Modern Era (TH10-TH12.5)

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The first Modern Era is characterized by its crisp look and feel, as well as boss gauges sporting stars underneath instead of the extra gauges on the side, and that the POC is always available without focusing.

Touhou 10: Mountain of Faith
Bullet Hell / 2007
Number Abbreviation: Th10
Name Abbreviation: MoF
Japanese Name: Touhou Fuujinroku

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Release Information

Genre: Bullet Hell
Publisher: Zun
Year: 2007
Language: English-Patched
(ThCrap Self-Updating Standalone)
Silhouette On Cover: Kanako Yasaka (Final Boss)
Character Information

Playable Characters: 2
(Reimu, Marisa)
Shot Types: 3 Each
Plot Point

Reimu’s shrine isn’t exactly frequented by Gensokyo’s residents, so faith in the shrine’s deity has been declining. One day, Reimu hears a strange voice that tells her she should close the shrine’s doors for good – a message she doesn’t take very well. Seeing that there’s a new shrine on top of Youkai Mountain, complete with its own lake, she deduces that the one responsible lives there, and heads on up.
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Main Link

Main Link (Mega) [Moriya Shrine]
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* This scorefile was provided by an unknown source.
* It has 100% Extra availability, but Extra is only actually cleared with Reimu A and B.
* The game is only cleared on Normal as all characters and shot types; the only other game clearance is Marisa B on Easy.
-> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to Ace!

Main Link

Main Link (Mega) [Moriya Shrine]

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Unique Gameplay Mechanics

Faith System
* To really get anywhere point-wise in this game, keeping in convention with the idea behind the game’s story, you must show faith in your ability to play the game. How do you do that? Hitting/killing enemies and collecting items are the ways you can fill the Faith Gauge.
* The longer you can maintain the Faith Gauge, the more points everything is worth (which is a ton of help for earning Extends in this game).
* If the gauge empties due to you stopping killing anything or collecting items, you gradually start losing Faith Points. If you die, you lose half your total Faith value (because dying shows a lack of belief in yourself).

Bombs Cost Power Levels
* In Mountain of Faith and Subterranean Animism, there are no Bomb (Spell Card) items, nor is there a Bomb count. Instead, you consume 1 power level to bomb in these two titles – be careful of your bomb usage.


Touhou 10.5: Scarlet Weather Rhapsody
Fighting / 2008
Number Abbreviation: Th10.5
Name Abbreviation: SWR
Japanese Name: Touhou Hisouten

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Release Information

Genre: Fighting
Publisher: Tasogare Frontier & Zun
Year: 2008
Language: English-Patched
(Gensokyo.org 1.1)
Silhouette On Cover: Tenshi Hinanawi (Final Boss)
Character Information

Playable Characters: 15
(Reimu, Marisa, Sakuya, Alice, Remilia, Youmu, Yuyuko, Reisen, Aya, Yukari, Patchouli, Suika, Komachi, Iku, Tenshi)
Plot Point

An earthquake has flattened the Hakurei Shrine. However, even more unusual than that, strange and unseasonable weather has literally been following our girls around – for example, wherever Reimu goes, it’s sunny; where Marisa goes, it drizzles – the list goes on. This afflicts all the initially playable girls on the roster (13), who investigate the incident.
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Main Link

Main Link (Mega) [Moriya Shrine]
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* This scorefile was acquired from Koumakan.jp, and is essentially the quasi-official scorefile used for unlocks.
* It unlocks Iku and Tenshi.
* It also provides 4 copies of every card in the game so you can build decks more easily.

Main Link

Main Link (Mega) [Moriya Shrine]

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Unique Gameplay Mechanics

Spell Card Deck
* No, you’re right, this is a fighting game, but your moveset is, in part, determined by a new addition called the Spell Card Deck system, which is also used in Hisoutensoku.
* You can have 1 deck per character (4 in Hisoutensoku), consistent of 20 cards, and these are customizable in your profile on the Options menu Craft your decks any way you want.
* As you fight, your character will automatically draw from the selected deck. There are 3 kinds of cards, signified by their border color:
-> Spell Cards (Yellow) perform the girl’s Spell Card magic, in a style most fighting game players would call a Super.
-> Skill Cards (Gray) enhance or change the girls’ standard directional-button moves for more power or versatility.
-> System Cards (Red) perform special functions, such as changing the weather, or gaining immunity from attacks.

Weather
* Weather conditions (which are character-related in Story Mode, but are randomly generated in all multiplayer matches) each have a specific effect on gameplay. Some enhance or restrict certain kinds of attacks, where others may have more unusual effects, such as making it harder to move in particular directions or changing the distance between the combatants randomly. Knowing your attack options is always good, but being able to improvise when the weather changes could be the difference between victory or defeat.


Touhou 11: Subterranean Animism
Bullet Hell / 2008
Number Abbreviation: Th11
Name Abbreviation: SA
Japanese Name: Touhou Chireiden

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Release Information

Genre: Bullet Hell
Publisher: Zun
Year: 2008
Language: English-Patched
(ThCrap Self-Updating Standalone)
Silhouette On Cover: Utsuho Reiuji (Final Boss)
Character Information

Playable Characters: 2
(Reimu, Marisa)
Shot Types: 3 Each
Plot Point

A geyser has erupted from the ground near the shrine. However, although Reimu would’ve been content to open a spa for the hot water it spews, it’s also spitting out earth spirits, which is a problem. Reimu and Marisa don’t know the way to old or new Hell, so they recruit an assistant (of your choice) and head down to stop the cause of the issue before it gets out of control.
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Main Link

Main Link (Mega) [Moriya Shrine]
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* This scorefile was provided by Dark Kijin.
* It has 100% Extra availability, but it’s only cleared with Reimu A and B.
* Game clearance is spotty, with only Normal being cleared by all characters and shot types. Easy is only missing Reimu C, but there’s next to no clears on Hard or Lunatic.
-> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to Ace!

Main Link

Main Link (Mega) [Moriya Shrine]

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Unique Gameplay Mechanics

Assistance
* Picking your shot type is a complicated matter in this game, because not only are you choosing your method of fire, you’re also picking your assistant, and your choice will provide you with some manner of added ability that will help you out. Pick wisely between your choices!
-> Reimu with Yukari: If you’re close to the edge of the screen, your shots wrap around, and you can also screen-wrap warp by letting go of all non-movement buttons (in other words, stop shooting or focusing) and double-tapping in an offscreen direction. (It’d be wise to make sure there aren’t any bullets over there first!)
-> Reimu with Suika: You can auto-collect all onscreen items simply by letting go of all non-movement buttons (again, just stop shooting and focusing for a moment). This is a great ability for newbies!
-> Reimu with Aya: You gain a third ridiculously-fast level of movement; to activate this, let go of all non-movement buttons (once more, stop shooting and focusing).
-> Marisa with Alice: You can bring your Power level all the way up to 8.0, which allows more firepower and more liberal bomb usage.
-> Marisa with Patchouli: You can change the formation of your option orbs by pressing [Fire] & [Focus] simultaneously. In cycle order, Fire formation is forward-focused, Water is for area coverage, Wood takes care of strange angles, Metal fires sideways, and Earth fires backward – if you know the game and its bosses really well, this gives you all the options you could possibly need, and you can annihilate everything in no time flat.
-> Marisa with Nitori: Instead of acting like a bomb usually does, your bomb is instead a defense barrier, which allows you to take a hit while it’s up, which consumes its energy. Our smart kappa has installed an additional feature – if it turns out you didn’t need it, then the energy normally used to protect you is returned to you – you are reimbursed half the original cost.

Bombs Cost Power Levels
* In Mountain of Faith and Subterranean Animism, there are no Bomb (Spell Card) items, nor is there a Bomb count. Instead, you consume 1 power level to bomb in these two titles – be careful of your bomb usage.


Touhou 12: Undefined Fantastic Object
Bullet Hell / 2009
Number Abbreviation: Th12
Name Abbreviation: UFO
Japanese Name: Touhou Seirensen

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Release Information

Genre: Bullet Hell
Publisher: Zun
Year: 2009
Language: English-Patched
(ThCrap Self-Updating Standalone)
Silhouette On Cover: Byakuren Hijiri (Final Boss)
Character Information

Playable Characters: 3
(Reimu, Marisa, Sanae)
Shot Types: 2 Each
Plot Point

There’s an odd ship flying around up in the sky, and it’s rumored to house treasure! Our girls eagerly fly off to investigate, as it’s a win-win situation either way – either they get rich, or they discover and stop the scheme of whomever might be on board. For the first time in the series, new shrine maiden Sanae joins the quest, and it’s become clear by now she becomes a regular.
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Main Link

Main Link (Mega) [Moriya Shrine]
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* This scorefile was provided by Dark Kijin.
* It has 100% Extra availability, although it’s only cleared with Sanae B.
* Game clearance is only half-done, but uniform; both Easy and Normal are done with all characters and shot types.
-> You can help get this scorefile to 100%! If you have a scorefile which improves upon the progress in this existing file, please submit it to Ace!

Main Link

Main Link (Mega) [Moriya Shrine]

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Unique Gameplay Mechanics

UFOs
* Certain enemies with UFO marks above their heads will drop little UFOs when defeated, which then start randomly floating around the screen. Some change colors as they fly around, others don’t.
* If you can collect 3 UFOs in a row of the same color, or one of each, doing so summons a large UFO that starts absorbing all onscreen items. If you let it fill itself up to capacity, you get an additional prize on top of what you get for shooting it down! (Don’t take too long to destroy it though, or it’ll leave, taking anything it absorbed with it – this is especially important for bosses, as UFOs will instantly disappear when a boss entrance is flagged.) In this way, you can pick and choose what you need when you need it!

Red UFO (Extra Lives) (Summoned By 3 Small Red UFOs)
Fill It Up: 1 Life Piece, Score Multiplier (1x or 2x)
Shoot It Down: 1 Life Piece, 1 Small Red UFO

Green UFO (For Bombs) (Summoned By 3 Small Green UFOs)
Fill It Up: 1 Full Bomb, Score Multiplier (2x)
Shoot It Down: 1 Bomb Piece, 1 Small Green UFO

Blue UFO (For Points) (Summoned By 3 Small Blue UFOs)
Fill It Up: Score Multiplier (8x)
Shoot It Down: 1 Small Blue UFO

Flashing UFO (For Special Effects) (Summoned By 1 Small UFO of Each Color)
Fill It Up: 1 Small Flashing UFO, Score Multiplier (4x)
Shoot It Down: 1 Small Flashing UFO, Item Packet Contents Reversed When Returned (Power <-> Point)


Touhou 12.3: Hisoutensoku
Fighting / 2009
Number Abbreviation: Th12.3
Name Abbreviation: Just “Soku”
Japanese Name: Touhou Hisoutensoku

Hey there, hold up a minute!
Although this “game” is technically playable by itself, its primary function is that it is an expansion for Scarlet Weather Rhapsody. To unlock the entire roster of 20 characters for play, you must tell Soku where your copy of SWR is located. Instructions for how to do this can be found on the Instructions Page.
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Release Information

Genre: Fighting
Publisher: Tasogare Frontier & Zun
Year: 2009
Language: English-Patched
(Gensokyo.org 1.1a)
Silhouette On Cover: Cirno (Newly-Playable Character)
Character Information

Playable Characters: 20
(Reimu, Marisa, Sanae, Sakuya, Alice, Remilia, Youmu, Yuyuko, Reisen, Aya, Yukari, Patchouli, Suika, Komachi, Iku, Tenshi, Meiling, Cirno, Suwako, Utsuho)
Plot Point

Three of our girls (Cirno, Meiling, and Sanae) have spotted a giant silhouette in the distance, and have decided they’re going to figure out what it is.
Mods

* SokuRoll (1.3) Have you been having trouble with lag? SokuRoll forces the network coding to behave in a smoother manner, rollback-wise, to greatly reduce or even eliminate lag. Run this after running the actual game. Please keep in mind that if you use SokuRoll, you can only play with others who are also using it.
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Main Link

Main Link (Mega) [Moriya Shrine]
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* This scorefile was acquired from Koumakan.jp, and is essentially the quasi-official scorefile used for unlocks.
* It provides 4 copies of every card in the game so you can build decks more easily.

Main Link

Main Link (Mega) [Moriya Shrine]

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Unique Gameplay Mechanics

Same Mechanics as SWR
* As this game functions as an expansion to SWR, it uses the same mechanics; see SWR’s entry above for information on the game’s functionalities.

Touhou 12.5: Double Spoiler
Photography / 2010
Number Abbreviation: Th12.5
Name Abbreviation: DS
Japanese Name: Touhou Bunkachou ~Double Spoiler~

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Release Information

Genre: Photography
Publisher: Zun
Year: 2010
Language: English-Patched
(ThCrap Self-Updating Standalone)
Silhouette On Cover: Hatate Himekaidou (Rival Reporter)
Character Information

Playable Characters: 2
(Aya, Hatate)
Shot Types: 2 Each
(Landscape- and Portrait-oriented photos; press [Flip] to switch. Aya takes 4:3 photos, Hatate takes panoramic pics.)
Plot Point

There’s a new reporter in town – a newer, more modern reporter sporting a cell phone cam – and she’s trying to steal Aya’s scoops! Can Aya possibly put the word “friendly” before “rivalry,” or will it end in all-out war?
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Main Link

Main Link (Mega) [Moriya Shrine]
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* This scorefile was provided by Drizzle.
* It has true 100% completion status – all scenes are available and cleared as both girls with score requirements met.

Main Link

Main Link (Mega) [Moriya Shrine]

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Unique Gameplay Mechanics

Photograpy
* As was Shoot the Bullet before it, DS is a photography game. Thus, everything listed in Shoot the Bullet’s Unique Gameplay Mechanics section applies here; see that game’s entry on the Classic Era page. However, there are also a few additions to take note of.

Orientation Flip
* In this game, you can flip the orientation of the shutter frame back and forth between Portrait and Landscape anytime you want by hitting the [X] key (aka [Flip]).

Switching to Hatate
* Once you clear the Spoiler 4 stage, you will unlock Hatate for play, who comes complete with a tutorial stage (S-5) that teaches you how she’s different from Aya. Aside from her unique Spoiler stages, Hatate can try out any main-game stage Aya can play. To switch between Aya and Hatate on the Scene Select screen, hit the [C] key.

The Differences Between Aya and Hatate
* Recharge Speed: Hatate wins this one, hands-down. She charges at double Aya’s speed.
* Zoom Functionality: Aya is far more able to take pictures from a distance; Hatate’s zoom function sucks awfully.
* Starting Orientation: This is a tie, as you can pick anytime, but Aya starts in landscape, and Hatate starts in portrait.
* Frame Size: This is also a matter of preference – Aya takes standard 4:3 photos, Hatate takes panoramic pics. These both have certain advantages and disadvantages, depending on who you’re up against, although if you’re concerned about defensive snapping, Aya can snap larger holes in swaths of bullets.