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Cuphead is probably the best example of jazz and big band as VGM done right. Even if it isn't, it's one of the few I'm familiar enough with at this time to post about. Honestly, though, there's some great music in this game, and that's coming from someone who isn't that into jazz.

Or at the very least someone who's resistant to the fact that they are into jazz.

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Glad to see Deemo on here! Yeah, due to it being a rhythm game, it's primarily a compilation of various music genres. The biggest draw to me is how much different composers they have and all the colla

Shin Megami Tensei 4 Apocalypse has one of the best video game soundtracks imo, this cyberpunky sound makes me shake 2ds everytime I'm hearing it  

I'd like to see music from other games here. example :  This,from a hat in time,is an example.

You know, for a theme related to a touhou character for a different game, Witches Ball ~ Magus does really well showing Marisa's touhou oriented origins. Good Job ZUN.

 

 

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Seihou's Witches' Ball is severely underrated, especially considering how overrated I sometimes feel Dichromatic Lotus Butterfly is. I personally prefer the .wav version over the SC-88Pro.

With all the references to Persona 5 during RC3, I felt it would be remiss of me not to feature it here. I will admit, however, that my experience with this soundtrack is very limited. In fact, I think these are the only three tracks I'm familiar with (except for Wake Up, Get Out There, but as far as I'm concerned it's too similar to Life Will Change).

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As promised, I spent some time over the weekend listening to Deemo. I perceive that this is more a compilation of music than a proper soundtrack, and as such features a very wide variety of styles. There were quite a few vocals, and I did not enjoy any of them. Of the instrumentals, V.K definitely stood out from the rest. I might post some of his non-Deemo work in Amamiya's music thread later.

I was able to get through about half of the full soundtrack, which is spread across four album releases. From that, these are my highlight picks.

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Glad to see Deemo on here! Yeah, due to it being a rhythm game, it's primarily a compilation of various music genres. The biggest draw to me is how much different composers they have and all the collaborations they do. So even though the game's from like 2013, I always find myself having a reason to come back to it due to the new songs they always add.

 

I can see why you wouldn't enjoy the vocal ones. A lot of them have this random dubstep that comes out of nowhere. In general, they're also very uhh... different... compared to regular vocals. While I don't completely dislike the vocal ones, I much more prefer calming relaxing ones like Yubikuri Genman, Utopia Sphere and Jumpy Star. Even though the vocals can be all over the place sometimes in those lol.

 

Reflection (Mirror Night)

A classic one. One of the most iconic piano songs in the game personally, very close to Wings of Piano in terms of sheer notibility. And no wonder considering they're both composed by V.K.

Saika

Another solid pick. This is one of the earlier unlocks in the game and the first traditional instrument track you get. And I really like how it combines the traditional instruments with the modern techno ones. So it really does the genre justice as the opening pick.

Walking by the Sea

This one has a more jazzy feel. And yep! It's a piano song that's not from V.K. for once lol. Though just from hearing this I could tell it wasn't V.K. just because the piano here has a very upbeat café style.

Metal Hypnotized

Look, I can't comment on this without first talking about the in-game cover art, which I really like how they blend the blue and purple together to contrast with the black. Ok, onto the actual music! This one's definitely gives me a "boss-battle" sort of vibe. Though, more akin to boss battles from RPGs where you take time to think about your next action due to it's pace. And probably one of those ones where you fight some god or betrayed ally lol.

 

Now here's some of my favorites from Deemo.

Honorable mentions first to all the Piano arrangements. While I end up listening to them more in the background while I do other stuff, there's not really anything super unique about them besides the melodies, which can appear in any piano compilation. If I were to put them on the list, they'd take up all the slots due to how memorable they are. So to quickly rate them, it's

1) Pure White

2) Reflection

3) Wings of Piano

Which are all composed by V.K again lol.

 

3) Entrance

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This was the first Deemo song I ever listened to. Which I find funny considering it's name. There's the unique kind of coughing instrument they use here? That's what really defines the song for me personally. Only problem is the length. There's such a huge build up and then it's suddenly... over. The original composer, Cytus (ICE), made a newer longer arrangement of this track, but the extensions feel hollow and empty. Plus, it makes it harder to find an extension of the original since so many uploaders mix the two up.

From a gameplay perspective, it makes sense why this song is so short though. It's the first paid DLC song that you can get, and the DLC songs are much MUCH harder than the original songs. So while they had to make a song that really stood out to make people want to purchase the DLC, they had to make it short so that people could actually complete the song and play the rest of the DLC XD.

 

2) Leviathan

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The piano here is the highlight for me, like at 0:48. It sounds extremely versatile and dynamic in how it can go super fast at 0:58 to a back up base instrument at 1:22. Even though it's only slightly longer than "Entrance" it sounds way longer? Like it's only 10 seconds and the song feels much more like a full on journey! I think this is because of the song's use of different rhythms and feels. With "Entrance", the song is a constant build up, it's always leading to something, and then when it does, it's a short burst and the song's over. Meanwhile with Leviathan, you have slower parts like 0:48 which help to contrast the more high energy parts and giving more diversity.

 

1) Duo Blade Against

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A lot of the songs that use these same instruments are vocal and dubstep ones. So with stuff like Magonlia or Marigold, they start off strong and then merge into this odd dubstep thing with a slower pace. And it feels like such a letdown. But here, the amount of suspense put into the beginning gives a perfect pay off at the end.

An example of this can be heard at 0:05 where there's a background sound that sounds like the ticking of the clock. It makes it feel like there's a big deadline coming up and that you have a limited amount of time left.

The pay off is so perfect because it happens right at the middle of the song, 1:04. Instead of waiting for the song to end you get that pay off right away. And for me, even after reaching this climax, it's still able to keep me listening until the end even with the same instruments.

The BPM is also absolutely insane.

Edited by Garison DeCrick
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I also just realized that you posted Persona 5 on here, which I absolutely love, so here goes another post lol.

 

Life Will Change

Personally, I feel that Wake Up, Get Up, Get Out There is just a lesser version of Life Will Change. Like, they just wanted to include the leitmotif from that song into the game's opening cinematic and that's it. A shame it was included in Smash Ultimate over Life Will Change.

 

Swear to my Bones

A very underappreciated track in my opinion. Which is a shame because it makes a lot of the game's intense moments really shine. 

 

Last Surprise

The instant classic itself. Even after playing the game for over 100 hours this song never gets old. Which is what makes it the perfect battle theme. It's jazzy slow style also fits well with the RPG elements of Persona 5, since it gives you time to think and doesn't rush you to pull out attack.

 

Here's some I like from Persona 5 Royal and Persona 5 Scramble. (Don't worry, there's no spoilers... just used a spoiler box since that's the only way to contain the embedded videos lol).

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https://www.youtube.com/watch?v=LqXnvoVLtcE

uhhh... whoops sorry wrong song... ignore that last one

 

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Thank you for your expansions! In doing this weekly, there are times I feature a soundtrack I'm not actually that familiar with. So I will always appreciate someone who is more familiar with the soundtrack and/or source game providing a more experienced prospective.

I almost used Leviathan in place of Metal Hypnotized when putting the post together. Duo Blade Against didn't seem to be included in the four volume soundtrack release, and I'm unsure if it's unreleased or if there are more albums. Either way, I was very impressed by this piece, and hope I can find more on it later.

Wake Up, Get Out There is in SSBU? That seems almost insulting, but the representation is technically unaffected, so . . .
I haven't even touched the music for Scramble and Royal. Daredevil stands out in your selection; I'll probably be listening to that more in the future.

The soundtrack for Octopath Traveler: Champions of the Continent has finally been getting uploaded to Youtube. Octopath is my second favorite video game soundtrack of all time, just barely tailing the collective Touhou Project for my number one. I have been very hyped for the prequel's music, and it has not disappointed.

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At the time of this posting, I am aware of thirteen tracks. A couple of them are elaborate remixes of the previous game's themes,

others are fully unique to this entry in the series,

and while most of them are battle themes, there are a couple new area themes as well.

 

 

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Risk of Rain 2 has a pretty good soundtrack, I really enjoy Chris Christodoulou's work

Here are my favorite tracks from RoR2

 

My favorite from Deadbolt, also by Chris Chris

 

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FamilyJules has stated several times his admiration for the soundtrack of Paper Mario: The Origami King. My initial followup was unsuccessful in catching my interest, and the 244 video playlist was a bit too intimidating for me to devote the time to go through it all. I have finally come back to it, and by jumping around I feel I finally understand the appeal. I would liken this soundtrack to that of A Hat in Time or Little Town Hero, with its diverse styles and cheerful melodies punctuated by hard hitting battle themes. Given this, I couldn't decide on just three or four themes to represent the whole (and that without even listening to the whole thing), so just this once I'm posting six tracks.

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Edited by Ken Hisuag
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I had intended to do Genshin Impact this week, but I ran out of time to properly listen through the OST. So instead I'll use Undertale Yellow. Despite being a WIP fangame, the compositions are very impressive.

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Here's some Ragnarok Online
I spontaneously remembered that disco sounding lighthalzen field theme for some reason

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There is so much to unpack about the Genshin Impact soundtrack. I detect elements of James Horner and Harry Gregson-Williams, while also being strongly reminded of Little Town Hero and Hollow Knight, and just a little of John Williams and Gareth Croker. But none of those comparisons fit quite right; some aspect of this remains unique to itself. It's still standard RPG music, but with a storybook feel blended with the epic fantasy. Or is it more classical in nature? I honestly can't decide.

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Also, good to see ya, Maden! I read the title of the video before your description, and I was not expecting disco jazz from a game called Ragnarok. It's really good, though!

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I came across the GotY nominations earlier, and it got me thinking about what my personal favorite OSTs of this year were. Would anyone like to share their own top VGM of 2020?

Mine would be The Pedestrian. I already posted my favorite tracks when it came out, but this one is good, too.

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Played Human: Fall Flat lately
a silly game
an amazing game
with great music.
makes me feel smart for doing small stuffs. it's like i discovered something revolutional.

the game kinda nauseating because i have tendency to look up a lot
but that doesn't stop me playing it

Quote

Humans, they will run into every door they encounter.
They will push every button they see.
They will reach high and then low to achieve their goals.
And grab opportunities with both of their hands.

Yet they can’t fly... and never will.

 

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Huh. I'd never considered Human Fall Flat for its music before, but this is quite the piece. It instills a balance of the thoughtful ambience the gameplay demands with a sense of climatic accomplishment. I'll have to look into this.

Ironically, I had already chosen to feature Fall Guys this week. I'm hoping enough time has passed that it won't seem trendy, because I truly believe the music deserves to be considered in its own right.

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There aren't that many tracks, but they all feature an unusual choice of instruments in a deceitfully cutesy style that disguises some very well composed melodies. I was not impressed by the game's concept, but I'm hoping there will be more in the way of music from it.

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Since Ken has been posting so much chiptune recently, here's some Monster Hunter chiptune remixes by Falkkone for him. (Bet ya didn't know he did chiptune, huh? Although, he only made a few of these.)

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Here's a piece from one of my favourite games, YUME NIKKI. The "music" is actually just around 2-3 seconds looped over and over, but still gives a sad(?) tune. 

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I did not know Falkkone did chiptune, and it's a pity he doesn't do more because these are really good!

I'm glad someone else posted Yume Nikki. I dislike the game myself, but I can understand the endearment it has with others.

This Friday marks the two-year anniversary of this thread. In commemoration (actually I'm just using this as an excuse), I'm returning to the first game posted on the thread: A Hat in Time. I don't know what piece specifically was originally posted, and I intentionally avoided the most popular tracks in my initial post (with the exception of Rush Hour), so I've got plenty of material to work with.

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This last one is technically an in-game remix, but it's done by the composer and about equally popular:

 

This is still one of the most diverse soundtracks I have ever come across, and still one of my all-time favorites.

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Miseki Iyada, the final boss of the (not made) fangame "Respledent Patchwork." I love her theme, so I thought I'd share it.

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I'm late!

I really wanted to [finally] feature Okami properly, which isn't easy to set up because the OST is massive and full of seven second jingles. Plus Christmas preparations have taken up my time, so I've only managed to listen through the first disc of the soundtrack. I'm still considering it a win, and now I have a good excuse to revisit it later.

What makes Okami unique is its incorporation of traditional Japanese folk instruments and music. One might be inclined to assume this limits the stylistic range of the soundtrack, but this is far from the case. As such, I consider it one of the best examples of the genre.

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Here's one of those really short pieces:

This one exists as two separate tracks in the OST, but the first flows into the second without any transition, so they're basically a single piece:

I'm featuring this one to showcase some of the range this soundtrack has:

This last one reminds me of Gato's Song from Chrono Trigger:

 

Also the only reason I'm not using Spirit Extermination is because it's already on the thread (and is in fact how I became aware of this soundtrack in the first place). It is hands down the best track on the first disc.

Edited by Ken Hisuag
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Haven't really been active this week, you might of seen this, but here's the Fan-made character Mitori Kawashiros theme.

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For future reference: Touhou-related music (theme remixes, style remixes, and original themes) should be posted in one of the threads dedicated to it to avoid confusion.

For the record, I have posted Touhou-related music in this thread.

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I was trying to determine what my personal top five soundtracks of the year would be, and could only think of four that had really stuck in my mind impactfully (discounting DLC soundtracks for games released in years previous, such as Cadence of Hyrule). So I sat down to quickly look through a bunch of OSTs that I'd been putting off to see if anything stood out.

To address the obvious: I can appreciate Darren Korb's work on a technical level, but it does not immediately appeal to me for casual listening. I've come to enjoy Transistor, but it is an enjoyment that was developed over time. I believe a large part of this is the strong bond his compositions have with their situational context, i.e. the game. I was not able to appreciate the music from Ori and the Blind Forest until I'd experienced it as part of the whole product, and I suspect it will be the same with Will of the Wisps. Having never experienced any of Supergiant's products, there is (or may be) a vital component missing to my understanding its merits beyond the technical. Doom Eternal, on the other hand, was something I fully expected to dislike for its emphasis on adrenaline-fueled metal. I was mistaken, however; the tracks carried a progression that I could fully enjoy getting swept up in, and I even experienced a nice nostalgic effect from the style's similarities to a certain old RTS I used to play.

With all that being said, it was actually a quietly released metroidvania that I had intentionally ignored that now caught my attention. Batbarian: Testimony of the Primoridals has a surprisingly good soundtrack which bounces between disco and rock in a way that reminds me of Castlevania and Crypt of the Necrodancer.

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I doubt my currently high admiration for this soundtrack will last through my eventual reconciliation with Will of the Wisps, but for now it will fill my number five spot.

 

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