Ken Hisuag Posted June 7 Share Posted June 7 Tournament management has taken up a bit of time, so I'm returning momentarily to the Everhood OST, because it's still one of the best soundtracks of last year. Spoiler Also I didn't mention in the original feature that the game utilized some pre-existing music from other sources. Spoiler Link to comment Share on other sites More sharing options...
Gou the frog Posted June 10 Share Posted June 10 Ken has already posted it but friday hype for me. Spoiler 1 Link to comment Share on other sites More sharing options...
Tenkko Posted June 10 Share Posted June 10 I've been replaying Sonic Adventure 2 and I never realized how good some of Tails' themes are. Shame you can barely hear them in-game with all the beeping. Spoiler 1 Link to comment Share on other sites More sharing options...
buskerdog Posted June 14 Share Posted June 14 It's been too long since my last Monster Hunter feature, since for a long time I've been wanting to mention the soundtrack of Monster Hunter Frontier - which can be described as the "dark pegasus horse" of MH games. But first, to understand that - what is Monster Hunter Frontier? Frontier was essentially an MMO version of Monster Hunter that never made it over to western audiences - emphasis on the word "was" because although it had a long run, the online service was shut down in 2019, making the game now impossible to play except through private servers. It was developed by a different team to the usual MH games and differentiates itself from mainline Monster Hunter in a lot of ways - although it essentially just started out as "online Monster Hunter with some unique monsters", there was always something a little bit "extra" about the game, even by MH standards; and being a continually supported online service there had to be something to keep people interested in the game, leading to an extreme amount of power scaling for both players and enemies over time and culminating in progressively more and more outlandish monster (and weapon) designs. Seriously, MH has always been a little OTT but Frontier is just something else. Some monsters have a lot of fans who want to see them brought over to the main series, although most fans also agree that not every monster from the game would be suitable for mainline MH. Still, there are actually two monsters in mainline MH who did originate from Frontier, however they were brought over a long time ago, and Capcom seems to ignore the existence of the game outside of this... ...until now. With the latest trailer for Sunbreak finally confirming a new monster from that game becoming canon, and confirming the fact Capcom remembers the game exists, it's reminded me that I finally ought to show some of the music from this game. The game's music is stylistically a bit different to typical Monster Hunter, which leads me to believe that not only the programming team but also the music team was different for this game. While the soundtrack is still orchestral, Frontier's tracks tend to have a more cinematic grandeur to them. This is also the point where Ken becomes very glad he doesn't list expansions separately from the base game in his end-of-year roundup, because being an MMO, Frontier has countless expansions that are probably impossible to understand unless you actually played the game. Also, I know I said I would get the track names but this a game that never left Asia and isn't even playable anymore we're talking about. Just don't even bother. Spoiler Note: "Diorekkusu" (Diorex) is a variant of a mainline monster, Tigrex, and there's a part with the original Tigrex theme in this that I absolutely love. To finish off, a medley someone helpfully put together of all phase themes for Shantien (plus a kind of bonus at the end). 1 Link to comment Share on other sites More sharing options...
Ken Hisuag Posted June 15 Share Posted June 15 (edited) 5 hours ago, buskerdog said: Just don't even bother. A challenge? First, second and fifth tracks, respectively: Javon Dance The Rumbling Ultramarine Armour The Silhouette's Transformation The remaining three tracks are proving more difficult, but three out of six isn't to bad, eh? Edited June 15 by Ken Hisuag 1 Link to comment Share on other sites More sharing options...
Ken Hisuag Posted June 15 Share Posted June 15 After two years of near complete silence, we have finally been graced with an update on the development of Hollow Knight: Silksong, and I could not be more excited. As it is on my mind, I've noticed I never featured any of the boss themes in the previous Hollow Knight features. Now is as good a time as any: Spoiler Link to comment Share on other sites More sharing options...
buskerdog Posted June 15 Share Posted June 15 13 hours ago, Ken Hisuag said: A challenge? First, second and fifth tracks, respectively: Javon Dance The Rumbling Ultramarine Armour The Silhouette's Transformation The remaining three tracks are proving more difficult, but three out of six isn't to bad, eh? I didn't want to leave you with an incomplete list, but since you've impressed me by managing to find some of the ones I didn't know, I'll tell you the other names I had happened to come across. Odibatorasu: Gigantic Castle of Vicious Sand - Odibatorasu Shantien: phase 1: The Azure Dragon's Advent phase 2: The Azure Dragon Soars to the Heavens phase 3: Storm Preceding the Verge of Death phase 4: Imperial Wrath of the Azure Dragon (idk about the website music) I didn't have the Kuarusepusu / Highlands area theme name before, but did some digging and was able to run into it quite luckily here Kuarusepusu / Highlands: Sanctuary in the Sky - Highlands Can't believe we actually managed to find all of that... 2 Link to comment Share on other sites More sharing options...
Ken Hisuag Posted June 21 Share Posted June 21 I'm on a re-feature streak lately, and I feel a bit guilty for it. Sonic Origins is coming out this week, and I was intending to do a Sonic CD feature for it, but I haven't reviewed the soundtrack in a while and I ran out of time. So I figured I'd do a Sonic Mania feature instead, as it's one of my favorite soundtracks and I did say I'd come back to it eventually. Coincidentally, Tee Lopes recently did the soundtrack for Shredder's Revenge, so I'll have to check that out soon. Spoiler While I'm on the subject, a shoutout to Jahn Davis, one of the best Sonic-style musicians out there and composer for the Sonic Studio project. Spoiler 1 1 Link to comment Share on other sites More sharing options...
Tenkko Posted Sunday at 05:28 AM Share Posted Sunday at 05:28 AM I just finished playing Furi, something I've been wanting to do for some time, and boy does it have a great soundtrack. Not only because it's enjoyable on its own but it complements the atmosphere and aesthetic of the game so well. Also in-game the boss themes only progress as you get further into the fight, which is always a neat touch. Spoiler 2 Link to comment Share on other sites More sharing options...
Ken Hisuag Posted Wednesday at 02:51 AM Share Posted Wednesday at 02:51 AM A passive reference by SasaMisa put me on the trail of The Last Ninja, a Commodore 64 game with composers Ben Daglish and Anthony Lees. This soundtrack surprised me; my preferences in chiptune favour complex arrangement, but I rarely come across it in the retro era. Many of these tracks are composed in a progression of movements, seemingly multiple tracks transitioning one into another while retaining the features of one track. Spoiler Additionally, in connection to this game is a rare instance of the composer having an opportunity to remix a chiptune piece into something resembling its instrumental inspiration. Not all (perhaps not even many) retro chiptune soundtracks were composed in enforced minimalist replication of "real" instruments, but when such is the case it's fascinating to be able to hear the comparison later on. Spoiler Link to comment Share on other sites More sharing options...
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