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Azure Reflections / 舞華蒼魔鏡  

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Release Information
Type: 2.5/3D Shooting 
Developer: Souvenier Circ.
Publisher: Sony Music Entertainment (Japan) 
Release: 20 sep 2019
Language: English


Azure Reflections is an insane, side-scrolling bullet hell fangame based on one of the hottest shooting game series to come out of Japan, the Touhou Project! 

*Danmaku Rush
Enemies come at you from all directions with a relentless hail of bullets! Fight back with a well-timed Danmaku Rush to tear your way through bullets and enemies alike!

*Safe even for beginners
Not that great at bullet hell games? That's okay! We've got you covered with a Practice Mode that lets you practice boss fights and a Tutorial Mode that holds your hand and walks you through the basics of how to play bullet hell shooters.

It's got tons of collectibles, too!
Mix and match accessories for your favorite look!
Collect action figures of the Gensokyo girls, with a dedicated viewer mode.

Unique Gameplay Mechanics:

Barrier System and Break Chance Mode: Within the game you'll find enemies that you can't simply shoot down, after shooting them enough a circle will appear with "Break Chance" inside it, this is your cue to use your barrier and ram into them. The barrier can also be used as a form of attack besides those enemies, it instantly gets rid of smaller enemies and harms bigger enemies and bosses.
In a boss situations when their health bar is completely empty your barrier bar will be fully charged (Even if you just used it), this saves you having to wait to deal the final blow though if you miss your chance the first time it will have to charge (So don't miss).

Please support the devs by buying the game on Steam if you can:

User Feedback

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Sometimes the game slows down, I think it's an issue with the Danmaku rush? Like swapping the slowdown with the regular speed. It only happens after I use Danmaku rush. Sure, it makes it easier, but a bit boring. Does this game have slowmode? Did I accidentally turn it on?

Addition: I found some stuff out about the issue. Some small remedies.

-Some of the slowness can be fixed by putting the game on fullscreen.

-Cirno's fight slows down the most.

-Turning off anti aliasing helped my slowness issues.

-Not doing premature danmaku rushes on bosses/midbosses stops most issues, besides the Cirno fight. Most of the speed issues are caused by using a danmaku rush on a boss, but not finishing them off. 

I don't know if this issue is happening to anyone else, but if it is, I hope this helps.

Edited by Lindroganti
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an error appears when starting the .exe in which it says that the steamclient.dll was not found (which if it is in the folder and downloaded 2 times to confirm that it was not a download error). apparently it is a bug related to an original restriction that steam had on this copy of the program.

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