.) 3. Design references (21) Level 1 1. Shorten (5 p.) 2. Full (6 p.) 3. Sketch of the boss (wings will be removed) 4. Design references (12) Level 2 1. Shorten (7.5 p.) 2. Full (11 p.) 3. Almost final art of the boss (will be number of changes, most importantly more lush tail) 4. Her planned musical theme 5. Design references (54) Level 3 Here I decided to provide only the full version of the Concept, since I think that this will be better for the perception of the character 1. Full (13 p.) 2. Design references (68) Development notes 1. Notes to programmers (3.5 p.) 2. Notes to artists (1 p.) 3. Notes to composer\sound designer (2 p.) 4. Payment (2 p.) 5. Thoughts on the success of the project (1.5 p.) A lot of writing is done beyond the first Main Hero and 3 levels, but there is no sense to place it here (around 48 more pages currently, compared to 68.5 pages of content that I provided right here). Approximately 85% of full game writing is done. If you are interested, here is the overview of current writing progress (1 p.), i'm not hiding anything. In any case, the closest goal right now is to make a demo with first 1-3 levels to allow crowdfunding, and for this writing is done fully - while making demo, I will, obviously, continue my work. Contacts Maiden Deity's Discord My Twitter Discord - Ctrekoz#5174 Or write a message here Thank you.
  4. Hello. I am developing a dammaku shooter in a japanese setting, called "Maiden Deity: The Dragonfly's Dreams", similar to Touhou, thus why I am making an announcement here. I'm looking for programmers and sprites\interface\backgrounds\etc. artists. Please read documents belove if you are interested. I will be grateful If you will advise me other forums or Discord servers to make such an announcement. Thank you. - Development proposal: https://docs.google.com/document/d/195gb4m9HmHnr0hX5YIgugtkH1rzperfDkjm4jagVbVA/edit?usp=sharing - General Concept (without spoilers): https://docs.google.com/document/d/1DDptEHU8ngvjHsz1TqGj0tLc_dk4FVXioNOdlPhmy4w/edit?usp=sharing Belove are: Sketch of the 1st stage boss, Shaggygaicho, wings will be removed Close to the final version art of the 2nd stage boss, Lady Yvetta Mizushi, there will be number of changes, especially about tail
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