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Queen Honeybumble

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Queen Honeybumble last won the day on May 1 2022

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About Queen Honeybumble

  • Birthday 12/16/2000

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    Female
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    Arizona, USA

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  1. Yoooooo, it seems I'm in the minority once again! Shoot the Bullet, Double Spoiler, and Violet Detector are some of my favourite games in the whole series, and even though I haven't completed a single one of them, I wish there was more. I love shooting the heck out of stuff as your local shrine maiden and whatnot as much as the next gal, but the gameplay of just snapping funny photos of swarms of bullets activates my brain at an immense level. It's extremely fun and right up my alley, although I definitely understand why not everyone loves em. Also this is a really weird way to spell "Aya is the best" but more power to you
  2. I wonder how do you make a counter mechanic like that both be fun and actually work. If you can really do it at any time then I feel like matches would either be spent entirely at range or entirely with people countering eachother over and over until one of them keeled over. If it's more limited, like say, you can't do it if you're put in a specific stun state, necessitating some kind of extra set up before you do anything, or it uses a limited resource or something, I can see it working. At any rate, if there was something like this, my ideal would be that it not always be available, and the opponent can't just counter or evade out of it over and over. I'm probably just not good at the series lmao, but an example I can think that sort of matches my gripe with that sort of thing is the Naruto Ultimate Ninja Storm games. Like I said I'm probably just not super great at it, but I can't count how many times me and my brother go back and forth using substitution until one of us gets lucky and gets away or we run out of "charges" for it and whoever didn't attack first just gets hit with a whole combo anyways. I don't know, that's jut my 2 cents, I'm no expert for sure.
  3. Bro I will die a Touhou fan, there are a few works that inspire the heck out of me and the greater Touhou community is one of them. Hours and hours of incredible music, both official and fanmade, same with games in a myriad of styles. I might not always intensely celebrate it because I might be distracted with something else, but I'll definitely always love Touhou. ( I still hate Tsukasa though >:C ) I will say I do come across a fair bit of discourse in the community as well which definitely makes me sad, but I hope someday everyone can simply get along.
  4. Queen Honeybumble

    Honeybumble Art Zone

    Place for me to collect my own Touhou art for all to see
  5. I mean she's already been in two fighting games already, I don't think her size is necessarily a huge issue BUT a partner gimmick of some kind with another character would be cute!
  6. Ever since I played Unconnected Marketeers I became enamored with Chimata. I'm a pretty emotional person, I feel like I can connect on some level with the stories of fictional media pretty often. I am not afraid to admit I cry sometimes listening to her theme, to me there's a lot of emotional stress and desperation in the music and I think about Chimata's story a lot. It's not the only thing like this for me in the Touhou series and I figure that probably a lot of people have their own experiences like this, with how wide Gensokyo is and the huge cast of people living within. It can be positive or negative (but positivity is rad!) but what are some Touhou moments that hit y'all with some strong feels?
  7. I really like the fighting games, my favourite being AoCF, however I've not played them very much yet (because I'm a super distracted person lol) so I don't think about them too much. However on this topic I'd like a style of fighting game more like say, Virtua Fighter or like Dead or Alive, where there's a third dimension (stepping to the side in addition to forward back, up and down) At least I think I remember it like that. I think it'd be really interesting to combine that with the Touhou flavoured combat in the current fighting games. A pretty big part of that style of game is having a variety of environmental objects and hazards, compared to most 2D fighting games in the traditional style. Stuff like map edges that fall into another layer of the map, or K.O. hazards, etc. Hype and high energy vibes! It'd be pretty rad to have a multi-location map that spans multiple recognized areas with a logical connection. As for character-wise... I wonder about maybe a customization/variant system? It's a lil difficult to think about roster normally for me (especially since I'm still not totally familiar with every character, there's just so darn many!) but stuff like alt costumes in fangames or the alternate versions of our favourite gensokyo gals in Lost Word catches my thoughts pretty often. Not super unique and maybe people might not like it?? but I can picture a large scale incident with this kind of premise. Since my brain is getting really scattered now I'll leave this comment here. My one true requirement is to have Shinmy in the roster
  8. My kneejerk, gunshot, absolute instinct is to reply a thousand times with Chimata, but for the reasons OP already said I agree that probably wouldn't work out too well...maybe. But since I'm not very big brained anyways, I'm not gonna think too hard about my answer after all. So in that case I'd wanna pick Okuu, not much to say but I really like her since I barely was into Touhou, and Yoshika because...I just like her. I have no other reasons for either of these characters other than that I like them, muahaha! Also I said I wasn't gonna think about it too hard but I spent half an hour thinking about this answer...
  9. I think it makes sense but also I'm neither very good or very knowledgeable on the fighting games. but it does sound interesting! Yes. If you cannot grow a third hand, how can you be expected to grow the third brain required to play Touhou in the first place? :D
  10. What are some game mechanics that you guys could see or would want to see in a future Touhou game? Like, if you could imagine what Touhou 19 would be like, or a similar style of game? For example: Maybe some kind of mouse cursor related ability? Like a switch that swaps between two sets of enemy bullets? A mechanic for possessing enemies for a time? Stuff like that. I wanna see what kind of cool ideas other people might have. I'm no game developer or anything either, I just figured that other people might have interesting imaginations and wondered what it'd be like to imagine them myself. This isn't serious really so there are no stupid answers!
  11. You a homie, Isaac, don't let all the negativity get to you bro. <3 On the topic of memes, I don't know about stale stuff but the fanmade lighthearted music videos on YouTube are and always will be a classic. Does it even need mentioning though I mean you have a huge collection of wacky memes, animations, fumo videos and joke music from like 10 years ago and onward to today. I'd say a majority of Touhou memes just have a timeless and classic vibe to them that persists throughout the ages, somehow. I pretty much spent all last night discovering ancient Touhou memes until I passed out. It's awesome.
  12. It's because of this that I end up liking many characters, since even though I've been a Touhou fan for a long time, I also don't play the games super often, nor engage in other related media. So fanart (or music) ends up being my first window into a lot of characters, like Koishi or Kutaka for example. Sometimes though I just don't vibe with a character at first and it's other people's opinions and art that convince me to like them, like with Parsee. :D So yeah for me anyways it's pretty common, because otherwise I miss out on a lot of characters.
  13. Curved lasers.... I have nightmares about curved lasers frequently. Gods help us all. Anyways, good stuff!
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