About This File
What's New in Version 1.0
Chapter 14 released! The game is complete!
New final dungeon, bosses and skills. The final boss is here.
New optional areas; a sidequest featuring Tre's crazy misadventures, and an area intended for postgame players who are feeling daring.
The game finally has a proper beginning with a prologue and everything. There's also more dynamic chapter & boss intros.
Made in collaboration with Archie, Prixen, and Tremenvan.
Previously-made savefiles will almost certainly not work with this version, sadly. I've provided a savefile in the download button below the main game, which drops you off at the end of Chapter 13, for those who played before release.
Changelog (spoilers below):
-Ketos and Hugmunculus are now immune to Stun.
-Large Elixirs are cheaper to craft, nobody's ever used them.
-Fixed Antihug Brutes in the dark Thunderdome maze not properly exploding.
-Increased the drop rate of the Hex Necklace.
-Updated the battleback for Tre's airship.
-Updated some of the sprites for the enemies in the Motivational Abyss "stealth" section.
-Antihug Agents now have a 1 in 5 chance to drop a small elixir.
-Crafty now drops an Admin Key... duh.
-Insanity inflicted on the player now lasts 5 turns (used to be infinite lol?)
-Suwa's Burning Maw skill now deals 0.5 fire and 0.5 ice instead of full fire, so that you don't instantly disintegrate when both hits target the same person due to Chilled.
-Frost Relic now drops from Cirno Phase 1 instead of Cryogen, this doesn't really affect anything unless you're speeding through the game with F8, so that you don't miss out on it.
-Reduced the crafting requirements of the Void Robe so it's more on par with the Void Hood.
-Small Elixir healing rate boosted from 25% to 30%.
-Ketos now drops TWO Macaroni Tokens!
-Added the Macarultra.
-The Demotivated buff (given by Painter rematch) now reduces crit rate by 25% instead of 50%. It also now reduces Agility by 20%.
-The one skill where Phantom Watches "make you recall your past" now inflicts Demotivated instead of Agility Down.
-Solid Arche now counts as a "guard" so that it's not useless against Ecliptic Meteor lol.
-Soul Ignition now removes Brambly, whoops lol
-Captain is now immune to Flamed lol
-Added the Prologue.
-Added dynamic transitions into each chapter.
-Added Yakuza-style boss intros :3
-Added a new level 50 skill for Kira.
-Increased the volume of Bohemoth's video cutscenes.
-Flame Rain is now considered a Magic move even though it's not based off magic attack. Just don't want it being countered lol.
-Also buffed Flame Rain and Eviscerate a bit.
-Increased Quick Draw's, Counter Stance's, Magic Magnet's, First Aid's and Red Flag's speed priority.
-Buffed Descending Dark's horizontal range.
-Added 2 new items to the Lunar Shop.
-Remade the title screen.
-Added Luck scaling on Hug.
-Buffed Frost Bolt, Flamelash and Black Serpent.
-Quick Draw is now learned at level 41 instead of 45. Added a new skill for level 45 instead.
-Added a teleportation crystal at the bottom of the Motivation dungeon that takes you back to the top layer (and vice versa once you activate it).
-Oops, Hydro Storm can now crit.